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Spectral

Spectral

by Fulmine • Downloads: 0 • Followers: 0
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Spectral

A gentle 16x16 resource pack with a familiar yet unique feel.

A patio overlooking some highlands, with the resource pack applied

Modrinth | Curseforge

This resource pack aims to keep a familiar tone, but with a bit more warmth. It is not vanilla-like, every texture has been created completely from scratch. Some blocks look decently different from their vanilla counterparts, but still fit in with the overall feel of minecraft.

Even though this pack is a WIP, the (yet to be done) vanilla textures should still blend in nicely with the resource pack!

There are some continuity-only features, but the pack should still look good without it. Do note that this might change in the future, and ETF/EMF might be added as dependencies as well.

Obligatory WIP warning

This resource pack is far from finished and still has quite a while to go! There is a decent chunk of blocks unfinished, only a couple of entities have been done, and there are very, very few items.

I work on this in my spare time, and updates are sparse. That being said, it does already give a very unique feel to the overworld and nether.

Some features

  • Most of the natural spawning overworld blocks have been finished
  • Some slabs, when doubled, turn into a different texture
  • There is some amount of texture variation, especially with grass
  • The grass and leaf colormaps have been tweaked

There are also some extra features planned, other than retexturing just about every block, item, element and UI element

  • All double slabs will have a different texture
  • There will be more texture variation, again with a focus on plants and foliage
  • (MAYBE) a complementary CIT pack, which is a distant goal, but we can dream

Add-ons

The following add-ons are available for Spectral

  • Legacy Planks (Modrinth): turns the crimson and jungle planks back into their old colors

A note about mod compatability

There is no mod compat at the moment, and there might never be. I'm a single person creating this in my spare time, who already has a decent amount of plans for this resource pack. It would simply be too much work.

That being said, if you want to create an addon pack that introduces mod compat, let me know. I'm more than willing to give permission to use some assets of this resource pack if you need that!

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.2 26.1.x 24w46a +36
Minecraft
13h ago 1
1.21.x 1.20.x 1.19.x +2
Minecraft
13h ago 1
1.21.x 1.20.x 1.19.x +2
Minecraft
13h ago 1
1.21 1.20.x 1.19.x +2
Minecraft
13h ago 1
1.20.x 1.19.x 1.18.x +1
Minecraft
13h ago 1
1.20.x 1.19.x 1.18.x +1
Minecraft
13h ago 1
1.20.x
Minecraft
13h ago 1
1.20.x
Minecraft
13h ago 1
1.19.x
Minecraft
13h ago 1
1.19.x
Minecraft
13h ago 1
1.19.x
Minecraft
13h ago 1
1.19.x
Minecraft
13h ago 1
[0.7.1] Spectral 0.7.1 by Fulmine on Oct 13, 2026
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## Maintenance Release
This update doesn't include any new content!

  • Updated pack.mcmeta to new versions

(Stay tuned though)
[0.7.0] Spectral v0.7.0 by Fulmine on Oct 13, 2026
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Hi, I'm hoping to get back in the swing of things again so here's a smaller update!

## New
  • pale oak wood + leaves
  • creaking heart
  • pale moss (including hanging moss)

## Fixed
  • Unfinished wood type fences should look normal in the inventory now

## Up Next (NOT IN THIS VERSION)
  • firefly bushes + regular bushes
  • cactus flowers
  • wildflowers and leaf litter

[0.6.0] Spectral v0.6.0 by Fulmine on Oct 13, 2026
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[here's a screenshot showcasing the new copper blocks](https://file.garden/ZY5Y-eL_DFdSLe1O/modrinth/copper_update.png)

  • added copper doors, trapdoors (all oxidization levels)
  • added chiseled copper and copper grates (all oxidization levels)
  • added copper bulbs (all oxidization levels)
  • tweaked raw gold block
  • added raw copper block and raw iron block

Spectral is [also available on Curseforge](https://www.curseforge.com/minecraft/texture-packs/spectral-resource-pack) now!

I'm making some changes in the way the pack versioning is handled. Any update solely containing bugfixes and tweaks to existing textures will be patches now (x.x.1), any update containing new assets will be a minor version bump (x.1.x)


[0.5.5] Spectral v0.5.5 by Fulmine on Oct 13, 2026
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  • Fixes grass CTM overlays being gray on versions 1.20.3 and above (for both optifine and continuity)

That's it, bigger updates are in the works though!
[0.5.4] Spectral v0.5.4 by Fulmine on Oct 13, 2026
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Hi! This is a smaller update, I've not had much time nor energy to work on new textures recently.

  • Finished all building blocks as of 1.20**
  • all copper blocks
  • all remaining mineral blocks (redstone, netherite, lapis, coal, emerald, amethyst)
  • all remaining quartz blocks (chiseled, pillar)
  • NOTE: I've tested the versions this version claims to support! If you get a warning about a version mismatch, you can still apply the pack and it should work fine**

Hi! It's been a hot minute, I haven't had much chance to work on this pack a lot. Not all building blocks are complete yet, but I *did* add the following.

