Potion enchantment, as the name suggests, allows you to enchant the effects of potions onto armor or tools through an anvil. When you wear armor from different parts, they will add the total effect of the potion level, such as helmet Regeneration 1+chest armor Regeneration 2=Regeneration 3. Support the medicinal effects of other mods.You can add any potion to a blacklist in the configuration file to prevent it from being enchanted onto items, while also incorporating some potion effects.
药水附魔,顾名思义,你可以将药水效果通过铁砧附魔到盔甲或是工具上。当你穿戴不同部位的盔甲时,它们会为你添加药水等级的总和的药水效果,例如头盔生命恢复1+胸甲生命恢复2=生命恢复3。支持其它模组的药水效果。你可以通过配置文件添加任意药水的黑名单,使其不能附魔到物品上,添加了一些药水效果。
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Optimize/fix the logic of item rendering in this module to resolve the issue where some items from other modules do not render when installed simultaneously.
Improve the compatibility of mixins.
Fix the bug where the Revival Potion duplicates items when triggered frequently.
Fix an issue where item shadows appear in the light and shadow settings
- 更新以下内容:**
2.苦力怕药水罐相关玩法;
3.调整重生药水的实现方式。
- 修复:**本模组与飞行相关功能的冲突。
- Update the following content:**
2. Play methods related to the Creeper Potion Can;
3. Adjust the implementation method of the respawn potion.
- Fix:** Conflict with flight-related functions in this module.
例如同时安装梦幻终焉时,无法召唤uom报错NPE的bug。
Fix some NullPointerException class errors caused by agent injection
For example, when installing "Dream End" at the same time, there is a bug where the summoning of UOM results in an NPE error.
1.药水描述中数值相关部分的显示bug;
2.药水罐内无药水时被挖掘后无掉落物bug,药水罐掉落物模式下的液体显示bug;
Fix:
1. Display bug in the numerical part of the potion description;
2. There is a bug where no items drop after being excavated when there is no potion in the potion jar, and there is a display bug for liquids in the potion jar drop mode;
新增药水罐物品(未完成)。
Try again to make it compatible with mobile phone launchers;
Newly added potion pot item (not yet completed).
We tried to make it compatible with mobile phones, but at the cost of incompatibility with Chinese file paths.
1.DiexvSword:本模组最终武器之一;
2.Code:合成材料
Add items:
1. DiexvSword: One of the ultimate weapons in this mod;
2. Code: Synthetic material
1.手持物品“搂4搂”时,所有tooltip的字会变成彩色
2.手持某添加药水附魔的物品时,药水种类ui会显示在所有非物品栏物品的tooltip上;
3.“终极附魔台”和“X护甲控制”的ui无法使用esc按键退出;
4.与联动的模组《永恒枪械工坊:零》同时加载后使用物品“搂4搂”右键飞行后会导致视角抽搐;
5.有时候即使在不手持或背包中不存在物品“搂4搂”时,玩家仍能造成秒杀效果或拥有无敌效果;
6.药水描述失效;
Bug to be fixed:
When holding the item "搂4搂", all tooltips will turn colorful
2. When holding an item enchanted with a certain additive potion, the potion type UI will be displayed on the tooltip of all non-inventory items;
3. The UI of "Ultimate Enchantment Table" and "X Armor Control" cannot be exited using the ESC button;
4. When using the item "Lou 4 Lou" and right-clicking to fly after loading the linked module "Eternal Gunsmith Workshop: Zero" simultaneously, it will cause the camera to twitch;
5. Sometimes, even when there are no items in hand or in the backpack for "hugging 4 hugging", players can still cause a swift defeat effect or possess an invincible effect;
6. The description of the potion is invalid;
终极附魔台无法降低药水附魔/附魔等级;
GUI缩放点击判定区域可能出现异常;
Attempt to repair:
The ultimate enchanting table cannot reduce the enchantment level of potions;
The GUI zoom click determination area may exhibit abnormalities;
万能附魔书/终极附魔台新增“有效”目录,显示该工具可附魔的条目;
可通过配置文件开启超级模式,开启后无视附魔冲突,可强行附魔;
尝试让所有GUI根据屏幕大小自动调整自身大小。
修复:
终极附魔台的多个bug,例如扣了经验但经验条显示经验不变,无法降低附魔等级,扣了经验但没附魔等问题
Optimization:
The "Universal Enchanting Book" / "Ultimate Enchanting Table" has added a "Valid" category, displaying the items that can be enchanted with this tool;
The super mode can be activated through a configuration file. Once activated, it disregards enchantment conflicts and allows for forced enchantment;
Try to make all GUIs automatically adjust their sizes according to the screen size.
