

Important
playerAnimator and Cloth Config must be installed to use this mod.
About
A client side mod that adds cool animations to the player.
Compatibility
- Can I use Fresh Animations?
- Yes
- Can I use Eating Animations?
- Also Yes
- What about Not Enough Animations?
- Yes, as of version 1.1.1 animations should work
What if I want to make my own animations?
- This mod supports resource packs and animations that are compatible with player animator / emotecraft
- See the template resource pack here
Planned Features
- More animations when using different items
- Better compatibility with other mods
Known Issues
- Is incompatible with many mods' custom animations
- Report compatibility issues here
Links
All Versions
+ Add VersionOct. 20, 2024
## New Features:
- Updated to 1.21.1
## Important Notes
- This is NOT a full release. Expect many bugs and compatibility issues.
- Don't expect frequent updates.
- Fabric only at the moment.
## Known Issues
- Cape and elytra disconnect from body when using blockbench animations.
Apr. 1, 2024
## New Features:
- Added Shield Overlay
- Added Trident Holding Overly
- Trident now uses sword animation for attacking
- Added better compatibility with Not Enough Animations
- Some of Serious Player Animation's animations need to be disabled to see Not Enough Animations'
- Added compatibility with Carry On mod
- Added compatibility with Immersive Melodies
- Added compatibility with Supplementaries
- Added compatibility with gun mods
- Most of Ultracraft's gun holding animations
- Any gun mod that uses vanilla crossbow holding animation(ISSUE: This feature does not work consistently on forge version)
- If a specific mod isn't working properly report it on [GitHub](https://github.com/McVader34/Serious-Player-Animations/issues)
- Added compatibility with sword blocking mods
- Sword Blocking Mechanics
- Sword Blocking
- Old Combat Mod
- Capes should now stay connected to player (still buggy in some circumstances)
## Bug fixes:
- #37 [Immersive Melodies Compat](https://github.com/McVader34/Serious-Player-Animations/issues/37)
- #34 [Problem With The Configs](https://github.com/McVader34/Serious-Player-Animations/issues/34)
- #33 [Disabling mining animations doesn't revert to vanilla animation](https://github.com/McVader34/Serious-Player-Animations/issues/33)
- #32 [Simply Swords Compat](https://github.com/McVader34/Serious-Player-Animations/issues/32)
- #31 [Config issues](https://github.com/McVader34/Serious-Player-Animations/issues/31)
- #28 [shield glitch](https://github.com/McVader34/Serious-Player-Animations/issues/28)
- #25 [Sword Blocking Mechanics compatibility](https://github.com/McVader34/Serious-Player-Animations/issues/25)
- #24 [Shield blocking animations reset the opposite arm](https://github.com/McVader34/Serious-Player-Animations/issues/24)
- #22 [compat with supplementaries](https://github.com/McVader34/Serious-Player-Animations/issues/22)
- #20 [Compatibility with carry on](https://github.com/McVader34/Serious-Player-Animations/issues/20)
- #5 [Cape appears disconnected.](https://github.com/McVader34/Serious-Player-Animations/issues/5)
Apr. 1, 2024
## New Features:
- Added Shield Overlay
- Added Trident Holding Overly
- Trident now uses sword animation for attacking
- Added better compatibility with Not Enough Animations
- Some of Serious Player Animation's animations need to be disabled to see Not Enough Animations'
- Added compatibility with Carry On mod
- Added compatibility with Immersive Melodies
- Added compatibility with Supplementaries
- Added compatibility with gun mods
- Most of Ultracraft's gun holding animations
- Any gun mod that uses vanilla crossbow holding animation(ISSUE: This feature does not work consistently on forge version)
- If a specific mod isn't working properly report it on [GitHub](https://github.com/McVader34/Serious-Player-Animations/issues)
- Added compatibility with sword blocking mods
- Sword Blocking Mechanics
- Sword Blocking
- Old Combat Mod
- Capes should now stay connected to player (still buggy in some circumstances)
## Bug fixes:
- #37 [Immersive Melodies Compat](https://github.com/McVader34/Serious-Player-Animations/issues/37)
- #34 [Problem With The Configs](https://github.com/McVader34/Serious-Player-Animations/issues/34)
