R3CT Daily Quests & Rewards 🎯
A powerful, highly configurable Daily Quests and Login Rewards mod for Minecraft. Keep your players engaged with dynamic tasks, login streaks, competitive leaderboards, and a beautifully integrated GUI. Built natively for both Fabric and NeoForge!
✨ Features
- ⚔️ Daily Quests System:
- Generate 5 random daily tasks from highly customizable pools.
- Earn Points to unlock massive Milestone Rewards (50, 100, 150, 200 points).
- Quest Streak: Maintain your daily quest streak to earn powerful XP multipliers for every mission you complete!
- Reroll System: Spend points to reroll quests you don't like and swap them for new, random tasks.
- Freeze/Shield System: Earn shields to protect your streak even if you miss a day.
- 🎁 Daily Rewards System:
- Claim rewards every day you log in. Missed a day? Don't worry, your total days progress is saved and you pick up right where you left off!
- Build up your Reward Streak by logging in consecutively to unlock an additional daily reward from a special, exclusive loot pool.
- Unlock powerful Bonus Cycle Rewards for claiming daily rewards for 7, 14, and 21 days in total.
- Includes its own separate Shield System to save your login streak.
-
🏆 Competitive Leaderboards:
- Compete with your friends or server community!
- Track the Top 10 players globally for: Total Quests Completed, Max Quest Streak, Total Rewards Collected, and Max Reward Streak.
-
🖥️ Beautiful GUI & Integration:
- Fully interactive, clean, and modern menus built directly into Minecraft.
- Available in English and Polish (with native game translations for item names).
- On-screen HUD to track your active quest progress in real-time. Easily toggle it on or off by pressing the
.(period) key!
- 🔄 Cross-Platform:
- Fully native support and identical features for both Fabric and NeoForge.
🔌 Dependencies & Requirements
To run this mod, you will need to install a few library mods depending on your loader:
For Fabric:
- Fabric API (Required)
- Mod Menu (Optional - to access in-game settings)
For NeoForge:
- Nothing!
📖 Documentation
For detailed guides on how to set up quests, rewards, and technical mechanics, visit our official Wiki: 👉 View the Wiki
⚙️ Configuration & Customization
The mod is highly customizable! The configuration is split to give you the ultimate control. After running the mod once, navigate to the config/r3ct_daily/ folder:
1. Client-Side (r3ct_daily_client.json)
Players can access the client settings via Mod Menu (on Fabric) or the Mods tab (on NeoForge). Here, users can:
- Toggle the on-screen Quest HUD on or off.
- Adjust the X and Y coordinates of the HUD to fit their screen.
- Scale the size of the HUD, Quests, Rewards, and Leaderboard Screens independently.
2. Server-Side / Modpack Creators
You can open all server config files directly from the in-game config menu! The system features an automatic backup mechanic, ensuring your data is safe during updates.
r3ct_daily_quests.json- Manage the pool of daily tasks across different dimensions.r3ct_daily_rewards.json- Customize daily login reward pools, milestone rewards, and bonuses for completing daily quests.r3ct_daily_server.json- The core brain! Tweak mechanics, reroll costs, shield limits, and network optimization rules.
📥 Installation
- Download the latest release from the Versions tab.
- Download the required dependencies listed above for your specific mod loader.
- Place all
.jarfiles into your Minecraftmodsfolder. - Launch the game and enjoy!
📦 Check out my other mods!
💖 Support the Development
I'm a computer science student, and I develop game mods and software in my free time. If my work has improved your server or modpack, consider supporting my coding journey! Every coffee helps me survive late-night debugging sessions. ☕💻
🌟 Memberships & Perks
Want to get more involved? Check out my Ko-fi memberships for exclusive perks:
- 🥇 Diamond Supporter: Name in the Hall of Fame and custom feature requests!
Join a Tier and support the mod!
📄 License
This project is available under the MIT License. Feel free to learn from the code and include it in your modpacks!
All Versions
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This update brings a massive overhaul to the reward and streak systems, introduces location-based tasks, and squashes a mountain of bugs! There are simply too many minor mechanical and visual changes to list them all here. The best way to experience it is to update and see for yourself!
🌟 **New Features & Quests**
- Location-Based Quests:** Added a brand new
required_locationparameter! Quests can now require players to be in specific biomes (e.g., Oceans, Dark Forests) or specific structures (e.g., Villages, Ancient Cities) to complete them. - Expanded Quest Pool:** Added completely new tasks and heavily edited many existing ones to provide a much fresher and more engaging daily experience.
🎁 **Complete Reward Overhaul**
- Unified Reward Config:** To make server administration easier, all reward files have been merged into a single, comprehensive
r3ct_daily_rewards.jsonfile. - Massive Loot Rebalance:** Practically every single reward in the mod has been reworked from the ground up! This includes daily login rewards, individual quest drops, the 3-quest completion bonus, milestones, and total point rewards.
⚖️ **Streak System Rework**
- Quest Streak Rebalance:** The 7-day Quest Streak now multiplies your XP gain by **1.5x** (previously 2x) and no longer doubles the physical item rewards to keep server economies balanced.
- Daily Login Streak Bonus:** Maintaining a 7-day login streak now grants an extra **4th bonus reward slot** every single day, pulled from a brand-new, dedicated loot pool!
🛠️ **Fixes & Under the Hood**
- Quest Logic Fixes:** Rewrote and fixed the background tracking logic for a massive amount of quests. Hopefully, every single task tracks flawlessly now!
- General Polish:** Fixed a ton of major and minor mechanical and visual bugs across the UI and backend systems.
- Config Tweaks:** Added various new configuration options across the JSON files to give server owners even more control.
- Supported Mod Loaders:** Fabric & NeoForge (1.21.11 - 26.2)
This update brings a massive overhaul to the reward and streak systems, introduces location-based tasks, and squashes a mountain of bugs! There are simply too many minor mechanical and visual changes to list them all here. The best way to experience it is to update and see for yourself!
🌟 **New Features & Quests**
- Location-Based Quests:** Added a brand new
required_locationparameter! Quests can now require players to be in specific biomes (e.g., Oceans, Dark Forests) or specific structures (e.g., Villages, Ancient Cities) to complete them. - Expanded Quest Pool:** Added completely new tasks and heavily edited many existing ones to provide a much fresher and more engaging daily experience.
🎁 **Complete Reward Overhaul**
- Unified Reward Config:** To make server administration easier, all reward files have been merged into a single, comprehensive
r3ct_daily_rewards.jsonfile. - Massive Loot Rebalance:** Practically every single reward in the mod has been reworked from the ground up! This includes daily login rewards, individual quest drops, the 3-quest completion bonus, milestones, and total point rewards.
