What is this?
SIRIUS Ui is a UI enhancement mod powered by a JSON-driven Widget component system. Define game interfaces by writing JSON files — no Java code required.
SIRIUS Ui is open source under the HaoTianA License v1.0.
Installation
- Place the Mod JAR file into your
.minecraft/mods/directory - Launch the game
Author
AlanHT520
All Versions
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- Added "splash"
- Removed the displayed entities in the title screen
- Optimized some details
- Added element audio
- Optimized the sliding effect of the slider Fixed the issue of lagging when sliding the audio slider.
- Added "splash"
- Removed the displayed entities in the title screen
- Optimized some details
- Added element audio
- Optimized the sliding effect of the slider Fixed the issue of lagging when sliding the audio slider.
## v0.4.86-Dev.64 (Alpha)
### 注意 : 这是一个开发版,可能会有很多bug
### New Features
- Changed the options screen
- Added PPT transition logic
- Added player entity display in the title screen
### Bug Fixes
- Fixed incompatibility with owo-lib
- Fixed missing Mods list button
### Architecture Refactor
- Widget component system**: Refactored from a monolithic
Elementclass to an interface-basedWidgetcomponent architecture. Addedwidget/package with 17 standalone Widget classes: - Basic:
TextWidget,ImageWidget,ButtonWidget,BoxWidget - Container:
ContainerWidget,ContentWidget,ButtonContentWidget - List:
ListWidget,DynamicListWidget,PackListWidget - Interactive:
SliderWidget,StringEditBoxWidget - Display:
EntityDisplayWidget - Cycle:
CycleButtonWidget,ArrowSwitchWidget,DropdownWidget,SelectorWidget - Render context**: Added
context/package (RenderContext,ScreenVariableRegistry,WidgetDimensionRegistry) for unified render state and variable management - Property separation**:
data/props/package decouples style, text, layout, and animation properties from the old Element into independent records (StyleProps,TextProps,LayoutProps,SliderProps,CycleButtonProps, etc.) - Factory pattern**: Added
WidgetFactoryfor unified JSON → Widget construction
### New Features
- Entity display**: Added
EntityDisplayWidgetwithFakePlayer/FakeLevel, enabling player entity model rendering within UIs - Dynamic lists**: Added
DynamicListWidget, supporting dynamic list loading from data sources (server list, world saves, Realms, resource packs) - Data sources**: Added
data/source/package withServerListDataSource,WorldSaveDataSource,RealmsDataSource,PackDataSource - Animation system**: Added
AnimationSteprecord, supporting per-frame text animation configuration - Cycle/selection controls**: Added four interactive control types:
arrow_switch,cycle,dropdown,selector
### Mixin Changes
- Removed
GuiGraphicsMixin(old alpha blending override) - Added
LivingEntityRendererMixinto fix name display issues when rendering FakePlayer entities
### Removed Legacy Code
- Removed
Element.java— old monolithic element class - Removed
ElementRenderer.java— old centralized renderer - Removed
InteractionHandler.java— old centralized interaction handler - Removed
ScreenBuilder.java— old screen builder - Removed
ButtonStyle.java/ButtonStyleData.java— old button style classes - Removed
SizeDeserializer.java— old size deserializer
### Assets
- Screen configs**: Added 6 new screens (
screen,options_screen,play_selection_screen,resource_packs_screen,mouse_settings_screen,font_options_screen) - Widget JSONs**: Expanded from simple button configs to a comprehensive Widget configuration system, covering all settings categories: accessibility, chat, controls, general, skin, sounds, video
- Textures**: Significantly expanded button textures including titlemenu series, select series, world series, options icons, slider components, etc.; legacy textures moved to
options/old/ - Language files**: 22 language files trimmed and aligned to
zh_cn.jsonas the baseline
- only for 1.21.1, because there is no such issue in 26.1
- fixed a issue that GuiGraphics was incompatible with the Alpha channel.
- only for 1.21.1, because there is no such issue in 26.1
- fixed a issue that GuiGraphics was incompatible with the Alpha channel.
### 🎉 New Features
#### 1. New Background Type: PPT Slideshow (
type: "ppt")- Replaces the removed experimental GIF background with a robust multi-image slideshow.
