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[SBW] Skyfront

[SBW] Skyfront

by krutnet • Downloads: 0 • Followers: 0
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🛩️ Skyfront

Modern drone warfare for Minecraft. Recon quadcopters dropping grenades, FPV kamikaze drones with RPG rounds, fibre-optic FPVs that can't be jammed, interceptors hunting incoming strike drones, Shahed-136 and jet Shahed-238 launches with route planning, EW jammers, drone detectors, radar and air-raid sirens. It's an add-on for Superb Warfare, made from the start to run on multiplayer servers.

Available for NeoForge 1.21.1 and Forge 1.20.1.


🌐 Made for servers

The mod was built for multiplayer from day one:

  • No input lag: the drone reacts to your controls instantly, while the server keeps everything fair.
  • Smooth on bad connections: flight stays in sync even with high ping.
  • Fly up to 1000 blocks away: the world around the drone loads as you fly, no edge of the map in front of the camera.
  • Light on the server: explosions and debris are drawn on each player's side, not sent piece by piece.
  • Version check: players with a different mod version can't join and break things.

🚁 Drones

Mavic 3 Pro: recon quadcopter

  • Camera-app style interface with battery, compass and telemetry
  • Smooth gimbal and smooth zoom up to 8×
  • Carries and drops ordnance with a single press: RGO grenade, M18 smoke grenade, C4 charge (Superb Warfare items)
  • Control range 500 blocks

Mavic 3T: thermal quadcopter

  • Everything the Mavic 3 Pro has, plus a thermal camera: bodies, engines, explosions and fresh smoke glow hot
  • Works with Iris shader packs
  • Control range 1000 blocks

P1-SUN: interceptor

  • A missile-shaped interceptor with a light warhead, built to bring down Shaheds and Molniyas; it barely scratches vehicles
  • Acro flight model based on Betaflight rates: rate-controlled sticks, real thrust, ground effect. Hard to fly, very rewarding
  • Betaflight-style OSD with a live battery model (voltage sag, mAh, amps, flight timer, link quality)
  • Contact-fused warhead, configurable blast power and damage to Superb Warfare vehicles
  • Also available with a thermal camera

FPV drone: kamikaze

  • Carries an RPG round (PG-7VM or Yasin TBG) or a mortar shell as its warhead
  • Betaflight OSD with GPS: altitude, speed, distance home, home arrow, coordinates, satellites
  • Analog video: the picture breaks up with interference the farther you fly, and drops to static when the link is lost
  • First-person view shows the props and the warhead in frame, like real FPV footage
  • Set down on two bricks so the slung round clears the ground; the bricks disappear after take-off
  • Without a round it does no damage at all

KVN: fibre-optic FPV drone

  • A bigger FPV quad flown down an optical fibre paid out from a spool on its back: 250, 500 or 1000 blocks of fibre, one model for each
  • Can't be jammed and sends nothing over the air, so drone detectors don't see it
  • Clean digital picture for as long as the fibre holds
  • The fibre is laid out behind it as it flies. When the spool runs out, or someone cuts the line with a hit or a bullet, the link is gone for good

Molniya: fixed-wing strike drone

  • Launched from the launch rail, flown like a plane with an INAV-style OSD
  • Rocked by wind gusts, nose-fused warhead, 30 hit points
  • When shot down it spirals in and goes off on impact

Flying them

  • Fly every drone through Superb Warfare's drone monitor
  • RC transmitter and gamepad support: plug in a radio (for example a Radiomaster in USB joystick mode), calibrate it in the built-in setup screen, map your switches and fly
  • Arming switch (Tab), thermal toggle (T), self-destruct (bindable)
  • Batteries run down in flight (can be turned off in the config)
  • A drone that falls into water is lost
  • Downed drones fall realistically (planes spiral, quads tumble) and come apart into burnt pieces that fly up to 100 blocks from a high blast

