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Soaring Phantoms

Soaring Phantoms

by pajic • Downloads: 0 • Followers: 0
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Soaring Phantoms

This mod changes how phantom spawning works. Phantoms now spawn only at high altitudes at night, regardless of whether you slept or not. Holding a phantom membrane in your hands prevents all phantom spawns. The goal is to replace the notoriously annoying vanilla spawn mechanics with non-intrusive and reliable spawn mechanics.

Features

Altitude-based phantom spawning

When enabled, the game attempts to spawn phantoms around the player at nighttime and when they're above the defined starting Y height. The chance that the spawn attempt will succeed is based on how much higher the player is above the starting Y height.

  • Replaces the vanilla insomnia-based phantom spawning mechanic
  • Setting the doInsomnia game rule to false still disables all phantom spawns
  • Phantoms still only spawn at night, and still won't spawn if there is a block above the player that blocks light
  • The chance of the spawn attempt succeeding is the following: 1 - (startingYHeight / playerYPosition)

Configuration options:

  • Toggle altitude-based spawning on or off
  • Set the starting Y height for spawning (default 160)
  • Set the frequency at which the spawn check will run, in seconds (default 30 + random number from 0 to 29)

Passive phantoms before the Ender Dragon

When enabled, phantoms won't attack the player until the player provokes them, and will spawn above the passive spawn start height, which is lower than the normal spawn start height by default. After defeating the Ender Dragon, phantoms will return to being aggressive on spawn. Phantoms which spawn in the End are always aggressive by default.

This feature is disabled by default.

Configuration options:

  • Toggle the feature on or off
  • Set the starting Y height for passive spawning (default 96)
  • Control whether phantoms spawned in the End should be always aggressive or not

Repel phantom spawns with defined items

When enabled, phantoms will be unable to spawn if the player is holding any item defined as a repellent item in their main hand or off-hand.

Configuration options:

  • Toggle phantom repelling on or off
  • Add new items to the phantom repellent item list (default: minecraft:phantom_membrane)

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3
Fabric
1mo ago 1
26.1.x
Fabric
1mo ago 1
1.21.x
Fabric
1mo ago 1
26.2
Fabric
1mo ago 1
26.1.x
Neoforge
1mo ago 1
26.2
Neoforge
1mo ago 1
1.21.x
Neoforge
1mo ago 1
26.2 26.1.2
Fabric
4mo ago 1
26.1.2
Neoforge
4mo ago 1
26.2 26.1.2
Fabric
5mo ago 1
26.1.2
Neoforge
5mo ago 1
26.1.x
Neoforge
7mo ago 1
26.1.x
Fabric
7mo ago 1
26.1.x
Neoforge
7mo ago 1
26.1
Neoforge
7mo ago 1
26.1
Fabric
7mo ago 1
26.1
Fabric
7mo ago 1
26.1
Neoforge
7mo ago 1
1.21.10
Fabric
10mo ago 1
1.21.11
Fabric
10mo ago 1
1.21.1
Fabric
10mo ago 1
1.21.1
Neoforge
10mo ago 1
1.21.10
Neoforge
10mo ago 1
1.21.11
Neoforge
10mo ago 1
1.21.10
Fabric
11mo ago 1
1.21.10
Neoforge
11mo ago 1
1.21.1
Fabric
11mo ago 1
1.21.1
Neoforge
11mo ago 1
1.21.10
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Fabric
last yr. 1
1.20.x
Fabric
last yr. 1
  • Added Fabric 26.3 version.
  • Added NeoForge 26.2 version.
  • Updated 1.21.1 versions.

  • Added Fabric 26.3 version.
  • Added NeoForge 26.2 version.
  • Updated 1.21.1 versions.

  • Added Fabric 26.3 version.
  • Added NeoForge 26.2 version.
  • Updated 1.21.1 versions.

  • Added Fabric 26.3 version.
  • Added NeoForge 26.2 version.
  • Updated 1.21.1 versions.

  • Added Fabric 26.3 version.
  • Added NeoForge 26.2 version.
  • Updated 1.21.1 versions.

  • Added Fabric 26.3 version.
  • Added NeoForge 26.2 version.
  • Updated 1.21.1 versions.

  • Added Fabric 26.3 version.
  • Added NeoForge 26.2 version.
  • Updated 1.21.1 versions.

  • Fixed phantoms not spawning at all when "Repel phantoms with defined held items" is turned off.

  • Fixed phantoms not spawning at all when "Repel phantoms with defined held items" is turned off.

  • Fixed a bug that sometimes caused phantoms to spawn aggressive even when "Passive phantoms before the Ender Dragon" is enabled and the Ender Dragon hasn't been defeated yet.
  • Preparation for MC 26.2. This version will be flagged as 26.2 compatible once it releases, and will still work on 26.1.

  • Fixed a bug that sometimes caused phantoms to spawn aggressive even when "Passive phantoms before the Ender Dragon" is enabled and the Ender Dragon hasn't been defeated yet.
  • Preparation for MC 26.2. This version will be flagged as 26.2 compatible once it releases, and will still work on 26.1.

  • Fix crash on world load on NeoForge.

  • Relaxed MC version requirement so that I don't have to upload a new file every time MC gets a hotfix. No functional changes to the mod.

  • Relaxed MC version requirement so that I don't have to upload a new file every time MC gets a hotfix. No functional changes to the mod.

  • Fixed crash when attempting to spawn phantoms while the player is below Y=1.

  • Fixed crash when attempting to spawn phantoms while the player is below Y=1.

  • Updated to Minecraft 26.1.

  • Updated to Minecraft 26.1.

  • Updated to Minecraft 1.21.11.
  • Removed unused code.

  • Updated to Minecraft 1.21.11.
  • Removed unused code.

  • Updated to Minecraft 1.21.11.
  • Removed unused code.

  • Updated to Minecraft 1.21.11.
  • Removed unused code.

  • Updated to Minecraft 1.21.11.
  • Removed unused code.

  • Updated to Minecraft 1.21.11.
  • Removed unused code.

  • Updated NeoForge versions.
  • Internal changes. This should not affect anything in the mod in any way. Please report any bugs or discrepancies at the issue tracker.

  • Updated NeoForge versions.
  • Internal changes. This should not affect anything in the mod in any way. Please report any bugs or discrepancies at the issue tracker.

  • Updated NeoForge versions.
  • Internal changes. This should not affect anything in the mod in any way. Please report any bugs or discrepancies at the issue tracker.

  • Updated NeoForge versions.
  • Internal changes. This should not affect anything in the mod in any way. Please report any bugs or discrepancies at the issue tracker.

  • Updated to Minecraft 1.21.10.
  • Added new option "Passive phantoms before the Ender Dragon":
  • When enabled, phantoms won't attack the player until the player provokes them, and will spawn above the passive spawn start height, which is lower than the normal spawn start height by default.
  • After defeating the Ender Dragon, phantoms will return to normal behavior.
  • Phantoms will always be aggressive when spawned in The End, no matter if this option is enabled (configurable).
  • This option is **disabled** by default.
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