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Seamless Sleep

Seamless Sleep

by AquaLoco • Downloads: 0 • Followers: 0
Description
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In constant development!

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update_progress_bar

A mod made with love for you guys <3


In a 3-step nutshell:

  • A player sleeps
  • MADE IN HEAVEN!!!
  • honk mimimi hooonk mimimimi

Seamless Sleep is a server-client mod that turns going to bed into a smooth, in-world transition instead of a hard cut to daytime. A lot of mods do something similar, but this mod takes a different approach to that.

The whole night-skipping sequence is animated locally on the client, so it doesn’t depend on the server or a perfect connection. The transition stays consistent and fluid for the player even with higher latency.

Video about it


Version Control

This is a version control for Seamless Sleep as of 04/07/2026 This is a version control for Seamless Sleep as of 04/07/2026

Feel free to add me on Discord (gabrielfl4) or post an issue on GitHub to share your feedback on improvements :)


Update Roadmap to 3.0.0!

(ALL/Most to be released together)

UPDATE DONE! Now... porting nightmare :)

Features

  • Smooth night → day transition
    Replaces the abrupt time jump with a clean, blended animation when players sleep.

  • Shared sleep animation
    The transition is synchronized visually so all players see the same progression as the night is skipped.

  • Sleep HUD polish

    • Brightens and cleans up the default sleep HUD.
    • Slightly tilts the camera while you’re in bed for a more relaxed feeling.
  • Configurable chat while sleeping
    Adjust the opacity of both chat text and background specifically during sleep.
    Useful for servers where players still talk while skipping the night.

  • Cleaned-up messages
    Hides the vanilla “passing the night” text and replaces it with a more subtle indicator.

Multiplayer timing & clock sync

If you notice that your sleep animation on a server is happening much later than other players, it’s usually a local clock issue on your machine.

To fix it: (I'll be working on it to improve this)

  • Open the Date & Time settings in Windows.
  • Enable automatic time synchronization or manually sync the system clock with an internet time server.
  • Done!

Once your system time is corrected, your sleep animation should line up much more closely with everyone else’s.

Configuration

Seamless Sleep integrates with:

  • Mod Menu – quick access to settings from the mods list.

All options are saved in seamless_sleep-*.toml, so advanced users can tweak things directly if they want.

License & usage

This project is currently marked as All Rights Reserved on Modrinth.
Even so, you are explicitly allowed to:

  • Use Seamless Sleep in any modpack, public or private.
  • Run it on any server or singleplayer world.

Please avoid reuploading the mod jar as your own or distributing modified copies separately – instead, link back to this Modrinth page.

Feedback & future plans

🐛 Found a bug or have a suggestion? Please open an issue or discussion on the Git repository linked on this page – feedback is very welcome.

The current focus is to bring Seamless Sleep to most versions on range of (1.20 - 1.21.11) in Fabric, Forge (when available) and Neoforge.