- Images can be organised into
groups, each with an independentplayCount(-1for infinite loop). - Customise group playback order with
playGroups; useplayAfterto make a specific group loop forever (e.g. intro sequence followed by a looping main background). - Each slide can have its own
time(milliseconds); a globaldefaultTimeis used when a slide omits it.
#### 2. Screen Registration (
register.json)- File path:
assets/minecraft/alanht/register.json - Maps custom screen IDs to JSON layout files, enabling the mod to recognise and open completely new screens.
#### 3. Internationalisation
- The wiki now supports **Simplified Chinese**, **Traditional Chinese**, and **English**, with dark/light theme switching.
### 🔧 Changes & Improvements
#### 1. JSON Key Changes ⚠️ (Resource Pack Update Required)
| Old (v0.3.2) | New (v0.3.7) | Notes |
| :--- | :--- | :--- |
|
type: "logo" | type: "image" | Element type for static images renamed to image. ||
type: "cycle" (experimental) | (removed) | Cycle button element temporarily removed. ||
type: "list" (experimental) | (removed) | Scrollable list element temporarily removed. ||
type: "catalog" (experimental) | (removed) | Catalog navigation element temporarily removed. ||
type: "slider" (experimental) | type: "slider" (still experimental) | Slider element retained but remains experimental. |- Note: Button styles (
button_styles/*.json) have not changed between v0.3.2 and v0.3.7.*
#### 2. Expression Variable Renames ⚠️
| Old Variable (v0.3.2) | New Variable (v0.3.7+) |
| :--- | :--- |
|
width | screen.width ||
height | screen.height ||
elementWidth | this.width ||
elementHeight | this.height || *(none)* |
parent.width, parent.height, containerWidth, containerHeight |#### 3. Recommended Resource Pack Structure Changed
- Old structure used paths like
assets/minecraft/screens/. - New standard path is
assets/sirius_ui/screens/. Texture paths must include the full namespace (e.g.sirius_ui:textures/...).
#### 4. Action Enhancements
disconnectandexit_to_titlenow share a unified flow.respawnlogic is more robust.
#### 5. Documentation Overhaul
- The wiki has been restructured from a single page into modular, multi-page documentation with a sidebar.
- A Troubleshooting chapter has been added.
### ❌ Removals & Deprecations
type: "gif"background has been removed.** Migrate all GIF backgrounds totype: "ppt".- The old
logoelement type is deprecated; useimageinstead. - Experimental elements
cycle,list,cataloghave been temporarily removed.** They are not available in v0.3.7. - Legacy paths like
assets/minecraft/screens/are no longer recommended.
### 📋 Upgrade Checklist (v0.3.2 → v0.3.7)
1. Rename all
"type": "logo" elements to "type": "image".2. Replace all
"type": "gif" backgrounds with "type": "ppt" using the new slideshow syntax.3. Remove any usage of
cycle, list, and catalog elements – they are not supported in this version.4. Update all coordinate expressions with the new variable names:
width→screen.widthheight→screen.heightelementWidth→this.widthelementHeight→this.height
register.json, ensure paths point to the new namespaces (e.g. sirius_ui:screens/...).6. Slider configurations (
type: "slider") can generally remain, but be aware the feature is still experimental and may change in the future.7. Verify compatibility with the updated
ScreenRegistry.### 🎉 New Features
#### 1. New Background Type: PPT Slideshow (
type: "ppt")- Replaces the removed experimental GIF background with a robust multi-image slideshow.
- Images can be organised into
groups, each with an independentplayCount(-1for infinite loop). - Customise group playback order with
playGroups; useplayAfterto make a specific group loop forever (e.g. intro sequence followed by a looping main background). - Each slide can have its own
time(milliseconds); a globaldefaultTimeis used when a slide omits it.
#### 2. Screen Registration (
register.json)- File path:
assets/minecraft/alanht/register.json - Maps custom screen IDs to JSON layout files, enabling the mod to recognise and open completely new screens.
#### 3. Internationalisation
- The wiki now supports **Simplified Chinese**, **Traditional Chinese**, and **English**, with dark/light theme switching.
