RenderScale
RenderScale allows you to change Minecraft's resolution without affecting the UI.
This is a fork of ResolutionControl++, with added support for NeoForge.


Check out Fabrishot if you also want the large screenshot feature that was in ResolutionControl.
How to use
Press U (sometimes O) or, use the mod menu config to control the render scale multiplier. You can increase for antialiasing, or decrease to improve performance. This is heavily recommended for laptops with retina displays!
Other features
On 1.21.11 and above, there is experimental support for FSR 1.0! No plans to support DLSS or FSR 2.0+.
Also, there is experimental support for Dynamic Scaling (1.4.0-alpha.6+), which tries to keep the game at your targeted FPS by changing the multiplier while you play.
Lastly you can force "linear" scale algorithm (similar to FXAA) in lower render scales if you want. It's best to leave it as OFF if you're using shaders since they usually have their own antialiasing.
Compatibility
⚠️ This mod is NOT compatible with Lunar Client / Feather Client. It will break if you use them.
Aims to be compatible with any mod, including Sodium, Iris, etc. However, there are mods that could break RenderScale. You can report any issues here, or on my discord. Make sure to include your latest MC logs!
Supported Versions
| Minecraft | Fabric | NeoForge | Forge |
|---|---|---|---|
| 1.21.2 and above | ✅ | ✅ | 🚫 |
| 1.21.0 - 1.21.1 | ✅ [1] | ✅ [1] | 🚫 |
| 1.20.2 - 1.20.6 | 🚫 | 🚫 | 🚫 |
| 1.20.1 | ✅ [1] | 🚫 | ✅ [1] |
[1] Does not support Fabulous graphics
Check out the previous forks, ResolutionControl++, ResolutionControl+, ResolutionControl for older versions
All Versions
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## New versions
- 26.3 (Fabric, NeoForge)
## Fixes
A lot of work has been done on improving mod compatibility for 1.20.1 & 1.21.1.
### 1.20.1
- 1.20.1 Hardcore Revival incompatibility [#43](<https://github.com/Zolo101/RenderScale/issues/43>)
- Weird Visual Bugs and Ghosting (Forge 1.20.1) [#82](<https://github.com/Zolo101/RenderScale/issues/82>)
- 1.20.1 Forge Incompatibility with epic fight nightfall [#83](<https://github.com/Zolo101/RenderScale/issues/83>)
- Incompatibility with various armour mods that add Night Vision goggles [#89](<https://github.com/Zolo101/RenderScale/issues/89>)
- Incompatibility with Exposure (1.20.1 forge) [#91](<https://github.com/Zolo101/RenderScale/issues/91>)
- Invisible everything and log spam with oculus and embeddium (1.20.1 only, 1.21.1 fix being worked on) [#95](<https://github.com/Zolo101/RenderScale/issues/95>)
### 1.21.1
- All the Mods 1.21.1 Small Hand [#24](<https://github.com/Zolo101/RenderScale/issues/24>)
- 1.21.1 NeoForge key binds [#42](<https://github.com/Zolo101/RenderScale/issues/42>)
- 1.21.1 Invisible with Iris shaders active [#47](<https://github.com/Zolo101/RenderScale/issues/47>)
- Weird Visual Bugs and Ghosting (1.20.1) [#82](<https://github.com/Zolo101/RenderScale/issues/82>)
- Incompatible with Punchy! [#85](<https://github.com/Zolo101/RenderScale/issues/85>)
- Fixed 1.21.1 NeoForge crashing on launch. [#94](https://github.com/Zolo101/RenderScale/issues/94)
## Changes
Experimental support for Dynamic Scaling! Set your target FPS, and it'll change the scale factor while you play.
- F3 now shows your current scale factor.
- (1.20.1) Embeddium video settings now has a RenderScale category
- (1.21.11+) Improve FSR 1.0 performance on scales over 100%.
## Known Issues
- In 1.20.1 and 1.21.1 you cannot use Dynamic Scaling with shaders due to issues with stuttering.
## New versions
- 26.3 (Fabric, NeoForge)
## Fixes
A lot of work has been done on improving mod compatibility for 1.20.1 & 1.21.1.