⚖️ **Streak System Rework**
- Quest Streak Rebalance:** The 7-day Quest Streak now multiplies your XP gain by **1.5x** (previously 2x) and no longer doubles the physical item rewards to keep server economies balanced.
- Daily Login Streak Bonus:** Maintaining a 7-day login streak now grants an extra **4th bonus reward slot** every single day, pulled from a brand-new, dedicated loot pool!
🛠️ **Fixes & Under the Hood**
- Quest Logic Fixes:** Rewrote and fixed the background tracking logic for a massive amount of quests. Hopefully, every single task tracks flawlessly now!
- General Polish:** Fixed a ton of major and minor mechanical and visual bugs across the UI and backend systems.
- Config Tweaks:** Added various new configuration options across the JSON files to give server owners even more control.
- Supported Mod Loaders:** Fabric & NeoForge (1.21.11 - 26.2)
This update brings a massive overhaul to the reward and streak systems, introduces location-based tasks, and squashes a mountain of bugs! There are simply too many minor mechanical and visual changes to list them all here. The best way to experience it is to update and see for yourself!
🌟 **New Features & Quests**
- Location-Based Quests:** Added a brand new
required_locationparameter! Quests can now require players to be in specific biomes (e.g., Oceans, Dark Forests) or specific structures (e.g., Villages, Ancient Cities) to complete them. - Expanded Quest Pool:** Added completely new tasks and heavily edited many existing ones to provide a much fresher and more engaging daily experience.
🎁 **Complete Reward Overhaul**
- Unified Reward Config:** To make server administration easier, all reward files have been merged into a single, comprehensive
r3ct_daily_rewards.jsonfile. - Massive Loot Rebalance:** Practically every single reward in the mod has been reworked from the ground up! This includes daily login rewards, individual quest drops, the 3-quest completion bonus, milestones, and total point rewards.
⚖️ **Streak System Rework**
- Quest Streak Rebalance:** The 7-day Quest Streak now multiplies your XP gain by **1.5x** (previously 2x) and no longer doubles the physical item rewards to keep server economies balanced.
- Daily Login Streak Bonus:** Maintaining a 7-day login streak now grants an extra **4th bonus reward slot** every single day, pulled from a brand-new, dedicated loot pool!
🛠️ **Fixes & Under the Hood**
- Quest Logic Fixes:** Rewrote and fixed the background tracking logic for a massive amount of quests. Hopefully, every single task tracks flawlessly now!
- General Polish:** Fixed a ton of major and minor mechanical and visual bugs across the UI and backend systems.
- Config Tweaks:** Added various new configuration options across the JSON files to give server owners even more control.
- Supported Mod Loaders:** Fabric & NeoForge (1.21.11 - 26.2)
This update brings a massive overhaul to the reward and streak systems, introduces location-based tasks, and squashes a mountain of bugs! There are simply too many minor mechanical and visual changes to list them all here. The best way to experience it is to update and see for yourself!
🌟 **New Features & Quests**
- Location-Based Quests:** Added a brand new
required_locationparameter! Quests can now require players to be in specific biomes (e.g., Oceans, Dark Forests) or specific structures (e.g., Villages, Ancient Cities) to complete them. - Expanded Quest Pool:** Added completely new tasks and heavily edited many existing ones to provide a much fresher and more engaging daily experience.
🎁 **Complete Reward Overhaul**
- Unified Reward Config:** To make server administration easier, all reward files have been merged into a single, comprehensive
r3ct_daily_rewards.jsonfile. - Massive Loot Rebalance:** Practically every single reward in the mod has been reworked from the ground up! This includes daily login rewards, individual quest drops, the 3-quest completion bonus, milestones, and total point rewards.
⚖️ **Streak System Rework**
- Quest Streak Rebalance:** The 7-day Quest Streak now multiplies your XP gain by **1.5x** (previously 2x) and no longer doubles the physical item rewards to keep server economies balanced.
- Daily Login Streak Bonus:** Maintaining a 7-day login streak now grants an extra **4th bonus reward slot** every single day, pulled from a brand-new, dedicated loot pool!
🛠️ **Fixes & Under the Hood**
- Quest Logic Fixes:** Rewrote and fixed the background tracking logic for a massive amount of quests. Hopefully, every single task tracks flawlessly now!
- General Polish:** Fixed a ton of major and minor mechanical and visual bugs across the UI and backend systems.
- Config Tweaks:** Added various new configuration options across the JSON files to give server owners even more control.
- Supported Mod Loaders:** Fabric & NeoForge (1.21.11 - 26.2)
This update brings a massive overhaul to the reward and streak systems, introduces location-based tasks, and squashes a mountain of bugs! There are simply too many minor mechanical and visual changes to list them all here. The best way to experience it is to update and see for yourself!
🌟 **New Features & Quests**
- Location-Based Quests:** Added a brand new
required_locationparameter! Quests can now require players to be in specific biomes (e.g., Oceans, Dark Forests) or specific structures (e.g., Villages, Ancient Cities) to complete them. - Expanded Quest Pool:** Added completely new tasks and heavily edited many existing ones to provide a much fresher and more engaging daily experience.
🎁 **Complete Reward Overhaul**
- Unified Reward Config:** To make server administration easier, all reward files have been merged into a single, comprehensive
r3ct_daily_rewards.jsonfile. - Massive Loot Rebalance:** Practically every single reward in the mod has been reworked from the ground up! This includes daily login rewards, individual quest drops, the 3-quest completion bonus, milestones, and total point rewards.
⚖️ **Streak System Rework**
- Quest Streak Rebalance:** The 7-day Quest Streak now multiplies your XP gain by **1.5x** (previously 2x) and no longer doubles the physical item rewards to keep server economies balanced.
- Daily Login Streak Bonus:** Maintaining a 7-day login streak now grants an extra **4th bonus reward slot** every single day, pulled from a brand-new, dedicated loot pool!
🛠️ **Fixes & Under the Hood**
- Quest Logic Fixes:** Rewrote and fixed the background tracking logic for a massive amount of quests. Hopefully, every single task tracks flawlessly now!
- General Polish:** Fixed a ton of major and minor mechanical and visual bugs across the UI and backend systems.
- Config Tweaks:** Added various new configuration options across the JSON files to give server owners even more control.
