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Sekiro - Warden Curse

Sekiro - Warden Curse

by mixst • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

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NOTE: YOU MUST USE PHOTON 1.0.7a, NEWER VERSION WONT SHOW EFFECTS PROPERLY, ANY UPDATES ON UPDATING PHOTON WILL BE KNOWN

Discord: https://discord.gg/kKS6rpDGYD

Sekiro - Warden Curse

This is a mod that adds combat, game mechanics inspired by Sekiro. It adds 6+ Combat Arts, Prosthetic Tools. It also adds mechanics, such as posture, Spirit Emblems and more.

Features

Sekiro Combat

This mod adds various arts:

  • ✅ Shadow Rush
  • ✅ Sakura Dance
  • ✅ Ashina Cross (Emma's variant)
  • ✅ Dragon Flash
  • ✅ Spiral Cloud Passage
  • ✅ Mortal Draw
  • ✅ Whirlwind Slash
  • ✅ One mind
  • 🚧 Golden Ember Rush
  • 🚧 Ichimonji + Double
  • 🚧 Golden Sakura
  • ✅ Floating Passage
  • 🚧 Nightjar Slash

Prosthetic Tools

  • ✅ Lazulite Axe
  • ✅ Sparking Axe
  • ✅ Shinobi Firecrackers
  • ✅ Longspark Firecrackers
  • ✅ Purple Fume Firecrackers
  • ✅ Loaded Spear
  • ✅ Leaping Fire
  • ✅ Flaming Vent
  • ✅ Lazulite Vent
  • ✅ Cursed Vent
  • 🚧 Aged Mist Raven
  • 🚧 Flaming Mist Raven
  • 🚧 Sabimaru
  • 🚧 Lazulite Sabimaru
  • 🚧 Umbrella
  • 🚧 Lazulite Umbrella
  • 🚧 Divine Abdution
  • 🚧 Double Divine Abduction
  • ✅ Loaded Shuriken
  • ✅ Lazulite Shuriken

Additional Items

  • ✅ Healing Gord
  • ✅ Ako's Sugar
  • ✅ Gokan's Sugar
  • ✅ Yashariku's Sugar
  • ✅ Ungo's Sugar
  • ✅ Divine Confetti
  • ✅ Pellets
  • ✅ Sculk Splinter
  • ✅ Ceremonial Tanto
  • ✅ Sen Coins
  • 🚧 Oil
  • 🚧 Shrieking Glass Orb

Default controls

  • B to guard (Sekiro Users can now change this to Rightclick)
  • X to charged dash
  • I + W/S to dash forward (W) or backwards (S)
  • R to cycle Arts/Curse Technique forwards 
  • Shift R to cycle Arts/Curse Technique backwards
  • X = Call art
  • Z = Open the Sekrio GUI

Dependencies and Incompatibilities

The latest version currently requires GeckoLib (4.5.8+), Photon Editor (1.0.7+), and playerAnimator (1.0.2-rc1 +). It is incompatible with the Epic Fight mod currently.

Damage Multipliers (Only Applies to v1.1.1+)

Combat Arts:

Relative Combat Art damage: 8

  • Ashina Cross: x1.25 (x2)
  • Sakura Dance: x1.2 (x3)
  • Dragon Flash: x2.6
  • Shadow Rush: x1.5
  • Shadow Fall: x3.75
  • Mortal Draw: x4.17 (x2)
  • Whirlwind Slash: x1.125 (x2)
  • One Mind: x7.0

Prosthetic Tools:

Relative Prosthetic Tool damage: 8

  • Spear (Stab): x1.25 (x2)
  • Spear (Swipe): x1.8
  • Leaping Fire (Stab): x2.25 (x2)
  • Leaping Fire (Swipe): x2.0
  • Flame Vent: x2.2
  • Lazulite Vent: x2.55
  • Cursed Vent: x2.8
  • Lazulite Axe (Slam): x2.8
  • Lazulite Axe (Swipe): x1.8
  • Sparking Axe (Slam): x3.0
  • Sparking Axe (Swipe): x2.0
  • Loaded Shuriken: x0.5
  • Loaded Shuriken (Charged): x0.625
  • Lazulite Shuriken: x0.95
  • Lazulite Shuriken (Charged): x1.1875

How to Install Sekiro - Warden Curse (Mod)

Sekiro - Warden Curse by mixst is verified for Forge across Minecraft versions 1.20.1 (latest release: 1.2.5.2, file size: 12.3 MB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.20.1) and platform (Forge).
  2. Make sure you have the compatible loader or environment installed for Forge.
  3. Move the downloaded Sekiro - Warden Curse file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.20.1
Forge
last yr. 1
1.20.1
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1.20.1
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last yr. 1
Fixed Guarding
# Changelog 1.2.4.2 - More patches + ServerSide bugs with visuals

