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Ruins and Towers

Ruins and Towers

by Warfre • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

This pack/mod aims to fill the lack of structures in Minecraft.

Challenge Towers

Every Challenge Tower consists of 4 to 7 floors and a bossfight. As you ascend, you'll fight against mobs and earn some loot! You can make it harder by drinking an Ominous Bottle.

Every boss has 100-120 HP and a custom bossbar. Once you defeat them, they'll drop their weapon. You will also get a Rune, which will be used to unlock a future structure.

Dry Challenge Tower

It generates in badlands, savannas, and deserts.

Structure
Bossfight

Krah-Yan's Shadow's Bossfight

Chilling Challenge Tower

It generates in ice spikes, snowy plains, and snowy taigas.

Structure
Bossfight

Borealis Archmage Bossfight

Badlands Temple

It generates in all badlands biomes.

This structure will feature up to 4 decorations on its corners and 2 traps underneath.

As unique loot, you can find the unused fire and earth paintings.

Structure
Loot

Badlands Temple loot

Pale Outpost

It generates in the pale garden.

This structure will feature 4 decorations on the top floor and a random number of barrels on the second floor.

Structure
Loot

Pale Outpost loot

Stonehenge

It generates in plains biomes.

It's not meant to be an exact replica of the real one. It features 2 rings of stones and a central decoration, sometimes containing iron or copper.

Structure

Sculk Chimney

It generates above deep darks.

As you mine your way down, you'll find ores such as diamonds, redstone, or gold.. and tons of sculk.

Structure

Creeper Shrine

It generates in sparsed jungles and bamboo jungles.

3 shelves above and 4 waiting in a secret basement.

You'll get some early-game suplies and pottery sherds.

Structure

Calcite Obelisc

It generates in meadows.

This structure features 8 runes on the exterior and 5 rooms.

Structure
Loot

Calcite Obelisc loot

Only the storage room contains barrels

Generic Stone Ruins

It generates in forests.

You'll find some pillars over suspicious gravel, gravel, and course dirt.

After brushing the suspicios gravel, you may get the Ancient Stone Knive or the Ancient Leather Shield.

Structure

Prismarine Cage

It generates in all warm oceans, and regular oceans.

Each Prismarine Cage has a random reward. It could be a conduit, or just a sea lantern.

Structure

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3
Fabric Forge Neoforge Quilt
13h ago 1
26.3
Datapack
13h ago 1
26.2
Fabric Forge Neoforge Quilt
13h ago 1
26.2
Datapack
13h ago 1
26.2
Fabric Forge Neoforge Quilt
13h ago 1
26.2
Datapack
13h ago 1
1.21.x
Fabric Forge Neoforge Quilt
13h ago 1
1.21.x
Datapack
13h ago 1
26.2
Fabric Forge Neoforge Quilt
13h ago 1
26.2
Datapack
13h ago 1
26.1.x 1.21.x
Fabric Forge Neoforge Quilt
13h ago 1
26.1.x 1.21.x
Datapack
13h ago 1
26.1.x 1.21.x
Fabric Forge Neoforge Quilt
13h ago 1
26.1.x 1.21.x
Datapack
13h ago 1
1.21.x
Fabric Forge Neoforge Quilt
13h ago 1
1.21.x
Datapack
13h ago 1
1.21.x
Fabric Forge Neoforge Quilt
13h ago 1
1.21.x
Datapack
13h ago 1
1.21.x
Fabric Forge Neoforge Quilt
13h ago 1
1.21.x
Datapack
13h ago 1
1.21.x
Fabric Forge Neoforge Quilt
13h ago 1
1.21.x
Datapack
13h ago 1
1.21.x
Fabric Forge Neoforge Quilt
13h ago 1
1.21.x
Datapack
13h ago 1
1.21.x
Fabric Forge Neoforge Quilt
13h ago 1
1.21.x
Datapack
13h ago 1
Updated to 26.3

Changes:
  • Sculk Chimneys now generate patches of sculk on the surface
Updated to 26.3

Changes:
  • Sculk Chimneys now generate patches of sculk on the surface
Changes:
  • Added Scott Cabin
  • Added Pale Trench
  • Added Archeology Site
  • New Items

