_NOTE: This project is not officially associated with Creative Engineering or Aaron Fechter. Billy Bob, Looney Bird, and other Rock-afire characters are his property; this is just a fan project. This mod is free and open-source and does not include any showtapes or audio; you must provide your own tapes in the RR Engine format._
Showbiz is focused on bringing the Rock-afire Explosion to life in Minecraft, as well as allowing you to make your own fan-made singing animatronics through a friendly resourcepack / datapack addon system.
The Rock-afire Explosion, which this mod is based on, is an animatronic band that ran in a restaurant called Showbiz Pizza Place around the 1980s. Unfortunately there's only a very small number of locations still featuring the band. This mod however lets you watch shows from your bedroom in a world with your friends, coupled with whatever other mods you add!
Showbiz currently includes:
- Complete RR Engine show playback (rshw, wp5shw, fshw, tshw, cshw)
- A way to interface with redstone using bits
- The Rock-afire Explosion, The Wolf Pack 5, and an addon system to let you add your own bots
- Optional integration with Computer Craft (CC: Tweaked)
- Full multiplayer support
If you're new, you can check out this page and you'll be walked through on how to install the Showbiz mod!
If you want the latest experimental build of the mod you can get it here!
This mod allows for the ability to add your own animatronics through creating a resource pack + data pack, and providing the mod with your model and motion mapping. This can give you endless possibilities to create your own characters, new shows or even costumes for existing characters!
You can also create a dedicated Modrinth page for you addon and package it into a mod, just make sure to link back to Showbiz as a dependency so Modrinth downloads it automatically along with your addon!
We are also officially partnered with The FNaF Mod to bring you a dedicated addon with their unique style of animatronics, and we hope you enjoy playing with both casts! Make sure to check out their addon here!
For more information on this system, please look at our documentation which is linked below!
Get started with addon creation on our wiki!
Credits
Project maintained by FlooferLand and Monsterwaill
Programming & music discs by FlooferLand
Prop modeling and project management by Monsterwaill
Character models by xion_no.i, LBN, and FizzGoose
Thanks to the MoltenPixelStudio team for adding pneumatic and wiggle physics simulation to Showbiz
Thanks to Spycrab for making the introduction video!
Thanks to Duzo for fixing some bugs
How to Install Showbiz (Mod)
Showbiz by FlooferLand is verified for Fabric, Neoforge across Minecraft versions 1.21.1 (latest release: 0.5.3-alpha+1.21.1, file size: 39.4 MB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.21.1) and platform (Fabric, Neoforge).
- Make sure you have the compatible loader or environment installed for Fabric, Neoforge.
- Move the downloaded Showbiz file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
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- Added a new model for the WP5 Wolfman
- Added a Mini plush
- Added a Gullys' Dook plush variant
- Added support for loading webm videos, and more formats
- Added an icon that shows if a show has a video in the reel management screen
- Made it so the show loader always shows errors to the player
- Fixed some issues on the Dook plush
- Fixed accidentally having given WP5 Beach Bear polycoria
- Fixed
RedStoneWireBlockMixincausing a crash on Neoforge - Fixed the reel upload screen not adding a file extension when creating a show
- Fixed broken flows when using shaders on staged bots
- Fixed CollidePart entities randomly playing sounds (hopefully)
- Possibly fixed Sable incompatibility for plushes
- Refactored and cleaned up a bunch of code
- Touch up WP5 Beach Bear's flows
- A lot more that I forgot to note here
- Added a new model for the WP5 Wolfman
- Added a Mini plush
- Added a Gullys' Dook plush variant
- Added support for loading webm videos, and more formats
- Added an icon that shows if a show has a video in the reel management screen
- Made it so the show loader always shows errors to the player
- Fixed some issues on the Dook plush
- Fixed accidentally having given WP5 Beach Bear polycoria
- Fixed
RedStoneWireBlockMixincausing a crash on Neoforge - Fixed the reel upload screen not adding a file extension when creating a show
- Fixed broken flows when using shaders on staged bots
- Fixed CollidePart entities randomly playing sounds (hopefully)
- Possibly fixed Sable incompatibility for plushes
- Refactored and cleaned up a bunch of code
- Touch up WP5 Beach Bear's flows
- A lot more that I forgot to note here
- Added a way to craft bot entities
- Added a turntable to bot previews and highlighted the selected bot
- Added a text display to the reel-to-reel to show what's loaded
- Fixed bot entity connections getting randomly removed when rejoining
- Fixed plushies forgetting their ID *(forgot to network via
entityData)* - Fixed redstone wire connecting to non-conductive sides on the ShowParserBlock
- Added a way to craft bot entities
- Added a turntable to bot previews and highlighted the selected bot
- Added a text display to the reel-to-reel to show what's loaded
- Fixed bot entity connections getting randomly removed when rejoining
- Fixed plushies forgetting their ID *(forgot to network via
entityData)* - Fixed redstone wire connecting to non-conductive sides on the ShowParserBlock
- Ported the connection system to support connecting to entities
- Added experimental entity-based bots
- Added a way to connect things both ways using the wand item
- Fixed shaders making the movements significantly faster *(broken delta time)*
- More things I honestly forgot
- Ported the connection system to support connecting to entities
- Added experimental entity-based bots
- Added a way to connect things both ways using the wand item
- Fixed shaders making the movements significantly faster *(broken delta time)*
- More things I honestly forgot
The old bitchart names have been deprecated this update, and are planned to be removed sometime by 0.6.X or later
Please make sure to update all of your addons to use numerical bit IDs _(16td, 166, etc)_ to prevent your addons from no longer working in the future
You can view the bitcharts [here](https://github.com/FlooferLand/bizlib/tree/main/src/main/resources/bitmaps).
