
Shield Expansion
Shield Expansion is a mod that aims to make combat in Minecraft more engaging and skilful by rebalancing shields. The mod adds traditional tiers to shields and introduces two new mechanics, Off-Guard Cooldown and Parrying!
Parrying
Parrying an attack, done by raising your shield just before an attack hits you, allows you to bypass Off-Guard Cooldown, rewarding skilful timing and use of your shield. You shove melee attackers back and deflect enemy projectiles upon a successful Parry, too!
Pushing an enemy with a wooden or golden shield will deal no damage, but doing so with any other will result in a Parry-Bash, dealing the enemy back a percentage of the damage they would have dealt you! This percentage increases the higher the shield tier is, but the opportunity window to parry at all shrinks.
Compatibility
Shield Expansion has native compatibility with our other mod, Mining Master! With it, you can upgrade your Diamond Shield into the elusive and powerful Paragon Shield!
Or, if complete blast resistance is more your style, perhaps you may prefer the build-in combability we added for Team Abnormals' Savage and Ravage!
Besides that, we went to the effort of programming the mod in such a way so that SE's attributes apply to all shields from all other mods! Said attributes can be tweaked to your liking with a handy-dandy datapack, whilst basic functionality for all shields can be tweaked in the config!

I'd also highly suggest pairing this mod with Combat Roll! Looking for something similar to this mod on Fabric? Check out Cammie's Combat Tweaks, or Guarding!
Want a resource pack to bring your tools and armour up to snuff alongside your fancy new shields? NETA pairs great with Shield Expansion!

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- Fixed shields not taking durability on Fabric due to a vanilla limitation.
- Fixed shields blocking in 360 degrees.
- Update Turkish localization (@1unarea).
- Fixed shields not taking durability on Fabric due to a vanilla limitation.
- Fixed shields blocking in 360 degrees.
- Update Turkish localization (@1unarea).
- Fixed shields being unenchantable (@Ivqry).
- Update
uk_ua(@Tenwoc). - Fixed sync issues on dedicated servers.
- Fixed shields being unenchantable (@Ivqry).
- Update
uk_ua(@Tenwoc). - Fixed sync issues on dedicated servers.
- Fixed crosshair shield icon displaying in 3rd person.
- Fixed crosshair shield icon displaying in 3rd person.
- Added crosshair tooltip for displaying shield stamina and related config options (offsets, enabled).
- Added crosshair tooltip for displaying shield stamina and related config options (offsets, enabled).
- Fixed food and spyglasses acting like shields on 1.20.1.
- Fixed food and spyglasses acting like shields on 1.20.1.
- Added new "item only" config option to fully disable mod behaviour.
### Fixed
- Fixed shield cooldown not working properly.
- Added new "item only" config option to fully disable mod behaviour.
### Fixed
- Fixed shield cooldown not working properly.
- Added new "item only" config option to fully disable mod behaviour.
### Fixed
- Fixed shield cooldown not working properly.
- Added new "item only" config option to fully disable mod behaviour.
### Fixed
- Fixed shield cooldown not working properly.
- Fix server config syncing.
- Fix server config syncing.
- Fix issues with networking directionality.
- Fix issues with networking directionality.
- Improved tooltip handling with config options for enabling/disabling attributes.
### Fixes:
- "Invalid player data" message on first world load when used with many modded shields.
- Missing tag translation for #shieldexp:shields.
- Improved tooltip handling with config options for enabling/disabling attributes.
### Fixes:
- "Invalid player data" message on first world load when used with many modded shields.
- Missing tag translation for #shieldexp:shields.
- Improved tooltip handling with config options for enabling/disabling attributes.
### Fixed:
- "Invalid player data" message on first world load when used with many modded shields.
- Missing tag translation for #shieldexp:shields.
- Improved tooltip handling with config options for enabling/disabling attributes.
Fixed:
- "Invalid player data" message on first world load when used with many modded shields.
- Missing tag translation for #shieldexp:shields.
- Fix incompatibility with Combat Roll.
- Fix data being broken due to 1.21 changes.
- Fix incompatibility with Combat Roll.
- Fix data being broken due to 1.21 changes.
- Improve FOV handling.
- Improve FOV handling.
- Port to 1.21.1.
- Improve FOV handling to feel less janky.
- Port to 1.21.1.
- Improve FOV handling to feel less janky.
- Port to multiloader.
- Config reworks to support Cloth Config and generally be clearer.
- Fixed Savage and Ravage recipes loading unconditionally.
- Fixed log spam on servers.
- Port to multiloader.
- Config reworks to support Cloth Config and generally be clearer.
- Fixed Savage and Ravage recipes loading unconditionally.
- Fixed log spam on servers.