About:
Originally concepted together with Naomi, _humanoid, Apollo, and MidasDaEpik
Scorched adds small additions to Deserts and Badlands. It aims to maintain the difficulty of these biomes, but reward the player for treading through them. It also provides new ways to survive in these biomes so if you were to spawn in one, you wouldn't be totally doomed.
This project modifies world generation however, it does not modify biome layout so you should be able to use this on an existing world. This project has been tested and works with world generation mods like Tectonic and Terralith, including spawning its structures and mobs in their respective biomes.
Features:
Show Features
- Better Desert Pyramid - The Desert Pyramids have received a magical glowup. To obtain the loot inside, you must explore the pyramid, find all three frame pieces, and then assemble them to enter the basement where the chests are guarded by bindings and a golem.
- Badlands Pyramid: A variant of the new Desert Pyramids, thats larger, more difficult, and filled with fire. The loot inside is better than that of the Desert Pyramid, but its significantly more dangerous to obtain.
- Sandcrawlers: A new spider variant found in deserts and badlands. These can dig into the sand fast and have more health, but they move slightly slower when not digging, and if on non sand blocks will move even slower -Pyramid Golems: Mobs found inside Badlands and Desert pyramids which defend their basement. If they're causing you trouble, splash them with a splash water bottle to stun and reset them for 5 seconds.
- Better Desert Wells: Desert Wells have been given 10 new variants! Alongside this, the wells now have a small cave at the bottom with some ores, and occasionally a lush pocket of moss.
- Cactus Juice: A new food source created in a cauldron with 6 cactus, 6 sugar, and a water bottle. These wont fill you up by much, but you'll be given resistance I for 10 seconds.
- Beach Sand Crabs: Found on beaches, you'll know ones near when you see little sand particles emerging from the ground. Break the sand and a Sand Crab spring out and give you items like bones, iron, and sometimes treasure.
Worldgen
- Desert Oasis: A sub-biome of the desert called the Desert Oasis can be found with lush grass, flowers, water, and azalea trees. This area of life can greatly aid you in obtaining wood inside deserts.
- Better Wooded Badlands: New dark oak trees, large bushes and open terracotta areas can now be found in this improved Wooded Badlands. You'll also still find oak trees.
- Sparse Wooded Badlands: A more low land and decayed Wooded Badlands. These badlands have quite a few trees but most are decayed
- Improved Vanilla Features: Cactus now generate in larger patches, and dead bushes are less spammed in Badlands.
- Scattered Oak Trees: Rarely in deserts and badlands you'll find dead oak trees scattered to give you small bits of wood
- Oasis Tree Sapling: Plant an oak sapling and drop an azalea on top of it to make it grow into an Oasis Tree
- Badlands Dark Oak Sapling: Plant a dark oak sapling and drop red sand on top of it to make it grow into a a new dark oak tree! You can also grow it by just placing a dark oak sapling in a wooded badlands biome.
Wiki
Click here to see the Scorched Wiki

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All Versions
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- Fixed a Cactus Juice bug
- Fixed a Cactus Juice bug
- Removed the load message that would appear in 1.21.10
- Removed the load message that would appear in 1.21.10
- Updated to 1.21.9-10
- Explosion from the pyramids opening the floor now deals some damage when near, but only about 20% of a normal tnt explosion's damage.
- Fixed a bug that allowed duplication of pyramid frame pieces
- Tweaked wooded badlands foliage color
- Updated to 1.21.9-10
- Explosion from the pyramids opening the floor now deals some damage when near, but only about 20% of a normal tnt explosion's damage.
- Fixed a bug that allowed duplication of pyramid frame pieces
- Tweaked wooded badlands foliage color
- Updated to 1.21.5-6
- Updated to 1.21.5-6
- Updated to 1.20.4 (still works on 1.20.2-3!)
- Updated to 1.20.4 (still works on 1.20.2-3!)
- Updated to 1.20.3
- Updated to 1.20.3
- Pyramids should no longer flood with water in their basements
- Pyramids should no longer flood with water in their basements
- Cactus juice is now crafted in a crafting table, no longer a cauldron
- Cactus juice resistance time increased from 9 -> 11 seconds
- 1 second reaction time given by pyramid golems
- Bug fixes
- Cactus juice is now crafted in a crafting table, no longer a cauldron
- Cactus juice resistance time increased from 9 -> 11 seconds
- 1 second reaction time given by pyramid golems
- Bug fixes
- TNT fuse of Desert Pyramid tnt has been fixed for 1.20.3+
- The summoned blaze in Badlands Pyramids now summons fire around the arena and its health has been increased from 80 -> 100
- Golems shooting is now more accurate (based on the player location 13 ticks ago)
- You can no longer shield block golem attacks
- Made the candles in the altar room of the Badlands Pyramid actually centered
- Ladders can no longer be broken by Golem lasers
- Changed the pack.png to the modrinth one
- A few random particle/animation tweaks
- TNT fuse of Desert Pyramid tnt has been fixed for 1.20.3+
- The summoned blaze in Badlands Pyramids now summons fire around the arena and its health has been increased from 80 -> 100
- Golems shooting is now more accurate (based on the player location 13 ticks ago)
- You can no longer shield block golem attacks
- Made the candles in the altar room of the Badlands Pyramid actually centered
- Ladders can no longer be broken by Golem lasers
- Changed the pack.png to the modrinth one
- A few random particle/animation tweaks
- Updated to 1.20.2-1.20.4!
- Golems now take 1 extra second to shoot their laser
- Fixed a bug that could cause enormous amounts of Sandcrabs to spawn in spot
- Fixed a bug that could cause enormous amounts of Sandcrabs to spawn in spot
- Made desert oases larger
- Made desert oases larger
- Increased the amount of coal Sandcrabs can give
- Increased the amount of coal Sandcrabs can give
- 1.20 Desert/Badlands music now plays while using Scorched
- Badlands Pyramids chests can now have dune armor trims
- Badlands/Desert Pyramids now have guaranteed at least one dune armor trim
- When placing a frame piece, an amethyst sound now plays
- TNT explosion in pyramids no longer damages the player
- Desert Pyramid crying obsidian chest is now aligned and facing the center of the basement
- Pyramid basement trapdoor has been removed
- A few changes to the basement design of the Desert/Badlands Pyramid basements
- 1.20 Desert/Badlands music now plays while using Scorched
- Badlands Pyramids chests can now have dune armor trims
- Badlands/Desert Pyramids now have guaranteed at least one dune armor trim
- When placing a frame piece, an amethyst sound now plays
- TNT explosion in pyramids no longer damages the player
- Desert Pyramid crying obsidian chest is now aligned and facing the center of the basement
- Pyramid basement trapdoor has been removed
- A few changes to the basement design of the Desert/Badlands Pyramid basements
- Sandcrab loot has been changed: Coal has been added, rotten flesh amount increased, and paper removed
- Sandcrab particles are now more prominent
- Desert oasises are now rarer
- Sandcrab loot has been changed: Coal has been added, rotten flesh amount increased, and paper removed
- Sandcrab particles are now more prominent
- Desert oasises are now rarer
- Added the Dune Armor trim to desert pyramid chests