- Supported Mod Loaders:** Fabric & NeoForge (1.21.11 - 26.2)
This update brings a massive overhaul to the reward and streak systems, introduces location-based tasks, and squashes a mountain of bugs! There are simply too many minor mechanical and visual changes to list them all here. The best way to experience it is to update and see for yourself!
🌟 **New Features & Quests**
- Location-Based Quests:** Added a brand new
required_locationparameter! Quests can now require players to be in specific biomes (e.g., Oceans, Dark Forests) or specific structures (e.g., Villages, Ancient Cities) to complete them. - Expanded Quest Pool:** Added completely new tasks and heavily edited many existing ones to provide a much fresher and more engaging daily experience.
🎁 **Complete Reward Overhaul**
- Unified Reward Config:** To make server administration easier, all reward files have been merged into a single, comprehensive
r3ct_daily_rewards.jsonfile. - Massive Loot Rebalance:** Practically every single reward in the mod has been reworked from the ground up! This includes daily login rewards, individual quest drops, the 3-quest completion bonus, milestones, and total point rewards.
⚖️ **Streak System Rework**
- Quest Streak Rebalance:** The 7-day Quest Streak now multiplies your XP gain by **1.5x** (previously 2x) and no longer doubles the physical item rewards to keep server economies balanced.
- Daily Login Streak Bonus:** Maintaining a 7-day login streak now grants an extra **4th bonus reward slot** every single day, pulled from a brand-new, dedicated loot pool!
🛠️ **Fixes & Under the Hood**
- Quest Logic Fixes:** Rewrote and fixed the background tracking logic for a massive amount of quests. Hopefully, every single task tracks flawlessly now!
- General Polish:** Fixed a ton of major and minor mechanical and visual bugs across the UI and backend systems.
- Config Tweaks:** Added various new configuration options across the JSON files to give server owners even more control.
- Supported Mod Loaders:** Fabric & NeoForge (1.21.11 - 26.2)
This update brings a massive overhaul to the reward and streak systems, introduces location-based tasks, and squashes a mountain of bugs! There are simply too many minor mechanical and visual changes to list them all here. The best way to experience it is to update and see for yourself!
🌟 **New Features & Quests**
- Location-Based Quests:** Added a brand new
required_locationparameter! Quests can now require players to be in specific biomes (e.g., Oceans, Dark Forests) or specific structures (e.g., Villages, Ancient Cities) to complete them. - Expanded Quest Pool:** Added completely new tasks and heavily edited many existing ones to provide a much fresher and more engaging daily experience.
🎁 **Complete Reward Overhaul**
- Unified Reward Config:** To make server administration easier, all reward files have been merged into a single, comprehensive
r3ct_daily_rewards.jsonfile. - Massive Loot Rebalance:** Practically every single reward in the mod has been reworked from the ground up! This includes daily login rewards, individual quest drops, the 3-quest completion bonus, milestones, and total point rewards.
⚖️ **Streak System Rework**
- Quest Streak Rebalance:** The 7-day Quest Streak now multiplies your XP gain by **1.5x** (previously 2x) and no longer doubles the physical item rewards to keep server economies balanced.
- Daily Login Streak Bonus:** Maintaining a 7-day login streak now grants an extra **4th bonus reward slot** every single day, pulled from a brand-new, dedicated loot pool!
🛠️ **Fixes & Under the Hood**
- Quest Logic Fixes:** Rewrote and fixed the background tracking logic for a massive amount of quests. Hopefully, every single task tracks flawlessly now!
- General Polish:** Fixed a ton of major and minor mechanical and visual bugs across the UI and backend systems.
- Config Tweaks:** Added various new configuration options across the JSON files to give server owners even more control.
- Supported Mod Loaders:** Fabric & NeoForge (1.21.11 - 26.2)
This update brings a massive overhaul to the reward and streak systems, introduces location-based tasks, and squashes a mountain of bugs! There are simply too many minor mechanical and visual changes to list them all here. The best way to experience it is to update and see for yourself!
🌟 **New Features & Quests**
- Location-Based Quests:** Added a brand new
required_locationparameter! Quests can now require players to be in specific biomes (e.g., Oceans, Dark Forests) or specific structures (e.g., Villages, Ancient Cities) to complete them. - Expanded Quest Pool:** Added completely new tasks and heavily edited many existing ones to provide a much fresher and more engaging daily experience.
🎁 **Complete Reward Overhaul**
- Unified Reward Config:** To make server administration easier, all reward files have been merged into a single, comprehensive
r3ct_daily_rewards.jsonfile. - Massive Loot Rebalance:** Practically every single reward in the mod has been reworked from the ground up! This includes daily login rewards, individual quest drops, the 3-quest completion bonus, milestones, and total point rewards.
⚖️ **Streak System Rework**
- Quest Streak Rebalance:** The 7-day Quest Streak now multiplies your XP gain by **1.5x** (previously 2x) and no longer doubles the physical item rewards to keep server economies balanced.
- Daily Login Streak Bonus:** Maintaining a 7-day login streak now grants an extra **4th bonus reward slot** every single day, pulled from a brand-new, dedicated loot pool!
🛠️ **Fixes & Under the Hood**
- Quest Logic Fixes:** Rewrote and fixed the background tracking logic for a massive amount of quests. Hopefully, every single task tracks flawlessly now!
- General Polish:** Fixed a ton of major and minor mechanical and visual bugs across the UI and backend systems.
- Config Tweaks:** Added various new configuration options across the JSON files to give server owners even more control.
- Supported Mod Loaders:** Fabric & NeoForge (1.21.11 - 26.2)
This update brings a massive overhaul to the reward and streak systems, introduces location-based tasks, and squashes a mountain of bugs! There are simply too many minor mechanical and visual changes to list them all here. The best way to experience it is to update and see for yourself!
🌟 **New Features & Quests**
- Location-Based Quests:** Added a brand new
required_locationparameter! Quests can now require players to be in specific biomes (e.g., Oceans, Dark Forests) or specific structures (e.g., Villages, Ancient Cities) to complete them. - Expanded Quest Pool:** Added completely new tasks and heavily edited many existing ones to provide a much fresher and more engaging daily experience.
🎁 **Complete Reward Overhaul**
- Unified Reward Config:** To make server administration easier, all reward files have been merged into a single, comprehensive
r3ct_daily_rewards.jsonfile. - Massive Loot Rebalance:** Practically every single reward in the mod has been reworked from the ground up! This includes daily login rewards, individual quest drops, the 3-quest completion bonus, milestones, and total point rewards.