Fix:
There are multiple bugs with the Ultimate Enchanting Table, such as deducting experience but the experience bar showing no change, being unable to reduce the enchantment level, and deducting experience but not enchanting
如果有BUG请联系我,我自己暂时不玩neoforge,无法实测bug
Most of the content from 1.20.1-forge-1.8.7alpha has been migrated
If there are any bugs, please contact me. I don't play neoforge myself at the moment, so I can't test for bugs
再次修复挖掘药水附魔台不掉落的BUG
Adding a configurable custom main menu feature may provide assistance for the Lucky Block Mod in the future
Fix the bug where the mining potion enchanting table does not drop again
现在黑名单全局生效(未测试,只是尝试了该功能)
优化X护甲升级面板
Add an optional custom main menu feature, where the ID can be copied by right-clicking on the potion/enchantment list;
The blacklist is now globally effective (untested, just tried the function)
Optimize the X armor upgrade panel
净化药水与神秘遗物的冲突;修复mixin与ReplayMod的玩家继承冲突
Fix:
Conflict between purification potion and Enigmatic Legacy; fix player inheritance conflict between mixin and ReplayMod
药水附魔台无法挖掘并带走的BUG
Fix:
The bug where potion enchanting tables cannot be excavated and taken away
终极附魔台无法破坏并带走的BUG
Fix:
The ultimate enchanting table cannot be destroyed or taken away
新增配置项:每件装备药水附魔等级上限,是否允许饰品进行药水附魔
Add a configuration file for the potion effects/enchantments of this module, which currently allows for the configuration of most values
New configuration items: maximum enchantment level for each equipment potion, and whether to allow potion enchantment for accessories
It restores most of the functions from 1.20.1 to 1.8.3. I haven't tested it myself, so I don't know if there are any mysterious bugs
2.新增终极附魔台。现在可配置经验消耗,可配置本模组的附魔能否通过箱子/村民交易获取
1. Fix the packet sending exception in the previous version
2. Added Ultimate Enchanting Table. Now, experience consumption can be configured, and whether enchantments from this module can be obtained through chests/villager trades can also be configured
Attempt to fix the incompatibility issue with the server
2.优化:tooltip渲染,物品模型粒子特效渲染/玩家特效渲染(参考了hyperlink的实现方式)
1. Fix: The bug where the recipe for the universal enchanting book is invalid and the page switching function of the potion enchanting table is not working
2. Optimization: Tooltip rendering, item model particle effect rendering/player effect rendering (referenced the implementation method of hyperlink)
GUI zoom persistence (saves zoom settings), fixing XBlock may cause the game to freeze (because lightning previously attacked experience orbs)
优化mixin的兼容性,优化星空渲染
Repair the logic of potion granting to prevent interruptions of effects such as health increase/flight
Optimize the compatibility of mixins and enhance the starry sky rendering
The starry sky rendering now supports lighting and shadows, and the effect triggering of the Grudge Potion is now unaffected by the invincibility frames.
添加恩怨药水
修复各种崩溃BUG
激进代码将会放到一个可选依赖的CoreMod,而不是放到正式版内
This is a relatively stable version, with all ASM operations except for Mixin removed.
Add the Enmity Potion
Fix various crash bugs
The radical code will be placed in an optional dependency CoreMod, rather than in the official version
新增物品:X系列武器/护甲,万能附魔书,药水附魔台
新增附魔:高级经验修补;高级力量;高级保护;高级锋利;烬灭;自动冶炼;万箭齐发;烈焰附加;连招;致命一击;伤害储存;元素亲和;生命链接;吸血;魔力聚焦;药水克星;重铸;追踪箭;凋零附加
新增配置项:本模组附魔是否可从原版附魔台获取;附魔等级是否能突破255
X护甲新功能:毁灭模式,通过字段回溯拉回生命数据。被ASM级改血攻击后,关闭毁灭模式时玩家可能死亡,请提前转移物品。毁灭模式时的远程攻击会直接删除实体和数据。在毁灭模式时,玩家会获得防缴械效果,未封装的清包手段几乎无效。
XSword:常规模式:右键格挡锁定当前血量。[潜行+左键] 可切换为搂4搂模式,可修改大部分生物的生命值,计划加入毁灭模式,但不会在常规版本出现。搂4搂模式右键蓄力可冲刺。
Fix BUGs: The agent interception may cause BUGs related to class loading (the conflict with Che Wan's maid has been fixed); GUI zoom function (the click determination has been fixed); the Fortify Potion cannot affect non-player entities (attempted to fix, but not tested yet); the Potion Enchantment given through the Universal Potion Enchanting Bottle cannot affect non-player entities (fixed); ASM modification of entity data causes a crash when paging in the Creative Mode tab (fixed); Potion effects such as Flight will expire when the refresh countdown starts (fixed, no longer using the add method that directly interrupts the Potion effect)
New items: X-series weapons/armor, universal enchanting book, potion enchanting table
New enchantments: Advanced Experience Repair; Advanced Strength; Advanced Protection; Advanced Sharpness; Ember Elimination; Automatic Smelting; Arrow Volley; Flame Attachment; Combination Attack; Critical Strike; Damage Storage; Elemental Affinity; Life Link; Bloodsucking; Mana Focus; Potion Buster; Recasting; Tracking Arrow; Withering Attachment
New configuration items: Whether enchanting from this module can be obtained from the original enchanting table; whether the enchanting level can exceed 255
New feature of X armor: Destruction mode, which pulls back health data through field tracing. After being attacked by ASM-level blood modification, players may die when the destruction mode is turned off. Please transfer items in advance. Remote attacks during destruction mode will directly delete entities and data. During destruction mode, players will gain a disarming effect, making unpacked inventory clearing methods almost ineffective.
XSword: Regular mode: Right-click to block and lock the current health. [Stealth + Left-click] to switch to the "Ludong" mode, which allows you to modify the health values of most creatures. A "Destruction" mode is planned to be added, but it will not appear in the regular version. In the "Ludong" mode, right-click to charge up and sprint.
已修复:调用getEntityData();
The LivingEntityHealthDataMixin class extends Entity and includes a constructor super(entityType, level). This can disrupt the initialization order of LivingEntity's fields, causing activeEffects (f_20945_) to be null in the constructor. When flipping pages in creative mode, the EntityMaid is cached, and the crash occurs when it reaches LivingEntity.<init>.
Fixed: Called getEntityData();