

Questlog is a mod designed to add… Well, quests to your game!
This mod is entirely JSON-driven. You will need to learn how to write JSON files and put them in the questlog folder in the config to make use of it.
The biggest question on your mind is probably something like: "... Why not just use FTBQuests?"

Well! Unlike FTBQuests, which presents its quests in sprawling spreadsheets, this mod's quests are presented in a little book/checklist-style format, and are directly highlighted via notification badges when unlocked from the inventory GUI!

The presentation is both far more vanilla-friendly, yet also dynamic enough to be stylised in whatever way you see fit! This format was directly inspired by Elder Scrolls: Oblivion's quest system.
Although designed to fill in the gaps I feel are present in FTBQuests, I could easily see this mod being used in conjunction with it, as it fulfils different niches than that mod, even if they're similar.
Whilst FBT is better for delivering numerous smaller tasks (i.e. fetch-quests), Questlog is better for delivering information and highlighting more complex goals. It also just has a fair few advantages over FTB, too...

The mod was conceptualised and is designed around the principle of conveyance. Creators can write quests so that when they trigger (or are completed), they display either their own toast panels and notification badges, or they outright pop-up in your face directly, so you can never miss an important piece of info.
Every art asset of the mod has been scrupulously designed so as to be majorly alterable via resource packs, so you can include Questlog in all manner of modpacks without it feeling out of place.
By default, the mod has no content. You have to add your own via writing quests and adding them t!

Check out the wiki for info on how to use Questlog!
https://moddedmc.wiki/en/project/questlog/latest/docs
You can also find example Quests to use as reference here:
https://github.com/infernalstudios/Questlog/tree/1.20.1/examples/questlog
After examining that, use the in-game editor to start making your Quests! :) /ql edit_mode

Check out the mod in action in the Resurvival modpack, which I would suggest examining as a template to help you write your own quests and make your own resource packs!
Hope this helps you make better modpacks! :D

