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Signal Industries

Signal Industries

by sunsetsatellite • Downloads: 0 • Followers: 0
Description
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Changelog
Versions

This mod uses a modified version of Fabric (Babric) and is designed for now only for Better than Adventure! 8.0.1, a heavily modified version of Minecraft b1.7.3! Ports to other versions may happen in the future..

For more information, join the discord server provided on this projects page.

About

Signal Industries is a mod focused on tech progression, powerful equipment with various abilities and machines, including multiblocks and also includes QoL changes, new monsters, challenges, a lot of achievements, a new dimension to explore and much more coming or already planned!

SI is in active development by one person with contributions from a few others, see credits.

Multiplayer is supported as of version 0.21.0.

SI is currently in Alpha! This means that the mod is far from finished and far from being without bugs (even critical, game breaking bugs). New features get added frequently, new bugs are made and fixed every commit and such it is recommended to backup any world where this mod is loaded frequently!!

Installation

This mod needs a specific MultiMC/Prism instance to run.

Progression

Progression is divided into 4 tiers:

  • Prototype - the humble beginnings, creating crude machines from scrap found in the world.
  • Basic - more polished and better machines, first gadgets and equipment.
  • Reinforced - the mid game, unlocking most of the mods features and additions, like a power suit augmentable with attachment and abilities.
  • Awakened - the end game, with massive structures, processing lines and power capable of shaping the world around you as you see fit, also massive resource requirements.

Achievements, item descriptions and the built-in guidebook serve to help the player take advantage of what this mod has to offer.

Credits

SI is developed solely by sunsetsatellite (that's me!) but several others have helped make this mod a reality, by creating textures, developing libraries, and providing feedback.

Direct contributions:

  • beatrice - crystal, sword texture
  • theRandomHat - plate texture
  • theMidford - ideas, balancing, icons, diamond and signalite gear textures
  • watermelonMojito - automatic miner texture
  • felix170905 - connected textures code
  • mzov - basic tier texture remakes
  • sillydot - brick textures, reinforced infuser texture
  • lokachop - bug hunter

Libraries used and mods integrated with:

  • turnipLabs - halplibe
  • toufouMaster - btwaila
  • turing6 - tmb, btatweaker

Special thanks:

  • Better than Adventure! Discord Server (biggest fork of b1.7.3 with many cool features)
  • BTA Modding Discord Server (community of modding pioneers of this fork, because it was possible and nobody stopped us)
  • Modification Station (discord server for retro modding)

How to Install Signal Industries (Mod)

Signal Industries by sunsetsatellite is verified for Bta-babric across Minecraft versions b1.7.3 (latest release: 0.30.1, file size: 3.1 MB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (b1.7.3) and platform (Bta-babric).
  2. Make sure you have the compatible loader or environment installed for Bta-babric.
  3. Move the downloaded Signal Industries file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
b1.7.3
Bta-babric
13d ago 1
b1.7.3
Bta-babric
17d ago 1
b1.7.3
Bta-babric
2mo ago 1
b1.7.3
Bta-babric
2mo ago 1
b1.7.3
Bta-babric
2mo ago 1
b1.7.3
Bta-babric
2mo ago 1
b1.7.3
Bta-babric
2mo ago 1
b1.7.3
Bta-babric
2mo ago 1
b1.7.3
Bta-babric
2mo ago 1
b1.7.3
Bta-babric
6mo ago 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
b1.7.3
Bta-babric
last yr. 1
[0.30.1] Signal Industries 0.30.1 by sunsetsatellite on Oct 22, 2026
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  • Fixed crash that could happen when some machines consume their inputs.
  • Log illegal attempts at inventory serialization.
  • Prevent locked slots from being interacted with even more.

