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Sanity: Renewed

Sanity: Renewed

by MetalKnight56 • Downloads: 0 • Followers: 0
Description
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Sanity Renewed banner
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Sanity Renewed

Sanity: Renewed introduces a sanity meter inspired by Don't Starve, adding a new mechanic that forces players to manage their mental state alongside hunger and health. Darkness, isolation, hostile creatures, and dangerous situations slowly chip away at your sanity creating scary new situations & events around you, making the game harder.

How it works: As your sanity decreases, reality begins to distort around you. Strange sounds echo through the world, your vision becomes blurry and unstable, shadows move in the distance, and hallucinations begin to appear. Ignore your mental state for too long, and your mind will eventually manifest deadly creatures known as Inner Entities.

Actions that DEPLETES your sanity (configurable):

  • Consuming bad food (like Rotten Flesh)
  • Getting wet (rain & ocean)
  • Receiving damage
  • Being in the dark
  • Difficult movement (Cobweb tangling)
  • Listening to bad music (like Disc 11)
  • Breaking infested blocks
  • Being near monsters/enemies
  • Hurting peaceful animals
  • Having your dog/pets die
  • Traversing between dimensions
  • Provoking Enderman
  • Being hungry
  • Being thirsty
  • Being too hot/cold

Actions that RESTORE your sanity (configurable):

  • Staying fed
  • Being around your dog/pets
  • Listening to good music
  • Walking on dirt paths/carpets
  • Being near campfires
  • Sleeping through the night
  • Catching fish
  • Hatching chickens from eggs
  • Earning advancements
  • Husbandry (animal breeding/shearing)
  • Trading with villagers
  • Potting flowers
  • Wearing a Garland
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✨ Features

  • Sanity - Sanity is a new vital meter simmilar to Health & Hunger that you must manage to survive!
  • Hallucinations - As your sanity drops, you start hearing and seeing things!
  • Flexibility - is a very flexible mod, with multiple config options for you to tweak your gameplay and make sure the entire playthrough is well tuned to your likings!
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📷 Media

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📥 Installation

Client & Server Required !

Forge/Neoforge requires:

Fabric requires:

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⚙️ Configuration

Most options can be changed through editting the config file in .minecraft/config/sanity_renewed/default.toml directly.

💡 Tip: edits made to the config file apply the next time you load a world.

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❤️ Credits

Ported & Maintained with care by Antikythera Studios. This is the 1.20+ unofficial continuation of Sanity: Descent Into Madness, originally created by croissantnova for Forge 1.16-1.20.1. The license is MIT, and i've decided to pick up the project since it hasn't been updated since 2023.

This version is a 1:1 rewritte of Sanity: Descend Into Madness, with support for newer versions, and all major modloader (forge/neoforge/fabric). I've also implemented some of the ideas that i saw on the old repo's issue tracker. I also want to thank Desynq for his PR on the old repository that inspired me to rewritte the mod and implement the ideas he filtered out.

Credit goes to croissantnova for the original concept and implementation. If you enjoy this mod, consider supporting his future projects and of course, Sanity: Descend Into Madness, this project would never be here if it wasn't for his awesome work ❤️.

Check the original mod's page [here], for older versions and to give the original authors support

  • Original Code & Art - croissantnova
  • Original Art - toujourspareil
  • Contributor - Desynq (major changes & inspirations (PR #93))
  • Code - the Antikythera Studios team
  • SFX - Zapsplat

Enjoying the mod? A ⭐ on the repo and recommending the mod on Modrinth / CurseForge helps more than you'd think.