Got a feature suggestion or an issue? Let us know on our GitHub! https://github.com/infernalstudios/Questlog/issues
Also, show us what you do with the mod in our Discord! https://discord.gg/UYGSn94
Wanna see the mod in action? Can't read?
Don't worry, I've got you covered!! Check it out in action below!
All Versions
+ Add Version| Name | Game version | Platforms | Published | Downloads | Actions |
|---|---|---|---|---|---|
| 1d ago | 1 | ||||
| 1d ago | 1 | ||||
| 1d ago | 1 | ||||
| 1d ago | 1 | ||||
| 2d ago | 1 | ||||
| 2d ago | 1 | ||||
| 1mo ago | 1 | ||||
| 1mo ago | 1 | ||||
| 1mo ago | 1 | ||||
| 1mo ago | 1 | ||||
| 1mo ago | 1 | ||||
| 1mo ago | 1 | ||||
| 1mo ago | 1 | ||||
| 1mo ago | 1 | ||||
| 3mo ago | 1 | ||||
| 3mo ago | 1 | ||||
| 3mo ago | 1 | ||||
| 3mo ago | 1 | ||||
| 3mo ago | 1 | ||||
| 3mo ago | 1 | ||||
| 3mo ago | 1 | ||||
| 3mo ago | 1 | ||||
| 3mo ago | 1 | ||||
| 3mo ago | 1 | ||||
| 3mo ago | 1 | ||||
| 3mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 5mo ago | 1 | ||||
| 5mo ago | 1 | ||||
| 5mo ago | 1 | ||||
| 5mo ago | 1 | ||||
| 6mo ago | 1 | ||||
| 6mo ago | 1 | ||||
| 6mo ago | 1 | ||||
| 6mo ago | 1 | ||||
| 7mo ago | 1 | ||||
| 7mo ago | 1 | ||||
| 7mo ago | 1 | ||||
| 7mo ago | 1 | ||||
| 7mo ago | 1 | ||||
| 7mo ago | 1 | ||||
| 7mo ago | 1 | ||||
| 7mo ago | 1 | ||||
| 7mo ago | 1 | ||||
| 7mo ago | 1 | ||||
| 7mo ago | 1 | ||||
| 7mo ago | 1 | ||||
| 7mo ago | 1 | ||||
| 7mo ago | 1 | ||||
| 7mo ago | 1 | ||||
| 7mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 8mo ago | 1 | ||||
| 9mo ago | 1 | ||||
| 9mo ago | 1 | ||||
| 9mo ago | 1 | ||||
| 9mo ago | 1 | ||||
| 9mo ago | 1 | ||||
| 9mo ago | 1 | ||||
| 9mo ago | 1 | ||||
| 9mo ago | 1 | ||||
| 9mo ago | 1 | ||||
| 9mo ago | 1 | ||||
| 9mo ago | 1 | ||||
| 9mo ago | 1 | ||||
| 9mo ago | 1 | ||||
| 9mo ago | 1 | ||||
| 9mo ago | 1 | ||||
| 9mo ago | 1 | ||||
| 10mo ago | 1 | ||||
| 10mo ago | 1 | ||||
| 10mo ago | 1 | ||||
| 10mo ago | 1 | ||||
| 10mo ago | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 |
- Backported recent 1.21 fixes.
- Ported to stonecutter.
- Backported recent 1.21 fixes.
- Ported to stonecutter.
- Backported recent 1.21 fixes.
- Ported to stonecutter.
- Backported recent 1.21 fixes.
- Ported to stonecutter.
- Fixed the player sometimes getting stuck (unable to move or look around) after reloading quests, toggling edit mode, or another player joining a LAN world.
- Fixed quest objectives from before a reload or relog continuing to listen for events in the background.
- Fixed
clickEventin JSON text component descriptions doing nothing when clicked (e.g.run_command,open_url,copy_to_clipboard) (@Theawsomelamp). - Fixed resizing the game window wiping unsaved changes in the quest and chapter editors (sorry Chakyl!).
- Fixed scrollbar appearing on quest descriptions that are exactly 11 lines long.
- Fixed quests using item
components, entity predicates or component item rewards failing to load on dedicated servers.
- Fixed the player sometimes getting stuck (unable to move or look around) after reloading quests, toggling edit mode, or another player joining a LAN world.
- Fixed quest objectives from before a reload or relog continuing to listen for events in the background.
- Fixed
clickEventin JSON text component descriptions doing nothing when clicked (e.g.run_command,open_url,copy_to_clipboard) (@Theawsomelamp). - Fixed resizing the game window wiping unsaved changes in the quest and chapter editors (sorry Chakyl!).
- Fixed scrollbar appearing on quest descriptions that are exactly 11 lines long.
- Fixed quests using item
components, entity predicates or component item rewards failing to load on dedicated servers.
- The Questlog now reopens to the last opened chapter.
- Saved chapter scroll position when navigating back from a quest or switching chapters.
### Fixed
- Fixed "Hide completed quests" and "Condensed view" display preferences resetting when reopening the Questlog.
- Fixed misleading "Hidden" quest setting tooltip in the editor.
- Fixed the Entity Approach objective in the editor generating a "required_amount" field instead of "range".
- Defaulted missing "range" in Entity Approach objectives to 5 blocks to prevent broken quest errors.
- Fixed the selection list in the quest editor where clicking the scrollbar clicked options underneath it and mouse wheel scrolling was occasionally unresponsive.
- The Questlog now reopens to the last opened chapter.
- Saved chapter scroll position when navigating back from a quest or switching chapters.
### Fixed
- Fixed "Hide completed quests" and "Condensed view" display preferences resetting when reopening the Questlog.
- Fixed misleading "Hidden" quest setting tooltip in the editor.
- Fixed the Entity Approach objective in the editor generating a "required_amount" field instead of "range".
- Defaulted missing "range" in Entity Approach objectives to 5 blocks to prevent broken quest errors.
