Welcome to Simply OneBlock !
What is it ?
Simply OneBlock is a datapack that changes the generation of your world to make you spawn on a single regenerative block. As you break the block you'll progress through 21 different phases allowing you to discover new biomes transforming the regenerative block and it's surrounding environement. Every phase will give you the opportunity to mine different blocks, get different loots, see different mobs and face different challenges.

How do I install it ?
It's very simple, it works like any other data packs, if you're not familiar with those just follow the steps:
- Download the .zip file
- As you create a new world in minecraft click on the top right tab "More"
- Click on "Data Packs"
- Click on the bottom left button "Open Pack Folder"
- Put the zipped file in that folder
- The pack should now appear in the "Available" list, click on the logo to put it in the "Selected" list
- Click on "Done"
- Click on create new world
- Select "Yes" on the warning screen
- Break the block !
How do I update it ?
_It's very simple, just delete the old pack and replace it with the new one in your world's datapack folder. None of your progress will be lost, but just in case, it's recommended to backup your world before updating!
Note for 26.2 and 26.3 players
You can update from 1.2.x version of the datapack/mod to 1.3.x version, but you can't revert back from 1.3.x to 1.2.x version, proceed with caution!
You can update from 1.2.x or 1.3.x version of the datapack/mod to 1.4.x version, but you can't revert back from 1.4.x to 1.2.x or 1.3.x version, proceed with caution!
I think I've encountered a bug / I have a question about the pack
You can contact me here: Discord
All Versions
+ Add Version| Name | Game version | Platforms | Published | Downloads | Actions |
|---|---|---|---|---|---|
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 | ||||
| 12h ago | 1 |
• Added new phase
◦ Dappled Forest
• Added new blocks
◦ Poplar log
• Added new loot
◦ Poplar sapling
◦ Red shrub
◦ Shelf mushroom
Changes :
• Added a new portal in phase_20
• Modified decorated_pot in ocean and desert dungeon to cracked decorated_pot
Technical :
• Added auto update mechanic to allow progress continuity between 1.2.x and 1.4.x
• Added auto update mechanic to allow progress continuity between 1.3.x and 1.4.x
• Modified advancement files to match new syntax
• Modified predicate files to match new syntax
• Modified feature files to match new syntax
• Modified placed_feature files to match new syntax
• Modified loot_tables files to match new syntax
• Modified items components from villager trade
◦ axes can now break creaking hearts in adventure mode
◦ hoes can now break sculk_shrieker in adventure mode
• Modified recipes for copper axes and hoes
◦ copper axes can now break creaking hearts in adventure mode
◦ copper hoes can now break sculk_shrieker in adventure mode
Mechanics :
_In consequence of gamerule “projectiles_can_break_blocks” no longer affecting whether or not projectiles can break blocks in adventure mode :_
• Added a new mechanic to add hidden component “can_break” decorated pot on trident and arrows when the player is in ocean or desert dungeon
• Added a revert mechanic to remove hidden component “can_break” decorated pot on trident and arrows when the player isn’t in ocean or desert dungeon
• Fixed first block of phases 11 to 19 to match previous fix in 1.2.x versions
• Added new phase
◦ Sulfur Caves
• Added new blocks
◦ Sulfur
◦ Potent sulfur
◦ Cinnabar
• Added new mob
◦ Sulfur Cubes
• Added new loot
◦ Sulfur spike
◦ Bucket of sulfur cube
◦ Music disc “bounce”
Changes :
• Added a new portal in phase_20
Technical :
• Modified entity type in files to match the new syntax
• Modified end advancement to match the new syntax
• Added auto update mechanic to allow progress continuity between 1.2.x and 1.3.x
• Fixed hardcore players respawning in survival mod after death instead of spectator
• Fixed bedrock block staying in place in the overworld if the dimension wasn’t loaded when the after_phase sequence was first initiated
• Removed a condition in tick function that prevented the after_phase to initiate properly when the overworld dimension wasn’t loaded
Mechanics :
• Added a mechanic to teleport dropped keys in phase_15 in front of the first gate
• Added a mechanic to prevent keys from despawning in phase_15 dimension
• Added trial for magma cubes
• Added trial for slime
• Added magma cube trophy
• Added slime trophy
Changes :
• Remodeled Dungeon phase_7
◦ Added basalt deltas trial
◦ Filled the space under the fortress with solid blocks to avoid blaze spawn under the structure
