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Raid Restorer

Raid Restorer

by litetex • Downloads: 0 • Followers: 0
Description
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Changelog
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Restores the raid mechanic like it was in 1.20 - makes (stacked) raid farms work again

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Configuration

Gamerule raider_bad_omen_effect_sec

Controls the duration of the Bad Omen effect that is applied when killing a raid/patrol captain.
The default is 6000 (100 minutes) as it was in 1.20.

Motivation/Why does this mod exist?

Raids in 1.21 got significantly changed and it's no longer possible to create a stacking raid farm.

See also: More details, comparisons and arguments

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3
Fabric
1mo ago 1
26.2
Fabric
4mo ago 1
26.2-pre-3
Fabric
5mo ago 1
26.1.x
Fabric
7mo ago 1
1.21.11
Fabric
11mo ago 1
1.21.10
Fabric
11mo ago 1
1.21.10
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.8
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.5
Fabric
last yr. 1
25w08a
Fabric
last yr. 1
25w05a
Fabric
last yr. 1
25w04a 25w03a 25w02a +1
Fabric
last yr. 1
24w46a 24w45a 24w44a +1
Fabric
last yr. 1
24w45a 24w44a 1.21.x
Fabric
last yr. 1
24w40a 24w39a 1.21.x
Fabric
last yr. 1
24w38a 24w37a 24w36a +1
Fabric
last yr. 1
24w35a
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21-pre2
Fabric
last yr. 1
1.21-pre1
Fabric
last yr. 1
24w20a
Fabric
last yr. 1
24w18a
Fabric
last yr. 1
1.20.6
Fabric
last yr. 1
1.20.x
Fabric
last yr. 1
1.20.5-rc2
Fabric
last yr. 1
1.20.5-pre2
Fabric
last yr. 1
[1.5.0] 1.5.0 by litetex on Jun 17, 2026
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  • Updated to 26.2
  • Add support for integrated debug renderer (-DMC_DEBUG_ENABLED -DMC_DEBUG_RAIDS)
  • Fixed a bug during raid spawn position search that prevented the innermost ring from being used before the raid wave started
  • This bug was ported from/present in vanilla (before 1.21)
  • There is now a 90% higher chance of a successful spawn in the innermost ring (38 tries instead of 20)
  • This should also improve overall performance (of raid farms) as less positions need to be checked


[Full changelog](https://github.com/litetex-oss/mcm-raid-restore/blob/dev/CHANGELOG.md)
[Full changelog](https://github.com/litetex-oss/mcm-raid-restore/blob/dev/CHANGELOG.md)

_Please note that this is a SNAPSHOT which might be unstable_

  • Updated to 26.2
  • Add support for integrated debug renderer (-DMC_DEBUG_ENABLED -DMC_DEBUG_RAIDS)
  • Fixed a bug during raid spawn position search that prevented the innermost ring from being used before the raid wave started
  • This bug was ported from/present in vanilla (before 1.21)
  • There is now a 90% higher chance of a successful spawn in the innermost ring (38 tries instead of 20)
  • Raid farms should be more performant as the position is reused in between waves instead of always picking a new one


[Full changelog](https://github.com/litetex-oss/mcm-raid-restore/blob/dev/CHANGELOG.md)

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