🎯 Shahed-136 & Shahed-238

  • Placed on the launch rail, launched from the UAV control terminal
  • Route planning on a terrain map: set waypoints, a target and the dive mode
  • Two dive modes: low and high approach
  • Shahed-238: the jet version. Rocket-boosted launch, turbojet, around 320 km/h in cruise and up to 500 km/h in the dive. It turns wide, so its waypoints have to sit further apart
  • Massive explosion with fire, smoke, debris and optional block damage
  • At night the blast lights up the ground around it and flashes on the sky, visible from far away
  • Comes apart into burnt debris when it blows up

📡 Electronic warfare

EW Jammer

  • A field jammer you set down on the ground, powered by Superb Warfare battery packs (small, medium or large)
  • Three power settings: full jamming within 23, 38 or 75 blocks, with a band of interference beyond that
  • Inside the radius drones lose both picture and control. Further out an analog picture breaks up and digital video loses quality
  • Doesn't affect the fibre-optic KVN
  • Armoured case: it takes a beating, but it can be shot up or blown up

Drone Detector ("Chuika")

  • Hand-held detector that picks up FPV, Molniya and P1-SUN video and hears Mavics up to 500 blocks away
  • Beeps faster as the drone gets closer; right-click switches between the signals it has found
  • Shows the intercepted video feed, so you see what the enemy drone sees

🧱 Blocks & items

Item What it does
🖥️ UAV Control Terminal Plans routes and launches the Shaheds
🚀 Launch Rail Launch platform for the Shaheds and the Molniya
📡 Radar Detects drones, shows them in a live GUI, outputs a redstone signal by distance
🚨 Air Raid Siren Redstone-activated siren, audible from far away (range configurable)
📻 EW Jammer Jams drone links around it, runs on Superb Warfare battery packs
📟 Drone Detector Picks up drone video and Mavic signals, shows the intercepted feed
🚁 Drones Mavic 3 Pro, Mavic 3T, P1-SUN, P1-SUN Thermal, FPV drone, KVN (250 / 500 / 1000), Molniya, Shahed-136, Shahed-238

Every drone and item has a crafting recipe. Everything is in the mod's own creative tab, together with Superb Warfare's drone monitor.


🔊 Sound

  • 3D positional sound for every drone, rising in pitch as it is driven harder
  • Distinct motor sounds for the FPV, the P1-SUN and the Molniya
  • Shahed-136 engine with realistic sound over distance, plus a rocket booster roar on launch and the Shahed-238's turbojet
  • 5 explosion sounds, delayed by distance like the real speed of sound
  • Air-raid siren with distance-based volume

🎮 Commands

All commands need permission level 2 (operator).

Command Description
/skyfront attack shahed\|jet_shahed <start> <target> low\|high Launch a Shahed-136 or Shahed-238 from a point to a target
/skyfront map rescan / status Rebuild / check the terrain map used by the terminal
/skyfront config Show the main settings
/skyfront config particles enable\|disable Explosion particles
/skyfront config particles multiplier <0-500> Particle amount (100 = default)
/skyfront config blockDamage strike\|piloted enable\|disable Whether Shaheds / piloted drones break blocks
/skyfront config sounds enable\|disable Custom explosion sounds
/skyfront config batteryDrain enable\|disable Whether drone batteries run down in flight
/skyfront config zone blacklist\|whitelist enable\|disable Forbidden / allowed target zones
/skyfront config reload Reload the config file and sync it to all players

⚙️ Configuration

Config file: config/skyfront-common.toml. Almost everything can be tuned. The main sections:

  • Targeting: blacklist and whitelist zones
  • Explosions: particles, block damage (Shaheds and piloted drones separately), sounds
  • Shahed: hit points, flight range, waypoints, altitude
  • Radar / Siren: detection range, audible range
  • Drones: chunk radius for long-range flight, airburst chance of ordnance on downed drones, battery drain
  • Mavic 3 Pro / Mavic 3T: flight time, control range, speed, zoom, hit points
  • FPV flight (P1-SUN, FPV, KVN, Molniya): flight time, control range, acro rates, thrust, battery, OSD
  • P1-SUN / Molniya: speed, hit points, warhead power, vehicle damage
  • Detector: range and video feed radius