- Fixed the selection list in the quest editor where clicking the scrollbar clicked options underneath it and mouse wheel scrolling was occasionally unresponsive.
- The Questlog now reopens to the last opened chapter.
- Saved chapter scroll position when navigating back from a quest or switching chapters.
### Fixed
- Fixed "Hide completed quests" and "Condensed view" display preferences resetting when reopening the Questlog.
- Fixed misleading "Hidden" quest setting tooltip in the editor.
- Fixed the Entity Approach objective in the editor generating a "required_amount" field instead of "range".
- Defaulted missing "range" in Entity Approach objectives to 5 blocks to prevent broken quest errors.
- Fixed the selection list in the quest editor where clicking the scrollbar clicked options underneath it and mouse wheel scrolling was occasionally unresponsive.
- The Questlog now reopens to the last opened chapter.
- Saved chapter scroll position when navigating back from a quest or switching chapters.
### Fixed
- Fixed "Hide completed quests" and "Condensed view" display preferences resetting when reopening the Questlog.
- Fixed misleading "Hidden" quest setting tooltip in the editor.
- Fixed the Entity Approach objective in the editor generating a "required_amount" field instead of "range".
- Defaulted missing "range" in Entity Approach objectives to 5 blocks to prevent broken quest errors.
- Fixed the selection list in the quest editor where clicking the scrollbar clicked options underneath it and mouse wheel scrolling was occasionally unresponsive.
- Added a
questlog:randomreward type, which rolls one of several weighted entries when the reward is claimed.
### Changed
slotis now an optional field in the item equip quests.
### Fixed
- Fixed player quest progress being wiped when another mod saves the player during login.
- Fixed missing item equip slot field in the in-game editor.
- Fixed repeatable quests not resetting when quest rewards are collected.
- Fixed quest rewards and choices being hidden when the details button is disabled.
- Fixed details button displaying when details are open by default.
- Fixed raw
%splaceholder displaying for effect and quest completed objectives. - Fixed "Toast on Unlock" triggering on objective progress instead of when requirements are met.
- Fixed "Popup on Unlock" not triggering.
- Fixed "Effect Added" objectives not completing.
- Fixed quest membership desync in the chapter editor when "In Main Chapter" is enabled.
- Added a
questlog:randomreward type, which rolls one of several weighted entries when the reward is claimed.
### Changed
slotis now an optional field in the item equip quests.
### Fixed
- Fixed player quest progress being wiped when another mod saves the player during login.
- Fixed missing item equip slot field in the in-game editor.
- Fixed repeatable quests not resetting when quest rewards are collected.
- Fixed quest rewards and choices being hidden when the details button is disabled.
- Fixed details button displaying when details are open by default.
- Fixed raw
%splaceholder displaying for effect and quest completed objectives. - Fixed "Toast on Unlock" triggering on objective progress instead of when requirements are met.
- Fixed "Popup on Unlock" not triggering.
- Fixed "Effect Added" objectives not completing.
- Fixed quest membership desync in the chapter editor when "In Main Chapter" is enabled.
- Added a
questlog:randomreward type, which rolls one of several weighted entries when the reward is claimed.
### Changed
slotis now an optional field in the item equip quests.
### Fixed
- Fixed player quest progress being wiped when another mod saves the player during login.
- Fixed missing item equip slot field in the in-game editor.
- Fixed repeatable quests not resetting when quest rewards are collected.
- Fixed quest rewards and choices being hidden when the details button is disabled.
- Fixed details button displaying when details are open by default.
- Fixed raw
%splaceholder displaying for effect and quest completed objectives. - Fixed "Toast on Unlock" triggering on objective progress instead of when requirements are met.
- Fixed "Popup on Unlock" not triggering.
- Fixed "Effect Added" objectives not completing.
- Fixed quest membership desync in the chapter editor when "In Main Chapter" is enabled.
- Added a
questlog:randomreward type, which rolls one of several weighted entries when the reward is claimed.
### Changed
slotis now an optional field in the item equip quests.
### Fixed
- Fixed player quest progress being wiped when another mod saves the player during login.
- Fixed missing item equip slot field in the in-game editor.
- Fixed repeatable quests not resetting when quest rewards are collected.
- Fixed quest rewards and choices being hidden when the details button is disabled.
- Fixed details button displaying when details are open by default.
- Fixed raw