### 🔧 Changes & Improvements
#### 1. JSON Key Changes ⚠️ (Resource Pack Update Required)
| Old (v0.3.2) | New (v0.3.7) | Notes |
| :--- | :--- | :--- |
|
type: "logo" | type: "image" | Element type for static images renamed to image. ||
type: "cycle" (experimental) | (removed) | Cycle button element temporarily removed. ||
type: "list" (experimental) | (removed) | Scrollable list element temporarily removed. ||
type: "catalog" (experimental) | (removed) | Catalog navigation element temporarily removed. ||
type: "slider" (experimental) | type: "slider" (still experimental) | Slider element retained but remains experimental. |- Note: Button styles (
button_styles/*.json) have not changed between v0.3.2 and v0.3.7.*
#### 2. Expression Variable Renames ⚠️
| Old Variable (v0.3.2) | New Variable (v0.3.7+) |
| :--- | :--- |
|
width | screen.width ||
height | screen.height ||
elementWidth | this.width ||
elementHeight | this.height || *(none)* |
parent.width, parent.height, containerWidth, containerHeight |#### 3. Recommended Resource Pack Structure Changed
- Old structure used paths like
assets/minecraft/screens/. - New standard path is
assets/sirius_ui/screens/. Texture paths must include the full namespace (e.g.sirius_ui:textures/...).
#### 4. Action Enhancements
disconnectandexit_to_titlenow share a unified flow.respawnlogic is more robust.
#### 5. Documentation Overhaul
- The wiki has been restructured from a single page into modular, multi-page documentation with a sidebar.
- A Troubleshooting chapter has been added.
### ❌ Removals & Deprecations
type: "gif"background has been removed.** Migrate all GIF backgrounds totype: "ppt".- The old
logoelement type is deprecated; useimageinstead. - Experimental elements
cycle,list,cataloghave been temporarily removed.** They are not available in v0.3.7. - Legacy paths like
assets/minecraft/screens/are no longer recommended.
### 📋 Upgrade Checklist (v0.3.2 → v0.3.7)
1. Rename all
"type": "logo" elements to "type": "image".2. Replace all
"type": "gif" backgrounds with "type": "ppt" using the new slideshow syntax.3. Remove any usage of
cycle, list, and catalog elements – they are not supported in this version.4. Update all coordinate expressions with the new variable names:
width→screen.widthheight→screen.heightelementWidth→this.widthelementHeight→this.height
register.json, ensure paths point to the new namespaces (e.g. sirius_ui:screens/...).6. Slider configurations (
type: "slider") can generally remain, but be aware the feature is still experimental and may change in the future.7. Verify compatibility with the updated
ScreenRegistry.### 🎉 New Features
#### 1. New Background Type: PPT Slideshow (
type: "ppt")- Replaces the removed experimental GIF background with a robust multi-image slideshow.
- Images can be organised into
groups, each with an independentplayCount(-1for infinite loop). - Customise group playback order with
playGroups; useplayAfterto make a specific group loop forever (e.g. intro sequence followed by a looping main background). - Each slide can have its own
time(milliseconds); a globaldefaultTimeis used when a slide omits it.
#### 2. Screen Registration (
register.json)- File path:
assets/minecraft/alanht/register.json - Maps custom screen IDs to JSON layout files, enabling the mod to recognise and open completely new screens.
#### 3. Internationalisation
- The wiki now supports **Simplified Chinese**, **Traditional Chinese**, and **English**, with dark/light theme switching.
### 🔧 Changes & Improvements
#### 1. JSON Key Changes ⚠️ (Resource Pack Update Required)
| Old (v0.3.2) | New (v0.3.7) | Notes |
| :--- | :--- | :--- |
|
type: "logo" | type: "image" | Element type for static images renamed to image. ||
type: "cycle" (experimental) | (removed) | Cycle button element temporarily removed. ||
type: "list" (experimental) | (removed) | Scrollable list element temporarily removed. ||
type: "catalog" (experimental) | (removed) | Catalog navigation element temporarily removed. ||
type: "slider" (experimental) | type: "slider" (still experimental) | Slider element retained but remains experimental. |- Note: Button styles (
button_styles/*.json) have not changed between v0.3.2 and v0.3.7.*
#### 2. Expression Variable Renames ⚠️
| Old Variable (v0.3.2) | New Variable (v0.3.7+) |
| :--- | :--- |
|
width | screen.width ||
height | screen.height ||
elementWidth | this.width ||
elementHeight | this.height || *(none)* |
parent.width, parent.height, containerWidth, containerHeight |#### 3. Recommended Resource Pack Structure Changed
- Old structure used paths like
assets/minecraft/screens/. - New standard path is
assets/sirius_ui/screens/. Texture paths must include the full namespace (e.g.sirius_ui:textures/...).