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Support & Affiliates

How to Install Sanity: Renewed (Mod)

Sanity: Renewed by MetalKnight56 is verified for Fabric, Forge, Neoforge across Minecraft versions 1.20.1, 1.21.1 (latest release: 21.1.3-mc1.21.1-neoforge, file size: 5.8 MB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.20.1, 1.21.1) and platform (Fabric, Forge, Neoforge).
  2. Make sure you have the compatible loader or environment installed for Fabric, Forge, Neoforge.
  3. Move the downloaded Sanity: Renewed file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
2mo ago 1
1.21.1
Fabric
2mo ago 1
1.20.1
Fabric
2mo ago 1
1.20.1
Forge
2mo ago 1
1.21.1
Fabric
2mo ago 1
1.21.1
Neoforge
2mo ago 1
1.20.1
Forge
2mo ago 1
1.20.1
Fabric
2mo ago 1
1.21.1
Fabric
4mo ago 1
1.21.1
Neoforge
4mo ago 1
1.20.1
Forge
4mo ago 1
1.20.1
Fabric
4mo ago 1
1.21.1
Fabric
6mo ago 1
1.21.1
Neoforge
6mo ago 1
### Added
  • Killing a shadow creature restores a small amount of sanity.
  • Shadow creatures show up more often the more of them you kill, easing off again after staying sane for a while.

### Fixed
  • Shadow creatures chasing forever after being hit, even once sanity was restored.
  • Shadow creatures draining sanity while completely invisible.
  • Looking at an enderman not draining sanity on Fabric.
  • Sleeping not restoring sanity alongside mods that change how sleeping works.

### Changed
  • Shadow creatures are much weaker.
  • Shadow creatures no longer push players, and can only be hit once they turn hostile.

### Removed
  • Sleeping cooldown; sleeping through the night always restores sanity.


### **Tested against:**
  • Minecraft:** 1.21.1
  • NeoForge:** 21.1.222
  • Fabric Loader:** 0.18.5
### Added
  • Killing a shadow creature restores a small amount of sanity.
  • Shadow creatures show up more often the more of them you kill, easing off again after staying sane for a while.

### Fixed
  • Shadow creatures chasing forever after being hit, even once sanity was restored.
  • Shadow creatures draining sanity while completely invisible.
  • Looking at an enderman not draining sanity on Fabric.
  • Sleeping not restoring sanity alongside mods that change how sleeping works.

### Changed
  • Shadow creatures are much weaker.
  • Shadow creatures no longer push players, and can only be hit once they turn hostile.

### Removed
  • Sleeping cooldown; sleeping through the night always restores sanity.


### **Tested against:**
  • Minecraft:** 1.21.1
  • NeoForge:** 21.1.222
  • Fabric Loader:** 0.18.5
### Added
  • Killing a shadow creature restores a small amount of sanity.
  • Shadow creatures show up more often the more of them you kill, easing off again after staying sane for a while.

### Fixed
  • Shadow creatures chasing forever after being hit, even once sanity was restored.
  • Shadow creatures draining sanity while completely invisible.
  • Looking at an enderman not draining sanity on Fabric.
  • Sleeping not restoring sanity alongside mods that change how sleeping works.

### Changed
  • Shadow creatures are much weaker.
  • Shadow creatures no longer push players, and can only be hit once they turn hostile.

### Removed
  • Sleeping cooldown; sleeping through the night always restores sanity.


### **Tested against:**
  • Minecraft:** 1.20.1
  • Forge:** 47.4.18
  • Fabric Loader:** 0.16.10
### Added
  • Killing a shadow creature restores a small amount of sanity.
  • Shadow creatures show up more often the more of them you kill, easing off again after staying sane for a while.

### Fixed
  • Shadow creatures chasing forever after being hit, even once sanity was restored.
  • Shadow creatures draining sanity while completely invisible.
  • Looking at an enderman not draining sanity on Fabric.
  • Sleeping not restoring sanity alongside mods that change how sleeping works.

### Changed
  • Shadow creatures are much weaker.
  • Shadow creatures no longer push players, and can only be hit once they turn hostile.

### Removed
  • Sleeping cooldown; sleeping through the night always restores sanity.


### **Tested against:**
  • Minecraft:** 1.20.1
  • Forge:** 47.4.18
  • Fabric Loader:** 0.16.10
### Fixed
  • Players being disconnected from dedicated servers.
  • Garland being uncraftable, and its recipe not showing up in recipe viewers such as JEI.
  • Garland never losing durability, and wearing out too fast on servers.
  • Farmland trampling, fishing, lightning strikes and shearing not affecting sanity.
  • Cooldowns being ignored by sanity sources such as eating, breeding and trading.
  • Cooldowns for broken blocks not being saved.
  • Shadow creatures staying aggressive after sanity was restored.