### 1.20.1
- 1.20.1 Hardcore Revival incompatibility [#43](<https://github.com/Zolo101/RenderScale/issues/43>)
- Weird Visual Bugs and Ghosting (Forge 1.20.1) [#82](<https://github.com/Zolo101/RenderScale/issues/82>)
- 1.20.1 Forge Incompatibility with epic fight nightfall [#83](<https://github.com/Zolo101/RenderScale/issues/83>)
- Incompatibility with various armour mods that add Night Vision goggles [#89](<https://github.com/Zolo101/RenderScale/issues/89>)
- Incompatibility with Exposure (1.20.1 forge) [#91](<https://github.com/Zolo101/RenderScale/issues/91>)
- Invisible everything and log spam with oculus and embeddium (1.20.1 only, 1.21.1 fix being worked on) [#95](<https://github.com/Zolo101/RenderScale/issues/95>)
### 1.21.1
- All the Mods 1.21.1 Small Hand [#24](<https://github.com/Zolo101/RenderScale/issues/24>)
- 1.21.1 NeoForge key binds [#42](<https://github.com/Zolo101/RenderScale/issues/42>)
- 1.21.1 Invisible with Iris shaders active [#47](<https://github.com/Zolo101/RenderScale/issues/47>)
- Weird Visual Bugs and Ghosting (1.20.1) [#82](<https://github.com/Zolo101/RenderScale/issues/82>)
- Incompatible with Punchy! [#85](<https://github.com/Zolo101/RenderScale/issues/85>)
- Fixed 1.21.1 NeoForge crashing on launch. [#94](https://github.com/Zolo101/RenderScale/issues/94)
## Changes
Experimental support for Dynamic Scaling! Set your target FPS, and it'll change the scale factor while you play.
- F3 now shows your current scale factor.
- (1.20.1) Embeddium video settings now has a RenderScale category
- (1.21.11+) Improve FSR 1.0 performance on scales over 100%.
## Known Issues
- In 1.20.1 and 1.21.1 you cannot use Dynamic Scaling with shaders due to issues with stuttering.
## New versions
- 26.3 (Fabric, NeoForge)
## Fixes
- Fixed 1.21.1 NeoForge crashing on launch. [#94](https://github.com/Zolo101/RenderScale/issues/94)
## Changes
Experimental support for Dynamic Scaling! Set your target FPS, and it'll change the scale factor while you play.
- F3 now shows your current scale factor.
- (1.21.11+) Improve FSR 1.0 performance on scales over 100%.
## Known Issues
- In 1.21.1 you cannot use Dynamic Scaling with shaders due to issues with stuttering.
## New versions
- 26.3 (Fabric, NeoForge)
## Fixes
- Fixed 1.21.1 NeoForge crashing on launch. [#94](https://github.com/Zolo101/RenderScale/issues/94)
## Changes
Experimental support for Dynamic Scaling! Set your target FPS, and it'll change the scale factor while you play.
- F3 now shows your current scale factor.
- (1.21.11+) Improve FSR 1.0 performance on scales over 100%.
## Known Issues
- In 1.21.1 you cannot use Dynamic Scaling with shaders due to issues with stuttering.
## New versions
- 26.3 (Fabric, NeoForge)
## Fixes
- Fixed 1.21.1 NeoForge crashing on launch. [#94](https://github.com/Zolo101/RenderScale/issues/94)
## Changes
Experimental support for Dynamic Scaling! Set your target FPS, and it'll change the scale factor while you play.
- F3 now shows your current scale factor.
- (1.21.11+) Improve FSR 1.0 performance on scales over 100%.
## Known Issues
- In 1.21.1 you cannot use Dynamic Scaling with shaders due to issues with stuttering.
## New versions
- 26.3 (Fabric, NeoForge)
## Fixes
- Fixed 1.21.1 NeoForge crashing on launch. [#94](https://github.com/Zolo101/RenderScale/issues/94)
## Changes
Experimental support for Dynamic Scaling! Set your target FPS, and it'll change the scale factor while you play.
- F3 now shows your current scale factor.
- (1.21.11+) Improve FSR 1.0 performance on scales over 100%.
## Known Issues
- In 1.21.1 you cannot use Dynamic Scaling with shaders due to issues with stuttering.
