Adds a momentum-based sliding mechanic to Minecraft.
Requirements
- Fabric: Fabric API
- Forge : Sinytra Connector + Forgified Fabric API
Features
- Omni-Directional Sliding: Move in any direction based on your WASD input, not just where you're looking. Back-sliding and side-sliding are fully supported.
- Velocity Inheritance: Your sliding power scales with your speed. Combine it with sprinting, falling, or even Elytra flight for massive momentum.
- Slide Jumping: Jumping between 0.2s and 0.4s after starting a slide carries your momentum for a longer, faster jump.
- Downhill Momentum: Sliding down slopes or drops slightly extends your slide duration.
- Activation Speed: Works at walking speeds (with less power) but is most effective while sprinting.
- Fatigue System: Each slide adds 20 fatigue (max 100). Higher fatigue reduces slide power. Recovers at 30 pts/sec.
- Boosted Slide: When fatigue is 0, your next slide gets a speed boost but costs 40 fatigue.
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- Entity Knockback: Colliding with mobs or players during a slide deals knockback based on your current velocity.
- Tactical Hitbox: Your hitbox shrinks to 1 block high during a slide, allowing you to pass through narrow gaps.
Credits
The animations and fundamental principles are based on HyperSlide by Thebugger4.
How to Install Slide! (Mod)
Slide! by sheeta is verified for Fabric, Forge, Neoforge across Minecraft versions 1.20.1, 1.21.1, 1.21.11 (latest release: 1.0.6+1.20.1, file size: 483 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.20.1, 1.21.1, 1.21.11) and platform (Fabric, Forge, Neoforge).
- Make sure you have the compatible loader or environment installed for Fabric, Forge, Neoforge.
- Move the downloaded Slide! file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
+ Add Version- Fixed an issue where the arrow spawn point remained at the sliding height after the slide ended.
- Enabled vanilla arm animations to play correctly during the sliding animation.
- Fixed an issue where the arrow spawn point remained at the sliding height after the slide ended.
- Enabled vanilla arm animations to play correctly during the sliding animation.
- Fixed an issue where the arrow spawn point remained at the sliding height after the slide ended.
- Enabled vanilla arm animations to play correctly during the sliding animation.
- Added collision knockback
- File structure refinement