Lie down, let the night fade out smoothly, and wake up to a cleaner, less jarring morning transition.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.2
Forge
19h ago 1
26.2
Neoforge
19h ago 1
26.2
Fabric
19h ago 1
26.1.x
Neoforge
19h ago 1
26.1.x
Forge
19h ago 1
26.1.x
Fabric
19h ago 1
1.21.11
Neoforge
19h ago 1
1.21.11
Forge
19h ago 1
1.21.11
Fabric
19h ago 1
26.1
Neoforge
19h ago 1
26.1
Forge
19h ago 1
26.1
Fabric
19h ago 1
1.21.11
Neoforge
19h ago 1
1.21.11
Forge
19h ago 1
1.21.11
Fabric
19h ago 1
1.21.11
Neoforge
19h ago 1
1.21.11
Forge
19h ago 1
1.21.11
Fabric
19h ago 1
1.21.5
Neoforge
19h ago 1
1.21.5
Forge
19h ago 1
1.21.5
Fabric
19h ago 1
1.21.x
Neoforge
19h ago 1
1.21.x
Forge
19h ago 1
1.21.x
Fabric
19h ago 1
1.21.2
Neoforge
19h ago 1
1.21.2
Fabric
19h ago 1
1.21.x
Neoforge
19h ago 1
1.21.x
Forge
19h ago 1
1.21.x
Fabric
19h ago 1
1.20.1
Neoforge
19h ago 1
1.20.1
Forge
19h ago 1
1.20.1
Fabric
19h ago 1
1.20
Forge
19h ago 1
1.20
Fabric
19h ago 1
1.21.x
Neoforge
19h ago 1
1.21.x
Forge
19h ago 1
1.21.x
Fabric
19h ago 1
1.21.11
Neoforge
19h ago 1
1.21.11
Forge
19h ago 1
1.21.11
Fabric
19h ago 1
1.21.x
Neoforge
19h ago 1
1.21.x
Forge
19h ago 1
1.21.x
Fabric
19h ago 1
1.21.8
Neoforge
19h ago 1
1.21.8
Forge
19h ago 1
1.21.8
Fabric
19h ago 1
1.21.x
Neoforge
19h ago 1
1.21.x
Forge
19h ago 1
1.21.x
Fabric
19h ago 1
1.21.5
Neoforge
19h ago 1
1.21.5
Forge
19h ago 1
1.21.5
Fabric
19h ago 1
1.21.x
Fabric
19h ago 1
1.21.x
Forge
19h ago 1
1.21.x
Neoforge
19h ago 1
1.21.2
Neoforge
19h ago 1
1.21.2
Fabric
19h ago 1
1.21.1
Neoforge
19h ago 1
1.21.1
Forge
19h ago 1
1.21.1
Fabric
19h ago 1
1.20.x
Fabric
19h ago 1
1.21.x
Fabric
19h ago 1
1.21.x
Fabric
19h ago 1
1.21.x
Fabric
19h ago 1
1.21.x
Fabric
19h ago 1
1.21.5
Fabric
19h ago 1
## TAKE NOTE
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**

This is a temporary port that will be soon (hopefully) deprecated to the release of Seamless Sleep 3.0.1!!

Special thanks to **IamGatsu** for helping me out!
## TAKE NOTE
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**

This is a temporary port that will be soon (hopefully) deprecated to the release of Seamless Sleep 3.0.1!!

Special thanks to **IamGatsu** for helping me out!
## TAKE NOTE
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**

This is a temporary port that will be soon (hopefully) deprecated to the release of Seamless Sleep 3.0.1!!

Special thanks to **IamGatsu** for helping me out!
## TAKE NOTE
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**


### 2.6.2 -> Added Better Clouds compatibility!
Another pain update, thanks Neoforge for being highly complicated <3


### 2.6.1 -> **Oh yeah, replay compatibility... forgot about that...**
  • "quick" and small fix on the math behind cloud movements to make them work with not only your computer time but also the replay timeline time (I'm going crazy, please help).

:)

### 2.6.0 -> **Clouds? Must be the wind...**
_Thanks tylrcodes for the suggestion <3_

  • Added cloud acceleration during sleep animation (client-side visual feature).
  • Thats pretty much all the features on this update, but it was HUGE on code side...

## TAKE NOTE
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**


### 2.6.2 -> Added Better Clouds compatibility!
Another pain update, thanks Neoforge for being highly complicated <3


### 2.6.1 -> **Oh yeah, replay compatibility... forgot about that...**
  • "quick" and small fix on the math behind cloud movements to make them work with not only your computer time but also the replay timeline time (I'm going crazy, please help).

:)

### 2.6.0 -> **Clouds? Must be the wind...**
_Thanks tylrcodes for the suggestion <3_

  • Added cloud acceleration during sleep animation (client-side visual feature).
  • Thats pretty much all the features on this update, but it was HUGE on code side...

