
也有中文版介绍页可供参考
Update logs for previous versions can be found here For first-time players, it is recommended to download the Shape Shifter Curse Minimal Mod Pack, which saves time configuring dependency mods If you want to play with this mod on Forge, Please try Sinytra Connector Compatible Version maintained by xu233333, as well as Sinytra Connector Compatible modpack. There is also a 1.21.1 Port Version made by wuhenqiubai available for play! Also try these wonderful fan-made extension mods as well! Shape Shifter Curse Addon by MangZai-120 Feel like the Feral Form isn't immersive enough? Try SSC True Feral Addon by fuukushima and challenge yourself to survive without human conveniences(By restricting the use of inventory slots and tool use in feral form)! New visual and interactive form color menu Mod now includes a brand-new interactive color menu. You can precisely adjust form colors through RGB sliders and other controls while previewing the result in real time, so you no longer need to test Hex colors one by one. You can open the color menu from the new button added to the Book of Shape Shifter, or from the mod configuration menu (requires Mod Menu). Ru localization Merged the latest Russian localization made by MaxMobile-ru. Many thanks! Also updated the mod's wiki pages. Sry I've been too busy lately! New Form Spider forms introduce a new silk-based ability system, allowing players to shoot web projectiles, create climbable web structures, hinder enemies, and gain stronger mobility options in later stages. Hint: Searching for cursed spiders in abandoned mineshafts. (Yes, I know spiders in real life don't go through metamorphosis development… This is for gameplay reasons! ) Improvements For the Sinytra Connector version, the form-specific Trinkets are now compatible with Curios and can be placed directly in the Curios slot. Bug Fixes Fixed missing Spider form abilities, including missing sounds/night vision behavior. You can find previous update log here Shape Shifter Curse is a mod that focuses on gradually transforming into different forms based on vanilla creatures under the influence of the "Cursed Moon" and "Instincts" mechanics, gaining their unique abilities and drawbacks - each form with independent models and (potential) special animations! Tested and Verified Gameplay Experience Balance IS fun - each form's abilities and disadvantages have undergone multiple iterations and extensive testing to add interesting features while respecting the original game experience. Carefully Designed Models and Animations No need to just imagine - each form has its own model, along with matching status animations. Create Custom Forms and Abilities Add your own ideas - while there are some limitations, you can customize your own forms through data packs + resource packs, including models, unique abilities, instinct changes, and description texts. Check wiki for more infomation. When players first join a world, they will receive the Book of Shape Shifter item - open it and follow the guidance in the achievements page. Hint: Look for creatures emitting enchantment effects, and collect special drops from creatures during the Cursed Moon event. Check the mod wiki here: This mod is still in early development, with more forms to be added later. Mods that modify character animations (such as AnimationOverhaul, Emotecraft) may be incompatible. They might not cause logical conflicts, but using them together may break this mod's animations and models. especially for feral forms... Mods that modify combat mechanics (like BetterCombat) might cause issues with form abilities related to combat. Server player optimization mods such as Too Many Players have known issues that can break form animations. solunareclipse1, xu233333, donmor, wwlWang, MaxMobile-ru A huge thank you for your generous work that helped enhance this mod! My character skin got replaced? After enabling mod content, player skins will be replaced by the mod's built-in skin (aka: the shifter). This is for artistic consistency of form models and respecting other players' characters. Does it work on servers? Yes! I don't like First-person Model's first-person view After version 1.0.62, form models can display correctly without FirstPerson mod(though we still recommend FirstPerson mod for enhanced immersion). How do I transform into other forms? Please check the mod wiki Are forms permanent? Update 1.0.4 added a new feature for permanent form Please check the mod wiki I lost Book of Shape Shifter item You can craft a new one with Untreated Moondust + book. Is this mod SFW? Absolutely! Origins by Apace and Origin Furs by Feintha This is my first mod project. Without them as foundation, these ideas would have been difficult to realize.
Update 1.9.2: Localization and new interactive form color menu update

Update 1.9.0 - 1.9.1: New spider forms have been released!

