Point Blank Pillagers
Point Blank Pillagers replaces the primitive crossbow with a massive arsenal of modern firearms from the Vic's Point Blank mod. Pillagers are now a tactical threat featuring realistic accuracy and fire rates.

More than just giving Pillagers guns
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Weapon Spawn Mechanics: Every Pillager now spawns with one of 55 guns from 5 tiers of rarity.
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True RPM: Fire rates are mathematically synchronized to the gun's data. A Vector will spray at 1,200 RPM, while an L96A1 sniper will have a realistic bolt-action delay between shots.
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Realistic Accuracy: Featuring a dynamic accuracy system tailored to every gun type and its distance from the target. Pillagers are more accurate at close range but experience realistic bullet spread at a distance.
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Magazine & Reload System: Pillagers respect magazine capacities. They will lay down suppressive fire until their mag is empty, forcing them into a vulnerable reload window.
Technical Specifications
- Built for: Fabric 1.21.11 & 1.21.1
- Required Dependencies: Vic's Point Blank
- Fabric API
How to Install Point Blank Pillagers (Mod)
Point Blank Pillagers by kuubo is verified for Fabric across Minecraft versions 1.21.1, 1.21.11 (latest release: 1.1.0, file size: 14 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.21.1, 1.21.11) and platform (Fabric).
- Make sure you have the compatible loader or environment installed for Fabric.
- Move the downloaded Point Blank Pillagers file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
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### Bug Fixes
- Empty-handed pillagers**: pointblank:mk23 does not exist in VPB; replaced with pointblank:usp45 across all stat maps. Pillagers that rolled mk23 were silently getting no weapon.
- Crossbow spawning**: Moved ci.cancel() to the very first line of giveVpbWeapon — previously it was placed after an early return, meaning the vanilla crossbow assignment could still run if the VPB registry lookup failed.
- Crossbow AI**: Removed RangedCrossbowAttackGoal from the goal selector on all pillagers; replaced with a custom RangedAttackGoal that only activates when the pillager holds a GunItem.
### New Guns Added
- pointblank:mp5 — SMG, 800 RPM, 30-round mag (Uncommon)
- pointblank:ro635 — SMG, 800 RPM, 32-round mag (Uncommon)
- pointblank:star15 — semi/burst AR with sniper scope (Epic)
### Weapon Tier Restructure
- Tier percentages**: Legendary 3% / Epic 8% / Rare 11% / Uncommon 22% / Common 56%
- star15 moved to **Epic** (has sniper scope)
- mk14ebr moved to **Rare** (full-auto DMR)
- m950 moved to **Uncommon** (full-auto machine pistol)
- usp45 replaces mk23 in **Common**
### Combat System
- Replaced dot-product spread formula with distance-based hit probability: 100% at point-blank, decays linearly to weapon accuracy at effective range, floors at 15% beyond
- RPM-tiered accuracy: bolt snipers 95%, DMR 85%, AR/pistol 75%, fast SMG 65%, minigun 55%
- Shotguns special-cased: 70% accuracy, 12-block effective range