\- Fixed Onemind bugs
\- Holding Ichimonji patched
\- Ashina Cross Stun time
\- Cannot use Gourds at max health
# Changelog 1.2.4.1 - Minor Changes and Fixes

  • Removed Inability to use items
  • Removed Boss bars from soldiers
  • Fixed Ichimonji
# Changelog 1.2.2.3 - Minor Tweaks

  • Removed Biome temporarily.
  • Made the Glock sounds more Quiet
  • Cheesing will work with Sociralborne entities
  • Spearswipe being loud
# Changelog 1.2.2

## Added
  • Ashina Soldiers give sen upon death
  • New Material: Damascus Gold Alloy
  • New Material: Dark Metal
  • New Prosthetic: Glock
  • New Combat Art: Nightjar Slash
  • Full Set of Sekiro armor gives the ability to Double Jump
  • New Mob: Scorialborne Swordsman
  • New Mob: Scorialborne Axeman
  • New Mob: Scorialborne Archer
  • Animations for firecracker and posture break for some mobs
  • Sounds for Changing techniques
  • Combat Arts executed by Guarding + Attack (Buggy in Multiplayer)

## Changed
  • Prosthetic Mechanism retextured
  • Changed Ungo Sugar's code
  • Combat Arts are executed IF you Left Click WHILST guarding
  • Posture Regeneration is Quicker

## Fixed

  • Glitch where cheese warning plays multiple times
  • Cleave Spear being loud
  • Spear Drawing Twice Randomly
  • Spear Pull Retracting Initially glitch
  • Dragon Flash deleting items
  • Item usage cancelation bug
  • Mist Raven not taking any emblems
  • Some Arts/Prosthetics being loud
  • Firecrackers not doing damage whilst you're stunned
  • Synced Guard sounds
# Changelog 1.2.1.2

## Added
  • New Feature: Bosses Gain Buffs from golden apples and heal fully to prevent cheesing
  • Camera Shake
  • Anti Cheesing for entities (Golden/God Apples, Totems)
  • Emblems from Ceremonial Tanto is shown in Sekiro UI
  • New Item: Sen Bags
  • New Currency: Sen
  • New Prosthetic Materials: Large Fan and Mist Raven Feathers
  • New Material: Pine Resin Ember
  • New Special Item: Prayer Bead (WIP)
  • New Sekiro GUI

## Changed
  • Restructured Creative Menu
  • Ceremonial Tanto wont take health or the item in creative
  • Description of Mortal Draw
  • Nerfed Sekiro's armor
  • Updated General Naomori
  • Armors are now unbreakable
  • Description for Combat Art, Prosthetics and Quick Items.
  • No more number system when applying skills

## Fixed
  • Ashina Soldiers not showing up in creative menu
  • Sparking Axe texture not rendering
  • General Naomori Not fighting after deathblow
  • Deleted a lot of useless items
  • Removed old Sekiro GUI
1.2.1 Changelog

## Changed

  • Removed AutoParry (iforgort)
  • Re-ordered items in creative
  • Geckolib Updated

## Fixed

  • Shura Armor spawning particles in spectator
  • Spawnrate of Ashina Soldiers reduced
# 1.2.0.7 Update

## Added
  • Blood effects on impact
  • Building blocks that ashina castles have
  • New tab for buildingblocks
  • Animations for Posture Break + Particles
  • Mortal Draw is now parryable
  • New Mechanic: Chip Damage (not fully implimented)
  • New Mechanic: Divine Confetti + Parry Negates Mortal Draw entirely
  • New Combat Art: Ichimonji
  • New Prosthetic (NOT FULLY DONE): Mist Raven

## Changed:

  • Parry Visuals
  • Sound Effect for Kusabimaru
  • Magnetite Ore Texture
  • Max Pellet is 16
  • Nerfed Prosthetic Axes
  • Sped up Pellet Animation
  • Mortal Draw is guardable or parryable

## Fixed:

  • Fixed Shuriken's being unparryable
  • Guarding doesnt force you to hit
  • Parrying doesnt force you to hit
  • Some damage not doing posture damage to General Naomori patched
  • Fixed Effects not rendering in certain unknown situations (due to format)
  • Stopped some sounds playing twice
  • Fixed Prosthetics/Arts not working after dying whilst deathblowing
  • Fixed prolonged issue of loud audio
  • Fixed Guarding animations playing randomly in combat
  • Fixed Spirit Emblem Regen being denied unjustfully
  • Fixed normal slashes affecting creative mode players
  • R1 attacks sending players flying
  • Posture Off Config not working

