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Splendid Slimes

Splendid Slimes

by Chakyl • Downloads: 0 • Followers: 0
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Splendid Slimes

Splendid Slimes is a data-driven resource generation mod based off games such as Slime Rancher and Stardew Valley. The premise is simple: feed different types of Splendid Slimes foods they eat, and once they're fully grown they produce Plorts! These strange items can be ripped into resource, or turned into Slime Hearts in a Slime Incubator for more slimes.

This mod requires a version of Placebo not on Modrinth!

You can download it from Curseforge here.

Features

Largos & Tarrs

Got two different types of slimes? Feed them a Plort of the other to create a Largo slime! These larger slimes produce both kinds depending on the type. Be careful not to mix in a third kind of Plort however, or your slime will corrupt into a deadly Tarr...

19 Unique Slime Breeds

By default Splendid Slimes comes with 19 different breeds, each with unique diets and behaviors! Some will cause explosions, teleport entities, or cause nearby mobs to levitate.

By default, all of the breeds can be crafted in a Plort Press by either using different resources or combining two different kinds of Slime Hearts.

The Slime Vac

Suck up and shoot out Splendid Slimes using the Slime Vac! Food items can also be shot out from the Slime Vac for remote feedings. Rocket Pods can be crafted for a splendid and explosive movement option.

Data-driven

Not satisfied with the current slime offerings? Want a Diamond Slime that turns day to night when it's hungry? Create your own with any behaviors or resources! Splendid Slimes allows for complete customization of every breed of Slimes.

This is especially useful for Modpack developers, allowing you to integrate slimes into any modpack better. You can find a detailed tutorial here: https://github.com/Chakyl/splendid-slimes/wiki/Tutorial:-Creating-Custom-Slimes

Dependencies

Required

  • Jade or equivalent for seeing Slime Diets in game
  • JEI

Support

Questions? Comments? Suggestions? Join our Discord!

Credits

  • Chakyl - Developer
  • Nitbe - Artist

Translations

  • en_us - Chakyl
  • zh_cn - Ansurfen
  • en_pt - Tilles

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Splendid Slimes being chased by Tarrs!

All Versions

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Name Game version Platforms Published Downloads Actions
1.20.1
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# 0.20.5
  • Fixed Slime Vac in offhand voiding largos
# 0.20.4
  • Fixed plort rippit not accepting nbt for output
# 0.20.3
  • Fixed slime hunger state not saving on death
# 0.20.2
  • Fixed Slime Vac not actually prioritizing off-hand slimes
  • Fixed items not registering in diets
# 0.20.1
  • Re-Added offhand ability for Slime Vac (overrides hotbar)
  • Slime Vac shooting now takes into account filter mode
  • Fixed Slime Incubator explosion incident
  • Fixed Slime Vac tooltip not matching new behavior
# 0.20.0
Major update! Some sneaky bugs might be present!
  • Reworked hunger mechanics: Slimes will lose half their hunger at 6am every morning so they can be fed once a day
  • Added proper largo sucking and shooting with the Slime Vac
  • Added ability for Slime Vac to shoot items from inventory without having to put in offhand
  • Added trait: **Pompous** - Slime's favorite food no longer makes it drop double
  • Added trait: **Ravenous** - Will only drop plorts when its hunger bar is full. Each food in its diet feeds a different amount.
  • Added Ravenous trait to Bony slime
  • Added Pompous trait to Minty slime
  • Added forgiving tarrs config option that lets tarrs revive into their previous slime when killed and prevents them from despawning (default false)
  • Added data field ravenous_foods for the ravenous trait
  • Added rendering of incubating slime to Slime Incubator
  • Added incubation time to Jade
  • Added item capability to Slime Incubators (can insert slime hearts in via hopper)
  • Added ghost traits **Wormhole** and **Necromancer** to better describe slime's command behavior
  • Added ability for redstone signal to pause all machines
  • Increased tick rate of Slime Feeder to 80
  • Jade will now display wild status next to happiness instead of replacing it
  • Fixed Owner being null on servers
  • Fixed Slime feeders taking double items
  • Fixed Slime info page not taking into account non-Splendid Slimes namespaces
  • Fixed config syching of slime owner offline check and enable tarrs being switched
  • Fixed slimes suffocating when shot out of vac in corner blocks
# 0.19.3
  • Fixed Slime Vac crash
# 0.19.2
  • Fixed Slime Feeder not applying largo
# 0.19.1
  • Fixed slimes not losing hunger when in a different dimension than the player
# 0.19.0 - Slimy Day
  • Slime Spawners now trigger once a day rather than every x configurable ticks
# 0.18.0 - Slimeventory Items
  • Added Slime Item rendering so Slimes look 3d in the inventory
  • Added Slime Incubation category
  • Improved Plort Pressing category texture so it's more clear what's going on
  • Fixed Plort Press not having labels
# 0.17.0 - Slimespector
  • Added Slime Inspector - tool for diagnosing why a Slime is unhappy
  • Added Suffocating check for when multiple slimes are stuck in a one block space
  • Reduced crowding check range (3 air blocks between corrals)
  • Fixed Slime Vac picking up Slimes in item mode
  • Fixed crowding check not working correctly for pure Slimes
  • Fixed Plorts saying pewpew
# 0.16.1
  • Fix Slime Vac crash
# 0.16.0 - Slimity of Life
  • Added Trait **Friendly** - Slime will follow nearby players.
  • Added Trait **Diverse** - Slime will get upset if it's not in close proximity to 3 unique breeds that aren't its own.
  • Added Largo Jamming to Slime Vac - Largos will get stuck in the vac when close to the player so that ranchers can drag them around without sneaking
  • Added traits to Slime in item form while pressing shift
  • Added ability to set arbitrary traits for modpack authors
  • Decreased Slime hitbox slightly
  • Increased size of new Tarrs made after killing a Splendid Slime by 1 stage
  • Fixed Slime disappearing bug maaaaybe?
  • Fixed Slime Feeder recipe being broken
  • Fixed Slimes phasing through blocks when increasing in size
# 0.15.0
  • Added Dominant and Recessive traits
  • Dominant breeds will always be the only food a largo can eat
  • Recessive Breeds will never exist in a largo's diet
  • Added a tiny bit of lift to the Slime Vac's sucking
  • Fixed Slime/Tarr hitboxes being tiny

