Hiiiiiiiii it's me again this time I learned glsl
This pack of shaders was created because all the high performance shaders I found changed too much for my tastes and all the vanilla adjacent ones performed really poorly
Because like, who needs realistic lighting in block game?
I aim to keep this above 60fps (or 40 minimum) on my stinky integrated graphics so it should be fine on whatever you might have
Enjoy :D
All Versions
+ Add Version- ADDED A LANGUAGE FILE
- Changed night vision effect to be more friendly with mods that use that
- Capped ambient light intensity to (hopefully) fix fullbright looking weird
- Small effects on water
- Fixed sun shadows affecting water in full sunlight
- Tweaked darkness and blindness effects
- Slightly tweaked sky, sunsets are temporarily unavailible
Added shadows - not anything fancy, but a fun effect
Added block face shading - sorta like vanilla but doesn't differentiate the x/z axes
Fixed enchantment glint - it wasn't working, now it is
Brightness - vanilla gamma slider now affects the ambient color intensity
bad clouds
Silly clouds