⚖️ **Streak System Rework**
- Quest Streak Rebalance:** The 7-day Quest Streak now multiplies your XP gain by **1.5x** (previously 2x) and no longer doubles the physical item rewards to keep server economies balanced.
- Daily Login Streak Bonus:** Maintaining a 7-day login streak now grants an extra **4th bonus reward slot** every single day, pulled from a brand-new, dedicated loot pool!
🛠️ **Fixes & Under the Hood**
- Quest Logic Fixes:** Rewrote and fixed the background tracking logic for a massive amount of quests. Hopefully, every single task tracks flawlessly now!
- General Polish:** Fixed a ton of major and minor mechanical and visual bugs across the UI and backend systems.
- Config Tweaks:** Added various new configuration options across the JSON files to give server owners even more control.
- Supported Mod Loaders:** Fabric & NeoForge (1.21.11 - 26.2)
This update brings a massive overhaul to the reward and streak systems, introduces location-based tasks, and squashes a mountain of bugs! There are simply too many minor mechanical and visual changes to list them all here. The best way to experience it is to update and see for yourself!
🌟 **New Features & Quests**
- Location-Based Quests:** Added a brand new
required_locationparameter! Quests can now require players to be in specific biomes (e.g., Oceans, Dark Forests) or specific structures (e.g., Villages, Ancient Cities) to complete them. - Expanded Quest Pool:** Added completely new tasks and heavily edited many existing ones to provide a much fresher and more engaging daily experience.
🎁 **Complete Reward Overhaul**
- Unified Reward Config:** To make server administration easier, all reward files have been merged into a single, comprehensive
r3ct_daily_rewards.jsonfile. - Massive Loot Rebalance:** Practically every single reward in the mod has been reworked from the ground up! This includes daily login rewards, individual quest drops, the 3-quest completion bonus, milestones, and total point rewards.
⚖️ **Streak System Rework**
- Quest Streak Rebalance:** The 7-day Quest Streak now multiplies your XP gain by **1.5x** (previously 2x) and no longer doubles the physical item rewards to keep server economies balanced.
- Daily Login Streak Bonus:** Maintaining a 7-day login streak now grants an extra **4th bonus reward slot** every single day, pulled from a brand-new, dedicated loot pool!
🛠️ **Fixes & Under the Hood**
- Quest Logic Fixes:** Rewrote and fixed the background tracking logic for a massive amount of quests. Hopefully, every single task tracks flawlessly now!
- General Polish:** Fixed a ton of major and minor mechanical and visual bugs across the UI and backend systems.
- Config Tweaks:** Added various new configuration options across the JSON files to give server owners even more control.
- Supported Mod Loaders:** Fabric & NeoForge (1.21.11 - 26.2)
This is a massive milestone update! I’ve completely overhauled the core systems, introduced highly requested features like Leaderboards and Quest Rerolling, and completely restructured how the mod handles data.
⚠️ **CRITICAL CONFIGURATION WARNING**
The configuration system has been completely rewritten for better organization and server/client splitting.
- The old
config/r3ct/folder is no longer used. The mod now generates a newconfig/r3ct_daily/folder. - Action Required:** Your old settings and custom quests will **not** carry over automatically. You will need to manually port your custom settings into the new JSON files. Please check the new folder structure and review the updated [Official Wiki](https://github.com/R3CTrc/R3CT-Daily-Quests-and-Rewards/wiki) for the new syntax!
🌟 **New Feature**
- Configurable Milestones:** The global point rewards (50, 100, 150, 200 points) and absolute login cycle rewards (7, 14, 21 days) are now fully customizable in the new
r3ct_daily_server.jsonfile!
⚔️ **Gameplay & Quests Improvements**
- Improved Quest Randomization:** Tweaked the daily quest generation algorithm. The system now provides a much better and truly random variety of tasks each day, preventing repetitive quest combinations.
- Quest Triggers Overhaul:** I have completely rewritten and fixed the background logic (Mixins) for all quests. Actions like block breaking, interacting, and distance tracking are now significantly more accurate and reliable.
- New Quests Added:** Added new tasks for Enchanting (Enchanting items, or getting specific enchantments) and a new Jukebox task (Play any music disc).
🎨 **Visuals & Chat**
- Chat & Message Overhaul:** Completely redesigned the visual side of the mod's chat broadcasts. Messages are much cleaner, feature better formatting, and properly translate Minecraft item names natively to the player's client language.
⚙️ **Under the Hood**
- Client/Server Split:** Configs are now cleanly split.
r3ct_daily_client.jsonsafely handles local GUI settings (HUD scale, position), while the server handles all mechanics, making it much safer for Modpacks and Servers. - Automatic Config Backups:** If the mod detects an outdated config format, it will now safely back it up (as
_OLD.json) instead of crashing or silently overwriting your hard work. - Countless Bug Fixes:** Squashed numerous smaller bugs.
- Supported Mod Loaders:** Fabric & NeoForge (26.1.2)
This is a massive milestone update! I’ve completely overhauled the core systems, introduced highly requested features like Leaderboards and Quest Rerolling, and completely restructured how the mod handles data.
⚠️ **CRITICAL CONFIGURATION WARNING**
The configuration system has been completely rewritten for better organization and server/client splitting.
- The old
config/r3ct/folder is no longer used. The mod now generates a newconfig/r3ct_daily/folder. - Action Required:** Your old settings and custom quests will **not** carry over automatically. You will need to manually port your custom settings into the new JSON files. Please check the new folder structure and review the updated [Official Wiki](https://github.com/R3CTrc/R3CT-Daily-Quests-and-Rewards/wiki) for the new syntax!
🌟 **New Feature**
- Configurable Milestones:** The global point rewards (50, 100, 150, 200 points) and absolute login cycle rewards (7, 14, 21 days) are now fully customizable in the new
r3ct_daily_server.jsonfile!
⚔️ **Gameplay & Quests Improvements**
- Improved Quest Randomization:** Tweaked the daily quest generation algorithm. The system now provides a much better and truly random variety of tasks each day, preventing repetitive quest combinations.
- Quest Triggers Overhaul:** I have completely rewritten and fixed the background logic (Mixins) for all quests. Actions like block breaking, interacting, and distance tracking are now significantly more accurate and reliable.
- New Quests Added:** Added new tasks for Enchanting (Enchanting items, or getting specific enchantments) and a new Jukebox task (Play any music disc).
🎨 **Visuals & Chat**
- Chat & Message Overhaul:** Completely redesigned the visual side of the mod's chat broadcasts. Messages are much cleaner, feature better formatting, and properly translate Minecraft item names natively to the player's client language.