Scott Cabin:
  • Generates in forests, groves, and taigas

Pale Trench:
  • First Trench Added!
  • Spawns up to 4 zombies or zombie villagers
  • Generates in Pale Gardens

Archeology Site:
  • Generates in forests
  • Exclusive Items: Feather Amulet, Life Amulet, and Luck Amulet
  • Amulets are items that boost player stats when equipped
  • Each Amulet will have a boost value
Changes:
  • Added Scott Cabin
  • Added Pale Trench
  • Added Archeology Site
  • New Items

Scott Cabin:
  • Generates in forests, groves, and taigas

Pale Trench:
  • First Trench Added!
  • Spawns up to 4 zombies or zombie villagers
  • Generates in Pale Gardens

Archeology Site:
  • Generates in forests
  • Exclusive Items: Feather Amulet, Life Amulet, and Luck Amulet
  • Amulets are items that boost player stats when equipped
  • Each Amulet will have a boost value
Changes:
  • Every single loot table in the pack gets affected by luck
  • Added Ominous variants of weapons in the Challege Towers
  • Ominous weapons are obtained after deafeating the ominous challenge
  • They get randomized stats, good luck :p
  • Tweaked Challange Towers' rewards

Bugfixes:
  • Prismarine Cages no longer print error to logs when generating
Changes:
  • Every single loot table in the pack gets affected by luck
  • Added Ominous variants of weapons in the Challege Towers
  • Ominous weapons are obtained after deafeating the ominous challenge
  • They get randomized stats, good luck :p
  • Tweaked Challange Towers' rewards

Bugfixes:
  • Prismarine Cages no longer print error to logs when generating
Backported to 1.21.6-1.21.8

Tested in: 1.21.8
Backported to 1.21.6-1.21.8

Tested in: 1.21.8
Updated to 26.2

Addded changelog.txt and when_porting.txt files
Updated to 26.2

Addded changelog.txt and when_porting.txt files
Changes:
  • Added first 2 Obelisks
  • Added Swamp Challenge Tower
  • New Advancements
  • Increased staffs range (32->48)
  • Increased the average distance between structures
  • Defeating bosses now grants 200 xp points
  • Restructurized some folders
  • Other minor changes


Stony Obelisk:
  • Made out of tuff
  • Generetes in forests and flower forests
  • Spawns spiders
  • Iron block, emerald block or diamond ore as reward

Dark Obelisk:
  • Made out of balckstone
  • Generetes in deserts
  • Spawns wither skeletons
  • Gold block, wither skull or ancient debris as reward

Swamp Challenge Tower:
  • Generates in swamps and mangrove swamps
  • Boss: Slime Wizard
  • 4 custom attacks
  • 100-120 HP
  • Weapon: Slime Staff
  • Consumes slime balls
  • Poisons enemies on range
  • May deal poison and nausea on hit
  • Rune: Atril's Slime Rune


Advancements:
  • Find an Obelik
Changes:
  • Added first 2 Obelisks
  • Added Swamp Challenge Tower
  • New Advancements
  • Increased staffs range (32->48)
  • Increased the average distance between structures
  • Defeating bosses now grants 200 xp points
  • Restructurized some folders
  • Other minor changes


Stony Obelisk:
  • Made out of tuff
  • Generetes in forests and flower forests
  • Spawns spiders
  • Iron block, emerald block or diamond ore as reward

Dark Obelisk:
  • Made out of balckstone
  • Generetes in deserts
  • Spawns wither skeletons
  • Gold block, wither skull or ancient debris as reward

Swamp Challenge Tower:
  • Generates in swamps and mangrove swamps
  • Boss: Slime Wizard
  • 4 custom attacks
  • 100-120 HP
  • Weapon: Slime Staff
  • Consumes slime balls
  • Poisons enemies on range
  • May deal poison and nausea on hit
  • Rune: Atril's Slime Rune


Advancements:
  • Find an Obelik
Updated to 26.1

New Structures:
  • Sculk Chimney
  • Generates above Deep Darks similar to Azalea Trees
  • You'll find valuable ores on your way down

Changes:
  • Luck now affects Generic Stone Ruins' loot
  • Increased the separation between structures
Updated to 26.1

