This mod is part of the Dungeons and Taverns series, but does not require Dungeons and Taverns to work. The main Dungeons and Taverns mod does include this mod's features. If you would like more structures similar to this one, then check my profile!
The End castle Generates a giant End City like Structure with an Endportal Frame, Trial Spawner, 1 Guranteed bit End ship, 1 Custom Trial Spawner boss at the same coordinates as Strongholds and can be alternatively located with eyes of ender
Shulker Trial Spawner Spawn just 1 Shulker and all trial spawner take 1 hour and 30 minutes to recharge, making shulker boxes renewable without shulker farm.
Trial Spawner have a 1/5 chance to drop an End Castle Key
When Ominous, they have a 1/5 chance to drop an End Ship Key
End Castle Keys can be used within the end Castle houses, main building or in the house on the big end ship
End Ship Keys can be used on any lone End Ship, including the big one at the end castle
End Ship Vaults always contain 1 Elytra. Quality Depends on Ship Size
Adds also 2 Enchantments:
- Gravity
- Shoot an arrow which pulls all mobs around it upon landing, destroying the arrow in the process
- Items: Crossbow
- Max level: 3
- Incompatible with: Piercing, Multishot and Ghasted
- Found in: End Castle
- Wax wings
- Negates durability damage from slow gliding but raises by 50% the durability damage from gliding fast
- Items: Elytra
- Max level: 1
- Incompatible with: Unbreaking
- Found in: End castle Trial Spawner Spawning minibosses such as Shulker Miniboss and Shulker Boss have a higher chance for key drops The Phantom Boss Trial Spawner always drops an End Ship Key Shulker Minibosses (the 2³ Sized ones) aply 5 seconds of levitation 3 on you Shulker Bosses (the 3³ Sizedones) aply 15 seconds of levitation 2 on you The Phantom Boss Removes any Levitation effect on you instantly, when hitting you.
If you dont Want those enchantments, use this datapack: https://modrinth.com/datapack/nofun-dnt
All Versions
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Fixed Shulker Boss Trial Spanwer shooting toxic lair projectiles when ominous
Fixed Shulker Boss Trial Spanwer shooting toxic lair projectiles when ominous
Fixed Shulker Boss Trial Spanwer shooting toxic lair projectiles when ominous
Fixed Shulker Boss Trial Spanwer shooting toxic lair projectiles when ominous
- Updated Keys to be up to date with 1.21.5
- should fix them breaking keys in main DNT but why would you use those 2 together? this project is in DNT
- Updated Keys to be up to date with 1.21.5
- should fix them breaking keys in main DNT but why would you use those 2 together? this project is in DNT
- Updated Keys to be up to date with 1.21.5
- should fix them breaking keys in main DNT but why would you use those 2 together? this project is in DNT
- Updated Keys to be up to date with 1.21.5
- should fix them breaking keys in main DNT but why would you use those 2 together? this project is in DNT
maps are saved internally in the files. Instead of the loot table rolling for a map it now references the loot table with just the maps. Those are located at Dnt-v4.7/data/nova_structures/loot_table/maps/
new End Castle Key Texture to differentiate it from the End Ship Keys more than just colour and keybeard
maps are saved internally in the files. Instead of the loot table rolling for a map it now references the loot table with just the maps. Those are located at Dnt-v4.7/data/nova_structures/loot_table/maps/
new End Castle Key Texture to differentiate it from the End Ship Keys more than just colour and keybeard
maps are saved internally in the files. Instead of the loot table rolling for a map it now references the loot table with just the maps. Those are located at Dnt-v4.7/data/nova_structures/loot_table/maps/
new End Castle Key Texture to differentiate it from the End Ship Keys more than just colour and keybeard
maps are saved internally in the files. Instead of the loot table rolling for a map it now references the loot table with just the maps. Those are located at Dnt-v4.7/data/nova_structures/loot_table/maps/
new End Castle Key Texture to differentiate it from the End Ship Keys more than just colour and keybeard
- Fixed Lone End Ships Slopes vaults not dropping a broken elytra guaranteed (it had previously the chance to dispend enchanted books with wax wing or armour trims instead. this is no longer the case)
- Fixed Lone End Ships Slopes vaults not dropping a broken elytra guaranteed (it had previously the chance to dispend enchanted books with wax wing or armour trims instead. this is no longer the case)
- Fixed Lone End Ships Slopes vaults not dropping a broken elytra guaranteed (it had previously the chance to dispend enchanted books with wax wing or armour trims instead. this is no longer the case)
- Fixed Lone End Ships Slopes vaults not dropping a broken elytra guaranteed (it had previously the chance to dispend enchanted books with wax wing or armour trims instead. this is no longer the case)
- Updated Loot tables for 1.21.4
- Updated Loot tables for 1.21.4
- Updated Loot tables for 1.21.4
- Updated Loot tables for 1.21.4
- Fixed bugs with enchantments due to 1.21.2
- Gave all trial spawner the new config system. allows us to update them more easy. isn't different from what old worlds have so updating is save. just in the future when we update them that means it will be more easy for us to add new spawner or to change trial spawners configuration without player needing to reset chunks. yay.
- Known Mojang bug: Shulker decided they can spawn on slabs now, so they will teleport away when spawned by trial spawner.
- Fixed bugs with enchantments due to 1.21.2
- Gave all trial spawner the new config system. allows us to update them more easy. isn't different from what old worlds have so updating is save. just in the future when we update them that means it will be more easy for us to add new spawner or to change trial spawners configuration without player needing to reset chunks. yay.
