This pack contain all the .jpm I use for my entity animations.
Keep track of what versions of my packs are compatible with wich addon version with this file: [Link]
For now it is used by:
- [Freshly Modded] (2.0.1 and up), by Seb_Semos
- [Alex and Steve Villagers] (6.0.0 and up), by Seb_Semos
- [Songs Of War Villagers] (3.0.0 and up), by Seb_Semos
- [Hermitcraft Villagers] (3.0.0 and up), by Seb_Semos
- [Semos Cape Addon] (1.0.0 and up), by Seb_Semos
Feel free to use this one as a dependency for your own packs. (do not include in your pack itself)
(Let me know and I'll add you to the list 😊 )
(A readme for explanations will be posted shortly)
All Versions
+ Add VersionCould be related to asm maths fixes for the newest EMF
For sure it's been updated to 26.2!
if` returning booleans are now `ifb``- Restructuration of all the files folder.
- The held weapons are now using the attachement system instead of faking arms (make armor pack compatible)
- Simplified range weapons maths
- Reload swing for range weapons are now supported when shield or food in hand
- Change a lot of variables logic into boolean
- Weapons positions have been reworked.
- For Freshly modded 3.0.0 or up, Semos villagers (Hermitcraft/Songs of war) 4.0.0 and up, (Alex and Steve) 7.0.0 and up**
- Changed the arms animations for villagers packs
- Fixed cape animations
- Changed sleeping detection to a boolean
- Change pack.mcmeta to support up to 1.21.10
- Removed FMRP subfolder
- Added common_variables.jpm
Support for upcomong packs:
- Added eyes_universal_animations.jpm
- Added villager_arms_animations.jpm
- Added cape_animations.jpm
<font color="#f02222">Incompatible with FMRP **below** 2.0.2!</font>