We have rebranded! This resourcepack combines the old "Incendium Optional Resource Pack" and "Stardust Biome Name Fix".
Sparkles: Stardust Labs Resourcepack
This is an optional resource pack for all of Stardust Labs' projects! Here are the main features:
- Custom mob/item textures for Incendium
- A fix to allow biome names to show on minimaps and similar mods
- Translations for Incendium, and all future projects in need of them
Addons
Sparkles has a set goal: Incendium textures and translations. However, if you want more from the Stardust Labs datapacks/mods, we have addons! At this moment, we have only one.
- Alpha Islands adds old alpha textures to Terralith's two Alpha Islands biomes
Why can't I see some textures?
In order to see the custom textures/models for the mobs, shields, and Elytra, you must use a mod that supports custom entity textures. If on Forge, Optifine does work, but we no longer recommend Optifine in any scenario. Otherwise, for both Fabric and Forge, download the following mods:
- Entity Texture Features
- Entity Model Features
- CIT Resewn
- Fabric
- Forge 1.18 - 1.19 (unofficial fork)
- Forge 1.20 (unofficial fork)
Don't worry, though! They are not required, but just recommended. Most (~85%) of the other textures will display fine, such as the swords, tools, and items!
It should be noted that even though our wiki shows the Voltaic Trident as having a texture, that texture is not implemented.
What about Bedrock Edition?
Some Java server owners may choose to run their Incendium server using GeyserMC, which allows Bedrock users to connect. However, Java resourcepacks do not work on Bedrock, so Bedrock users will not be able to enjoy the textures. Thankfully Dat1Mexican has created a Bedrock port of Sparkles! You can check it out here.
Can I translate it to my own language?
Yes! This resourcepack provides translations for several languages just by using it. They are added the the main resourcepack periodically. Click the button below to visit our translation website - this is the only place we accept translation contributions. If you need assistance with contributing, ask in our Discord Server.
Credits
- Kuma, for making the original Biome Name Fix resourcepack. This handled just the biome translations, until it was merged into Sparkles.
- Tera, for the creation of the original Incendium Optional Resourcepack. It has now been "recreated" into this one.
All Versions
+ Add Version| Name | Game version | Platforms | Published | Downloads | Actions |
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v1.1.12
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v1.1.11
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v1.1.8
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19h ago | 1 | |||
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v1.1.7
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19h ago | 1 | |||
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v1.1.6
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19h ago | 1 | |||
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v1.1.5
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19h ago | 1 | |||
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v1.1.4
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19h ago | 1 | |||
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v1.1.3
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19h ago | 1 | |||
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v1.1.2
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19h ago | 1 | |||
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v1.1.1
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19h ago | 1 | |||
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v1.1.0
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19h ago | 1 | |||
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v1.0.8
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19h ago | 1 | |||
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v1.0.7
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19h ago | 1 | |||
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v1.0.6
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19h ago | 1 | |||
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v1.0.5
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19h ago | 1 | |||
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v1.0.4
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19h ago | 1 | |||
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v1.0.3
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19h ago | 1 | |||
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v1.0.2
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19h ago | 1 | |||
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v1.0.1
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19h ago | 1 | |||
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v1.0.0
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19h ago | 1 | |||
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| 19h ago | 1 |
- Actually* fix translations
- Supports 26.3
- Fixed issue where some things would break in 26.1+, such as shields being flipped
- Re-added all missing translations
- Updated to support 26.2
- Various bug fixes
- Supports 26.1
- Updated to support 1.21.11
- Fix a couple of bugs
- Updated to support 1.21.9 and 1.21.10 (Rei)
- Fixed small internal compatibility issue with Voltaic Trident model (Rei)
- Updated to support 1.21.7
- Updated to support 1.21.5
- Removed old lang files that were overriding modern ones
- Fixed issue where final frame of Prismatic Shield would not display
- Fixed texture typos in item model definitions
- Hotfix: Added translation key for Terralith's new Deep Warm Ocean biome
- All translations were missing, they are now added back
- Updated to support 1.21.4
- Fixed issue with shields between CITResewn in 1.21
- Added wolf textures to Terralith biomes 1.20-1.20.4, essentially backporting the wolf variants
- Added/updated translations
- Updated to support 1.20.3
- Updated translations
- Supports 1.21
- Updated translations
- Changed license to the [3-Clause BSD License](https://opensource.org/license/bsd-3-clause). This removes any confusion on permission to include in modpacks or merged resource packs (hint: you can!).
- Updated translations
- Updated
pack.mcmetawith the correct pack formats and added some details to the description - Added a unique texture to Incendium's Withered Scientists
- Improved application of mob textures through translations
- Regular update of new and improved translations
Translation bugfix:
- Added Incendium's biome name fix back to the resourcepack
- Fixed a major error which applied custom mobs textures to all of those same mobs (Tera)
- Added an additional ETF check to apply the custom mob textures based on teams, it is ignored by Optifine (Tera)
- Custom mobs textures are now based on
CustomName(Tera) - Custom mobs textures work when translating the game (Tera and skylor)
- Fixed validation error with the
pack.mcmeta
Quick hotfix:
- Incomplete translations are now correctly filled in with the English equivalent
Welcome to the rebrand! This "new" resourcepack combines the old "Incendium Optional Resource pack" and "Stardust Biome Name Fix". Instead of a new Modrinth listing, this uses the same page, even though we are starting fresh from v1.0.0.
- Changes**
- Rebranded
- Fixed several bugs with Incendium textures
- Fixed issue where translations would not apply properly
- Updated translations to their most recent versions
- Fixed issue with Sanctum Vindicator textures
- Fixed namespace compatibility issue with other resourcepacks
- Added custom textures to Sanctum Illagers
- Added custom textures to Headless Warriors
Want to contribute? [Translate here!](https://weblate.catter.dev/projects/stardust-labs)
Special thanks to all the translators that have helped contribute! To help translate yourself, visit our [weblate](https://weblate.catter.dev), or view the translation [Github repo](https://github.com/Stardust-Labs-MC/translations).