
Customize Minecraft's Splash Texts at Your Will!
Contributing a Translation
Splasher turns Minecraft splashes.txt into .json files, and supports multi languages.
You will find en_us.json under assets/splasher/lang/ and feel free translate it into your favorite language.
After translation, rename it to xx_xx.json (e.g., zh_cn.json), and enjoy! You can also create a pull request to contribute.
Adding a Customization
Splasher supports custom splash texts to append, or replace the original ones.
Custom splash texts are .txt files stored under .minecraft/config/splasher/ and should be named the same as your target language (en_us.txt etc.).
In these files, every single splash takes a single line, and § Formatting Code is under supported, the same as the Minecraft splashes.txt under directory .minecraft/assets/minecraft/texts/.
Configuring Splasher
Splasher is using Cloth Config API and is fully configurable, you can find the config file under .minecraft/config/splasher.toml.
Every option is well documented, and you can achieve different effects by changing the values, for example:
- Disabling all splashes
- Only enabling custom splashes
- Enabling both original and custom splashes, and not following the client language
- And more...
All Versions
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- Port** to 1.21.1 neoforge
- Use** fully semantic versioning.
- Use** fully semantic versioning.
- Use** fully semantic versioning.
- Updated** to **Night Auto Config**
1.0.4.
- Updated** to **Night Auto Config**
1.0.4.
- Updated** to **Night Auto Config**
1.0.4.
- Updated** to use [**Night Auto Config.**](https://github.com/KessokuTeaTime/Night-Auto-Config)
- Updated** to use [**Night Auto Config.**](https://github.com/KessokuTeaTime/Night-Auto-Config)
- Updated** to use [**Night Auto Config.**](https://github.com/KessokuTeaTime/Night-Auto-Config)
- Unified publishing using **modpublisher.**
- Jar name migrate:
{id}-{mcversion}-{modversion}->{id}-{modversion}-{loader}{mcversion}. - Tag name migrate:
{id}-{modversion}-mc{mcversion}->{id}-{modversion}-{loader}{mcversion}.
- Unified publishing using **modpublisher.**
- Jar name migrate:
{id}-{mcversion}-{modversion}->{id}-{modversion}-{loader}{mcversion}. - Tag name migrate:
{id}-{modversion}-mc{mcversion}->{id}-{modversion}-{loader}{mcversion}.
- Unified publishing using **modpublisher.**
- Jar name migrate:
{id}-{mcversion}-{modversion}->{id}-{modversion}-{loader}{mcversion}. - Tag name migrate:
{id}-{modversion}-mc{mcversion}->{id}-{modversion}-{loader}{mcversion}.
- Unified publishing using **modpublisher.**
- Jar name migrate:
{id}-{mcversion}-{modversion}->{id}-{modversion}-{loader}{mcversion}. - Tag name migrate:
{id}-{modversion}-mc{mcversion}->{id}-{modversion}-{loader}{mcversion}.
- Sync** main branch
- Remove**
architectury-apidep
- Sync** main branch
- Remove**
architectury-apidep
- Fixed** some typo.
### Changes
- Added** table
textsin config.
- Localized** enum options.
- Implement Cloth Config and Deprecate Pierced by @KrLite in [#17](https://github.com/KessokuTeaTime/Splasher/pull/17)
### Fixes
- Fixed** colorful text **not colorful** in situation **vanilla + nonlocalizable.**
- Updated** **Fabric Loom** to
0.15.3. - Updated** **Gradle** to
8.3. - Added** **ModMenu** related localizations for a better experience.
- Changed** mod description to a more semantic format.
- Passed** tests on newer **Minecraft** versions.
- Linkage with Bounced
- Linkage with Bounced
- Port to NeoForge 1.20.2
- Port to LexForge(MinecraftForge) 1.20.2
- Re-linkage with Bounced.
- Re-linkage with Bounced.
- Re-linkage with Bounced.
- Re-linkage with Bounced.
- Re-linkage with Bounced.
- Re-linkage with Bounced.