[0.30.0] Signal Industries 0.30.0 by sunsetsatellite on Oct 18, 2026
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  • Fix issues with portable workbench.
  • Added icons for SI armor to the hud armor bar.
  • Power suit redesign.
  • Wings now match the color of the suit. (except transparent, white)
  • Storage containers now less awful.
  • Performance improvements.
  • Fixed slots being one pixel off in backpack GUI.
  • Added the BTA! flowers, mushrooms, tall grass and ferns to the bonsai, and pumpkins to the greenhouse.
  • Added rubyglass and sulfur to laser drills nether lootpool.
  • Induction smelter can now process blast furnace recipes if it has an additional heating coil in its input bus.
  • Buffed fluid conduit max transfer amount.
  • Added the ability to pickup storage containers.
  • Recipes now show chance.
  • Updated the UI for the Signalite Reactor.
  • Buffed chance of getting reality string from crushing rooted fabric.

[0.29.1] Signal Industries 0.29.1 by sunsetsatellite on Sep 16, 2026
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  • Added interference mechanic to reinforced meteor tracker.
  • Added unique textures for creative utilities.
  • Added recipe for basic chainsaw casing.
  • Fixed rendering of storage containers and multiparts on conduits on servers.
  • Added the green suit colorizer.

[0.29.0] Signal Industries 0.29.0 by sunsetsatellite on Sep 14, 2026
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  • Fix projectile ability being affected by gravity.
  • Added a warning about deleting meteor sites to the meteor tracker quest.
  • Added chainsaw.
  • Added magnet.
  • Added ability to swap conduits in-place by clicking them with another conduit in hand.
  • Readded SI multiblocks and mobs to the BTA guidebook.
  • Fluid tanks can now be interacted with by clicking on them with a bucket or any other fluid containing item.
  • Tools now properly display their charge in the "durability" bar.
  • Add some balance configurations to config and a command to see it.
  • Made status messages actually show up as status messages and not spam the chat.
  • No longer need filled buckets for basic pump recipe.
  • Buffed some conduit recipes.
  • Improved wrath beacon challenge.

[0.28.2] Signal Industries 0.28.2 by sunsetsatellite on Sep 13, 2026
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  • Fixed recipe of the void container.
[0.28.1] Signal Industries 0.28.1 by sunsetsatellite on Sep 12, 2026
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  • Fixed crash while carrying fluid tanks & energy cells that had covers installed.
[0.28.0] Signal Industries 0.28.0 by sunsetsatellite on Aug 31, 2026
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  • Added input <-> output bus/hatch recipes.
  • Added copy paste mode to the configuration tablet.
  • Added missing gui entries on servers.
  • Added I/O configuration to fluid/energy conduits.
  • Fix energy nets breaking when world is reloaded.
  • Reworked fluid/energy conduits.
  • Fixed not being able to set infinite fluid storages to void mode.
  • Made meteor types into a record instead of enum for extensibility.
  • Added TMB integration for the laser drill.
  • Gave the laser drill its UI back.
  • Hopefully fixed config issues.
  • Fixed crash with redstone covers.
  • Removed chance from trommel recipes.
  • Fixed external I/O.
  • Buffed volatile crystal recipe. (4 -> 8)

[0.27.0] Signal Industries 0.27.0 by sunsetsatellite on Aug 28, 2026
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  • Added the Reinforced Energy Injector.
  • Added drill disassembling.
  • Added the Flash Reprogrammer.
  • Added awakened-tier I/O blocks.
  • Added recipes to some awakened-tier blocks.
  • Added the Giga Trommel.
  • SI Trommel failure chance now decreases by tier.
  • Increased amount of ore in iron meteors (25% -> 35%)
  • Meteor crater changed from explosion to sphere.
  • Iron meteors will now not spawn within 64 blocks of any other meteor.
  • Changed "Boost" ability name to "Jump".
  • Lowered cost of the "Jump" ability (150 -> 50)
  • Made the rom chip achievement actually obtainable.
  • Made energy cells carriable again.
  • Fixed a visual bug with crystal cutter gui.
  • Fixed fluid tanks losing their contents when placed.
  • Fixed power suits voiding energy when being charged in an Injector.
  • Fixed scan ability.
  • Fixed projectile ability orb not having a texture.
  • Fixed collector flickering.
  • Fixed many crash bugs.

Thanks to lokachop for finding many bugs that were fixed for this release!

[0.26.0] Signal Industries 0.26.0 by sunsetsatellite on Aug 23, 2026
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### Updated to BTA! 8.0.1!