- #33 [Disabling mining animations doesn't revert to vanilla animation](https://github.com/McVader34/Serious-Player-Animations/issues/33)
- #32 [Simply Swords Compat](https://github.com/McVader34/Serious-Player-Animations/issues/32)
- #31 [Config issues](https://github.com/McVader34/Serious-Player-Animations/issues/31)
- #28 [shield glitch](https://github.com/McVader34/Serious-Player-Animations/issues/28)
- #25 [Sword Blocking Mechanics compatibility](https://github.com/McVader34/Serious-Player-Animations/issues/25)
- #24 [Shield blocking animations reset the opposite arm](https://github.com/McVader34/Serious-Player-Animations/issues/24)
- #22 [compat with supplementaries](https://github.com/McVader34/Serious-Player-Animations/issues/22)
- #20 [Compatibility with carry on](https://github.com/McVader34/Serious-Player-Animations/issues/20)
- #5 [Cape appears disconnected.](https://github.com/McVader34/Serious-Player-Animations/issues/5)
Feb. 18, 2024
## New Features:
- Forge is now supported
- Added config for eating animation
- Added paraglider animation for [Paragliders](https://www.curseforge.com/minecraft/mc-mods/paragliders) mod
- Added work in progress axe and shovel animations (can be disabled in config)
## Bug fixes:
- #18 [Forge version](https://github.com/McVader34/Serious-Player-Animations/issues/18)
- #17 [No animation when placing blocks from offhand](https://github.com/McVader34/Serious-Player-Animations/issues/17)
- #16 [Breaking animation with pickaxe is played when placing blocks from offhand](https://github.com/McVader34/Serious-Player-Animations/issues/16)
- #15 [No crossbow pulling animation](https://github.com/McVader34/Serious-Player-Animations/issues/15)
- #14 [No config for eating animation](https://github.com/McVader34/Serious-Player-Animations/issues/14)
- #10 [Add compatibility with paragliders](https://github.com/McVader34/Serious-Player-Animations/issues/10)
Feb. 18, 2024
## New Features:
- Forge is now supported
- Added config for eating animation
- Added paraglider animation for [Paragliders](https://www.curseforge.com/minecraft/mc-mods/paragliders) mod
- Added work in progress axe and shovel animations (can be disabled in config)
## Bug fixes:
- #18 [Forge version](https://github.com/McVader34/Serious-Player-Animations/issues/18)
- #17 [No animation when placing blocks from offhand](https://github.com/McVader34/Serious-Player-Animations/issues/17)
- #16 [Breaking animation with pickaxe is played when placing blocks from offhand](https://github.com/McVader34/Serious-Player-Animations/issues/16)
- #15 [No crossbow pulling animation](https://github.com/McVader34/Serious-Player-Animations/issues/15)
- #14 [No config for eating animation](https://github.com/McVader34/Serious-Player-Animations/issues/14)
- #10 [Add compatibility with paragliders](https://github.com/McVader34/Serious-Player-Animations/issues/10)
Feb. 5, 2024
## New Features:
- Added Config Screen
- Most animation speeds can be changed in config
- Most animations can be disabled in config
- Access through Mod Menu
- Added new bow animation (subject to change)
- Updated Sword animation
- Added support for left-handed people
- Tweaked default animation speeds (subject to change)
- Added new overlay system(Overlay animations like swinging a sword can play on top of walking/running base animations.)
## Dependencies:
- Cloth-Config must now be installed for versions V1.0.2 or later.
## Bug fixes:
- #12 [Sword attack animation while sleeping](https://github.com/McVader34/Serious-Player-Animations/issues/12)
- #11 [No animation for Modded Bows #11](https://github.com/McVader34/Serious-Player-Animations/issues/11)
- #8 [No Sitting animation for pickaxe](https://github.com/McVader34/Serious-Player-Animations/issues/8)
- #4 [Sitting doesn't work properly with some mods](https://github.com/McVader34/Serious-Player-Animations/issues/4)
Partial Fixes
- #3 [Incompatibility with Better Combat's custom idle pose](https://github.com/McVader34/Serious-Player-Animations/issues/3)
- #2 [Animations seem a bit fast compared to the actual speed of the player + configurable animation speeds?](https://github.com/McVader34/Serious-Player-Animations/issues/2)
- Now compatible with Emotecraft!
- Adjusted animation container priority from 2000 to 500
- First Upload