# 1.21.1
## Fixes
- Fix 1.21.1 visual bugs with KubeJS [#81](https://github.com/Zolo101/RenderScale/issues/81)
[//]: # (- Fix rendering bugs with Punchy! [#85](https://github.com/Zolo101/RenderScale/issues/85) )
# 1.21.1
## Fixes
- Fix 1.21.1 visual bugs with KubeJS [#81](https://github.com/Zolo101/RenderScale/issues/81)
[//]: # (- Fix rendering bugs with Punchy! [#85](https://github.com/Zolo101/RenderScale/issues/85) )
Add RenderScale to Sodium's video settings
Add RenderScale to Sodium's video settings
Add RenderScale to Sodium's video settings
Add RenderScale to Sodium's video settings
Add RenderScale to Sodium's video settings
Add RenderScale to Sodium's video settings
## New versions
- 26.2 (NeoForge)
## Fixes
- RenderScale settings not showing up in Mod menu [#87](https://github.com/Zolo101/RenderScale/issues/87)
- Fixed the previous fabric versions stating its incompatible with 26.1.2 despite being marked compatible [#88](https://github.com/Zolo101/RenderScale/issues/88)
## New versions
- 26.2 (NeoForge)
## Fixes
- RenderScale settings not showing up in Mod menu [#87](https://github.com/Zolo101/RenderScale/issues/87)
- Fixed the previous fabric versions stating its incompatible with 26.1.2 despite being marked compatible [#88](https://github.com/Zolo101/RenderScale/issues/88)
## New versions
- 26.2 (NeoForge)
## Fixes
- RenderScale settings not showing up in Mod menu [#87](https://github.com/Zolo101/RenderScale/issues/87)
- Fixed the previous fabric versions stating its incompatible with 26.1.2 despite being marked compatible [#88](https://github.com/Zolo101/RenderScale/issues/88)
## New versions
- 26.2 (NeoForge)
## Fixes
- RenderScale settings not showing up in Mod menu [#87](https://github.com/Zolo101/RenderScale/issues/87)
- Fixed the previous fabric versions stating its incompatible with 26.1.2 despite being marked compatible [#88](https://github.com/Zolo101/RenderScale/issues/88)
## Fixes
(NeoForge 1.21.11 + 26.1) Crash when joining worlds [#86](https://github.com/Zolo101/RenderScale/issues/86)
## Fixes
(NeoForge 1.21.11 + 26.1) Crash when joining worlds [#86](https://github.com/Zolo101/RenderScale/issues/86)
Experimental FSR 1 support for 1.21.11 and above
FSR 1 requires hardware support for OpenGL 4.2 OR Vulkan
Results may vary depending on your hardware. Compare your FPS!
Experimental FSR 1 support for 1.21.11 and above
FSR 1 requires hardware support for OpenGL 4.2 OR Vulkan
Results may vary depending on your hardware. Compare your FPS!
Experimental FSR 1 support for 1.21.11 and above
FSR 1 requires hardware support for OpenGL 4.2 OR Vulkan
Results may vary depending on your hardware. Compare your FPS!
Experimental FSR 1 support for 1.21.11 and above
FSR 1 requires hardware support for OpenGL 4.2 OR Vulkan
Results may vary depending on your hardware. Compare your FPS!
Experimental FSR 1 support for 1.21.11 and above
FSR 1 requires hardware support for OpenGL 4.2 OR Vulkan
Results may vary depending on your hardware. Compare your FPS!
Supports 26.2 including Vulkan
## Fixes
### All versions
- You can set the scale factor to 0.0, causing a window size of 0x0, therefore spawnkilling the game process. [#23](https://github.com/Zolo101/RenderScale/issues/23)
- Particle effect on entity/block like camp fire, glowsquid rendered in wrong position
- 1.20.1 Incompatibility with the Create mod
- "Unsupported Resolution" error when using custom starting resolution
- Error trying to open 1.20.1 Fabric [#76](https://github.com/Zolo101/RenderScale/issues/76)
## Fixes
### All versions
- You can set the scale factor to 0.0, causing a window size of 0x0, therefore spawnkilling the game process. [#23](https://github.com/Zolo101/RenderScale/issues/23)
- Particle effect on entity/block like camp fire, glowsquid rendered in wrong position
- 1.20.1 Incompatibility with the Create mod
- "Unsupported Resolution" error when using custom starting resolution
- Error trying to open 1.20.1 Fabric [#76](https://github.com/Zolo101/RenderScale/issues/76)
# 1.3.7
## Fixes
- Support 26.1 & 26.1.1, 1.20.1
- @OffsetMonkey538: Fix compatiblity with fabrishot (and possibly other mods) ([#72](https://github.com/Zolo101/RenderScale/pull/72))
## Fixes
- Support 26.1 & 26.1.1
- @OffsetMonkey538: Fix compatiblity with fabrishot (and possibly other mods) ([#72](https://github.com/Zolo101/RenderScale/pull/72))