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Particle Culling

Particle Culling

by bl4ckscor3 • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

Functionality

This mod is a client-side performance enhancing mod, which stops particles that are outside the player's view from rendering. It has the potential to significantly increase FPS, especially in areas with lots of particles.

Config

  • cullBehindBlocks - Set this to false if you do not want to cull particles that technically are in the player's view but are obstructed by blocks.
  • cullBehindGlass - Set this to true if you don't want particles to be rendered behind glass and other transparent blocks. This does nothing if "cullBehindBlocks" is turned off.
  • cullInSpectator - Set this to false to disable particle culling while being in spectator mode. This is useful to take screenshots without having particles removed.
  • blockBuffer - The minimum amount of blocks behind which particles start to get culled. Only effective if "cullBehindBlocks" is turned on.
  • cullingEnabled - Set this to false to disable all of particle culling's features.
  • ignoredParticles - Add particle classes here that should be ignored by Particle Culling. Example: To ignore Minecraft's breaking particles and any derivates, add "net.minecraft.client.particle.ParticleBreaking" to the list. This config setting already has some mods' particle classes included, which are known to not work, or are supposed to be shown through blocks.

Showcase

Here's a short showcase of the mod in action. Depending on the circumstances, your results may vary.

You are allowed to use this mod in any modpack.

All Versions

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Name Game version Platforms Published Downloads Actions
1.12.2
Forge
19h ago 1
1.12.2
Forge
19h ago 1
1.12.2
Forge
19h ago 1
1.12.2
Forge
19h ago 1
1.12.2
Forge
19h ago 1
[v1.4.3] 1.12.2-v1.4.3 by bl4ckscor3 on Oct 14, 2026
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  • Fix Thaumcraft's focus bolt not showing up. This was fixed by adding thaumcraft.client.fx.beams.FXBolt to the default config. Existing configs need to be adjusted manually
  • Fix ignored particles flickering off when first spawning in
  • Fix item pickup animation flickering. One part of the fix for this was adding net.minecraft.client.particle.ParticleItemPickup to the default config. Existing configs need to be adjusted manually
[v1.4.2] 1.12.2-v1.4.2 by bl4ckscor3 on Oct 14, 2026
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Erroring particles are no longer culled. This fixes an issue where when one particle errors during the culling process, no other particles would be processed, leading to all particles to incorrectly disappear.
[v1.4.1] 1.12.2-v1.4.1 by bl4ckscor3 on Oct 14, 2026
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  • Fix incompatibility with Valkyrien Skies
[v1.4] 1.12.2-v1.4 by bl4ckscor3 on Oct 14, 2026
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  • Raytracing calculations are now done on a separate thread for increased performance

This version requires [MixinBootstrap](https://www.curseforge.com/minecraft/mc-mods/mixinbootstrap), or another mod that loads mixins.
[v1.3.1] 1.12.2-v1.3.1 by bl4ckscor3 on Oct 14, 2026
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  • Internal change to improve handling when shaders are active

This version requires [MixinBootstrap](https://www.curseforge.com/minecraft/mc-mods/mixinbootstrap), or another mod that loads mixins.
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