- Known Mojang bug: Shulker decided they can spawn on slabs now, so they will teleport away when spawned by trial spawner.
- Fixed bugs with enchantments due to 1.21.2
- Gave all trial spawner the new config system. allows us to update them more easy. isn't different from what old worlds have so updating is save. just in the future when we update them that means it will be more easy for us to add new spawner or to change trial spawners configuration without player needing to reset chunks. yay.
- Known Mojang bug: Shulker decided they can spawn on slabs now, so they will teleport away when spawned by trial spawner.
- Fixed bugs with enchantments due to 1.21.2
- Gave all trial spawner the new config system. allows us to update them more easy. isn't different from what old worlds have so updating is save. just in the future when we update them that means it will be more easy for us to add new spawner or to change trial spawners configuration without player needing to reset chunks. yay.
- Known Mojang bug: Shulker decided they can spawn on slabs now, so they will teleport away when spawned by trial spawner.
- Important** Updated Keys to have a translation fallback this means vaults already generated wont work with new - found keys anymore
- Added Translation Keys
- Normal Variants can be targeted with "nbt.1.HandItems.0.id=minecraft:stick"
- Ominous Variants can be targeted with "nbt.3.HandItems.0.id=minecraft:flint"
- Important** Updated Keys to have a translation fallback this means vaults already generated wont work with new - found keys anymore
- Added Translation Keys
- Normal Variants can be targeted with "nbt.1.HandItems.0.id=minecraft:stick"
- Ominous Variants can be targeted with "nbt.3.HandItems.0.id=minecraft:flint"
- Important** Updated Keys to have a translation fallback this means vaults already generated wont work with new - found keys anymore
- Added Translation Keys
- Normal Variants can be targeted with "nbt.1.HandItems.0.id=minecraft:stick"
- Ominous Variants can be targeted with "nbt.3.HandItems.0.id=minecraft:flint"
- Important** Updated Keys to have a translation fallback this means vaults already generated wont work with new - found keys anymore
- Added Translation Keys
- Normal Variants can be targeted with "nbt.1.HandItems.0.id=minecraft:stick"
- Ominous Variants can be targeted with "nbt.3.HandItems.0.id=minecraft:flint"
The End castle Generates a giant End City like Structure with an Endportal Frame, Trial Spawner, 1 Guranteed bit End ship, 1 Custom Trial Spawner boss at the same coordinates as Strongholds and can be alternatively located with eyes of ender
Shulker Trial Spawner Spawn just 1 Shulker and all trial spawner take 1 hour and 30 minutes to recharge, making shulker boxes renewable without shulker farm.
Trial Spawner have a 1/5 chance to drop an End Castle Key
When Ominous, they have a 1/5 chance to drop an End Ship Key
End Castle Keys can be used within the end Castle houses, main building or in the house on the big end ship
End Ship Keys can be used on any lone End Ship, including the big one at the end castle
End Ship Vaults always contain 1 Elytra. Quality Depends on Ship Size
Adds also 2 Enchantments:
- Gravity
- Shoot an arrow which pulls all mobs around it upon landing, destroying the arrow in the process
- Items: Crossbow
- Max level: 3
- Incompatible with: Piercing, Multishot and Ghasted
- Found in: End Castle
- Wax wings
- Negates durability damage from slow gliding but raises by 50% the durability damage from gliding fast
- Items: Elytra
- Max level: 1
- Incompatible with: Unbreaking
- Found in: End castle
The Phantom Boss Trial Spawner always drops an End Ship Key
Shulker Minibosses (the 2³ Sized ones) aply 5 seconds of levitation 3 on you
Shulker Bosses (the 3³ Sizedones) aply 15 seconds of levitation 2 on you
The Phantom Boss Removes any Levitation effect on you instantly, when hitting you.
The End castle Generates a giant End City like Structure with an Endportal Frame, Trial Spawner, 1 Guranteed bit End ship, 1 Custom Trial Spawner boss at the same coordinates as Strongholds and can be alternatively located with eyes of ender
Shulker Trial Spawner Spawn just 1 Shulker and all trial spawner take 1 hour and 30 minutes to recharge, making shulker boxes renewable without shulker farm.
Trial Spawner have a 1/5 chance to drop an End Castle Key
When Ominous, they have a 1/5 chance to drop an End Ship Key
End Castle Keys can be used within the end Castle houses, main building or in the house on the big end ship
End Ship Keys can be used on any lone End Ship, including the big one at the end castle
End Ship Vaults always contain 1 Elytra. Quality Depends on Ship Size
Adds also 2 Enchantments:
- Gravity
- Shoot an arrow which pulls all mobs around it upon landing, destroying the arrow in the process
- Items: Crossbow
- Max level: 3
- Incompatible with: Piercing, Multishot and Ghasted
- Found in: End Castle
- Wax wings
- Negates durability damage from slow gliding but raises by 50% the durability damage from gliding fast
- Items: Elytra
- Max level: 1
- Incompatible with: Unbreaking
- Found in: End castle
The Phantom Boss Trial Spawner always drops an End Ship Key
Shulker Minibosses (the 2³ Sized ones) aply 5 seconds of levitation 3 on you
Shulker Bosses (the 3³ Sizedones) aply 15 seconds of levitation 2 on you
The Phantom Boss Removes any Levitation effect on you instantly, when hitting you.