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Scannable-Unofficial

Scannable-Unofficial

by xingmao163 • Downloads: 0 • Followers: 0
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Scannable-Unofficial

A handheld scanner mod with swappable modules for Minecraft NeoForge 1.21.x.


Features

  • Modular Scanner System — Install different modules to scan for specific targets
  • Energy-Based Operation — Configurable whether scanning consumes energy; includes a Charger Module to self-generate power
  • Visual Feedback — 3D overlay highlighting, progress indicator, scan-wave effect, and sound effects
  • JEI & EMI Integration — Configure modules by dragging ingredients from JEI/EMI panels
  • Extensive Configuration — Customize energy costs, scan ranges, ignored blocks, and colors

Module Types

Module Function
Range Module Increases scan radius by 50%
Block Module Detects specific blocks (configurable by right-clicking)
Entity Module Detects specific entity types (configurable by right-clicking)
Item Module Scans containers for specific items (configurable by right-clicking)
Fluid Module Detects fluid blocks (water, lava)
Friendly Entity Module Detects animals, villagers, and other friendly entities
Hostile Entity Module Detects monsters and hostile entities
Common Ores Module Detects coal, iron, copper, gold, lapis, redstone
Rare Ores Module Detects diamond, emerald, netherite, quartz, and more
Charger Module Generates energy over time when installed in the scanner
Blank Module Crafting component for other modules

Credits

  • Original Scannable mod by Florian "Sangar" Nücke
  • NeoForge team for the modding platform
  • All contributors and testers

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.1.2
Neoforge
28d ago 1
1.21.1
Neoforge
3mo ago 1
1.21.1
Neoforge
3mo ago 1
1.21.4
Neoforge
3mo ago 1
1.21.3
Neoforge
3mo ago 1
1.21.2
Neoforge
3mo ago 1
1.21.1
Neoforge
3mo ago 1
1.21.4
Neoforge
4mo ago 1
1.21.3
Neoforge
4mo ago 1
1.21.2
Neoforge
4mo ago 1
1.21.1
Neoforge
4mo ago 1
1.21.4
Neoforge
4mo ago 1
1.21.3
Neoforge
4mo ago 1
1.21.2
Neoforge
4mo ago 1
1.21.1
Neoforge
4mo ago 1
1.21.1
Neoforge
5mo ago 1
Fix errors caused by loading client specific classes on the server
Add ore module and charging module.
Add only module charging configuration item.

Added in-game configuration screen, which can now be adjusted on the configuration screen in the mod interface.

Optimized the query path of the item module, with user-friendly performance.

Significantly adjust the configuration file path, it is recommended to delete the old one and use the new configuration instead.
Fixed the inability to load error caused by missing classes.
Add new Debug configuration item, incompatible with old configuration file, backup and update later.
Fixed the inability to load error caused by missing classes.
Add new Debug configuration item, incompatible with old configuration file, backup and update later.
Fixed the inability to load error caused by missing classes.
Add new Debug configuration item, incompatible with old configuration file, backup and update later.
Fixed the inability to load error caused by missing classes.
Add new Debug configuration item, incompatible with old configuration file, backup and update later.
Fix inconsistent rendering effects in the item module.
Fixed shader rendering errors.
Fix inconsistent rendering effects in the item module.
Fixed shader rendering errors.
Fix inconsistent rendering effects in the item module.
Fixed shader rendering errors.
Add EMI support.
Fix inconsistent rendering effects in the item module.
Fixed shader rendering errors.
Support for Neoforge 1.21.4
<box>Supports Neoforge 1.21.3
Supports Neoforge 1.21.2
Refactor the module structure, add multi-version support

add Ukrainian language support
## v1.0.0 - Initial Release

### 🎉 First Release


### ✨ Key Features

  • Handheld Scanner**: Core tool with swappable modules
  • 7 Scan Modules**:
  • 📏 **Range Module** - Increases scan radius by 50%
  • 🧱 **Block Module** - Detect specific blocks (configurable via right-click)
  • 👾 **Entity Module** - Detect specific entities (configurable via right-click)
  • 💧 **Fluid Module** - Detect water, lava and other fluids
  • 🐑 **Friendly Entity Module** - Detect animals, villagers and peaceful mobs
  • 👹 **Hostile Entity Module** - Detect hostile mobs/monsters
  • 📦 **Item Module** - Scan containers for specific items

  • Energy System**: Scanner operates on FE energy, configurable
  • Visual Feedback**: Scan progress indicator and sound effects
  • JEI Integration**: Support for JEI ghost items in module configuration
  • Multi-Language**: English and Simplified Chinese translations included

### 🔧 Configuration

  • Adjustable scan radius (default: 64 blocks)
  • Configurable energy costs per module
  • Ignored blocks list
  • Result display duration settings

### ⚠️ Notes

  • This is an unofficial port
  • Backup your worlds before using
  • Report issues on the GitHub repository


  • Game Version**: 1.21.1
  • Loader**: NeoForge 21.1.228
  • Dependencies**: None (JEI optional for ghost item support)
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