## TAKE NOTE
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**


### 2.6.2 -> Added Better Clouds compatibility!
Another pain update, thanks Neoforge for being highly complicated <3


### 2.6.1 -> **Oh yeah, replay compatibility... forgot about that...**
  • "quick" and small fix on the math behind cloud movements to make them work with not only your computer time but also the replay timeline time (I'm going crazy, please help).

:)

### 2.6.0 -> **Clouds? Must be the wind...**
_Thanks tylrcodes for the suggestion <3_

  • Added cloud acceleration during sleep animation (client-side visual feature).
  • Thats pretty much all the features on this update, but it was HUGE on code side...

## TAKE NOTE
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**


### 2.6.2 -> Added Better Clouds compatibility!
Another pain update, thanks Neoforge for being highly complicated <3


### 2.6.1 -> **Oh yeah, replay compatibility... forgot about that...**
  • "quick" and small fix on the math behind cloud movements to make them work with not only your computer time but also the replay timeline time (I'm going crazy, please help).

:)

### 2.6.0 -> **Clouds? Must be the wind...**
_Thanks tylrcodes for the suggestion <3_

  • Added cloud acceleration during sleep animation (client-side visual feature).
  • Thats pretty much all the features on this update, but it was HUGE on code side...

## TAKE NOTE
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**


### 2.6.2 -> Added Better Clouds compatibility!
Another pain update, thanks Neoforge for being highly complicated <3


### 2.6.1 -> **Oh yeah, replay compatibility... forgot about that...**
  • "quick" and small fix on the math behind cloud movements to make them work with not only your computer time but also the replay timeline time (I'm going crazy, please help).

:)

### 2.6.0 -> **Clouds? Must be the wind...**
_Thanks tylrcodes for the suggestion <3_

  • Added cloud acceleration during sleep animation (client-side visual feature).
  • Thats pretty much all the features on this update, but it was HUGE on code side...

## TAKE NOTE
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**


### 2.6.2 -> Added Better Clouds compatibility!
Another pain update, thanks Neoforge for being highly complicated <3


### 2.6.1 -> **Oh yeah, replay compatibility... forgot about that...**
  • "quick" and small fix on the math behind cloud movements to make them work with not only your computer time but also the replay timeline time (I'm going crazy, please help).

:)

### 2.6.0 -> **Clouds? Must be the wind...**
_Thanks tylrcodes for the suggestion <3_

  • Added cloud acceleration during sleep animation (client-side visual feature).
  • Thats pretty much all the features on this update, but it was HUGE on code side...

## 26.1 PORT! FINALLY!
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**

Finally, I manage the 26.1 version. Had to rewrite a LOT of stuff.
Mainly, this new Mojang approach of dayTime called **clockManager** obligated me to literally revamp the whole core of my mod...
Idk if it was worth the pain, but it's out for you guys :)

### 2.6.1 -> **Clouds? Must be the wind...**
_Thanks tylrcodes for the suggestion <3_

  • Added cloud acceleration during sleep animation (client-side visual feature).
  • That's pretty much all the features on this update, but it was HUGE on code side...


:)
## 26.1 PORT! FINALLY!
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**

Finally, I manage the 26.1 version. Had to rewrite a LOT of stuff.
Mainly, this new Mojang approach of dayTime called **clockManager** obligated me to literally revamp the whole core of my mod...
Idk if it was worth the pain, but it's out for you guys :)

### 2.6.1 -> **Clouds? Must be the wind...**
_Thanks tylrcodes for the suggestion <3_

  • Added cloud acceleration during sleep animation (client-side visual feature).
  • That's pretty much all the features on this update, but it was HUGE on code side...


:)
## 26.1 PORT! FINALLY!
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**

Finally, I manage the 26.1 version. Had to rewrite a LOT of stuff.
Mainly, this new Mojang approach of dayTime called **clockManager** obligated me to literally revamp the whole core of my mod...
Idk if it was worth the pain, but it's out for you guys :)

### 2.6.1 -> **Clouds? Must be the wind...**
_Thanks tylrcodes for the suggestion <3_

  • Added cloud acceleration during sleep animation (client-side visual feature).
  • That's pretty much all the features on this update, but it was HUGE on code side...


