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ReplayMod Audio Render

ReplayMod Audio Render

by Apehum • Downloads: 0 • Followers: 0
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ReplayModAudioRender

ReplayMod addon that captures audio while rendering a replay.

It swaps Minecraft's audio device for an OpenAL loopback device during rendering and writes the captured audio to a file.

Settings

Audio Settings section is added to the ReplayMod render menu.

Audio Settings

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.2
Fabric
3mo ago 1
26.1.x
Fabric
3mo ago 1
1.21.x 1.20.x 1.19.x
Fabric
3mo ago 1
1.19.x 1.18.x
Fabric
3mo ago 1
1.17.x 1.16.x 1.15.x +1
Fabric
3mo ago 1
26.1.x
Fabric
6mo ago 1
1.21.x 1.20.x 1.19.x
Fabric
6mo ago 1
1.19.x 1.18.x
Fabric
6mo ago 1
1.17.x 1.16.x 1.15.x +1
Fabric
6mo ago 1
1.21.x
Fabric
last yr. 1
  • Added "Merge into video" option that muxes the rendered audio into ReplayMod's video file. When enabled, the codec is auto-selected to match the container (AAC for MP4, Opus for WebM). Formats without a video stream (PNG, EXR, Blend) fall back to exporting the audio separately. [#3](https://github.com/apehum/replaymod-audio-render/issues/3)

  • Added "Merge into video" option that muxes the rendered audio into ReplayMod's video file. When enabled, the codec is auto-selected to match the container (AAC for MP4, Opus for WebM). Formats without a video stream (PNG, EXR, Blend) fall back to exporting the audio separately. [#3](https://github.com/apehum/replaymod-audio-render/issues/3)

  • Added "Merge into video" option that muxes the rendered audio into ReplayMod's video file. When enabled, the codec is auto-selected to match the container (AAC for MP4, Opus for WebM). Formats without a video stream (PNG, EXR, Blend) fall back to exporting the audio separately. [#3](https://github.com/apehum/replaymod-audio-render/issues/3)

  • Added "Merge into video" option that muxes the rendered audio into ReplayMod's video file. When enabled, the codec is auto-selected to match the container (AAC for MP4, Opus for WebM). Formats without a video stream (PNG, EXR, Blend) fall back to exporting the audio separately. [#3](https://github.com/apehum/replaymod-audio-render/issues/3)

  • Added "Merge into video" option that muxes the rendered audio into ReplayMod's video file. When enabled, the codec is auto-selected to match the container (AAC for MP4, Opus for WebM). Formats without a video stream (PNG, EXR, Blend) fall back to exporting the audio separately. [#3](https://github.com/apehum/replaymod-audio-render/issues/3)

  • Added audio settings inside ReplayMod render menu: render toggle, codec selection, stereo toggle and output file selection.
  • Fixed crash when taking a screenshot inside replay.

  • Added audio settings inside ReplayMod render menu: render toggle, codec selection, stereo toggle and output file selection.
  • Fixed crash when taking a screenshot inside replay.

  • Added audio settings inside ReplayMod render menu: render toggle, codec selection, stereo toggle and output file selection.
  • Fixed crash when taking a screenshot inside replay.

  • Added audio settings inside ReplayMod render menu: render toggle, codec selection, stereo toggle and output file selection.
  • Fixed crash when taking a screenshot inside replay.

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