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RemoveHUD

Have you ever wanted a more immersive experience in minecraft? This mod has you covered!

Key Features
- Removes the HUD without remvoing the Hand
- Easy toggle button that is rebindable (Default F7)
- Removes Hand without removing the HUD (Availible in Options menu F8)
- Removes the block outline (Availible in Options menu F8)
- Individually toggle certain elements of the HUD (Via options menu F8)
Dependencies
You need these mods in order for this one to work
All Versions
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[v1.4.0-alpha.2+26.2] RemoveHUD 1.4.0 ALPHA 2 (alpha-test)
by IzzyDotExe on Oct 21, 2026
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adds a new keybind to delete an element in the hud editor
[v1.4.0+26.2] RemoveHUD 1.4.0 for 26.2
by IzzyDotExe on Oct 21, 2026
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# Removehud v1.4
This project has been inactive for a long time. Honestly i've had no motivation and no time to keep working on Minecraft mods. But i've been going through my AI psychosis recently and it has finally allowed me to take on projects that i would not dedicate much time to normally.
With that said: this project is finally in the place that i've always wanted it to be. Since day 1 of the mod i've dreamed of making a fully featured HUD editor for minecraft. Frankly im not sure why it hasnt been done before to my knowledge. Well finally it's here thanks to claude code.
# Summary
Two pieces of work,
1. Ports the mod to Minecraft 26.2 — Mojang's current release, now on date-based versioning.
2. Rebuilds the in-game HUD editor that was abandoned, half-finished, and buggy on origin/unstable-editor-1.21.
Note: since main never received the intermediate 1.20.2 → 1.21 → 1.21.4 bumps, this PR also carries that history forward as part of the diff — it's not new work, just previously un-merged.
Other changes:
## HUD editor Details
What's in this version instead:
This project has been inactive for a long time. Honestly i've had no motivation and no time to keep working on Minecraft mods. But i've been going through my AI psychosis recently and it has finally allowed me to take on projects that i would not dedicate much time to normally.
With that said: this project is finally in the place that i've always wanted it to be. Since day 1 of the mod i've dreamed of making a fully featured HUD editor for minecraft. Frankly im not sure why it hasnt been done before to my knowledge. Well finally it's here thanks to claude code.
# Summary
Two pieces of work,
1. Ports the mod to Minecraft 26.2 — Mojang's current release, now on date-based versioning.
2. Rebuilds the in-game HUD editor that was abandoned, half-finished, and buggy on origin/unstable-editor-1.21.
Note: since main never received the intermediate 1.20.2 → 1.21 → 1.21.4 bumps, this PR also carries that history forward as part of the diff — it's not new work, just previously un-merged.
Other changes:
- Added a LocatorBar toggle for the new waypoint locator bar (new HUD element introduced in newer MC version, in the same subsystem the mod already manages) — for config parity with the other contextual bars.
- CI (build.yml) bumped to Java 25.
## HUD editor Details
What's in this version instead:
- F6 toggles an in-world overlay edit mode while gameplay continues normally, so the full HUD renders exactly as usual underneath the editor's highlight box — this was the previous version's core failure mode, and it's now impossible by construction.
- Anchor corners actually work. Every offsettable/food/air bars, exp bar, held-item tooltip, overlay
- Snap-to-zero double-tap. With snapping on, an element resting at exactly 0 needs a double-tap to move away from center (a single tap alone would just get immediately re-clamped to 0) — first tap shows a toast hint, second tap within the window jumps it clear of the dead zone.
- Hints render as Minecraft toasts.
[1.3b6] RemoveHUD 1.3b6 for 1.21.4
by IzzyDotExe on Oct 21, 2026
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## What's Changed
- Update to 1.21.4 by @ShadowCat117 in https://github.com/IzzyDotExe/RemoveHud/pull/22
[1.3b5] RemoveHUD 1.3b5 for 1.21
by IzzyDotExe on Oct 21, 2026
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## What's Changed
- Update to 1.21 by @ShadowCat117 in https://github.com/IzzyDotExe/RemoveHud/pull/19
- New UI offsets by @ShadowCat117 in https://github.com/IzzyDotExe/RemoveHud/pull/19
- Rebrand to RemoveHud instead of RemoveHudButNotHand
[1.3b4] RemoveHUD v1.3b4 for 1.20.4
by IzzyDotExe on Oct 21, 2026
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# What's Changed
## New Contributors
- Update to 1.20.2 by @JamieCallan117 in https://github.com/IzzyDotExe/RemoveHud-fabricmc/pull/16
- Update to 1.20.4 vy @IzzyDotExe
## New Contributors
- @JamieCallan117 made their first contribution in https://github.com/IzzyDotExe/RemoveHud-fabricmc/pull/16
[1.3.0-BETA-1] RemoveHUD v1.3b1 for 1.19.3
by IzzyDotExe on Oct 21, 2026
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## What's Changed
ADDED:
Individual toggles for HP, Hunger, Armor, and Oxygen
Changing offsets for each of these components
WIP:
Changing offset origin point
Offsetting other HUD items
- Update to 1.19.3 by @YoArchh in https://github.com/IzzyDotExe/RemoveHudButNotHand-fabricmc/pull/3
- Full Changelog**: https://github.com/IzzyDotExe/RemoveHudButNotHand-fabricmc/compare/v1.2.2...v1.3-BETA-1
ADDED:
Individual toggles for HP, Hunger, Armor, and Oxygen
Changing offsets for each of these components
WIP:
Changing offset origin point
Offsetting other HUD items
[v1.2.2+1.18.2] Remove Hud 1.18.2
by IzzyDotExe on Oct 21, 2026
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# Update 1.2.2
https://github.com/IsraelAristide/RemoveHudButNotHand-fabricmc/compare/v1.2.1...v1.2.2
Contributors:
@IzzyDotExe
@imwhysofearless
https://github.com/IsraelAristide/RemoveHudButNotHand-fabricmc/compare/v1.2.1...v1.2.2
- Update to Minecraft v1.19.2
- Modmenu and Cloth config are now included.
Contributors:
@IzzyDotExe
@imwhysofearless
[v1.2.2+1.19.2] Remove Hud 1.19.2
by IzzyDotExe on Oct 21, 2026
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# Update 1.2.2
https://github.com/IsraelAristide/RemoveHudButNotHand-fabricmc/compare/v1.2.1...v1.2.2
Contributors:
@IzzyDotExe
@imwhysofearless
https://github.com/IsraelAristide/RemoveHudButNotHand-fabricmc/compare/v1.2.1...v1.2.2
- Update to Minecraft v1.19.2
- Modmenu and Cloth config are now included.
Contributors:
@IzzyDotExe
@imwhysofearless