Polymer Patch for Friends&Foes
This is a patch for Friends&Foes, making it work fully server side, with all of its functionality intact.
Friends&Foes is required and not included within this mod.
This mod requires server resource pack, about which setup you can read here: https://polymer.pb4.eu/latest/user/resource-pack-hosting/
You can read more about Friends&Foes on it's Modrinth page!
License
This mod includes some code patches from friends-and-foes, which is licensed with CC BY-NC-ND 4.0
The author of the mod allowed publishing of this patch through discord DMs
This mod is partially based on code from enderscape-patch, which is licensed with GNU Lesser General Public License v3.0
All Versions
+ Add Version- Update friends and foes to 5.0.3
### Fixed
- Mobs being invisible when using shaders
- Update friends and foes to 5.0.1
- Updated to 26.3
- Update friends and foes to 4.0.26
- Updated to 26.2
- Update friends and foes to 4.0.25
- Updated to 26.1.2
- Update friends and foes to 4.0.19
### Fixed
- Resource pack generating slightly different sometimes
- Update friends and foes to 4.0.18
- Update to 1.21.11
- Update friends and foes to 4.0.17
- Polymer creative group registration
- Update friends and foes to 4.0.15
- Update friends and foes to 4.0.10
- Missing texture for waxed lightning rod
- "Missing texture references in model" client log spam
- Move to 4.0.8 as base version
- Move generic block code to FactoryTools
- Don't use any "free block states"
### Fixed
- Illager model shoulder always rendering
- Animation when switching illager arm models
- Clients disconnecting when animated entities pickup items
- Crash when other mods create entities very early
- Entity models clipping into nearby blocks
- Bed sleeping position