⚙️ **Under the Hood**
- Client/Server Split:** Configs are now cleanly split.
r3ct_daily_client.jsonsafely handles local GUI settings (HUD scale, position), while the server handles all mechanics, making it much safer for Modpacks and Servers. - Automatic Config Backups:** If the mod detects an outdated config format, it will now safely back it up (as
_OLD.json) instead of crashing or silently overwriting your hard work. - Countless Bug Fixes:** Squashed numerous smaller bugs.
- Supported Mod Loaders:** Fabric & NeoForge (26.1.2)
This is a massive milestone update! I’ve completely overhauled the core systems, introduced highly requested features like Leaderboards and Quest Rerolling, and completely restructured how the mod handles data.
⚠️ **CRITICAL CONFIGURATION WARNING**
The configuration system has been completely rewritten for better organization and server/client splitting.
- The old
config/r3ct/folder is no longer used. The mod now generates a newconfig/r3ct_daily/folder. - Action Required:** Your old settings and custom quests will **not** carry over automatically. You will need to manually port your custom settings into the new JSON files. Please check the new folder structure and review the updated [Official Wiki](https://github.com/R3CTrc/R3CT-Daily-Quests-and-Rewards/wiki) for the new syntax!
🌟 **New Feature**
- Configurable Milestones:** The global point rewards (50, 100, 150, 200 points) and absolute login cycle rewards (7, 14, 21 days) are now fully customizable in the new
r3ct_daily_server.jsonfile!
⚔️ **Gameplay & Quests Improvements**
- Improved Quest Randomization:** Tweaked the daily quest generation algorithm. The system now provides a much better and truly random variety of tasks each day, preventing repetitive quest combinations.
- Quest Triggers Overhaul:** I have completely rewritten and fixed the background logic (Mixins) for all quests. Actions like block breaking, interacting, and distance tracking are now significantly more accurate and reliable.
- New Quests Added:** Added new tasks for Enchanting (Enchanting items, or getting specific enchantments) and a new Jukebox task (Play any music disc).
🎨 **Visuals & Chat**
- Chat & Message Overhaul:** Completely redesigned the visual side of the mod's chat broadcasts. Messages are much cleaner, feature better formatting, and properly translate Minecraft item names natively to the player's client language.
⚙️ **Under the Hood**
- Client/Server Split:** Configs are now cleanly split.
r3ct_daily_client.jsonsafely handles local GUI settings (HUD scale, position), while the server handles all mechanics, making it much safer for Modpacks and Servers. - Automatic Config Backups:** If the mod detects an outdated config format, it will now safely back it up (as
_OLD.json) instead of crashing or silently overwriting your hard work. - Countless Bug Fixes:** Squashed numerous smaller bugs.
- Supported Mod Loaders:** Fabric & NeoForge (26.1.1)
This is a massive milestone update! I’ve completely overhauled the core systems, introduced highly requested features like Leaderboards and Quest Rerolling, and completely restructured how the mod handles data.
⚠️ **CRITICAL CONFIGURATION WARNING**
The configuration system has been completely rewritten for better organization and server/client splitting.
- The old
config/r3ct/folder is no longer used. The mod now generates a newconfig/r3ct_daily/folder. - Action Required:** Your old settings and custom quests will **not** carry over automatically. You will need to manually port your custom settings into the new JSON files. Please check the new folder structure and review the updated [Official Wiki](https://github.com/R3CTrc/R3CT-Daily-Quests-and-Rewards/wiki) for the new syntax!
🌟 **New Feature**
- Configurable Milestones:** The global point rewards (50, 100, 150, 200 points) and absolute login cycle rewards (7, 14, 21 days) are now fully customizable in the new
r3ct_daily_server.jsonfile!
⚔️ **Gameplay & Quests Improvements**
- Improved Quest Randomization:** Tweaked the daily quest generation algorithm. The system now provides a much better and truly random variety of tasks each day, preventing repetitive quest combinations.
- Quest Triggers Overhaul:** I have completely rewritten and fixed the background logic (Mixins) for all quests. Actions like block breaking, interacting, and distance tracking are now significantly more accurate and reliable.
- New Quests Added:** Added new tasks for Enchanting (Enchanting items, or getting specific enchantments) and a new Jukebox task (Play any music disc).
🎨 **Visuals & Chat**
- Chat & Message Overhaul:** Completely redesigned the visual side of the mod's chat broadcasts. Messages are much cleaner, feature better formatting, and properly translate Minecraft item names natively to the player's client language.
⚙️ **Under the Hood**
- Client/Server Split:** Configs are now cleanly split.
r3ct_daily_client.jsonsafely handles local GUI settings (HUD scale, position), while the server handles all mechanics, making it much safer for Modpacks and Servers. - Automatic Config Backups:** If the mod detects an outdated config format, it will now safely back it up (as
_OLD.json) instead of crashing or silently overwriting your hard work. - Countless Bug Fixes:** Squashed numerous smaller bugs.
- Supported Mod Loaders:** Fabric & NeoForge (26.1.1)
This is a massive milestone update! I’ve completely overhauled the core systems, introduced highly requested features like Leaderboards and Quest Rerolling, and completely restructured how the mod handles data.
⚠️ **CRITICAL CONFIGURATION WARNING**
The configuration system has been completely rewritten for better organization and server/client splitting.
- The old
config/r3ct/folder is no longer used. The mod now generates a newconfig/r3ct_daily/folder. - Action Required:** Your old settings and custom quests will **not** carry over automatically. You will need to manually port your custom settings into the new JSON files. Please check the new folder structure and review the updated [Official Wiki](https://github.com/R3CTrc/R3CT-Daily-Quests-and-Rewards/wiki) for the new syntax!
🌟 **New Feature**
- Configurable Milestones:** The global point rewards (50, 100, 150, 200 points) and absolute login cycle rewards (7, 14, 21 days) are now fully customizable in the new
r3ct_daily_server.jsonfile!
⚔️ **Gameplay & Quests Improvements**
- Improved Quest Randomization:** Tweaked the daily quest generation algorithm. The system now provides a much better and truly random variety of tasks each day, preventing repetitive quest combinations.
- Quest Triggers Overhaul:** I have completely rewritten and fixed the background logic (Mixins) for all quests. Actions like block breaking, interacting, and distance tracking are now significantly more accurate and reliable.
- New Quests Added:** Added new tasks for Enchanting (Enchanting items, or getting specific enchantments) and a new Jukebox task (Play any music disc).