📋 Requirements

1.21.1 1.20.1
Loader NeoForge 21.1+ Forge 47+
Superb Warfare 0.8.8+ (required) 0.8.8+ (required)
GeckoLib 4.6+ (required) 4.4+ (required)

Optional: TACZ, whose bullets can cut a KVN's fibre too.

Install on both the server and the client. Worlds from older versions (mod ID sfw) load as before.


👥 Credits

Developed by Lexik and Krutnet for KrutEvent.

Mavic 3 Pro / Mavic 3T model: "DJI Mavic 3" by llirikslon, licensed under CC BY 4.0. Reduced and converted for Minecraft.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.20.1
Forge
6d ago 1
1.21.1
Neoforge
6d ago 1
1.20.1
Forge
17d ago 1
1.21.1
Neoforge
18d ago 1
1.21.1
Neoforge
4mo ago 1
1.20.1
Forge
11mo ago 1
## Skyfront 1.5.0

  • Айди мода изменено на skyfront, старые миры подхватываются.
  • Добавлена поддержка Superbwarfare 0.8.9.2.

### Новое
  • Реактивный Шахед (Shahed-238).
  • КВН — FPV-дрон на оптоволокне (250, 500 и 1000 блоков).
  • РЭБ — глушит дроны, работает от аккумуляторов SBW.
  • Реалистичный детектор дронов Чуйка.
  • Крафты для всех дронов и предметов.
  • Вспышка взрыва ночью у шахеда и улучшенные звуки взлёта.
  • Мавик можно вести с пульта или геймпада.
  • Дрон, упавший в воду, ломается.
  • Настройка разрядки батарей дронов.

### Изменения
  • P1-SUN: боевая часть слабее, технику почти не трогает.
  • Улучшенная физика звука shahed-136.
  • Дроны и технику мода можно ставить только туда, где они помещаются.
  • Мавики сбрасывают гранату сразу по нажатию, без задержки.
  • Уничтоженная пусковая установка больше не выпадает, падает только то, что на ней стояло.

### Исправления
  • Зависание игры при пикировании Шахеда.
  • Обломки дронов бесконечно появлялись заново на сервере.
  • Фиолетовый дым после тепловизора.
  • Обрывы звука мотора дрона вдали.
  • Оператор дрона теперь имеет коллизию, пока управляет дроном.


## Skyfront 1.5.0

  • Mod ID changed to skyfront, old worlds still load.
  • Added support for Superb Warfare 0.8.9.2.

### New
  • Jet Shahed (Shahed-238).
  • KVN — fibre-optic FPV drone (250, 500 and 1000 blocks).
  • EW Jammer — jams drones, runs on SBW battery packs.
  • Realistic "Chuika" drone detector.
  • Crafting recipes for all drones and items.
  • Shahed explosion flash at night and improved launch sounds.
  • The Mavic can be flown with a radio controller or a gamepad.
  • A drone that falls into water breaks.
  • Config option for drone battery drain.

### Changes
  • P1-SUN: weaker warhead, barely damages vehicles.
  • Improved Shahed-136 sound physics.
  • Drones and the mod's equipment can only be placed where they fit.
  • Mavics drop their grenade instantly on press, with no delay.
  • A destroyed launcher no longer drops as an item; only what was on it drops.

### Fixes
  • Game freezing when a Shahed dives.
  • Drone debris endlessly respawning on servers.
  • Purple smoke after using the thermal camera.
  • Drone motor sound cutting out at a distance.
  • The drone operator now has collision while piloting a drone.
## Skyfront 1.5.0

  • Айди мода изменено на skyfront, старые миры подхватываются.
  • Добавлена поддержка Superbwarfare 0.8.9.2.