### Changed
  • Garland is crafted from small flowers again, and can no longer be repaired.


### **Tested against:**
  • Minecraft:** 1.21.1
  • NeoForge:** 21.1.222
  • Fabric Loader:** 0.18.5
### Fixed
  • Players being disconnected from dedicated servers.
  • Garland being uncraftable, and its recipe not showing up in recipe viewers such as JEI.
  • Garland never losing durability, and wearing out too fast on servers.
  • Farmland trampling, fishing, lightning strikes and shearing not affecting sanity.
  • Cooldowns being ignored by sanity sources such as eating, breeding and trading.
  • Cooldowns for broken blocks not being saved.
  • Shadow creatures staying aggressive after sanity was restored.

### Changed
  • Garland is crafted from small flowers again, and can no longer be repaired.


### **Tested against:**
  • Minecraft:** 1.21.1
  • NeoForge:** 21.1.222
  • Fabric Loader:** 0.18.5
### Fixed
  • Garland recipe not showing up in recipe viewers such as JEI.
  • Garland never losing durability, and wearing out too fast on servers.
  • Farmland trampling, fishing, lightning strikes and shearing not affecting sanity.
  • Cooldowns being ignored by sanity sources such as eating, breeding and trading.
  • Cooldowns for broken blocks not being saved.
  • Shadow creatures staying aggressive after sanity was restored.

### Changed
  • Garland is crafted from small flowers again, and can no longer be repaired.


### **Tested against:**
  • Minecraft:** 1.20.1
  • Forge:** 47.4.18
  • Fabric Loader:** 0.16.10
### Fixed
  • Garland recipe not showing up in recipe viewers such as JEI.
  • Garland never losing durability, and wearing out too fast on servers.
  • Farmland trampling, fishing, lightning strikes and shearing not affecting sanity.
  • Cooldowns being ignored by sanity sources such as eating, breeding and trading.
  • Cooldowns for broken blocks not being saved.
  • Shadow creatures staying aggressive after sanity was restored.

### Changed
  • Garland is crafted from small flowers again, and can no longer be repaired.


### **Tested against:**
  • Minecraft:** 1.20.1
  • Forge:** 47.4.18
  • Fabric Loader:** 0.16.10
### Added
  • Mod icon.

### Fixed
  • Crash when loading the mod on dedicated servers.
  • Sanity draining while sitting or while standing on blocks with a lower hitbox, such as soul sand and mud.


### **Tested against:**
  • Minecraft:** 1.21.1
  • NeoForge:** 21.1.222
  • Fabric Loader:** 0.18.5
### Added
  • Mod icon.

### Fixed
  • Crash when loading the mod on dedicated servers.
  • Sanity draining while sitting or while standing on blocks with a lower hitbox, such as soul sand and mud.


### **Tested against:**
  • Minecraft:** 1.21.1
  • NeoForge:** 21.1.222
  • Fabric Loader:** 0.18.5
### Added
  • Mod icon.

### Fixed
  • Crash when loading the mod on dedicated servers.
  • Sanity draining while sitting or while standing on blocks with a lower hitbox, such as soul sand and mud.


### **Tested against:**
  • Minecraft:** 1.20.1
  • Forge:** 47.4.18
  • Fabric Loader:** 0.16.10
### Added
  • Mod icon.

### Fixed
  • Crash when loading the mod on dedicated servers.
  • Sanity draining while sitting or while standing on blocks with a lower hitbox, such as soul sand and mud.


### **Tested against:**
  • Minecraft:** 1.20.1
  • Forge:** 47.4.18
  • Fabric Loader:** 0.16.10
## 21.1.0 - 2026-05-21

### Added
  • Support for multiloader(NeoForge/Fabric)
  • Tough as Nails & Legendary Survival Overhaul Compatibility
  • Ported to 1.21.1
## 21.1.0 - 2026-05-21

### Added
  • Support for multiloader(NeoForge/Fabric)
  • Tough as Nails & Legendary Survival Overhaul Compatibility
  • Ported to 1.21.1
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