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ScalableLux

ScalableLux

by ishland • Downloads: 0 • Followers: 0
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ScalableLux

A Fabric mod based on Starlight that improves the performance of light updates in Minecraft.

Why does this fork exist?

What does this fork do?

  • Contains all the performance improvements from Starlight with additional bug fixes.
  • Optionally allows for parallel light updates, bringing significant performance improvement in high-speed world generation and heavy light updates scenarios.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3
Fabric
3d ago 1
26.3
Neoforge
3d ago 1
26.3.x
Fabric
3d ago 1
1.21.1
Neoforge
3d ago 1
1.21.1
Fabric
3d ago 1
1.21.1
Neoforge
3d ago 1
1.21.1
Fabric
3d ago 1
26.1.2
Neoforge
3d ago 1
1.21.11
Fabric
3d ago 1
26.1.2
Neoforge
3d ago 1
26.1.2
Fabric
3d ago 1
26.2
Neoforge
3d ago 1
26.2
Fabric
3d ago 1
26.1.2
Neoforge
3d ago 1
26.1.2
Fabric
3d ago 1
26.2
Neoforge
3d ago 1
26.2
Fabric
3d ago 1
26.2
Neoforge
3d ago 1
26.2
Fabric
3d ago 1
26.2.x
Neoforge
3d ago 1
26.2.x
Fabric
3d ago 1
26.1.x
Neoforge
3d ago 1
26.1.x
Fabric
3d ago 1
1.21.x
Neoforge
3d ago 1
1.21.x
Fabric
3d ago 1
1.21.1
Neoforge
3d ago 1
1.21.8
Neoforge
3d ago 1
1.21.1
Fabric
3d ago 1
1.21.4
Fabric
3d ago 1
1.21.5
Fabric
3d ago 1
1.21.x
Fabric
3d ago 1
1.21.8
Neoforge
3d ago 1
1.21.x
Fabric
3d ago 1
1.21.x
Fabric
3d ago 1
1.21.5
Neoforge
3d ago 1
1.21.x
Fabric
3d ago 1
1.21.1
Neoforge
3d ago 1
1.21.1
Neoforge
3d ago 1
1.21.x
Fabric
3d ago 1
1.21.x
Fabric
3d ago 1
1.21.x
Fabric
3d ago 1
1.21.x
Fabric
3d ago 1
1.21.x
Fabric
3d ago 1
1.21.x
Fabric
3d ago 1
1.21.x
Fabric
3d ago 1
1.21.x
Fabric
3d ago 1
1.21
Fabric
3d ago 1
This version is uploaded automatically by GitHub Actions.

Changelog:
No changes detected.

This version is uploaded automatically by GitHub Actions.

Changelog:

This version is uploaded automatically by GitHub Actions.

Changelog:

This version is uploaded automatically by GitHub Actions.

Changelog:

This version is uploaded automatically by GitHub Actions.

Changelog:


This version is uploaded automatically by GitHub Actions.

Changelog:

This version is uploaded automatically by GitHub Actions.

Changelog:

This version is uploaded automatically by GitHub Actions.

Changelog:

This version is uploaded automatically by GitHub Actions.

Changelog:

This version is uploaded automatically by GitHub Actions.

Changelog:

This version is uploaded automatically by GitHub Actions.

Changelog:

This version is uploaded automatically by GitHub Actions.

Changelog:

This version is uploaded automatically by GitHub Actions.

Changelog:

This version is uploaded automatically by GitHub Actions.

Changelog:

This version is uploaded automatically by GitHub Actions.

Changelog:

This version is uploaded automatically by GitHub Actions.

Changelog:

  • ScalableLux 0.2.1 for Minecraft 26.2 is released**

Changelog:
  • Port to 26.2 (26.2-rc-1)

  • ScalableLux 0.2.1 for Minecraft 26.2 is released**

Changelog:
  • Port to 26.2 (26.2-rc-1)

  • ScalableLux 0.2.0 for Minecraft 26.1 is released**

Changelog:
  • Port to 26.1 (26.1-rc-2)
  • Completely removed Starlight format support
  • Improved performance when loading and saving worlds
  • Reduced scheduling overhead with proper chunk system integration with C2ME
  • ScalableLux 0.2.0 for Minecraft 26.1 is released**

Changelog:
  • Port to 26.1 (26.1-rc-2)
  • Completely removed Starlight format support
  • Improved performance when loading and saving worlds
  • Reduced scheduling overhead with proper chunk system integration with C2ME
  • ScalableLux 0.1.6 for Minecraft 1.21.9 is released**

Changelog:
  • Port to 1.21.9 (1.21.9-rc1)
  • change: set a size limit for SWMRNibbleArray pool

  • ScalableLux 0.1.6 for Minecraft 1.21.9 is released**

Changelog:
  • Port to 1.21.9 (1.21.9-rc1)
  • change: set a size limit for SWMRNibbleArray pool

  • A few bugfixes for ScalableLux have been rolled out to multiple Minecraft versions.**

Changelog:
  • fix: properly implement setLightEnabled and lightOnInColumn (impacts 1.21.4+)
Fixes the issue where a lot of chunk is being wrongly culled in the end dimension
  • fix: properly call onChunkReadyToRender (impacts 1.21.4+)
Fixes the issue where only the current chunk section is rendered when first joining the world
  • fix: implement LevelLightEngine.getDebugSectionType (1.21.1-1.21.5)
Fixes compatibility for potential backports of voxy



  • A few bugfixes for ScalableLux have been rolled out to multiple Minecraft versions.**

Changelog:
  • fix: properly implement setLightEnabled and lightOnInColumn (impacts 1.21.4+)
Fixes the issue where a lot of chunk is being wrongly culled in the end dimension
  • fix: properly call onChunkReadyToRender (impacts 1.21.4+)
Fixes the issue where only the current chunk section is rendered when first joining the world
  • fix: implement LevelLightEngine.getDebugSectionType (1.21.1-1.21.5)
Fixes compatibility for potential backports of voxy



  • A few bugfixes for ScalableLux have been rolled out to multiple Minecraft versions.**

Changelog:
  • fix: properly implement setLightEnabled and lightOnInColumn (impacts 1.21.4+)
Fixes the issue where a lot of chunk is being wrongly culled in the end dimension
  • fix: properly call onChunkReadyToRender (impacts 1.21.4+)
Fixes the issue where only the current chunk section is rendered when first joining the world
  • fix: implement LevelLightEngine.getDebugSectionType (1.21.1-1.21.5)
Fixes compatibility for potential backports of voxy



  • A few bugfixes for ScalableLux have been rolled out to multiple Minecraft versions.**

Changelog:
  • fix: properly implement setLightEnabled and lightOnInColumn (impacts 1.21.4+)
Fixes the issue where a lot of chunk is being wrongly culled in the end dimension
  • fix: properly call onChunkReadyToRender (impacts 1.21.4+)
Fixes the issue where only the current chunk section is rendered when first joining the world
  • fix: implement LevelLightEngine.getDebugSectionType (1.21.1-1.21.5)
Fixes compatibility for potential backports of voxy



  • A few bugfixes for ScalableLux have been rolled out to multiple Minecraft versions.**

Changelog:
  • fix: properly implement setLightEnabled and lightOnInColumn (impacts 1.21.4+)
Fixes the issue where a lot of chunk is being wrongly culled in the end dimension
  • fix: properly call onChunkReadyToRender (impacts 1.21.4+)
Fixes the issue where only the current chunk section is rendered when first joining the world
  • fix: implement LevelLightEngine.getDebugSectionType (1.21.1-1.21.5)
Fixes compatibility for potential backports of voxy



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