🎨 **Visuals & Chat**
- Chat & Message Overhaul:** Completely redesigned the visual side of the mod's chat broadcasts. Messages are much cleaner, feature better formatting, and properly translate Minecraft item names natively to the player's client language.
⚙️ **Under the Hood**
- Client/Server Split:** Configs are now cleanly split.
r3ct_daily_client.jsonsafely handles local GUI settings (HUD scale, position), while the server handles all mechanics, making it much safer for Modpacks and Servers. - Automatic Config Backups:** If the mod detects an outdated config format, it will now safely back it up (as
_OLD.json) instead of crashing or silently overwriting your hard work. - Countless Bug Fixes:** Squashed numerous smaller bugs.
- Supported Mod Loaders:** Fabric & NeoForge (26.1)
This is a massive milestone update! I’ve completely overhauled the core systems, introduced highly requested features like Leaderboards and Quest Rerolling, and completely restructured how the mod handles data.
⚠️ **CRITICAL CONFIGURATION WARNING**
The configuration system has been completely rewritten for better organization and server/client splitting.
- The old
config/r3ct/folder is no longer used. The mod now generates a newconfig/r3ct_daily/folder. - Action Required:** Your old settings and custom quests will **not** carry over automatically. You will need to manually port your custom settings into the new JSON files. Please check the new folder structure and review the updated [Official Wiki](https://github.com/R3CTrc/R3CT-Daily-Quests-and-Rewards/wiki) for the new syntax!
🌟 **New Feature**
- Configurable Milestones:** The global point rewards (50, 100, 150, 200 points) and absolute login cycle rewards (7, 14, 21 days) are now fully customizable in the new
r3ct_daily_server.jsonfile!
⚔️ **Gameplay & Quests Improvements**
- Improved Quest Randomization:** Tweaked the daily quest generation algorithm. The system now provides a much better and truly random variety of tasks each day, preventing repetitive quest combinations.
- Quest Triggers Overhaul:** I have completely rewritten and fixed the background logic (Mixins) for all quests. Actions like block breaking, interacting, and distance tracking are now significantly more accurate and reliable.
- New Quests Added:** Added new tasks for Enchanting (Enchanting items, or getting specific enchantments) and a new Jukebox task (Play any music disc).
🎨 **Visuals & Chat**
- Chat & Message Overhaul:** Completely redesigned the visual side of the mod's chat broadcasts. Messages are much cleaner, feature better formatting, and properly translate Minecraft item names natively to the player's client language.
⚙️ **Under the Hood**
- Client/Server Split:** Configs are now cleanly split.
r3ct_daily_client.jsonsafely handles local GUI settings (HUD scale, position), while the server handles all mechanics, making it much safer for Modpacks and Servers. - Automatic Config Backups:** If the mod detects an outdated config format, it will now safely back it up (as
_OLD.json) instead of crashing or silently overwriting your hard work. - Countless Bug Fixes:** Squashed numerous smaller bugs.
- Supported Mod Loaders:** Fabric & NeoForge (26.1)
This is a massive milestone update! I’ve completely overhauled the core systems, introduced highly requested features like Leaderboards and Quest Rerolling, and completely restructured how the mod handles data.
⚠️ **CRITICAL CONFIGURATION WARNING**
The configuration system has been completely rewritten for better organization and server/client splitting.
- The old
config/r3ct/folder is no longer used. The mod now generates a newconfig/r3ct_daily/folder. - Action Required:** Your old settings and custom quests will **not** carry over automatically. You will need to manually port your custom settings into the new JSON files. Please check the new folder structure and review the updated [Official Wiki](https://github.com/R3CTrc/R3CT-Daily-Quests-and-Rewards/wiki) for the new syntax!
🌟 **New Feature**
- Configurable Milestones:** The global point rewards (50, 100, 150, 200 points) and absolute login cycle rewards (7, 14, 21 days) are now fully customizable in the new
r3ct_daily_server.jsonfile!
⚔️ **Gameplay & Quests Improvements**
- Improved Quest Randomization:** Tweaked the daily quest generation algorithm. The system now provides a much better and truly random variety of tasks each day, preventing repetitive quest combinations.
- Quest Triggers Overhaul:** I have completely rewritten and fixed the background logic (Mixins) for all quests. Actions like block breaking, interacting, and distance tracking are now significantly more accurate and reliable.
- New Quests Added:** Added new tasks for Enchanting (Enchanting items, or getting specific enchantments) and a new Jukebox task (Play any music disc).
🎨 **Visuals & Chat**
- Chat & Message Overhaul:** Completely redesigned the visual side of the mod's chat broadcasts. Messages are much cleaner, feature better formatting, and properly translate Minecraft item names natively to the player's client language.
⚙️ **Under the Hood**
- Client/Server Split:** Configs are now cleanly split.
r3ct_daily_client.jsonsafely handles local GUI settings (HUD scale, position), while the server handles all mechanics, making it much safer for Modpacks and Servers. - Automatic Config Backups:** If the mod detects an outdated config format, it will now safely back it up (as
_OLD.json) instead of crashing or silently overwriting your hard work. - Countless Bug Fixes:** Squashed numerous smaller bugs.
- Supported Mod Loaders:** Fabric & NeoForge (1.21.11)
This is a massive milestone update! I’ve completely overhauled the core systems, introduced highly requested features like Leaderboards and Quest Rerolling, and completely restructured how the mod handles data.
⚠️ **CRITICAL CONFIGURATION WARNING**
The configuration system has been completely rewritten for better organization and server/client splitting.
- The old
config/r3ct/folder is no longer used. The mod now generates a newconfig/r3ct_daily/folder. - Action Required:** Your old settings and custom quests will **not** carry over automatically. You will need to manually port your custom settings into the new JSON files. Please check the new folder structure and review the updated [Official Wiki](https://github.com/R3CTrc/R3CT-Daily-Quests-and-Rewards/wiki) for the new syntax!
🌟 **New Feature**
- Configurable Milestones:** The global point rewards (50, 100, 150, 200 points) and absolute login cycle rewards (7, 14, 21 days) are now fully customizable in the new
r3ct_daily_server.jsonfile!
⚔️ **Gameplay & Quests Improvements**
- Improved Quest Randomization:** Tweaked the daily quest generation algorithm. The system now provides a much better and truly random variety of tasks each day, preventing repetitive quest combinations.
- Quest Triggers Overhaul:** I have completely rewritten and fixed the background logic (Mixins) for all quests. Actions like block breaking, interacting, and distance tracking are now significantly more accurate and reliable.