#### 4. Action Enhancements
disconnectandexit_to_titlenow share a unified flow.respawnlogic is more robust.
#### 5. Documentation Overhaul
- The wiki has been restructured from a single page into modular, multi-page documentation with a sidebar.
- A Troubleshooting chapter has been added.
### ❌ Removals & Deprecations
type: "gif"background has been removed.** Migrate all GIF backgrounds totype: "ppt".- The old
logoelement type is deprecated; useimageinstead. - Experimental elements
cycle,list,cataloghave been temporarily removed.** They are not available in v0.3.7. - Legacy paths like
assets/minecraft/screens/are no longer recommended.
### 📋 Upgrade Checklist (v0.3.2 → v0.3.7)
1. Rename all
"type": "logo" elements to "type": "image".2. Replace all
"type": "gif" backgrounds with "type": "ppt" using the new slideshow syntax.3. Remove any usage of
cycle, list, and catalog elements – they are not supported in this version.4. Update all coordinate expressions with the new variable names:
width→screen.widthheight→screen.heightelementWidth→this.widthelementHeight→this.height
register.json, ensure paths point to the new namespaces (e.g. sirius_ui:screens/...).6. Slider configurations (
type: "slider") can generally remain, but be aware the feature is still experimental and may change in the future.7. Verify compatibility with the updated
ScreenRegistry.### 🎉 New Features
#### 1. New Background Type: PPT Slideshow (
type: "ppt")- Replaces the removed experimental GIF background with a robust multi-image slideshow.
- Images can be organised into
groups, each with an independentplayCount(-1for infinite loop). - Customise group playback order with
playGroups; useplayAfterto make a specific group loop forever (e.g. intro sequence followed by a looping main background). - Each slide can have its own
time(milliseconds); a globaldefaultTimeis used when a slide omits it.
#### 2. Screen Registration (
register.json)- File path:
assets/minecraft/alanht/register.json - Maps custom screen IDs to JSON layout files, enabling the mod to recognise and open completely new screens.
#### 3. Internationalisation
- The wiki now supports **Simplified Chinese**, **Traditional Chinese**, and **English**, with dark/light theme switching.
### 🔧 Changes & Improvements
#### 1. JSON Key Changes ⚠️ (Resource Pack Update Required)
| Old (v0.3.2) | New (v0.3.7) | Notes |
| :--- | :--- | :--- |
|
type: "logo" | type: "image" | Element type for static images renamed to image. ||
type: "cycle" (experimental) | (removed) | Cycle button element temporarily removed. ||
type: "list" (experimental) | (removed) | Scrollable list element temporarily removed. ||
type: "catalog" (experimental) | (removed) | Catalog navigation element temporarily removed. ||
type: "slider" (experimental) | type: "slider" (still experimental) | Slider element retained but remains experimental. |- Note: Button styles (
button_styles/*.json) have not changed between v0.3.2 and v0.3.7.*
#### 2. Expression Variable Renames ⚠️
| Old Variable (v0.3.2) | New Variable (v0.3.7+) |
| :--- | :--- |
|
width | screen.width ||
height | screen.height ||
elementWidth | this.width ||
elementHeight | this.height || *(none)* |
parent.width, parent.height, containerWidth, containerHeight |#### 3. Recommended Resource Pack Structure Changed
- Old structure used paths like
assets/minecraft/screens/. - New standard path is
assets/sirius_ui/screens/. Texture paths must include the full namespace (e.g.sirius_ui:textures/...).
#### 4. Action Enhancements
disconnectandexit_to_titlenow share a unified flow.respawnlogic is more robust.
#### 5. Documentation Overhaul
- The wiki has been restructured from a single page into modular, multi-page documentation with a sidebar.
- A Troubleshooting chapter has been added.
