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Smooth Motion Blur

Smooth Motion Blur

by realjahleel • Downloads: 0 • Followers: 0
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Smooth Motion Blur

Velocity-based motion blur that makes your gameplay look buttery smooth.

This mod recreates the way fast motion looks to the human eye: instead of uniformly blurring the whole screen, it reconstructs the direction of camera movement for every pixel and smears only along that path. Fast flicks produce clean directional streaks, the center of your view stays sharp, and the moment you stop moving the image is instantly crisp again — no smeary afterimages.

Perfect for PvP clips, montages and cinematic recordings.

It is recommended to start with a strength of 80.

Features

  • Velocity-Based Blur — per-pixel reprojection using the depth buffer and previous-frame camera matrices
  • Sharp where it matters — first-person hand, HUD, menus and screen center stay crisp
  • Strength Command — /motionblur 0 to /motionblur 300
    • 0 — off
    • 1–100 — natural range (streaks match your real camera motion)
    • 101–300 — overdrive for extra-long cinematic streaks
  • Hotkeys — [ and ] fine-tune the strength in 5% steps (rebindable)
  • Adaptive Quality — sample count scales with streak length, so long streaks stay smooth without wasting FPS on small motions
  • Instant Response — no accumulation ghosting; blur reacts to every single frame
  • VulkanMod Compatible — built entirely on the vanilla GpuDevice render abstraction, no raw OpenGL calls
  • Client-side only — works on any server

Commands

Command Effect
/motionblur Show current status
/motionblur 0 Disable
/motionblur 1-300 Enable + set strength

Settings are saved to config/motionblur.json.

Compatibility

  • Minecraft: 1.21.11 (Fabric)
  • Requires: Fabric Loader ≥ 0.16, Fabric API
  • Works with: VulkanMod, Sodium

Credits & License

The velocity-reprojection blur technique is adapted from Natural Motion Blur by ItsPasi — huge thanks for open-sourcing it! If you want more blur methods (frame blending, hybrid, accumulation) or OBS Spout output, check out the original mod.

This mod is licensed under LGPL-3.0-only. Source code: github.com/realjahleel/smooth-motion-blur

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.2
Fabric
10d ago 1
26.4-snapshot-4
Fabric
10d ago 1
26.3
Fabric
10d ago 1
1.21.11
Fabric
10d ago 1
26.1.x
Fabric
10d ago 1
1.21.11
Fabric
3mo ago 1
  • Multi-version support: separate builds for Minecraft 1.21.11, 26.1-26.1.2, 26.2, 26.3
and 26.4-snapshot-4 (beta).
  • VulkanMod depth fallback is now keyed on the VulkanMod mod being loaded instead of the
backend name, so it keeps working when the backend reports a different name.
  • Automated builds: every version is built and gametested headless on GitHub Actions,
releases are published to Modrinth automatically.
  • Multi-version support: separate builds for Minecraft 1.21.11, 26.1-26.1.2, 26.2, 26.3
and 26.4-snapshot-4 (beta).
  • VulkanMod depth fallback is now keyed on the VulkanMod mod being loaded instead of the
backend name, so it keeps working when the backend reports a different name.
  • Automated builds: every version is built and gametested headless on GitHub Actions,
releases are published to Modrinth automatically.
  • Multi-version support: separate builds for Minecraft 1.21.11, 26.1-26.1.2, 26.2, 26.3
and 26.4-snapshot-4 (beta).
  • VulkanMod depth fallback is now keyed on the VulkanMod mod being loaded instead of the
backend name, so it keeps working when the backend reports a different name.
  • Automated builds: every version is built and gametested headless on GitHub Actions,
releases are published to Modrinth automatically.
  • Multi-version support: separate builds for Minecraft 1.21.11, 26.1-26.1.2, 26.2, 26.3
and 26.4-snapshot-4 (beta).
  • VulkanMod depth fallback is now keyed on the VulkanMod mod being loaded instead of the
backend name, so it keeps working when the backend reports a different name.
  • Automated builds: every version is built and gametested headless on GitHub Actions,
releases are published to Modrinth automatically.
  • Multi-version support: separate builds for Minecraft 1.21.11, 26.1-26.1.2, 26.2, 26.3
and 26.4-snapshot-4 (beta).
  • VulkanMod depth fallback is now keyed on the VulkanMod mod being loaded instead of the
backend name, so it keeps working when the backend reports a different name.
  • Automated builds: every version is built and gametested headless on GitHub Actions,
releases are published to Modrinth automatically.
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