- New Quests Added:** Added new tasks for Enchanting (Enchanting items, or getting specific enchantments) and a new Jukebox task (Play any music disc).
🎨 **Visuals & Chat**
- Chat & Message Overhaul:** Completely redesigned the visual side of the mod's chat broadcasts. Messages are much cleaner, feature better formatting, and properly translate Minecraft item names natively to the player's client language.
⚙️ **Under the Hood**
- Client/Server Split:** Configs are now cleanly split.
r3ct_daily_client.jsonsafely handles local GUI settings (HUD scale, position), while the server handles all mechanics, making it much safer for Modpacks and Servers. - Automatic Config Backups:** If the mod detects an outdated config format, it will now safely back it up (as
_OLD.json) instead of crashing or silently overwriting your hard work. - Countless Bug Fixes:** Squashed numerous smaller bugs.
- Supported Mod Loaders:** Fabric & NeoForge (1.21.11)
This update brings improvements to gameplay and a crucial server crash fix to keep your servers running flawlessly across different modloader patches!
🛡️ **Reliability & Stability**
- NeoForge Server Crash Fix:** Resolved a critical
NoClassDefFoundError(Screen class) that prevented the mod from starting on NeoForge dedicated servers. Client-side GUI config elements are now strictly and safely isolated from the server environment.
⚖️ **Gameplay & Progression**
- Nether Alchemists:** Moved all potion-related quests (brewing, splash potions, extended potions, etc.) from the Overworld to the Nether section to better match the natural vanilla progression and resource availability.
⚙️ **Modloader Compatibility**
- Tailored Modloader Releases:** To combat sudden, breaking API changes in recent modloader updates, i am now splitting the releases into specific minor versions. You will now find dedicated files tailored for specific patches (e.g., separate files for 26.1/26.1.1 and 26.1.2+). This guarantees maximum stability and easier fixes moving forward!
- Supported Mod Loaders:** Fabric & NeoForge (26.1.2)
This update brings improvements to gameplay and a crucial server crash fix to keep your servers running flawlessly across different modloader patches!
🛡️ **Reliability & Stability**
- NeoForge Server Crash Fix:** Resolved a critical
NoClassDefFoundError(Screen class) that prevented the mod from starting on NeoForge dedicated servers. Client-side GUI config elements are now strictly and safely isolated from the server environment.
⚖️ **Gameplay & Progression**
- Nether Alchemists:** Moved all potion-related quests (brewing, splash potions, extended potions, etc.) from the Overworld to the Nether section to better match the natural vanilla progression and resource availability.
⚙️ **Modloader Compatibility**
- Tailored Modloader Releases:** To combat sudden, breaking API changes in recent modloader updates, i am now splitting the releases into specific minor versions. You will now find dedicated files tailored for specific patches (e.g., separate files for 26.1/26.1.1 and 26.1.2+). This guarantees maximum stability and easier fixes moving forward!
- Supported Mod Loaders:** Fabric & NeoForge (26.1.2)
This update brings improvements to gameplay and a crucial server crash fix to keep your servers running flawlessly across different modloader patches!
🛡️ **Reliability & Stability**
- NeoForge Server Crash Fix:** Resolved a critical
NoClassDefFoundError(Screen class) that prevented the mod from starting on NeoForge dedicated servers. Client-side GUI config elements are now strictly and safely isolated from the server environment.
⚖️ **Gameplay & Progression**
- Nether Alchemists:** Moved all potion-related quests (brewing, splash potions, extended potions, etc.) from the Overworld to the Nether section to better match the natural vanilla progression and resource availability.
⚙️ **Modloader Compatibility**
- Tailored Modloader Releases:** To combat sudden, breaking API changes in recent modloader updates, i am now splitting the releases into specific minor versions. You will now find dedicated files tailored for specific patches (e.g., separate files for 26.1/26.1.1 and 26.1.2+). This guarantees maximum stability and easier fixes moving forward!
- Supported Mod Loaders:** Fabric & NeoForge (26.1.1)
This update brings improvements to gameplay and a crucial server crash fix to keep your servers running flawlessly across different modloader patches!
🛡️ **Reliability & Stability**
- NeoForge Server Crash Fix:** Resolved a critical
NoClassDefFoundError(Screen class) that prevented the mod from starting on NeoForge dedicated servers. Client-side GUI config elements are now strictly and safely isolated from the server environment.
⚖️ **Gameplay & Progression**
- Nether Alchemists:** Moved all potion-related quests (brewing, splash potions, extended potions, etc.) from the Overworld to the Nether section to better match the natural vanilla progression and resource availability.
⚙️ **Modloader Compatibility**
- Tailored Modloader Releases:** To combat sudden, breaking API changes in recent modloader updates, i am now splitting the releases into specific minor versions. You will now find dedicated files tailored for specific patches (e.g., separate files for 26.1/26.1.1 and 26.1.2+). This guarantees maximum stability and easier fixes moving forward!
- Supported Mod Loaders:** Fabric & NeoForge (26.1.1)
This update brings improvements to gameplay and a crucial server crash fix to keep your servers running flawlessly across different modloader patches!
🛡️ **Reliability & Stability**
- NeoForge Server Crash Fix:** Resolved a critical
NoClassDefFoundError(Screen class) that prevented the mod from starting on NeoForge dedicated servers. Client-side GUI config elements are now strictly and safely isolated from the server environment.
⚖️ **Gameplay & Progression**
- Nether Alchemists:** Moved all potion-related quests (brewing, splash potions, extended potions, etc.) from the Overworld to the Nether section to better match the natural vanilla progression and resource availability.
⚙️ **Modloader Compatibility**
- Tailored Modloader Releases:** To combat sudden, breaking API changes in recent modloader updates, i am now splitting the releases into specific minor versions. You will now find dedicated files tailored for specific patches (e.g., separate files for 26.1/26.1.1 and 26.1.2+). This guarantees maximum stability and easier fixes moving forward!
- Supported Mod Loaders:** Fabric & NeoForge (26.1)
This update brings improvements to gameplay and a crucial server crash fix to keep your servers running flawlessly across different modloader patches!
🛡️ **Reliability & Stability**
- NeoForge Server Crash Fix:** Resolved a critical
NoClassDefFoundError(Screen class) that prevented the mod from starting on NeoForge dedicated servers. Client-side GUI config elements are now strictly and safely isolated from the server environment.
⚖️ **Gameplay & Progression**
- Nether Alchemists:** Moved all potion-related quests (brewing, splash potions, extended potions, etc.) from the Overworld to the Nether section to better match the natural vanilla progression and resource availability.