### ❌ Removals & Deprecations
type: "gif"background has been removed.** Migrate all GIF backgrounds totype: "ppt".- The old
logoelement type is deprecated; useimageinstead. - Experimental elements
cycle,list,cataloghave been temporarily removed.** They are not available in v0.3.7. - Legacy paths like
assets/minecraft/screens/are no longer recommended.
### 📋 Upgrade Checklist (v0.3.2 → v0.3.7)
1. Rename all
"type": "logo" elements to "type": "image".2. Replace all
"type": "gif" backgrounds with "type": "ppt" using the new slideshow syntax.3. Remove any usage of
cycle, list, and catalog elements – they are not supported in this version.4. Update all coordinate expressions with the new variable names:
width→screen.widthheight→screen.heightelementWidth→this.widthelementHeight→this.height
register.json, ensure paths point to the new namespaces (e.g. sirius_ui:screens/...).6. Slider configurations (
type: "slider") can generally remain, but be aware the feature is still experimental and may change in the future.7. Verify compatibility with the updated
ScreenRegistry.- Slider element (type: "slider")
- Cycle element (type: "cycle")
- List element (type: "list")
- Catalog element (type: "catalog")
- Panel switching action (type: "switch_panel")
- Automatic layout system
- Slider & Cycle style files
## 🔧 Improvements
- Expression system extended
- Internal rendering optimizations
- Action system enhancements
## 🐛 Fixes
- Fixed ResourceLocation construction issues in mixins.
- Fixed mouse event forwarding for scrollable containers.
- Fixed graphics matrix push/pop method name changes.
## ⚠️ Notes
- Slider and cycle styles must be placed in slider_styles/ and cycle_styles/ folders respectively.
- List content files go in panels/ directory; catalog definitions in catalogs/.
- Use switch_panel with target (list element ID) and content (panel definition identifier).
- Press F3+T to reload resource packs after making JSON changes.
- Slider element (type: "slider")
- Cycle element (type: "cycle")
- List element (type: "list")
- Catalog element (type: "catalog")
- Panel switching action (type: "switch_panel")
- Automatic layout system
- Slider & Cycle style files
## 🔧 Improvements
- Expression system extended
- Internal rendering optimizations
- Action system enhancements
## 🐛 Fixes
- Fixed ResourceLocation construction issues in mixins.
- Fixed mouse event forwarding for scrollable containers.
- Fixed graphics matrix push/pop method name changes.
## ⚠️ Notes
- Slider and cycle styles must be placed in slider_styles/ and cycle_styles/ folders respectively.
- List content files go in panels/ directory; catalog definitions in catalogs/.
- Use switch_panel with target (list element ID) and content (panel definition identifier).
- Press F3+T to reload resource packs after making JSON changes.
- Slider element (type: "slider")
- Cycle element (type: "cycle")
- List element (type: "list")
- Catalog element (type: "catalog")
- Panel switching action (type: "switch_panel")
- Automatic layout system
- Slider & Cycle style files
## 🔧 Improvements
- Expression system extended
- Internal rendering optimizations
- Action system enhancements
## 🐛 Fixes
- Fixed ResourceLocation construction issues in mixins.
- Fixed mouse event forwarding for scrollable containers.
- Fixed graphics matrix push/pop method name changes.
## ⚠️ Notes
- Slider and cycle styles must be placed in slider_styles/ and cycle_styles/ folders respectively.
- List content files go in panels/ directory; catalog definitions in catalogs/.
- Use switch_panel with target (list element ID) and content (panel definition identifier).
- Press F3+T to reload resource packs after making JSON changes.
- Slider element (type: "slider")
- Cycle element (type: "cycle")
- List element (type: "list")
- Catalog element (type: "catalog")
- Panel switching action (type: "switch_panel")
- Automatic layout system
- Slider & Cycle style files
## 🔧 Improvements
- Expression system extended
- Internal rendering optimizations
- Action system enhancements
## 🐛 Fixes
- Fixed ResourceLocation construction issues in mixins.
- Fixed mouse event forwarding for scrollable containers.
- Fixed graphics matrix push/pop method name changes.
## ⚠️ Notes
- Slider and cycle styles must be placed in slider_styles/ and cycle_styles/ folders respectively.
- List content files go in panels/ directory; catalog definitions in catalogs/.