Added Spider-exclusive trinkets/tools gameplay through extra hand slots with different special effects.
Improved codex readability with support for longer scrollable text.
Added more advancement guidance for discovering and collecting forms.
Added vanilla recipe unlocks for several vanilla-form accessories and tools.
Improved permanent spider form and feral forms' footstep behavior to better match the form’s movement style.
Fixed spiders incorrectly attacking during the daytime.
Fixed several Spider-related item, slot, rendering, and compatibility issues.
Fixed a few crash issues that could occur in specific situations.
Fixed missing form text, ability entries, and localization keys.Description


An unknown magical force has altered your body… When the Cursed Moon rises, certain changes begin to manifest within you.Features

How Do I Begin?
Available Forms
Installation
Required Mods
Recommended Mods
Potentially Incompatible Mods

Code Contributors List:
FAQ:
You can retain your own skin by using the in-game command: /shape-shifter-curse keep_original_skin true
After version 1.0.5, the mod has achieved full server compatibility. If you encounter any problems, please submit an issue report.Special Thanks
All Versions
+ Add Version- New visual and interactive form color menu**
Mod now includes a brand-new interactive color menu. You can precisely adjust form colors through RGB sliders and other controls while previewing the result in real time, so you no longer need to test Hex colors one by one.
You can open the color menu from the new button added to the Book of Shape Shifter, or from the mod configuration menu (requires Mod Menu).
- Ru localization**
Merged the latest Russian localization made by [MaxMobile-ru](https://github.com/MaxMobile-ru). Many thanks!
__Also updated the mod's wiki pages. Sry I've been too busy lately!__

- New Form**
Spider forms introduce a new silk-based ability system, allowing players to shoot web projectiles, create climbable web structures, hinder enemies, and gain stronger mobility options in later stages.
Added Spider-exclusive trinkets/tools gameplay through extra hand slots with different special effects.
__Hint: Searching for cursed spiders in abandoned mineshafts.__
_(Yes, I know spiders in real life don't go through metamorphosis development… This is for gameplay reasons! )_
- Improvements**
For the Sinytra Connector version, the form-specific Trinkets are now compatible with Curios and can be placed directly in the Curios slot.
Improved codex readability with support for longer scrollable text.
Added more advancement guidance for discovering and collecting forms.
Added vanilla recipe unlocks for several vanilla-form accessories and tools.
Improved permanent spider form and feral forms' footstep behavior to better match the form’s movement style.
- Bug Fixes**
Fixed missing Spider form abilities, including missing sounds/night vision behavior.
Fixed spiders incorrectly attacking during the daytime.
Fixed several Spider-related item, slot, rendering, and compatibility issues.
Fixed a few crash issues that could occur in specific situations.
Fixed missing form text, ability entries, and localization keys.

Spider form is a form that features the use of **"silk projectile"** to modify terrain and contain enemies, and has a special **"evolution"** way.
Additionally, a tool item has been added to the OP that allows you to easily set the forms of others and yourself
The full changelog will be available later
_(Yes, I know spiders in real life don't go through metamorphosis development... This is for gameplay reasons! )_
Updated the latest Russian localization provided by [MaxMobile-ru](https://github.com/MaxMobile-ru).
Added diet compatibility adaptations for some mods.
This version fixes the critical bug that allowed you to duplicate items by smithing the morphscale upgrade newly introduced in 1.8.1, and also fixed an issue where the bat form would move incorrectly when switching worlds while clinging.
Due to its impact, version 1.8.1 has been archived.