New Structures:
  • Sculk Chimney
  • Generates above Deep Darks similar to Azalea Trees
  • You'll find valuable ores on your way down

Changes:
  • Luck now affects Generic Stone Ruins' loot
  • Increased the separation between structures
Changes:
  • Added Creeper Shrine
  • Added Prismarine Cage
  • Added Bossbars
  • New Advancements
  • Fixed Challenge Tower's Spawners
  • Increased Borealis Archmage health (80->100)
  • Changed scoreboard names
  • Other minor changes

Creeper Shrine
  • Generetes in sparsed jungles and bamboo jungles

Prismarine Cage
  • Generates in oceans and warm ocean variants

Advancements
  • Find a Challenge Tower
Changes:
  • Added Creeper Shrine
  • Added Prismarine Cage
  • Added Bossbars
  • New Advancements
  • Fixed Challenge Tower's Spawners
  • Increased Borealis Archmage health (80->100)
  • Changed scoreboard names
  • Other minor changes

Creeper Shrine
  • Generetes in sparsed jungles and bamboo jungles

Prismarine Cage
  • Generates in oceans and warm ocean variants

Advancements
  • Find a Challenge Tower
Changes:
  • The second challenge tower has been added
  • Freezing Challenge Tower
  • Boss: Borealis Archmage
  • 6 custom attacks
  • 80-120 HP
  • Weapon: Ice Staff
  • Rune: Atril's Frozen Rune
  • Defeating a boss grants 50 experience points

Fixes:
  • Generic Stone Ruins' loot table wasn't properly updated
Changes:
  • The second challenge tower has been added
  • Freezing Challenge Tower
  • Boss: Borealis Archmage
  • 6 custom attacks
  • 80-120 HP
  • Weapon: Ice Staff
  • Rune: Atril's Frozen Rune
  • Defeating a boss grants 50 experience points

Fixes:
  • Generic Stone Ruins' loot table wasn't properly updated
Updated to 1.21.11

Changes:
  • Calcite Obeliscs will now have a random top from a pool of 4
  • Some calcite will be replaced by diorite in Calcite Obeliscs
  • Krah-Yan's Blood can't be removed from Krah-Yan's Sword
Updated to 1.21.11

Changes:
  • Calcite Obeliscs will now have a random top from a pool of 4
  • Some calcite will be replaced by diorite in Calcite Obeliscs
  • Krah-Yan's Blood can't be removed from Krah-Yan's Sword
Changes:
  • Added the firts Challenge Tower
  • Challenge Towers are a new type of structure consisting of layers of challenges. Each challenge will reward you with enough stairs to ascend to the next level. At the top of the tower there's a boss you can fight to get 2 exclusive items: a weapon and a rune. Drinking an ominous bottle will make the tower more difficult.
  • The first Challenge Tower is Arid Challenge Tower:
  • 4-7 floors
  • Kash-Yan's Shadow Boss
  • Renamed the folders from wu:ruins/ tu rnt:
  • Added a pack icon
  • Translated to Spanish (es_es)
Changes:
  • Added the firts Challenge Tower
  • Challenge Towers are a new type of structure consisting of layers of challenges. Each challenge will reward you with enough stairs to ascend to the next level. At the top of the tower there's a boss you can fight to get 2 exclusive items: a weapon and a rune. Drinking an ominous bottle will make the tower more difficult.
  • The first Challenge Tower is Arid Challenge Tower:
  • 4-7 floors
  • Kash-Yan's Shadow Boss
  • Renamed the folders from wu:ruins/ tu rnt:
  • Added a pack icon
  • Translated to Spanish (es_es)
Updated to 1.21.9-10
[0.1] Ruins and Towers by Warfre on Oct 16, 2026
Download
Updated to 1.21.9-10
## 5 new structures have been added:
  • The Calcite Obelisc
  • The Pale Outpost
  • The Badlands Temple
  • Stonehenge
  • Generic Stone Ruins
[0.1] Ruins and Towers by Warfre on Oct 16, 2026
Download
## 5 new structures have been added:
  • The Calcite Obelisc
  • The Pale Outpost
  • The Badlands Temple
  • Stonehenge
  • Generic Stone Ruins
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