Sound Controller
We've all dealt with that loud portal before, or those ridiculously loud mob farms. Perhaps you're even listening out for a particular mob while caving. Have you ever wanted to just fine-tune those specific sounds without being limited by the category sliders?
Sound Controller is a client-side Minecraft mod providing complete volume control over the sounds played in the game. It adds an extra set of options to your sound settings, providing you with per-sound volume sliders, custom regions, and presets!
This mod is available on GitHub and Modrinth. Support for CurseForge has been dropped, but very early Fabric versions can still be found there.
Features
- Sliders for every sound in the game, including those added by mods. Allows setting volumes between 0% to 200%.
- Preview and reset buttons accompanying the volume sliders.
- Search to quickly find the sound you're looking for.
- Filter to your modified volumes, so you can easily find the sounds you've changed.
- Identify noises nearby by replacing the vanilla subtitles with sound IDs (toggleable).
- Regions, so that not all of your volume changes need to be global!
- Presets that can be applied on top of all your volume configurations. Mute the chickens once, and then apply to all your chicken farms!
- Mod and datapack support - your sounds should all be available!
A note on configs \ Global volumes and presets are shared across all servers. Regions are stored and loaded per-server
Images
The mod injects an 'Individual Sounds' button into the default sound options screen for quick and easy access. Alternatively, it can be accessed via ModMenu or NeoForge's mods list.
The global tab is where you can set the volumes for all sounds in the game no matter where you are or which server you are on, for a consistent playing experience.
The presets tab displays all of the preset configurations that can be applied on top of your global or regional volume lists. Note that this doesn't replace the list, so you can apply multiple presets at once!
In the region screen, you can pick from two types of geometry. The box region is defined by two diagonally opposing coordinates. The spherical region is defined by a single point and a distance from that point.
Below is the button used to apply a preset to the current volume configuration.
Contributing
Contributions and suggestions are always welcome! Please limit all issues to only one feature at a time - feel free to open multiple at once if you have many ideas. Similarly, please limit pull requests to a single feature at a time and try to follow the existing code style.
All Versions
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A couple of small changes:
- Region-controlled sounds are now based off the sound source, not the player location. So you can silence literally only the blocks of your portal, farm, etc, rather than a large radius around the annoying volume source.
- Suppress registration of muted sounds into the sound engine (see #40) so they stop contributing to the sound cap
A couple of small changes:
- Region-controlled sounds are now based off the sound source, not the player location. So you can silence literally only the blocks of your portal, farm, etc, rather than a large radius around the annoying volume source.
- Suppress registration of muted sounds into the sound engine (see #40) so they stop contributing to the sound cap
Note that I am *not* uploading the backported Fabric JAR here, to avoid feature loss between 1.21.2 - 26.1. It is available in GitHub for those who wish to use it, however note that it is unlikely that I will backport features for the in-between versions unless there is adequate interest in the NeoForge versions (in which case Fabric adds little extra work).
In a huge update, Sound Controller will now support regions (for controlling volume within set areas) and presets (for saving sets of volume changes that can be applied later).
Enjoy the new features!!
In a huge update, Sound Controller will now support regions (for controlling volume within set areas) and presets (for saving sets of volume changes that can be applied later).
Enjoy the new features!!
SoundController has now been split into a multi-loader system, supporting both fabric and NeoForge. We're starting updates at MC 26.2 - it is unlikely that I will be backporting to older versions at this stage.
If you have already downloaded the previous fabric jar for Minecraft 26.2, there is no need to update.
Changes:
- Fixed "Done" button missing on some UI pages, due to a mixin exiting early
A huge thanks to @CoolAid48 and @Maganoos for putting together most of the work for this update.
A huge thanks to @CoolAid48 for putting this update together, and to @Maganoos for providing updates throughout the snapshot period.
- Changes**
No user-facing changes have been implemented, however the mod has been transferred across to use the new minecraft mod bindings.
Minecraft also requires that Java 25 be used for MC26+.
- Improved Discovery**
- resource and datapack sounds now appearing again [#22](https://github.com/BVengo/sound-controller/issues/22)
- more complex mods such as Presence Footsteps now modifiable [#13](https://github.com/BVengo/sound-controller/issues/13)
- Support Refresh**
F3-T). This is useful not just for when you add new resource packs, but also when you modify your config file directly. Previously this would require a restart, however now you can simply reload your resource packs.
- Stop Playback**
Unfortunately, the ability to raise volumes over
100% will be removed again in a later update after discovering that it did not, and *can not* work as intended. See [#34](https://github.com/BVengo/sound-controller/issues/34) for more details about this.Instead, it will be replaced with a button allowing you to ignore the category volume, per sound.
No user-facing changes.
Also included a backported bugfix, bumping us to
v1.2.3- Manually setting over 200% was still being internally clamped
- Updated to support 1.21.5, and backported to support all versions from 1.20+
- Subtitles are now saved as on/off
- Settings can now be set beyond scrollbar bounds by directly modifying the configs. Displays a red number if beyond the scrollbar range
- Updated to support 1.21.5, and backported to support all versions from 1.20+
- Subtitles are now saved as on/off
- Settings can now be set beyond scrollbar bounds by directly modifying the configs. Displays a red number if beyond the scrollbar range
- Updated to support 1.21.5, and backported to support all versions from 1.20+
- Subtitles are now saved as on/off
- Settings can now be set beyond scrollbar bounds by directly modifying the configs. Displays a red number if beyond the scrollbar range
- Updated to support 1.21.5, and backported to support all versions from 1.20+
- Subtitles are now saved as on/off
- Settings can now be set beyond scrollbar bounds by directly modifying the configs. Displays a red number if beyond the scrollbar range
- Updated to support 1.21.5, and backported to support all versions from 1.20+
- Subtitles are now saved as on/off
- Settings can now be set beyond scrollbar bounds by directly modifying the configs. Displays a red number if beyond the scrollbar range
- Updated to support 1.21.5, and backported to support all versions from 1.20+
- Subtitles are now saved as on/off
- Settings can now be set beyond scrollbar bounds by directly modifying the configs. Displays a red number if beyond the scrollbar range
- Support for 1.21.5 pre-releases
- Subtitles are now saved as on/off (#20)
- Settings can now be set beyond scrollbar bounds by directly modifying the configs (#19)
- Displays a red number if beyond the scrollbar range
Shoutout to MoneyManCorp in discord for doing testing for me, so we could get this out quickly.
- Bugfixes and Technical Changes**
- _Bugfix_: Subtitles button was previously broken (incorrect behaviour). Has now been fixed.
- _Bugfix_: Subtitles are no longer on by default
- _Bugfix_: Rewritten subtitles to avoid encountering lag spikes
- Storing sounds in HashMap instead of TreeMap. Extracting volumes is now O(n) instead of O(logn), at the expense of requiring sorting when displaying in the configs screen
- Using WrapOperation mixins for better compatibility with other mods
Updated to 1.21.4! This version brings a few new important features and bugfixes.
- Features**
- Sliders now go to 200%. You can _increase_ sound volumes! (Resolves #17)
- Added reset buttons, so you don't need to manually set sliders back to 100%
- Trigger buttons (play sound, reset volume) can now be cancelled by releasing your mouse click outside the button area
- Bug fixes**
- Fixed the UI on buttons, so it renders properly when pressing or releasing
- The search bar and filter are reset when the page is closed
Other than that, no changes to be seen.
No new features in this update, just keeping compatibility with the latest Minecraft version.
- Technical changes**
- Changes to the RawSubtitlesHud after SoundEntries were made private
- Using the new
Identifier.ofmethods