This shader replaces most pixels with Alexey Navalny's texture, preserving color and transparency. It breaks hitbox rendering in F3+b. Replaces pixels of blocks, entities, items in hands and dropped items. Compatible with most resource packs.
This shader replaces most pixels with Alexey Navalny's texture, preserving color and transparency. It breaks hitbox rendering in F3+b. Replaces pixels of blocks, entities, items in hands and dropped items. Compatible with most resource packs.