Search for the new entity called “Wandering Jackal Wraith” in the desert.
The update log will be available in the release version later on.
- This version fixes a critical bug that caused crashes and is recommended to update.**
- Bug Fixes:**
- Fixed a critical bug in version 1.0.75 that caused the game to crash when foxes eating food.
- Fixed the issue where the increased damage from the Ocelot's bare-handed attacks was incorrectly applied to projectiles.
- Fixed the problem with the position of riding animation for Feral forms displaying incorrectly.
- Experience Improvements:**
- The water flow explosion power of Axolotl_3 no longer affects Item Frames.
- Familiar_fox no longer absorbs the energy of creatures while in sneaking.
- Familiar_fox no longer absorbs the energy of villagers and wandering merchants during transactions to optimize the trading experience. You will now need to hold an empty bottle to collect their energy.
Thanks to **[MaxMobile-ru](https://github.com/MaxMobile-ru)** for their contribution! The mod now includes **Russian translations**.
#### **Simplified Dependencies**
The mod now **only requires Azurelib, Pehkui** and **Satin-api** as a dependency.
#### **Minor Optimizations**
- Morphscale Armor** has more defense now (see Wiki for details).~~~~
- Heterochromia (different-colored eyes)** can now be configured in the **custom color settings**.
- Added **compatibility** with edible items from *Farmer's Delight, Ocean's Delight, Nether's Delight and Tide*
- Allay_SP** can now **take off mid-air**, **walk on powder snow,** and gain some **saturation** when consuming **amethyst shards**.
- Mophscale Core** and **Book of Shape Shifter** textures have been optimized.
#### **Bug Fixes**
- Fixed **edibility issues** with *Farmer's Delight* items.
- Fixed abnormal **riding animations** for some forms.
- Fixed **water speed limits** and **Depth Strider enchantment** not working properly for certain forms.
- Fixed **glowing effects** not displaying correctly on form models.
- Fixed **Allay_SP's levitate ability** behaving abnormally on servers.
- !! Important: If you encounter a crash while smithing mophscale armor on smithing table, try rolling back Azurelib to version 3.0.17 !!**
### Ocelot Form Mechanic Improvements
Compared to other forms, the ocelot form's mechanics were somewhat simplistic. This update introduces new features:
### Ocelot_3: Sneak rush now allows stepping over 1-block-high obstacles.
Ocelot_3: You can now deal pounce damage by colliding with enemies mid-leap.
Modified Morphscale Armor Crafting
To craft Morphscale Armor now, you must first craft a Morphscale Core, then use the corresponding diamond gear, the Morphscale Core, and Untreated Moondust in a Smithing Table. This preserves the original equipment's enchantments.
### Custom Color Optimization
Color values now include an additional alpha channel. Setting it to 00 retains the vanilla texture color.
This is useful for modifying only specific parts (e.g., eye color).
### Bug Fixes
Fixed Axolotl_3 appearing upside-down while crawling.
Fixed Axolotl_3 launching attackers when wearing Thorns-enchanted armor while in Wave-Riding mode.
Fixed localization errors in the Carnivore ability.
## Form Color Customization, Form Armor, and the New Custom Form System
1\. Form Color Customization System Added
You can now customize your form colors and eye colors by using the ModMenu configuration or directly modifying the
config\shape-shifter-curse-client-custom.toml configuration file.Configurable colors are divided into Primary Color, Accent Color 1, Accent Color 2 and Eye Color, allowing for flexible combinations.
2\. New Morphscale Armor
A new type of armor called Morphscale Armor has been introduced, which can be equipped by most forms.
To craft Morphscale Armor, you’ll need Untreated Moondust, Gold Ingots, Amethyst Shards, and the corresponding Diamond Armor. For details, please refer to the [wiki](https://ssc-wiki.readthedocs.io/en/latest/mod_content/morphscale_armors/)
3\. Completely Revamped Custom Form System
The Custom Form System has been upgraded.
Now, you can fully customize new **form models**, **form powers**, and **state animations** using **data packs** + **resource packs**, without being restricted by the previous empty forms.
Refer to the [wiki](https://ssc-wiki.readthedocs.io/en/latest/custom_forms/overview/) for more details.
Important Note: Due to rewriting the form-related code logic, updating to version 1.0.7 will reset players' current forms!
Refer to wiki for instructions on using commands to restore previous forms. Alternatively, you can use an NBT editor to modify the corresponding fields in player save files to set forms.
### Permanent stage 4 axolotl form
Unlike the stage 3, in the permanent form, your moisture (oxygen bar) will serve as a resource pool for releasing special water-flow abilities.
Originally planned for release alongside the new wolf form, since some players wanted to experience it sooner, we decided to release a update for it.
### Cursed Moon phases is configurable now:
You can now customize the moon phases that trigger the Cursed Moon event in the shape-shifter-curse-common.toml file or in-game settings. Changes require restarting the game/server to take effect.
Clearing the moon phase array will disable the Cursed Moon event.
Additionally, the default Cursed Moon frequency has been reduced to [1, 5] for a better experience.
Colored text compatibility
You can install Rich Translatable Text mod to display colored text.
### Other Bug Fixes and Mechanic Optimizations
Improved climbing animations for specific forms.
Added support for datapacks to customize maximum potion stack sizes.
Fixed conflicts with ExpandAbility.