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SmoothBeta implements various different optimizations to Minecraft Beta 1.7.3 that do not affect gameplay or mechanics of the game.
Current optimizations included:
- Multidraw terrain renderer
- May double or triple FPS
- Makes world loading smoother by offloading some work to GPU
- Takes less RAM by reducing terrain vertex data size by about 42%
- fastutil
- Improves chunk lookup speed
- Improves entity factory lookup speed
- IdentityHashMap
- Improves entity and block entity renderer lookup speed
- Custom entity registry
- Improves entity spawning speed by using generated lambda factories instead of reflection
All Versions
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[1.1.8] [b1.7.3] SmoothBeta 1.1.8
by mine_diver on Sep 11, 2026
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- Updated to StationAPI Alpha 6.4
[1.1.7] [b1.7.3] SmoothBeta 1.1.7
by mine_diver on Jun 04, 2025
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Thanks @telvarost !
## What's Changed
## What's Changed
- Update to StationAPI 2.0.0-alpha.4 by @telvarost in https://github.com/mineLdiver/smoothbeta/pull/6
- Full Changelog**: https://github.com/mineLdiver/smoothbeta/compare/1.1.6...1.1.7
[1.1.6] [b1.7.3] SmoothBeta 1.1.6
by mine_diver on Jan 07, 2025
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Updated to the latest StAPI.
Thanks Telvarost!
Thanks Telvarost!
[1.1.5] [b1.7.3] SmoothBeta 1.1.5
by mine_diver on Dec 28, 2023
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- No longer requires exactly StAPI 2.0-alpha.1
- Full Changelog**: https://github.com/mineLdiver/smoothbeta/compare/1.1.4...1.1.5
[1.1.4] [b1.7.3] SmoothBeta 1.1.4
by mine_diver on Nov 16, 2023
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- Updated to StationAPI 2.0-alpha.1
- Full Changelog**: https://github.com/mineLdiver/smoothbeta/compare/1.1.3...1.1.4