RPGStats adds simple, easy to understand stats to your minecraft game, centered around the basic aspects of the game
There are 6 stats, Melee, Ranged, Defense, Farming, Mining, and Magic, which all cap at level 50
Each level up of a skill gives small bonuses, with levels 25 and 50 granting stronger abilities.
You can check your stats at anytime (or the stats of another player) with the /rpgstats command
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- Eating golden apples now gives magic XP (25)
- Eating enchanted golden apples now gives magic xp (400)
- Enchanting now gives magic xp (consumed levels * 2)
- Made a change to fishing, if it wasnt giving XP from catching stuff before it will now
- Updated deps
- Add turkish translation
- Fix russian translation
The damage blacklist config has been replaced with the
rpgstats:damage_blacklist tagAdd russian translation by KKolyanGGWP on github
- Fix bug where players could be stuck on the server for a few dozen ms before being removed
- Add level up particle effects
Default to always showing XP
rpglookup commandFix
rpgstats command not returning the amount of displayed stats- Moved to quilt toolchain, rewritten in kotlin, and refactored several major systems
- Deepslate ores now give *slightly* more XP on average
- Ability to set custom XP for blocks and entities
- Ability to hide stats from players
- XP bar system
- Near everything translatable
- Custom entity selectors
- Support for Switchy
- Revamped cheat command supporting removing XP and levels properly
- All attribute bugs are fixed (notably gaining/losing health)
- Revamped configs
- Commands have proper return values
- GUI temporarily removed
Artifality compat not tested due to being ureleased
Add config for melee scaling