:)
## TAKE NOTE
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**

### 2.6.1 -> **Oh yeah, replay compatibility... forgot about that...**
  • "quick" and small fix on the math behind cloud movements to make them work with not only your computer time but also the replay timeline time (I'm going crazy, please help).

:)

### 2.6.0 -> **Clouds? Must be the wind...**
_Thanks tylrcodes for the suggestion <3_

  • Added cloud acceleration during sleep animation (client-side visual feature).
  • Thats pretty much all the features on this update, but it was HUGE on code side...

## TAKE NOTE
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**

### 2.6.1 -> **Oh yeah, replay compatibility... forgot about that...**
  • "quick" and small fix on the math behind cloud movements to make them work with not only your computer time but also the replay timeline time (I'm going crazy, please help).

:)

### 2.6.0 -> **Clouds? Must be the wind...**
_Thanks tylrcodes for the suggestion <3_

  • Added cloud acceleration during sleep animation (client-side visual feature).
  • Thats pretty much all the features on this update, but it was HUGE on the code side...

## TAKE NOTE
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**

### 2.6.1 -> **Oh yeah, replay compatibility... forgot about that...**
  • "quick" and small fix on the math behind cloud movements to make them work with not only your computer time but also the replay timeline time (I'm going crazy, please help).

:)

### 2.6.0 -> **Clouds? Must be the wind...**
_Thanks tylrcodes for the suggestion <3_

  • Added cloud acceleration during sleep animation (client-side visual feature).
  • Thats pretty much all the features on this update, but it was HUGE on code side...

## TAKE NOTE
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**

### 2.5.4 -> **HOW DID I NOT SEE THIS????**
_Basically, the animation was being broken by Minecraft... what?_

  • Fixed premature wake-up during sleep animation (clear weather, rain, and thunderstorm).
  • Players now stay sleeping until the animation actually finishes.
  • Fixed **weather reset consistency after sleeping** (rain/thunder no longer fail due to premature cancel of sleep state).
  • Reworked weather reset config: from true/false to **chance % (0-100)**.
  • Updated config UI (Fabric/NeoForge) and command support for percentage values.

Thanks to **kris19pr** for reporting this issue!

### 2.5.3 -> **IMPORTANT FIX UPDATE**
  • Fixed a crash on dedicated (NeoForge) servers.
  • Optional config/UI mods are now truly optional again (Fabric only requires Fabric API).
  • Improved fallback config screen message visibility (when optional mods are not installed).
  • Standardized config persistence to .toml with NightConfig support and legacy compatibility.

## TAKE NOTE
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**

### 2.5.4 -> **HOW DID I NOT SEE THIS????**
_Basically, the animation was being broken by Minecraft... what?_

  • Fixed premature wake-up during sleep animation (clear weather, rain, and thunderstorm).
  • Players now stay sleeping until the animation actually finishes.
  • Fixed **weather reset consistency after sleeping** (rain/thunder no longer fail due to premature cancel of sleep state).
  • Reworked weather reset config: from true/false to **chance % (0-100)**.
  • Updated config UI (Fabric/NeoForge) and command support for percentage values.

Thanks to **kris19pr** for reporting this issue!

### 2.5.3 -> **IMPORTANT FIX UPDATE**
  • Fixed a crash on dedicated (NeoForge) servers.
  • Optional config/UI mods are now truly optional again (Fabric only requires Fabric API).
  • Improved fallback config screen message visibility (when optional mods are not installed).
  • Standardized config persistence to .toml with NightConfig support and legacy compatibility.


