SilkTouch+
Many blocks are silk-touch-able, configurable with gamerules.

Settings
All features of this mod can be enabled/disabled with gamerules; below are their default settings.
| Name, 1.21.11+ | Name, 1.21.10- | Default Value | Tool | Effected Blocks |
|---|---|---|---|---|
| silktouch_budding_amethyst | silktouchBuddingAmethyst | true | Pickaxe | Budding Amethyst |
| silktouch_reinforced_deepslate | silktouchReinforcedDeepslate | true | Pickaxe | Reinforced Deepslate |
| silktouch_mob_spawner | silktouchSpawner | true | Pickaxe | Spawner |
| silktouch_suspicious_sand | silktouchSuspiciousSand | true | Pickaxe | Suspicious Sand |
| silktouch_suspicious_gravel | silktouchSuspiciousGravel | true | Pickaxe | Suspicious Gravel |
| silktouch_trial_spawner | silktouchTrialSpawner | true | Pickaxe | Trial Spawner |
| silktouch_vault | silktouchVault | true | Pickaxe | Vault (including Ominous Vault) |
| silktouch_infested_blocks | silktouchInfestedBlocks | true | Any | Infested Blocks |
| silktouch_farmland | silktouchFarmland | false | Any | Farmland |
| silktouch_dirt_path | silktouchDirtPath | false | Any | Dirt Path |
| silktouch_cake | silktouchCake | true | Any | [uneaten] Cake |
These can be modified with the gamerule command, ex:
/gamerule silktouchSpawner true
.
All Versions
+ Add Version- 26.1 - 26.2
- 1.21.11
+ Complete back-end overhaul: for easier maintain-ability
- BlockStates/BlockData does not save; so Spawners, Trial-Spawners, Vaults, Suspicious-Sand, and Suspicious-Gravel do not drop correctly.
- 1.21.7
- 1.21.6 (rc1 as of testing)
- Singleplayer Support
- Correction for Infested Blocks: silverfish spawn when broken with a non-silktouch pickaxe
+ Farmland drops correctly
+ Infested Blocks drop correctly (in vanilla, all silktouch tools make them drop their non-infested variants)
- Minor refactoring
- Minor Refactors
Known Bugs:
- Farmland not dropping
- Dirt-paths not dropping
- Removed reload command (nolonger needed)
- Large Refactoring
+ Data Correction: "custom_data" to "block_entity_data"
+ Vaults !
+ 1.21.5
## Known Bugs
- Vaults are disabled because of a data-save error
- Suspicious gravel/sand still saves with custom-data, this means placing them back down will not precisely retain their brushability
### Fully Implemented
+ Budding Amethyst
+ Reinforced Deepslate
+ Monster Spawner (with NBT)
+ Trial Spawner (with NBT)
### In Progress Bugs
- Suspicous Sand/Gravel incorrectly store their LootTables
- Vault collection has been disabled
- this is because their Ominous state does not save
+ Trial Spawners can be Silk-Touch-ed!
+ Vaults may also be Silk-Touch-ed
- An "Ominous" state is not currently preserved
+ All players may placed spawners with NBT included
+ Suspicious Sand/Gravel also saves NBT when broken with SilkTouch
- There are still bugs