◦ Raised the bottom of the lava lake
◦ Removed a tripwire next to a lava fall in front of the nether fortress
◦ Reduced the spawn range of blaze in trial
• Remodeled Dungeon phase_10
◦ Added a new trial
Mechanics :
• Renewable Wither arena key
• Modified the first block of phases 2 to 19 to prevent player falling out of the world after teleporting back from a portal
• Added sound variant for cows/pigs/chickens spawned by the block
• Modified “can_spawn_from_bone_meal” minecraft tag to include the OneBlock custom configured features
• Corrected block not spawning mobs in after_phase_22
• Corrected block not spawning all horses types in phase_18
• Corrected ghost teleportation bug
• Corrected block not setting chests as regularly in after_phase
• Removed environment attribute monsters_burn
• Added underwater music in phase_8 for Minecraft 1.21.11
• Modified the silverfish trophy
• Corrected final_phase_10 teleportation in after_phase
Mechanics :
• Added update mechanic to remove items after final phases updates
• Added a new separate dimension accessible from the final_phase_7 dimension
• Mobs burning in the light no longer take fire damage when spawned by the block
• New dungeon mechanic in final_phase_7
• New dungeon mechanic in final_phase_8
• Added a mechanic to collect floating items in final_phase_8
• Added new trial spawner in phase_final_15
Technicals :
• Cleaned all biome files
• Cleaned loot tables
• Updated all structures files
• Added ominous trophy
• Global code optimization
• Modification of all final phases functions
• Modification of teleportation coordinates
• Added renewable “heart of the sea” in chests
• Added gilded_blackstone in phase 7.2
• Separated chests commands from general command in after_phase
• Modified dimension phase_final_6
• Modified dimension phase_final_7
• Modified dimension phase_final_8
• Modified dimension phase_final_15
• Suppression of swiftness potion in phase_final_15 chests
• Added golden_pickaxe in final_phase_19
• Deleted ender_chest in final_phase_19
• Cods in cold biomes
• Salmon in temperate biomes
• Tropical Fish in hot biomes
• Zombie Horses Jockey in Grove ; Plains ; Savanna ; Caves
• Camel Husk Jockey in Desert
• Nautilus in Ocean
• Nautilus in Lush Caves
• Drowned in all biomes
• Squid in all biomes
• Glow Squid in all biomes
• Parched replace skeleton in desert
New Block Spawns :
• Zombie Horses Jockey in Phase Caves
• Camel Husk Jockey in Phase Desert
• Zombie Nautilus Jockey in Phase Ocean
• Nautilus in Phase Ocean
Dungeon spawns :
• Zombie Nautilus Jockey in Ocean Dungeon
• Zombie Horses in Caves Dungeon
• Camel Husks in Desert Dungeon
New / Changed Mechanics :
• Changed the biome update machanic to make it permanent
• No more breathing damage in Ocean (Breathing potions removed)
• New mechanic in Dungeon Pale Garden
• New Caves dungeon
• New Pale Garden dungeon
• New Desert trial spawner
• Night time in some dungeons
• Changed the generation of snowy Dungeon (gate removed)
• Changed the generation of swamp Dungeon (gate removed)
• Automatic update of new dungeons in the after phase
• No "zombification" for Nether mobs in nether biomes
Technicals :
• Files for the after phase moved from tick function to a new file
• Lowered spawns in nether biomes with spawn cost mechanics
• Lowered guardian spawns in ocean with spawn cost mechanics
• Updated biome files for 1.21.11
Fixes :
• Fixed water mobs not spawning naturally in biomes
• Fixed Selection of current after phase in After Phase dimension
• Fixed the Block ash particles not displaying properly
- Placed the missing trial spawner data in the appropriate file
- See the Important Note in the description tab of the pack for more details about how to fix your 1.0.1 world.
- Placed the missing trial spawner data in the appropriate folder
- Adds ominous variant for every trial spawner
- Corrects the associated loot tables
- Placed the commands for dungeon weapons suppression in the "tick" function instead of individual "phase_final" functions
- Modifies the natural worldgen
- Creates the regenerative block
- Changes phase every 500 blocks (Except phases 1 to 4 that are shorter)
- Creates transition dimensions between phases
- Creates an after phase dimension to change the current regenerative block phase
- Modifies the biome in a 64 blocks surrounding the regenerative block for every phases
- Summons mobs according to current phase
- Creates loot tables for every phases and dimension
- Modifies vanilla advancements for better compatibility
- Modifies vanilla trial spawners and associated loot tables
- Modifies other vanilla loot tables