## TAKE NOTE
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**

### 2.5.4 -> **HOW DID I NOT SEE THIS????**
_Basically, the animation was being broken by Minecraft... what?_

  • Fixed premature wake-up during sleep animation (clear weather, rain, and thunderstorm).
  • Players now stay sleeping until the animation actually finishes.
  • Fixed **weather reset consistency after sleeping** (rain/thunder no longer fail due to premature cancel of sleep state).
  • Reworked weather reset config: from true/false to **chance % (0-100)**.
  • Updated config UI (Fabric/NeoForge) and command support for percentage values.

Thanks to **kris19pr** for reporting this issue!

### 2.5.3 -> **IMPORTANT FIX UPDATE**
  • Fixed a crash on dedicated (NeoForge) servers.
  • Optional config/UI mods are now truly optional again (Fabric only requires Fabric API).
  • Improved fallback config screen message visibility (when optional mods are not installed).
  • Standardized config persistence to .toml with NightConfig support and legacy compatibility.


## TAKE NOTE
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**

### 2.5.4 -> **HOW DID I NOT SEE THIS????**
_Basically, the animation was being broken by Minecraft... what?_

  • Fixed premature wake-up during sleep animation (clear weather, rain, and thunderstorm).
  • Players now stay sleeping until the animation actually finishes.
  • Fixed **weather reset consistency after sleeping** (rain/thunder no longer fail due to premature cancel of sleep state).
  • Reworked weather reset config: from true/false to **chance % (0-100)**.
  • Updated config UI (Fabric/NeoForge) and command support for percentage values.

Thanks to **kris19pr** for reporting this issue!

### 2.5.3 -> **IMPORTANT FIX UPDATE**
  • Fixed a crash on dedicated (NeoForge) servers.
  • Optional config/UI mods are now truly optional again (Fabric only requires Fabric API).
  • Improved fallback config screen message visibility (when optional mods are not installed).
  • Standardized config persistence to .toml with NightConfig support and legacy compatibility.

## TAKE NOTE
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**

### 2.5.4 -> **HOW DID I NOT SEE THIS????**
_Basically, the animation was being broken by Minecraft... what?_

  • Fixed premature wake-up during sleep animation (clear weather, rain, and thunderstorm).
  • Players now stay sleeping until the animation actually finishes.
  • Fixed **weather reset consistency after sleeping** (rain/thunder no longer fail due to premature cancel of sleep state).
  • Reworked weather reset config: from true/false to **chance % (0-100)**.
  • Updated config UI (Fabric/NeoForge) and command support for percentage values.

Thanks to **kris19pr** for reporting this issue!

### 2.5.3 -> **IMPORTANT FIX UPDATE**
  • Fixed a crash on dedicated (NeoForge) servers.
  • Optional config/UI mods are now truly optional again (Fabric only requires Fabric API).
  • Improved fallback config screen message visibility (when optional mods are not installed).
  • Standardized config persistence to .toml with NightConfig support and legacy compatibility.


## TAKE NOTE
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**

### 2.5.4 -> **HOW DID I NOT SEE THIS????**
_Basically, the animation was being broken by Minecraft... what?_

  • Fixed premature wake-up during sleep animation (clear weather, rain, and thunderstorm).
  • Players now stay sleeping until the animation actually finishes.
  • Fixed **weather reset consistency after sleeping** (rain/thunder no longer fail due to premature cancel of sleep state).
  • Reworked weather reset config: from true/false to **chance % (0-100)**.
  • Updated config UI (Fabric/NeoForge) and command support for percentage values.

Thanks to **kris19pr** for reporting this issue!

### 2.5.3 -> **IMPORTANT FIX UPDATE**
  • Fixed a crash on dedicated (NeoForge) servers.
  • Optional config/UI mods are now truly optional again (Fabric only requires Fabric API).
  • Improved fallback config screen message visibility (when optional mods are not installed).
  • Standardized config persistence to .toml with NightConfig support and legacy compatibility.


