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Ruined Equipment

Ruined Equipment

by Pepperoni-Jabroni • Downloads: 0 • Followers: 0
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Grieving equipment owner? Tools and Armors break into Ruined forms for repair or memorial purposes.

Fabric API

Curseforge Modrinth GitHub

With this mod installed, Tools and Armors break into Ruined forms (for players). The Ruined equipment can then be repaired in either a Crafting Grid or Anvil, upgraded by "Empowering" it with a Netherite Scrap or, if you're like me, kept as a keepsake. You may also use Name Tags to apply Lore to your Items in an Anvil - this allows you to commemarate them however you wish. May you never forget your fallen tools and armors & the adventures you had with them.

📖 About

ruined_items_toast

  • Ruined varieties of the following Items:
    • All vanilla Tools/Swords
    • All vanilla Armors (including Turtle Shell)
    • Shields
    • Misc: Shears, Flint & Steel, Bow, Crossbow, Trident, Fishing Rod
    • All modded tools/armors: These will drop a "Ruined Item's Ashes" and do not have special "ruined" textures
  • Tools & Armors will become "Ruined" when their durability reaches 0 (and you hear the break sound).
  • Ruined equipment keep all their NBT data - this includes (but is not limited to) name, enchantments (although the enchantments no longer functionally do anything), dyes (if leather armor), and banner pattern (if shield).
  • Ruined items with Mending are repairable when held in hands while collecting experience.
  • You can apply Lore to your Ruined Items by combining them with a Name Tag in an Anvil!
    • The Lore will carry over to your Item if you choose to repair it, enabling you to apply Lore to your Armors and Tools in Survival in a vanilla-friendly way!
    • Lore can be applied to Ruined Items multiple times, adding more lines each time.
    • You can remove all applied Lore by combining the Ruined Items with a Name Tag named "clear".
  • You have 4 choices when you receive a Ruined item.
    1. Keep it as a keepsake, remember it always.
    2. Combine the Ruined item with either another Ruined item of the same type or the corresponding non-Ruined item in a Crafting Grid in order to repair the item, but lose all other features (name, enchantments, etc).
    3. Repair the Ruined item using an Anvil with either it's corresponding repair material or the corresponding non-Ruined item. This will apply all features (name, enchantments, etc) to the resulting Item.
    4. Make your Ruined item "Empowered"...

empowerment_toast

  • By combining your Ruined Item with a Netherite Scrap in an Anvil (v2.2.0 or prior use Smithing Table), your Ruined Item will become "Empowered"
  • When repairing the Empowered Ruined Item using an Anvil, all the existing Enchantments will become max value.

⛓ Dependencies

📸 Media

Photos!

Place them in Gravesites

A plain Ruined Diamond Pickaxe

A Ruined Diamond Pickaxe with a custom name & enchantments

Repairing a Ruined Diamond Pickaxe in Anvil #1

Repairing a Ruined Diamond Pickaxe in Anvil #2

Repairing Ruined items using Crafting Grid

Shield with Banner pattern being repaired

Empowering a Ruined Wooden Pickaxe

2023-06-10_13 13 40

Repairing an Empowered item in an Anvil

All Enchants become max level

Applying Lore to a Ruined Item with a Name Tag

2023-05-16_21 15 44

Repair Ruined Item with Lore and Keep Lore on regular Item

2023-05-16_21 58 29

All the Items

Repairing "Ruined Item's Ashes" #1

2022-07-14_19 12 32

Repairing "Ruined Item's Ashes" #2

2022-07-14_19 14 54

Empowering a "Ruined Item's Ashes"

2022-07-14_19 16 18

⚙️ Config

The mod is highly configurable and offers in-game config editing with ModMenu. See the current config options here!

📃 Changelog

Changelogs are available at the GitHub Releases section

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.20.4
Fabric
last yr. 1
1.20.x
Fabric
last yr. 1
1.20
Fabric
last yr. 1
1.19.4
Fabric
last yr. 1
1.18.x
Fabric
last yr. 1
1.19.x
Fabric
last yr. 1
1.16.x
Fabric
last yr. 1
1.16.x
Fabric
last yr. 1
In this version:
  • Update to 1.20.4/5
In this version:
  • Update to 1.20.1 (still supports 1.20)
  • Remove bad recipe file
[2.3.0] Ruined Equipment v2.3.0 [1.20] by Pepperoni-Jabroni on Jun 10, 2023
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In this version:

  • Update to 1.20
  • Moved Empowerment application to the Anvil (its no longer in the Smithing Table). This is because I did not want to gate Ruined tool Empowering by requiring a template.
  • Fixed bug where Ruined items' names could not be changed in an Anvil
  • Lore applied by Name Tags to Ruined items will now stack instead of override. Now you can apply as much text as you like!
  • Combining a Ruined item with a Name Tag named "clear" will remove all the Lore on the item
In this version:
  • Update to 1.19.4
  • Enabled setting Lore on Ruined Items by apply a Name Tag using an Anvil
  • Yes, it carries over when the Item is repaired too
  • Config field enableLoreSetWithNameTag to toggle behavior
  • Fix Config screen field titles
  • Renamed Mixins to avoid collisions
  • Made Cloth Config optional dependency
  • Remove Ruined Items from creative inventories
[2.0.0+1.18] v2.0.0+1.18 by Pepperoni-Jabroni on Jul 24, 2022
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In this release:

  • Modded equipment is supported!
  • A broken modded tool/armor will drop a "Ruined Item's Ashes"
  • This acts like any other Ruined item (can be repaired in the Crafting Grid & Empowered at a Smithing Table)
  • The Config field "ruinedItemsAshesRepairItems" sets which Item should be used to repair the ruined item at an Anvil (e.g. "copper_mod:copper_sword/minecraft:copper_ingot;" means the "copper_mod:copper_sword" uses the "minecraft:copper_ingot" to repair)
  • There's also a blocklist in case you want to disable specific modded items
  • Fix Mending not repairing Ruined Items
[2.0.0+1.19] v2.0.0+1.19 by Pepperoni-Jabroni on Jul 24, 2022
Download
In this release:

  • Modded equipment is supported!
  • A broken modded tool/armor will drop a "Ruined Item's Ashes"
  • This acts like any other Ruined item (can be repaired in the Crafting Grid & Empowered at a Smithing Table)
  • The Config field "ruinedItemsAshesRepairItems" sets which Item should be used to repair the ruined item at an Anvil (e.g. "copper_mod:copper_sword/minecraft:copper_ingot;" means the "copper_mod:copper_sword" uses the "minecraft:copper_ingot" to repair)
  • There's also a blocklist in case you want to disable specific modded items
  • Fix Mending not repairing Ruined Items
[1.2.4] 1.2.4 by Pepperoni-Jabroni on Mar 05, 2021
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1.2.4:

  • Fix server crash when trying to repair a Ruined item in an Anvil (Thanks Taullo!)
  • Fix material cost of repairing a Ruined item in an Anvil always being 1 & fully repairing. A single ingredient item will now repair 25% of the item.
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