# 0.14.4
  • Slime Vac now inserts slimes directly into player's inventory rather than dropping in world
  • Reduced radius of Weeping trait 3 -> 2
  • Reduced Weeping trait's time to 30 -> 2.6 minutes (4x slime effect cooldown config option)
  • Fixed Slime commands not using @s correctly
  • Fixed Wild slimes not having Jade
  • Fixed Slime Vac desync issue when sucking up Slimes for real this time in a definitely smart way
# 0.14.3
  • Fixed Weeping Trait causing sadness while able to cry
# 0.14.2
  • Fixed Weeping trait affecting ultrawarm biomes
# 0.14.1
  • Added owner information to Jade when crouching
  • Increased cramming debuff to not be offset by favorite food
  • Picky trait now ignores entity eating
  • Fixed Slimes not considering secondary breeds for cramming
  • Fixed Slimes eating Spawn eggs
# 0.14.0 - OffSlimes
  • Added hat to Ender Slime
  • Added Trait **Inverse** - Good effects will be performed when the Slime is Unhappy, and Bad will be performed when Sad. (added to Orby)
  • Added Trait **Nuclear** - When furious, Slime will burst apart and create a high powered explosion that break blocks.
  • Added Trait **Putrid** - Increases strength of effects and doubles their duration. (added to Minty, Rotting)
  • Added Trait **Weeping** - Periodically cries, filling the area with water. If there isn't enough space for its tears it will get sadder. (added to Weeping)
  • Added Slime offline mode. Slimes will no longer perform effects or get hungry when their owner is offline (configurable)
  • Increased owner attachment radius
  • Changed positive/negative effects to be visible instead of invisible
# 0.13.2
  • Fixed crash when certain Slimes eat entities
# 0.13.1
  • Fixed Slime Feeder not dropping when broken
# 0.13.0 - Slimy Feed
  • Added Slime Feeder, a Feeding Trough for Slimes that automatically handles weird traits such as Picky
  • Added Slime Candy, a loved item by Slimes that vastly increases happiness
  • Removed Photosynthesizing trait from Luminous slime due to bugs
  • Increased max slimes before cramming starts to 8
  • Fixed Slime Hunger not saving in certain situations
  • Fixed desync issue when vacuuming up Slimes would cause them to disappear
# 0.12.2 - Additional Cleanup
  • Added decimal point for Plort Rippit chances
  • Fixed Largoless Slimes with the picky trait always getting upset
# 0.12.1 - Cleanup
  • Fixed typos in traits
  • Fixed Largoless Slimes loading with secondary breed
# 0.12.0 - Trait JEI
  • Added Slime Traits to JEI
  • Added Traits:
  • Photosynthesizing** - Slime will get unhappy when they aren't in direct sunlight
  • Picky** - A Slime made into a largo will get angry if it eats from the same diet twice in a row.
  • Added **Picky** trait to **Gold** Slime
  • Added **Photosynthesizing** trait to **Luminous** Slime
# 0.11.0 - Rippit JEI
  • Added tooltips to Plort Rippit that display the chance of an item
  • Hopefully fixed Plort press forever
# 0.10.4 - Patch for Plort Press Patch Plus
  • Fixed Plort Press not crafting additional of the same heart
# 0.10.3 - Plort Press Patch Plus
  • Added particles when a Slime is overcrowded when fed
  • Increased overcrowding debuff (50 ->75)
  • Fixed Plort Press issues with recipe viewers
  • Fixed (hopefully) Plort Presses randomly stopping making Hearts from Plorts
# 0.10.2 - Plort Press Patch
  • Fixed Plort Press not loading inventory correctly, voiding contents
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