- Use switch_panel with target (list element ID) and content (panel definition identifier).
- Press F3+T to reload resource packs after making JSON changes.
- Pause Screen & Death Screen now fully JSON-customizable
- Text elements support dynamic data and scaling
scale: scale text (e.g. "scale": 1.2).
- Colors now support hex strings
- Extended button actions
- Enhanced expression system
## 🔧 Improvements
- Fully adjustable layout
- Internal loading optimization
## 🐛 Fixes
- Fixed open_link action not working.
- Fixed hex color values causing invisible text (alpha channel auto-filled).
- Fixed coordinate and matrix transform errors when scaling text.
- Fixed the error that the resource package cannot be loaded.
## ⚠️ Notes
- Colors must be strings with quotes, e.g. "color": "0xFFFFFF".
- For score display, it is recommended to use two text elements: deathScreen.score (prefix) + dynamicType: "score" (number).
- open_link action requires a "url" field.
- allows modification of parts of the Vanilla UI using JSON.
- removed the custom options interface and death screen(Will be added later).
### More Minecraft versions will be supported in the future.
- Port for 1.21.1
- Reset the entire mod
- Only modified the Title Menu
- Configurations can be made under the file "config/auui.json"
- I will improve it in the future.
### Explanation
> I was truly delighted to see so many of you enjoying this mod. It's your support and enthusiasm that motivated me to work quickly to bring this update to 1.21.11. Thank you for playing, and I hope you continue to enjoy it
> :)
- Update**
- Fixed crush with Controlify [1.21.6~1.21.8]
- Fixed crush with Axiom Mod
- Fixed crush with some mods
- Added update checker [you can close it in options]
- Added sliding sound to all sliders
- Fixed some buttons textures lost
- Update**
- Fixed crush with Controlify [1.21.6~1.21.8]
- Fixed crush with Axiom Mod
- Fixed crush with some mods
- Added update checker [you can close it in options]
- Added sliding sound to all sliders
- Fixed some buttons textures lost
- compatible with versions 1.21.6 to 1.21.8
- added fov slider button sound
- fine-tuned the position of the text on the Game Type Select screen
- update to 1.21.9
- added slider buttons sound
- incompatible with versions 1.21.6 to 1.21.8
- fine-tuned the position of the text on the Game Type Select screen
- Deleted AI images.
- Changed Select Game Type screen
- Added an option to change the texture of Vanilla buttons to that of this Mod (false by default).
- Added an option to determine whether to enable the Death Screen of AUUi (true by default).
- Fixed the clutter when multiple mods modified the Options menu
- Changed some translation to be simply.
- Added Turkish
- Added a Mods Menu option **button** to the **options menu** (if Mods Menu mod is present)
- Compatible with 1.21.1 [without custom options screen and death screen]
- Changed the texture of the "PLAY" button and AUUi settings button in the title screen
- deleted some unnecessary code
- Compatible with 1.21.1 [without custom options screen and death screen]
- Changed the texture of the "PLAY" button and AUUi settings button in the title screen
- deleted some unnecessary code
- restructured the code architecture
- fixed the issue where the button position was abnormal when returning to the options page after changing the cross-sectional size
- changed the rendering logic of the Chinese version of the title Logo [It can be applied to any language]
- changed the textures of sliders
- compatible with 1.21.9
- fixed a issue that prevented opening **Sodium Mod**'s video settings
- changed the texture of the difficulty setting button
- changed the textures of the options screen's buttons
- changed the **options screen** (It's not completed yet, and U can choose to turn it on or off)
- added a option to determine whether to use the title screen of AUUi
- Kazakh(Қазақша)
- Kyrgyz(Кыргызча)
- Vietnamese(Tiếng Việt)
- Uzbek(O‘zbekcha)
- Punjabi(ਪੰਜਾਬੀ)
- Ukrainian(Українська)
- Tatar(Татарча)
### Issues repair
- Fixed the issue where A was not a Creeper's face in the white title "Minecraft"
- Now you can set whether to render the background image of this Mod or the original one, this is compatible with those resource packs that have modified the background of the main menu(The Settings menu is the first button to the left of the title menu)
- Now you can choose whether to render the Edition logo(it is "Java Edition" below title logo)