## TAKE NOTE
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**

  • 2.5.3** -> **IMPORTANT FIX UPDATE**
  • Fixed a crash on dedicated (Neoforge) servers.
  • Optional config/UI mods are now truly optional again (Fabric only requires Fabric API).
  • Improved the fallback config screen message visibility (when optional mods are not installed).

  • 2.5.2** -> Added Night Config and moved from .json to .toml

## TAKE NOTE
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**

  • 2.5.3** -> **IMPORTANT FIX UPDATE**
  • Fixed a crash on dedicated (Neoforge) servers.
  • Optional config/UI mods are now truly optional again (Fabric only requires Fabric API).
  • Improved the fallback config screen message visibility (when optional mods are not installed).

  • 2.5.2** -> Added Night Config and moved from .json to .toml

## TAKE NOTE
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**

  • 2.5.3** -> **IMPORTANT FIX UPDATE**
  • Fixed a crash on dedicated (Neoforge) servers.
  • Optional config/UI mods are now truly optional again (Fabric only requires Fabric API).
  • Improved the fallback config screen message visibility (when optional mods are not installed).

  • 2.5.2** -> Added Night Config and moved from .json to .toml

## TAKE NOTE
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**

  • 2.5.3** -> **IMPORTANT FIX UPDATE**
  • Fixed a crash on dedicated servers.
  • Optional config/UI mods are now truly optional again (Fabric only requires Fabric API).
  • Improved the fallback config screen message visibility (when optional mods are not installed).

  • 2.5.2** -> Added Night Config and moved from .json to .toml
  • Also changed max values of configs.
## TAKE NOTE
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**

  • 2.5.3** -> **IMPORTANT FIX UPDATE**
  • Fixed a crash on dedicated servers.
  • Optional config/UI mods are now truly optional again (Fabric only requires Fabric API).
  • Improved the fallback config screen message visibility (when optional mods are not installed).

  • 2.5.2** -> Added Night Config and moved from .json to .toml
  • Also changed max values of configs.
## TAKE NOTE
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**

  • 2.5.3** -> **IMPORTANT FIX UPDATE**
  • Fixed a crash on dedicated servers.
  • Optional config/UI mods are now truly optional again (Fabric only requires Fabric API).
  • Improved the fallback config screen message visibility (when optional mods are not installed).

  • 2.5.2** -> Added Night Config and moved from .json to .toml

## TAKE NOTE
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**

  • 2.5.3** -> **IMPORTANT FIX UPDATE**
  • Fixed a crash on dedicated servers.
  • Optional config/UI mods are now truly optional again (Fabric only requires Fabric API).
  • Improved the fallback config screen message visibility (when optional mods are not installed).

  • 2.5.2** -> Added Night Config and moved from .json to .toml

## TAKE NOTE
  • IF YOU FIND ANY BUG, REPORT ON MY GITHUB PAGE!**

  • 2.5.3** -> **IMPORTANT FIX UPDATE**
  • Fixed a crash on dedicated servers.
  • Optional config/UI mods are now truly optional again (Fabric only requires Fabric API).
  • Improved the fallback config screen message visibility (when optional mods are not installed).

  • 2.5.2** -> Added Night Config and moved from .json to .toml

## TAKE NOTE
  • IF YOU FIND ANY BUG, REPORT IT ON MY GITHUB PAGE!**


  • 1.20.x** -> Fixed a 1.20.x bug with chat flickering.

  • 2.5.2** -> Added Night Config and moved from .json to .toml

# New update!

This release focuses on polish, loader expansion, and compatibility improvements.

  • Translation/localization received multiple adjustments.
  • The project was ported to new loaders and now supports **Fabric, Forge, and NeoForge**.
  • New configuration options were introduced, and the config setup was reorganized for a cleaner experience.

## Main highlights

  • Added a controllable option (default: **ON**) that mirrors vanilla behavior by clearing weather after sleeping.
  • Added a full math-layer refactor for sleep animation timing, improving compatibility with **ReplayMod** and **Flashback**.
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