⚙️ **Modloader Compatibility**
- Tailored Modloader Releases:** To combat sudden, breaking API changes in recent modloader updates, i am now splitting the releases into specific minor versions. You will now find dedicated files tailored for specific patches (e.g., separate files for 26.1/26.1.1 and 26.1.2+). This guarantees maximum stability and easier fixes moving forward!
- Supported Mod Loaders:** Fabric & NeoForge (26.1)
This update brings improvements to gameplay and a crucial server crash fix to keep your servers running flawlessly across different modloader patches!
🛡️ **Reliability & Stability**
- NeoForge Server Crash Fix:** Resolved a critical
NoClassDefFoundError(Screen class) that prevented the mod from starting on NeoForge dedicated servers. Client-side GUI config elements are now strictly and safely isolated from the server environment.
⚖️ **Gameplay & Progression**
- Nether Alchemists:** Moved all potion-related quests (brewing, splash potions, extended potions, etc.) from the Overworld to the Nether section to better match the natural vanilla progression and resource availability.
- Supported Mod Loaders:** Fabric & NeoForge (1.21.11)
This update brings improvements to gameplay and a crucial server crash fix to keep your servers running flawlessly across different modloader patches!
🛡️ **Reliability & Stability**
- NeoForge Server Crash Fix:** Resolved a critical
NoClassDefFoundError(Screen class) that prevented the mod from starting on NeoForge dedicated servers. Client-side GUI config elements are now strictly and safely isolated from the server environment.
⚖️ **Gameplay & Progression**
- Nether Alchemists:** Moved all potion-related quests (brewing, splash potions, extended potions, etc.) from the Overworld to the Nether section to better match the natural vanilla progression and resource availability.
- Supported Mod Loaders:** Fabric & NeoForge (1.21.11)
This update focuses on "under-the-hood" stability, performance optimizations, and full compatibility with dedicated servers. Your interfaces have never been more precise and reliable!
✨ **Professional Multiplayer Synchronization**
- Server-Authoritative GUI:** Quest and Reward screens no longer rely on the player's local config files. Reroll costs, freeze limits, and XP values are now synced directly from the server.
- Global Refresh Sync:** The quest reset logic and the Reward Screen now perfectly respect the
questRefreshHourparameter across both client and server.
🛡️ **Reliability & Stability**
- Fixed Double Progress Bug:** Resolved a critical Mixin duplication issue that caused block placement quests to count twice.
- Hardened Config Loading:** Added protection against *NullPointerExceptions* from empty config files and implemented a "skip-on-error" system for
quests.json. One missing comma will no longer crash the mod! - Asset Path Fix:** Fixed a path error that prevented default configurations from copying correctly from the mod jar.
💎 **Gameplay & Reward Improvements**
- Curse-Free Loot:** Enchanted books received as rewards can no longer contain curses (*Vanishing/Binding*). A reward should always be a reward!
- Supported Mod Loaders:** Fabric & NeoForge (26.1.x)
This update focuses on "under-the-hood" stability, performance optimizations, and full compatibility with dedicated servers. Your interfaces have never been more precise and reliable!
✨ **Professional Multiplayer Synchronization**
- Server-Authoritative GUI:** Quest and Reward screens no longer rely on the player's local config files. Reroll costs, freeze limits, and XP values are now synced directly from the server.
- Global Refresh Sync:** The quest reset logic and the Reward Screen now perfectly respect the
questRefreshHourparameter across both client and server.
🛡️ **Reliability & Stability**
- Fixed Double Progress Bug:** Resolved a critical Mixin duplication issue that caused block placement quests to count twice.
- Hardened Config Loading:** Added protection against *NullPointerExceptions* from empty config files and implemented a "skip-on-error" system for
quests.json. One missing comma will no longer crash the mod! - Asset Path Fix:** Fixed a path error that prevented default configurations from copying correctly from the mod jar.
💎 **Gameplay & Reward Improvements**
- Curse-Free Loot:** Enchanted books received as rewards can no longer contain curses (*Vanishing/Binding*). A reward should always be a reward!
- Supported Mod Loaders:** Fabric & NeoForge (26.1.x)
This update focuses on "under-the-hood" stability, performance optimizations, and full compatibility with dedicated servers. Your interfaces have never been more precise and reliable!
✨ **Professional Multiplayer Synchronization**
- Server-Authoritative GUI:** Quest and Reward screens no longer rely on the player's local config files. Reroll costs, freeze limits, and XP values are now synced directly from the server.
- Global Refresh Sync:** The quest reset logic and the Reward Screen now perfectly respect the
questRefreshHourparameter across both client and server.
🛡️ **Reliability & Stability**
- Fixed Double Progress Bug:** Resolved a critical Mixin duplication issue that caused block placement quests to count twice.
- Hardened Config Loading:** Added protection against *NullPointerExceptions* from empty config files and implemented a "skip-on-error" system for
quests.json. One missing comma will no longer crash the mod! - Asset Path Fix:** Fixed a path error that prevented default configurations from copying correctly from the mod jar.
💎 **Gameplay & Reward Improvements**
- Curse-Free Loot:** Enchanted books received as rewards can no longer contain curses (*Vanishing/Binding*). A reward should always be a reward!
- Supported Mod Loaders:** Fabric & NeoForge (1.21.11)
This update focuses on "under-the-hood" stability, performance optimizations, and full compatibility with dedicated servers. Your interfaces have never been more precise and reliable!
✨ **Professional Multiplayer Synchronization**
- Server-Authoritative GUI:** Quest and Reward screens no longer rely on the player's local config files. Reroll costs, freeze limits, and XP values are now synced directly from the server.
- Global Refresh Sync:** The quest reset logic and the Reward Screen now perfectly respect the
questRefreshHourparameter across both client and server.
🛡️ **Reliability & Stability**
- Fixed Double Progress Bug:** Resolved a critical Mixin duplication issue that caused block placement quests to count twice.
- Hardened Config Loading:** Added protection against *NullPointerExceptions* from empty config files and implemented a "skip-on-error" system for
quests.json. One missing comma will no longer crash the mod! - Asset Path Fix:** Fixed a path error that prevented default configurations from copying correctly from the mod jar.
💎 **Gameplay & Reward Improvements**
- Curse-Free Loot:** Enchanted books received as rewards can no longer contain curses (*Vanishing/Binding*). A reward should always be a reward!
- Supported Mod Loaders:** Fabric & NeoForge (1.21.11)