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Separate Sable Render Distance (Create Aeronautics Addon)

Separate Sable Render Distance (Create Aeronautics Addon)

by Ranold • Downloads: 0 • Followers: 0
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⚠️WARNING: Distant Horizons or voxy and Sodium MUST be installed on the Client! ⚠️

Separate Sable Render Distance

SSRD is a mod that allows players to see Sable physics objects further than the vanilla render distance. If you're building planes, cars, or ships using Create: Aeronautics alongside Distant Horizons or voxy, this mod is basically a necessity (especially in multiplayer).

Configuration

The slider to change the Sub-Level Render Distance is located in the Sodium video settings menu, right under the normal Simulation Distance slider. The maximum distance allowed dynamically updates to match your LOD distance (voxy/Distant Horizons) or the server's set maximum. The server's maximum distance can be changed with the command /gamerule ssrdMaxRenderDistance (Default 128 Chunks)

Force Loading (Want easy forceloading? Check out Sable: EEAAO!)

As of 2.0.1, Sable has its own method of forceloading, /sable forceload add @, which requires op. SSRD's own forceloading has been overhauled to be a much more server-friendly method of forceloading. /ssrd forceload does not require the player to have op, but does adhere to the forceloading cap, which can be changed with /gamerule ssrdForceloadLimit (Default 2 per player). /ssrd help will provide a list of possible commands, and their current and default values.


Important Info

Modpack Permission:

You are allowed to include this mod in modpacks hosted on CurseForge & Modrinth. All other redistribution rights remain reserved.

Bugs/Issues

  • Versions 1.8 and up REQUIRE sodium 0.8, and if using voxy with that version you need this port

  • Certain Iris shader packs cause rendering issues, an example being Sub-levels can be seen through LODs when certain shader packs are active.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
[1.8.7] SSRD 1.8.7 by Ranold on Oct 14, 2026
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  • This is a beta fix, make sure to back up your worlds!**

  • fixed the major rendering issues caused by DH 3.3.1
  • fixed a small bug with how forceload tickets are handled

[1.8.6] SSRD 1.8.6 by Ranold on Oct 14, 2026
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  • Cleaned up unused code and removed debug logs from code
  • Fixed a crash with contraptions on sub-levels
[1.8.5] SSRD 1.8.5 by Ranold on Oct 14, 2026
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## SSRD 1.8.5

  • Fixed servers not enforcing their max sub-level distance on clients (#47)
  • Added /gamerule ssrdMaxRenderDistance — replaces the old config, with a world specific option (Only applies server side, the max for singleplayer worlds will still be whatever the players LOD distance is set to)
  • Added /ssrd help — lists all commands and gamerules with current and default values
[1.8.4] SSRD 1.8.4 by Ranold on Oct 14, 2026
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## SSRD 1.8.4

### Fixes
  • Fixed sub-levels becoming see-through while walking with view bobbing enabled (#37)
  • Fixed hot air rendering outside of balloons when far away (#33)
  • Fixed the Sub-Level Distance slider not updating its maximum until the game was relaunched
[1.8.3] SSRD 1.8.3 by Ranold on Oct 14, 2026
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  • Fixed egregious log spam
[1.8.2] SSRD 1.8.2 by Ranold on Oct 14, 2026
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  • supports voxy properly
  • fixed trains not rendering and freezing when loading in
  • removed logging (stalled the server)
  • fixed ropes not rendering when leaving chunks and returning
[1.8.1] SSRD 1.8.1 by Ranold on Oct 14, 2026
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  • it's just getting worse and worse huh*

  • Fixes crash with dh
  • Does **NOT** work with voxy! Voxy support will be added back in 1.8.2, which will be out soon.
[1.8] SSRD 1.8 by Ranold on Oct 14, 2026
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### This version is marked as beta as Sodium 8.0 still has a large amount of compatabiltiys with other mods. Until 8.0 is fully released, I will consider this version as beta.

  • Updated to Sable 2.0.1 & Sodium 0.8.12! (**works with 0.8 and 0.8 only!!**)
  • Overhauled the /ssrd forceload command, as Sable added its own with /sable forceload (which requires OP).
  • Players now have a limit on how many sub-levels they can individually forceload.
  • /gamerule ssrdForceloadLimit changes how many sub-levels each player can have loaded. (Default 10)
  • /ssrd forceload list and command feedback now display current usage against the limit as (#/#).
  • Fixed dedicated servers crashing on startup due to headless Sodium LWJGL checks and improper event bus registrations.
[1.7.1] SSRD 1.7.1 by Ranold on Oct 14, 2026
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  • Fixed clients without ssrd not being able to join a server with ssrd, again
[1.7] SSRD 1.7 by Ranold on Oct 14, 2026
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  • Voxy support now actually works
  • added a command to open the config screen, /ssrd config
[1.6] SSRD 1.6 by Ranold on Oct 14, 2026
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First official release of SSRD, finally out of beta (woohoo) with many fixes, forceloading, and improved compatibility.

Changes:
  • Create Contraptions Fix:** Resolved issues where Create contraptions (propellers, carriages, etc.) would stop rendering when outside of vanilla render distance.

  • New Forceload Command**: Added /ssrd forceload to keep chosen (or all), sub levels loaded, anywhere. (Requires op)
  • add <sub_levels>: Forceloads selected sub-levels.
  • remove <sub_levels>: Removes sub-levels from the forceload list.
  • list: Shows all currently forceloaded sub-levels and their last known locations.
  • Optional Distant Horizons:** ~~Somehow someway, ssrd works out of the box with Voxy, and this makes DH not a required dependency if you are using Voxy~~ Voxy does not currently work with ssrd
  • Switched to Maven-based dependencies**, thanks to [@dynamiteOpanty](https://github.com/dynamiteOpanty)!

  • Improved server-client sync for sub-levels**
[0.5.2] SSRD 0.5.2 by Ranold on Oct 14, 2026
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0.5 Minor update #2;

Big thanks to [xkmxz2503](https://github.com/xkmxz2503) on github for Chinese (simplified) translations & build improvements!
[0.5.1] SSRD 0.5.1 by Ranold on Oct 14, 2026
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Minor update;
  • mod made optional for clients when installed on the server
  • updated license
[0.5] SSRD 0.5 by Ranold on Oct 14, 2026
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  • fixed water fog rendering for entities
  • fixed sub-levels fading in and out of vanilla render distance
  • fixed weird build issues
[0.4] SSRD 0.4 by Ranold on Oct 14, 2026
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  • fixes DH lods z-fighting with vanilla chunks

  • fixes Create: Aeronautics diagrams from rendering weirdly
[0.3] SSRD 0.3 by Ranold on Oct 14, 2026
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Fixes client crash, still has minor clipping issues
[0.2] SSRD 0.2 by Ranold on Oct 14, 2026
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  • much more usable and stable, has some minor visual errors
[0.1] SSRD 0.1 by Ranold on Oct 14, 2026
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This version has extremley limited functionality, I would not recomend using
Separate Sable Render Distance (Create Aeronautics Addon) Icon
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