  • added diamond block texture
  • added gold block and raw gold block texture
  • added iron block texture
  • added iron bars texture
  • added iron doors and trapdoor textures
  • added a pack overlay for 1.20.3+*

\* This version makes use of the new pack overlays feature added in 1.20.2. This means the downloaded zip file works both on versions lesser and greater than 1.20.3, which renamed the former grass block to short_grass.
## Textures & Model updates
  • add the missing blackstones (polished blackstone, blackstone bricks, gilded blackstone, chiseled blackstone)
  • add double slabs for blackstone and blackstone bricks
  • double slabs for regular blackstone has a cobbled bricks texture, blackstone bricks have a tile texture
  • add smooth basalt and polished basalt
  • tweak lanterns
  • the metal part of lanterns is now darker
  • fix some issues with the lantern model
  • add soul torches and soul lanterns
  • both of their models have been updated to match their regular counterparts
  • add chains
  • add red nether bricks
  • add chiseled nether bricks
  • add mycelium
  • add overlay textures for podzol, visible when using optifine or continuity
  • podzol now has an overlay texture on adjacent blocks, similar to grass blocks
  • it overlays the same blocks as grass blocks, but also includes grass blocks themselves

## Up Next
No promises, but I'm going to try to focus on getting the last of the building blocks tab of the creative inventory done, which means!
  • mineral blocks like iron blocks, redstone blocks, diamond blocks, etc. will be finished
  • copper blocks are also on the table
  • endstone + variants as well as purpur should be included
  • that's honestly it, i don't think there's much more to the building blocks tab! which is super exciting

That's all folks, have a great one
  • update pack format to 1.20
  • added cherry logs, leaves, planks, fence and (trap)doors
  • added bamboo stalks, wood, (mosaic) planks, fence and (trap)doors
  • fixed an issue with mossy cobblestone slabs
  • added all regular signs (NOT hanging signs. those still need done)

I'm hoping to change my release schedule to smaller, more regular updates rather than bigger ones that are sporadic!

Here's your reminder that there's a [Legacy Planks add-on](https://modrinth.com/resourcepack/spectral-legacy-planks) that changes crimson/jungle wood to their former colors!
[0.5] Spectral 1.19-v0.5 by Fulmine on Oct 13, 2026
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Small update this time! In preparation for 1.20 the crimson and jungle plank colors have been changed as they were too close to cherry and bamboo wood respectively

  • updated crimson planks (+ other textures using it)
  • updated jungle planks (+ other textures using it)
  • added the old planks textures as the double slab texture

I'll be releasing an add-on pack that restores the old crimson and jungle planks textures, and adds the new textures as the double slabs. It [now available over here](https://modrinth.com/resourcepack/spectral-legacy-planks).
[0.4.0] Spectral 1.19-v0.4 by Fulmine on Oct 13, 2026
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Hey! Long time no see huh, here's a smaller update that took me an enormous amount of time because I was busy with life... and... stuff.

This was meant to be a more farming-oriented update until I pivoted around and shifted my focus on beds instead. Enjoy!

  • Blocks**
  • added composter
  • updated crafting table
  • added sweet berry bushes
  • added carrots
  • added flower pots
  • added all beds. all 16 of them

  • Flower pots**
  • flower pots change texture based on what flower you put in them
  • there are 8 type of pots: normal, desert, jungle, stone, tulips, fancy, nether and gilded nether
  • have fun finding out which potable plant belongs in which group!

  • Beds:**
  • almost all beds have an unique pattern
  • bed frames can change color based on the color of bed
  • there's a screenshot of these beds in the Gallery now

Next update will be focused on making changes in preparation for 1.20.
  • Including **changing the jungle and crimson wood tones** so that bamboo and cherry wood can remain closer to vanilla.
  • If mojang ever adds gray wood in the future, the same will happen to acacia.
  • I might release an add-on pack that reverts jungle and crimson wood to their original shades, as well as giving non-vanilla tones to bamboo and cherry wood.

That's all for now, cheers!
A bigger update! Motivation struck and I did a lot of blocks, with a focus on the nether.

  • Overworld blocks**
  • Added reinforced and chiseled deepslate
  • Added sea lanterns
  • Added nether bricks and cracked nether bricks
  • Added mud bricks

  • Nether blocks**
  • Added soul sand and soul soil
  • Completed crimson forest textures (nether wart block, crimson fungus)
  • Completed warped forest (warped wart block, warped fungus, warped roots, nether sprouts)
  • Added basalt (natural only) and blackstone (natural only)
Uploaded to modrinth for the first time, these changes are in comparison with the previous version on Planet Minecraft.

  • Tweaked leaf and grass base textures and biome overlays so custom biomes with vibrant leaf/grass colors don't get dulled (this was an issue with warm tones especially)

  • Finished all wooden trapdoor textures

  • Minorly tweaked some doors

  • Added obsidian and magma blocks

  • Added pumpkins and jack o' lanterns

  • Redid pack.png
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