## Notes:

This is a bit more playable in multiplayer

## Later:
  • GUI will be reworked
  • Applying Arts and Prosthetic Mechanics will be easier
  • Limit of Prosthetics/Arts will be set to 4 instead of 7.
  • Combat Arts will be reworked entirely
  • More structures will be added
  • Thinking of implimenting lore?
  • Damage sources will allign with attributes hopefully, unsure.
  • Photon Will be updated to 1.1.4 instead of 1.0.7a
  • Visuals will be improved along with some sound
# Added

  • New tab for materials, used to make prosthetic tools.
  • New Block: Prosthetic Anvil
  • New Ores: Adamantite and Magnetite
  • New quick Item: Pellets
  • New Wood Type: Fir Wood
  • New Prosthetic Tool: Loaded Axe
  • New Biome: Ashina Snowy Mountains
  • New item: Misfortune Sculk Splinter
  • New Miniboss: General Naomori Kawarada
  • New combat Art: Floating Passage (BETA)
  • New Feature: Counter Slash works on entities
  • New Structure: Mini Ashina Building

# Changed

  • Ashina Soldiers drop items
  • Boost when you stab (Shift + ATK)
  • Lazulite and Cursed Fire now give particles
  • Description for Divine Confetti
  • Kusabimaru Is Craftable
  • Armors are Craftable
  • New mechanic; Posture Damage Multiplier -> Applies to Axes
  • Obtaining New Arts/Prosthetics now remove your item
  • Detaching Prosthetics/Arts On the sekiro gui now gives back your items
  • Spirit Emblems Different FVX
  • Mortal Draw Nerfed
  • Deathblow Reanimated
  • Az Removed
  • Inner Az Removed

# Fixed

  • No longer rely on slowness to freeze movements (W for FOV players)
  • Timing Dragon Flash
  • Sugar effects wont show in spectator
  • Axes deleting blocks infront of you wont happen
  • Cannot move during prosthetics and you boost during certain prosthetics.
  • Whirlwind Slash sometimes doing so much knockback is fixed
  • Healing Gourd Preventing up to jump for a while
  • Fixed bug where prosthetics/combat do not work upon joining the game sometimes
  • Frogleap sometimes not working
  • Item Cancelation doesnt get cancelled by wither or starve
  • Fixed Guarding Working on any swords
  • Finally fixed Healing Gourds
# Changelog 1.1.9

  • Added New Item: Ceremonial Tanto
  • Fixed Gokan sugar requiring 6 emblems.
  • Added New Sugar: Ungo's Sugar
  • Added New Item: Ungo Spiritfall
  • Sugar effects now look better
  • Fixed Guarding still being active when another item is held
  • Cannot Guard Explosions or Warden Beam
  • Reworked both prosthetic axes
  • Cursed Fire makes you immune to wither
  • Any form of attacks now aggro mobs
# 1.1.8 (SUGAR UPDATE)

  • Added Sound effects for Sugars and divine confetti
  • Added New item: Ako's Spiritfall
  • Added New item: Yashariku's Spiritfall
  • Added New item: Gokan's Spiritfall
  • Elaborated Description for Sugars/Spiritfalls
  • Fixed Prosthetic Spears preventing cycling
# Changelog 1.1.7

  • Reworked sound effects
  • Reworked Prosthetic Spear
  • Reworked Leaping Flame
  • Reduced Spear Soldier's Posture
  • New tab for Armors
  • Mixing Armors now buff you regardless
  • Emblems earnt no longer go to storage
  • Overlay Fixes
  • Removed Sekiro Head
# Changelog 1.1.6

  • Config for toggling between Sekiro and Vanilla Combat
  • New armor added "Black Red Revenge"
  • Burning Status Added
  • Config For Vanilla or Sekiro Burning Status
  • New attack: Stabbing
  • New attack: Leap Frog
  • Made Spirit emblem entities smaller
# Changelog 1.1.5

  • Finally Fixed Guarding, Parrying is more accurate to sekiro
  • New Prosthetic: Firecrackers
  • New Prosthetic: Longspark
  • New Prosthetic: Purple Flme Spark
  • Cannot use prosthetics whilst doing onemind.
  • Removed Old Firecrackers
# Changelog 1.1.4

  • Combat Arts are Cancellable
  • Added overlay when your hp is 30%
  • Config for Enabling/Disabling Attack Cancellation
  • Config for Dmg Requirement to Cancel Attack
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