[0.25.0] Signal Industries 0.25.0 by sunsetsatellite on May 16, 2026
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  • SI worldgen is now available in retro and hell worlds.
  • Fixed several issues with the block version of the Pulsar.
  • Added btwaila info to machines that were missing them.
  • Revamped the machine core textures.
  • Added SI tiered versions of the trommel.
  • Added a configurable redstone clock.
  • It is now possible to grow flowers inside the bonsai pot machine.
  • Added a visual I/O configuration screen. (The manual, older one can still be accessed also)
  • Added charge bars to SI tools.
  • Added a mechanism to hopefully restore correct IDs of a world even if the config is deleted.
  • Adjusted laser drill chances.
  • Added "to block" and "to item" recipes for common materials.
  • Buffed conduit transfer speed for higher tiers.
  • Added the ability to duplicate ROM chips with a blank chip and an EEPROM programmer.
  • A few more quests.
  • Added heat pump machine, melts or freezes blocks in the world.
  • Fixed issue where crystals were made with additional unnecessary NBT data.
  • Buffed steel yield in the waking alloy smelter.
  • Show slot id in tooltip when extra item info is enabled.
  • Added reinforced induction smelter.
  • Added recipe for 2x parallel processor.
  • Added more building blocks.
  • Added an option to hide fluid conduit rendering.
  • Added an incomplete custom structure system.
[0.24.0] Signal Industries 0.24.0 by sunsetsatellite on Nov 07, 2025
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  • Undroppable blocks can now be pick blocked in creative.
  • Fixed a compatibility issue with Aether.
  • Buffed reinforced infuser fluid capacity.
  • Added dimensional shard blocks and ethereal leaves.
  • Added bonsai pots.
  • Added greenhouse multiblock.
[0.23.1] Signal Industries 0.23.1 by sunsetsatellite on Oct 12, 2025
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  • Fixed issues with multiblock recipe handling.
  • Added recipe for reinforced pump.
  • Changed dimensional shard crystallizer recipe a bit.
[0.23.0] Signal Industries 0.23.0 by sunsetsatellite on Oct 11, 2025
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  • Fixed wrong machines showing up in TMB recipes.
  • Hopefully fixed storage containers dropping a single stack of 1000+ items.
  • Fixed a crash involving backpacks.
  • Added the Reinforced Pump.
  • Added a new fluid.
  • Renamed Crystal Chambers to Crystallizers.
  • Slightly improved the GUI of the EEPROM Programmer.
  • Remade the texture for Triggers.
  • Implemented the Redstone Cover.
  • Added interaction between Switch and Redstone covers.
  • Added the Laser Drill, for later game resource collection.
  • Added an option to hide the suits HUD background.
  • Made world gen features configurable.
  • Fixed fluid tank tooltip.
  • Fixed bug with fluid tanks.
  • Buffed prototype fluid tanks capacity (8000 -> 16000).
  • Fixed a bug where the GUI of the reinforced extractor couldn't be opened.
  • Fixed bug where you couldn't shift click into item inventories (like the backpack).
  • Fixed a couple crashes.
  • Added new greenhouse multiblock.
[0.22.0] Signal Industries 0.22.0 by sunsetsatellite on Jul 12, 2025
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  • Added marble and slate to stoneworks recipes.
  • Added the Solar and Lunar totems, allowing you to control the sky and sky events.
  • Added the ability to not crush crops when walking over them with the power suit boots.
  • Added the Pulsar (as a block).
  • Made some items that should've been unstackable, actually unstackable.
  • Disallowed opening the power suit gui if you don't have all the pieces equipped.
  • Fixed waking multiblocks not working.
  • Fixed recipes not being carried out if input also contained items that did not belong to that recipe in addition to valid items.
  • Disallowed backpacks from carrying signaling energy in their fluid slots.
  • Clarified some quests text.
[0.21.12] Signal Industries 0.21.12 by sunsetsatellite on Jul 04, 2025
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  • Fixed desync with falling meteors.
  • Fixed pulsar ability not dealing damage.
  • Harness durability is now automatically repaired with stored energy.
  • Tools can no longer be damaged now.
  • Drills have proper 3rd person models now.
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