Using the Showbiz VSCode extension speeds up the process
### General
- Added the Wolf-Pack 5, and a
wp5bitchart - Fixed a bug with Mitzi's pompoms teleporting all over the place when using shaders
- Updated the bitchart names using more accurate data
- Migrated all the bots internally to use numerical bit IDs
- Fixed the reel-to-reel not dropping the reel when it's broken
- Fixed a bug with the programmer where you needed a show to program bots that aren't using the RAE mapping
- Fixed the game crashing on some systems when it tries to find FFmpeg
- Attempted to fix a misc player-reported bug with the plushies
- Updated BizLib and cleaned up some things for the bitmap format
The old bitchart names have been deprecated this update, and are planned to be removed sometime by 0.6.X or later
Please make sure to update all of your addons to use numerical bit IDs _(16td, 166, etc)_ to prevent your addons from no longer working in the future
You can view the bitcharts [here](https://github.com/FlooferLand/bizlib/tree/main/src/main/resources/bitmaps).
Using the Showbiz VSCode extension speeds up the process
### General
- Added the Wolf-Pack 5, and a
wp5bitchart - Fixed a bug with Mitzi's pompoms teleporting all over the place when using shaders
- Updated the bitchart names using more accurate data
- Migrated all the bots internally to use numerical bit IDs
- Fixed the reel-to-reel not dropping the reel when it's broken
- Fixed a bug with the programmer where you needed a show to program bots that aren't using the RAE mapping
- Fixed the game crashing on some systems when it tries to find FFmpeg
- Attempted to fix a misc player-reported bug with the plushies
- Updated BizLib and cleaned up some things for the bitmap format
- Added basic ComputerCraft support _(CC: Tweaked)_
- Added the possibility for player hand interactions with cymbals _(and other things using
CollidePartEntity)_ for Vivecraft players - Added interaction entities for Dook's drums
- Added physics to Mitzi's pompoms
- Added new pneumatic cylinder sounds
- Added bot categories to the bot selection screen
- Improved Dook movements
- Improved Mitzi's movements
- Added basic ComputerCraft support _(CC: Tweaked)_
- Added the possibility for player hand interactions with cymbals _(and other things using
CollidePartEntity)_ for Vivecraft players - Added interaction entities for Dook's drums
- Added physics to Mitzi's pompoms
- Added new pneumatic cylinder sounds
- Added bot categories to the bot selection screen
- Improved Dook movements
- Improved Mitzi's movements
- Added Beach Bear's right arm swing movement
- Improved physics bone stability when the framerate drops
- Fixed programming not saving signal data _(hopefully)_
- Fixed FFmpeg hanging due to its error log not being used
- Fixed up a ton of flows
- Attempted to fix a bug with FFmpeg not being found on all machines
- Added Beach Bear's right arm swing movement
- Improved physics bone stability when the framerate drops
- Fixed programming not saving signal data _(hopefully)_
- Fixed FFmpeg hanging due to its error log not being used
- Fixed up a ton of flows
- Attempted to fix a bug with FFmpeg not being found on all machines
If you find any bugs, please report them on our GitHub / Discord server.
