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SenAbyssShader

SenAbyssShader

by hollowpulse22 • Downloads: 0 • Followers: 0
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SenAbyssShader

A modified version of Complementary Unbound, tuned for the Sensory Abyss horror mod.

Official Discord — https://discord.gg/nAKVcFCJR3

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CREDITS

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This shader pack is a derivative work based on Complementary Unbound by EminGT and the Complementary Development Team.

Original shader: Complementary Unbound

Original author: EminGT / Complementary Development

Original website: https://www.complementary.dev/

Original CurseForge: https://www.curseforge.com/minecraft/shaders/complementary-shaders

All credit for the underlying rendering pipeline, lighting model, and shader architecture belongs to the original authors. SenAbyssShader would not exist without their work.

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MODIFICATIONS

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This pack is noticeably different from the original Complementary Unbound. Changes include:

• Custom fog detection and rolling weather transitions tuned for horror atmosphere (WIP)

• Modified darkness handling for the Sensory Abyss "True Darkness" system

• Adjusted eerie/dread visual effects integrated with the mod's sanity system

• Per-dimension atmosphere tuning

• Various color, bloom, and lightshaft adjustments for the mod's intended mood

• Smoothstep-based shader gates replacing several hard cutoffs

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LICENSE

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SenAbyssShader is distributed under the same license as Complementary Unbound. The full original license (License.txt) is included inside the shader pack zip and is unmodified.

No alternative license terms are imposed. All redistribution, modification, and usage rights are governed solely by the original Complementary license.

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INTENDED USE

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Designed to accompany the Sensory Abyss mod. Works as a standalone shader pack but is tuned around the mod's horror systems.

Requires Embeddium and Oculus.

All Versions

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Name Game version Platforms Published Downloads Actions
1.21.1 1.20.1
Iris OF OptiFine
1d ago 1
1.21.1 1.20.1
Iris OF OptiFine
1d ago 1
1.21.1 1.20.1
Iris OF OptiFine
1d ago 1
[4.0] SenAbyssShader 4.0 by hollowpulse22 on Oct 13, 2026
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Updated candle light emission, bloom, and radius

Updated to support new blinded vision
[3.0] SenAbyssShader 3.0 by hollowpulse22 on Oct 13, 2026
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fixed a bug where the shader was conflicting with the blinded and crashing it on 1.20.1 

Lowered the colored emission from using redstone (tried to make it 0 but i am having a hard time, its lower but theres still a red tint and because of the crashing i wanted to get the update out asap)
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