%splaceholder displaying for effect and quest completed objectives. - Fixed "Toast on Unlock" triggering on objective progress instead of when requirements are met.
- Fixed "Popup on Unlock" not triggering.
- Fixed "Effect Added" objectives not completing.
- Fixed quest membership desync in the chapter editor when "In Main Chapter" is enabled.
- Fixed the
include in main chapteroption in the in-game editor.
- Fixed the
include in main chapteroption in the in-game editor.
- Added
hide_when_completedto the quest definition, which removes a quest from the log once all of its objectives are
- Quests with uncollected rewards stay visible until those rewards are claimed.
- Defaults to
false, which keeps the current behaviour.
- Added
hide_when_completedto the quest definition, which removes a quest from the log once all of its objectives are
- Quests with uncollected rewards stay visible until those rewards are claimed.
- Defaults to
false, which keeps the current behaviour.
- Added
hide_when_completedto the quest definition, which removes a quest from the log once all of its objectives are
- Quests with uncollected rewards stay visible until those rewards are claimed.
- Defaults to
false, which keeps the current behaviour.
- Added
hide_when_completedto the quest definition, which removes a quest from the log once all of its objectives are
- Quests with uncollected rewards stay visible until those rewards are claimed.
- Defaults to
false, which keeps the current behaviour.
- Fixed issues with
namein Rewards. - Fixed issues with inconsistent sort order.
- Fixed issues with
namein Rewards. - Fixed issues with inconsistent sort order.
- Added NBT requirements for items.
- Added NBT predicates for entities.
### Fixed
- Fixed Quest order not always properly applying.
- Fixed "icon" field missing from objectives and rewards in in-game quest editor.
- Added NBT requirements for items.
- Added NBT predicates for entities.
### Fixed
- Fixed Quest order not always properly applying.
- Fixed "icon" field missing from objectives and rewards in in-game quest editor.
- Added Component requirements for items.
- Added NBT predicates for entities.
### Fixed
- Fixed Quest order not always properly applying.
- Fixed "icon" field missing from objectives and rewards in in-game quest editor.
- Added Component requirements for items.
- Added NBT predicates for entities.
### Fixed
- Fixed Quest order not always properly applying.
- Fixed "icon" field missing from objectives and rewards in in-game quest editor.
- Made the settings tab scrollable to expose the missing quest display options:
- Panel sizing and offsets
- Background/right-panel/peripheral/overlay textures
- Completed/triggered sounds
- Text colors
- Button text overrides
- Toast/popup notification toggles
translatable- Alternate descriptions for completed/failed states
### Fixed
- Fixed the quest editor capping quest descriptions at 256 characters.
- Fixed the quest editor overwriting unsupported fields (e.g.
background_texture,toast_on_complete) with
- Fixed the quest editor's "Details Default"/"Details Disabled" settings.
- Fixed the quest editor's "Order" field.
- Made the settings tab scrollable to expose the missing quest display options:
- Panel sizing and offsets
- Background/right-panel/peripheral/overlay textures
- Completed/triggered sounds
- Text colors
- Button text overrides
- Toast/popup notification toggles
translatable- Alternate descriptions for completed/failed states
### Fixed
- Fixed the quest editor capping quest descriptions at 256 characters.
- Fixed the quest editor overwriting unsupported fields (e.g.
background_texture,toast_on_complete) with
- Fixed the quest editor's "Details Default"/"Details Disabled" settings.
- Fixed the quest editor's "Order" field.
- Made the settings tab scrollable to expose the missing quest display options:
- Panel sizing and offsets
- Background/right-panel/peripheral/overlay textures
- Completed/triggered sounds
- Text colors
- Button text overrides
- Toast/popup notification toggles
translatable- Alternate descriptions for completed/failed states
### Fixed
- Fixed the quest editor capping quest descriptions at 256 characters.
- Fixed the quest editor overwriting unsupported fields (e.g.
background_texture,toast_on_complete) with
- Fixed the quest editor's "Details Default"/"Details Disabled" settings.
- Fixed the quest editor's "Order" field.
- Made the settings tab scrollable to expose the missing quest display options:
- Panel sizing and offsets
- Background/right-panel/peripheral/overlay textures
- Completed/triggered sounds
- Text colors
- Button text overrides
- Toast/popup notification toggles
translatable- Alternate descriptions for completed/failed states
### Fixed
- Fixed the quest editor capping quest descriptions at 256 characters.
- Fixed the quest editor overwriting unsupported fields (e.g.
background_texture,toast_on_complete) with
- Fixed the quest editor's "Details Default"/"Details Disabled" settings.
- Fixed the quest editor's "Order" field.