### General
- Added the programmer block and very early show recording
- Added a work-in-progress monitor block and video playback
- Added a basic server-side player permission system and improved the config system
- Added a search function to the bot select screen
- Added a bit picker widget to remove the need for players to manually look up bits
- Added a plush system, and a Mitzi and Dook plush
- Added a work-in-progress multi-bitchart support system
- Added a working cymbal for Rolfe
- Added an effect type to bit blocks to disable pneumatic cylinder sounds for specific movements
- Added ffmpeg support to allow you to use any audio format when selecting show audio
- Added Spanish/Mexican translations _(work of Snowvy)_
- Added partial Romanian translations
- Added autocompletion for the
/showbiz bitmapcommand - Added directory support for show files
- Reworked the old connection system to use dedicated packets. Fixes the very bad lag that happened in multiplayer
- Made the Greybox no longer output audio
- Made the reel-to-reel able to face any direction
- Fixed a ton of audio bugs. Pausing while show audio is playing should work way smoother now.
- Fixed an error regarding addon loading where it reported the addon manifest was broken rather than the
bots.toml - Fixed inconsistent rotations and positions for the inventory items, and broken missing textures
- Fixed broken audio formats remaining broken forever
- Fixed show files clashing when they have similar names
- Fixed bots moving when they aren't hooked up _(Wasn't resetting the GeckoLib model properly)_
- Fixed a ton of random bugs
- Improved bot rendering performance
- Improved Dook's model _(work of xion_no.i/)_
- Improved Beach Bear's model _(work of xion_no.i/)_
- Improved Rolfe's model
- Removed the
/showbiz reeluploadcommand
If you find any bugs, please report them on our GitHub / Discord server.
### General
- Added the programmer block and very early show recording
- Added a work-in-progress monitor block and video playback
- Added a basic server-side player permission system and improved the config system
- Added a search function to the bot select screen
- Added a bit picker widget to remove the need for players to manually look up bits
- Added a plush system, and a Mitzi and Dook plush
- Added a work-in-progress multi-bitchart support system
- Added a working cymbal for Rolfe
- Added an effect type to bit blocks to disable pneumatic cylinder sounds for specific movements
- Added ffmpeg support to allow you to use any audio format when selecting show audio
- Added Spanish/Mexican translations _(work of Snowvy)_
- Added partial Romanian translations
- Added autocompletion for the
/showbiz bitmapcommand - Added directory support for show files
- Reworked the old connection system to use dedicated packets. Fixes the very bad lag that happened in multiplayer
- Made the Greybox no longer output audio
- Made the reel-to-reel able to face any direction
- Fixed a ton of audio bugs. Pausing while show audio is playing should work way smoother now.
- Fixed an error regarding addon loading where it reported the addon manifest was broken rather than the
bots.toml - Fixed inconsistent rotations and positions for the inventory items, and broken missing textures
- Fixed broken audio formats remaining broken forever
- Fixed show files clashing when they have similar names
- Fixed bots moving when they aren't hooked up _(Wasn't resetting the GeckoLib model properly)_
- Fixed a ton of random bugs
- Improved bot rendering performance
- Improved Dook's model _(work of xion_no.i/)_
- Improved Beach Bear's model _(work of xion_no.i/)_
- Improved Rolfe's model
- Removed the
/showbiz reeluploadcommand
If you find any bugs, please report them on our GitHub / Discord server.
### General
- Added the programmer block and very early show recording
- Added a work-in-progress monitor block and video playback
- Added a basic server-side player permission system and improved the config system
- Added a search function to the bot select screen
- Added a bit picker widget to remove the need for players to manually look up bits
- Added a plush system, and a Mitzi and Dook plush
- Added a work-in-progress multi-bitchart support system
- Added a working cymbal for Rolfe
- Added an effect type to bit blocks to disable pneumatic cylinder sounds for specific movements
- Added ffmpeg support to allow you to use any audio format when selecting show audio
- Added Spanish/Mexican translations _(work of Snowvy)_
- Added partial Romanian translations
- Added autocompletion for the
/showbiz bitmapcommand - Added directory support for show files
- Reworked the old connection system to use dedicated packets. Fixes the very bad lag that happened in multiplayer
- Made the Greybox no longer output audio
- Made the reel-to-reel able to face any direction
- Fixed a ton of audio bugs. Pausing while show audio is playing should work way smoother now.
- Fixed an error regarding addon loading where it reported the addon manifest was broken rather than the
bots.toml - Fixed inconsistent rotations and positions for the inventory items, and broken missing textures
- Fixed broken audio formats remaining broken forever
- Fixed show files clashing when they have similar names
- Fixed bots moving when they aren't hooked up _(Wasn't resetting the GeckoLib model properly)_
- Fixed a ton of random bugs
- Improved bot rendering performance
- Improved Dook's model _(work of xion_no.i/)_
- Improved Beach Bear's model _(work of xion_no.i/)_
- Improved Rolfe's model
- Removed the
/showbiz reeluploadcommand