### Новое
  • Реактивный Шахед (Shahed-238).
  • КВН — FPV-дрон на оптоволокне (250, 500 и 1000 блоков).
  • РЭБ — глушит дроны, работает от аккумуляторов SBW.
  • Реалистичный детектор дронов Чуйка.
  • Крафты для всех дронов и предметов.
  • Вспышка взрыва ночью у шахеда и улучшенные звуки взлёта.
  • Мавик можно вести с пульта или геймпада.
  • Дрон, упавший в воду, ломается.
  • Настройка разрядки батарей дронов.

### Изменения
  • P1-SUN: боевая часть слабее, технику почти не трогает.
  • Улучшенная физика звука shahed-136.
  • Дроны и технику мода можно ставить только туда, где они помещаются.
  • Мавики сбрасывают гранату сразу по нажатию, без задержки.
  • Уничтоженная пусковая установка больше не выпадает, падает только то, что на ней стояло.

### Исправления
  • Зависание игры при пикировании Шахеда.
  • Обломки дронов бесконечно появлялись заново на сервере.
  • Фиолетовый дым после тепловизора.
  • Обрывы звука мотора дрона вдали.
  • Оператор дрона теперь имеет коллизию, пока управляет дроном.


## Skyfront 1.5.0

  • Mod ID changed to skyfront, old worlds still load.
  • Added support for Superb Warfare 0.8.9.2.

### New
  • Jet Shahed (Shahed-238).
  • KVN — fibre-optic FPV drone (250, 500 and 1000 blocks).
  • EW Jammer — jams drones, runs on SBW battery packs.
  • Realistic "Chuika" drone detector.
  • Crafting recipes for all drones and items.
  • Shahed explosion flash at night and improved launch sounds.
  • The Mavic can be flown with a radio controller or a gamepad.
  • A drone that falls into water breaks.
  • Config option for drone battery drain.

### Changes
  • P1-SUN: weaker warhead, barely damages vehicles.
  • Improved Shahed-136 sound physics.
  • Drones and the mod's equipment can only be placed where they fit.
  • Mavics drop their grenade instantly on press, with no delay.
  • A destroyed launcher no longer drops as an item; only what was on it drops.

### Fixes
  • Game freezing when a Shahed dives.
  • Drone debris endlessly respawning on servers.
  • Purple smoke after using the thermal camera.
  • Drone motor sound cutting out at a distance.
  • The drone operator now has collision while piloting a drone.
[1.4.0] Skyfront 1.4.0 by krutnet on Oct 12, 2026
Download
  • Skyfront — 1.4.0**
a full drone-warfare add-on for Superb Warfare, moved to Minecraft 1.20.1 and Forge.

  • Added**

  • Mavic 3 Pro** — recon quadcopter with a camera-app interface, smooth zoom up to 8× and droppable ordnance (RGO, M18 smoke, C4). Range 500 blocks.
  • Mavic 3T** — thermal version: bodies, engines, explosions and smoke glow on its camera. Range 1000 blocks.
  • P1-SUN** — interceptor with a contact-fused warhead, rate (acro) flight and a Betaflight-style OSD; also comes with a thermal camera.
  • FPV drone** — kamikaze carrying a PG-7VM, Yasin TBG or mortar shell; GPS Betaflight OSD, analog video with interference, props and warhead in view, brick stand for take-off.
  • Molniya** — fixed-wing strike drone with an INAV-style OSD and wind gusts.
  • Launch rail** — the Shahed and the Molniya now take off from it.
  • Route planning** — the terminal plans Shahed routes with waypoints on a terrain map.
  • RC transmitter and gamepad support**, with calibration and switch mapping.
  • Burnt debris** — downed drones and the Shahed break into pieces that fly up to 100 blocks from a high blast.
  • /skyfront config reload — applies config changes live and syncs them to all players.

