Rally, is a risk/reward combat mechanic from Bloodborne. After being hit by an enemy, you may jump back in the action and attack your opponent to quickly refill lost health. The risk time in which you must attack back to regain health is configurable in the config. This mod was requested by Fobot_Malticus_Hiradora.

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- Update NeoForge support
- Update NeoForge support
- Update to 26.1.2
- Update to 26.1.2
- Fix codec used to save the rally health data
- Fix codec used to save the rally health data
- Fix codec used to save the rally health data
- Fix codec used to save the rally health data
- Initial update to 1.21.11
- Initial update to 1.21.11
- Initial update to 1.21.10
- Initial update to 1.21.10
- Initial update to 1.21.8
- Initial update to 1.21.8
- Potentially fix a crash related to saving the rally mechanic timing
- Potentially fix a crash related to saving the rally mechanic timing
- Initial update to 1.21.5
- Initial update to 1.21.5
- Initial update to 1.21.4
- Initial update to 1.21.4
- Initial update to 1.21
- Initial update to 1.21
- Initial update to 1.20.5
- Initial update to 1.20.5
- Initial update to 1.20.4
- Initial update to 1.20.4
- Initial update to 1.20.2
- Initial update to 1.20.2
- Initial update to 1.19.4
- Initial update to 1.19.4