  • Changed**

  • Moved to **Minecraft 1.20.1 / Forge**. **Superb Warfare is now required.**
  • Commands moved from /shahed to /skyfront.
  • Config moved to config/skyfront-common.toml, with a section for every drone.
  • Downed drones fall realistically: planes spiral in, quads tumble.

  • Performance**

  • Drones are flown with client-side prediction against an authoritative server — no input lag for the pilot.
  • Long-range links up to 1000 blocks stream the terrain around the drone to its pilot.
  • Debris is simulated on the clients from a single packet instead of by the server.

  • Note:** not compatible with 1.2.0 worlds or configs — start fresh after updating.
[1.4.0] Skyfront 1.4.0 by krutnet on Oct 11, 2026
Download
  • Skyfront — 1.4.0**
a full drone-warfare add-on for Superb Warfare, moved to Minecraft 1.21.1 and NeoForge.

  • Added**

  • Mavic 3 Pro** — recon quadcopter with a camera-app interface, smooth zoom up to 8× and droppable ordnance (RGO, M18 smoke, C4). Range 500 blocks.
  • Mavic 3T** — thermal version: bodies, engines, explosions and smoke glow on its camera. Range 1000 blocks.
  • P1-SUN** — interceptor with a contact-fused warhead, rate (acro) flight and a Betaflight-style OSD; also comes with a thermal camera.
  • FPV drone** — kamikaze carrying a PG-7VM, Yasin TBG or mortar shell; GPS Betaflight OSD, analog video with interference, props and warhead in view, brick stand for take-off.
  • Molniya** — fixed-wing strike drone with an INAV-style OSD and wind gusts.
  • Launch rail** — the Shahed and the Molniya now take off from it.
  • Route planning** — the terminal plans Shahed routes with waypoints on a terrain map.
  • RC transmitter and gamepad support**, with calibration and switch mapping.
  • Burnt debris** — downed drones and the Shahed break into pieces that fly up to 100 blocks from a high blast.
  • /skyfront config reload — applies config changes live and syncs them to all players.

  • Changed**

  • Moved to **Minecraft 1.21.1 / NeoForge**. **Superb Warfare is now required.**
  • Commands moved from /shahed to /skyfront.
  • Config moved to config/skyfront-common.toml, with a section for every drone.
  • Downed drones fall realistically: planes spiral in, quads tumble.

  • Performance**

  • Drones are flown with client-side prediction against an authoritative server — no input lag for the pilot.
  • Long-range links up to 1000 blocks stream the terrain around the drone to its pilot.
  • Debris is simulated on the clients from a single packet instead of by the server.

  • Note:** not compatible with 1.2.0 worlds or configs — start fresh after updating.
[1.2.0] Shahed 1.2.0 by krutnet on Jul 12, 2026
Download
# Air Tactical Arsenal — 1.2.0

Drones can now be shot down, with **TACZ** and **SuperbWarfare** integration and a fully reworked explosion.

## Added
  • Shoot-downs** — drones have hidden HP (config droneHealth) and take damage from TACZ guns, SuperbWarfare bullets & explosions, and vanilla attacks. Stronger hits down them faster.
  • Crash physics** — a downed drone noses over, spins and spirals down, trailing smoke and fire before exploding on impact.
  • Damaged engine audio** — the engine sputters below 25% HP and screams as it falls; damage state is synced to distant players.
  • SuperbWarfare vehicle damage** — drone blasts hurt SBW vehicles through their own damage system; direct crashes hit hardest.

## Changed
  • Reworked explosion** — yellow flash, thick dark smoke cloud with burning embers, a ground smoke ring, thrown terrain, and square burning/charred shrapnel. Old particle spam removed.

## Fixed
  • CIWS turrets (e.g. **HPJ-11**) no longer delete drones instantly in mid-air — their fire now drains HP normally.

## Performance
  • Explosion particles are now rendered client-side from a single packet instead of thousands of per-particle packets.
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