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SSRE Shader

SSRE Shader

by 808scripty • Downloads: 0 • Followers: 0
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SSRE

Scripty Shader: Re-coded Edition (SSRE)

Balanced performance and visuals for low-end devices.


💥 Key Features

Terrains

  • Half Lambert & Dot Shading [T] [D]
  • Cloud Shadows [T] [H] - Procedural Stars [T] [L] (currently unavailble)
  • Enchanced water with sun specular [L]
  • Selectable water type [C] [D]
  • Selectable fog type [C] [D]

    Post Processings

  • Grain [T] [L]
  • Dithering [T] [L]
  • Bloom (5 taps cross blur) [T] [H]
  • Sun glow with 0 performance impact [T] [L]

[T] Toggleble in shaderpack setting.

[C] Choosable/Selectable in shaderpack setting.

[L] Low impact.

[M] Medium impact.

[H] High impact.

[D] Depend on your ajustments.


🌄 Performance-to-Visual Balance

SSRE is optimized by:

  • Using cheap functions, logic & calculation: Avoids harmful calculation techniques like heavy if-statements, complex loops, and high-sample composites.
  • FPS: Experience smooth gameplay without sacrificing the shaders signature vibrant color cycles.

🛠️ Hardware Compatibility

You can confidently run this shader across a wide variety of hardware with following requirements:

Platforms GL version A Must
Android GLES 3.2+ 1.1+ Vulkan
PC OpenGl 2.1+ AMD graphics cards and up (Low end - High end)

Tested devices list

  • Samsung a06 (work) MediaTek Helio G85

  • Samsung A10 (failed to run) Exynos 7884

  • PC (Window) (work) Intel Core i5 10400

Example comparison for androids. (Based on tested devices)

Feature Samsung Galaxy A10 (2019) Samsung Galaxy A06 (2024) Status
GPU Mali-G71 MP2 Mali-G52 MC2 A10 Incompatible / A06 Compatible
Architecture Bifrost (1st Gen) Bifrost (2nd Gen) A10 Incompatible / A06 Compatible
Vulkan Version Vulkan 1.0 / 1.1 Vulkan 1.1+ A10 Incompatible / A06 Compatible
Android OS Android 9 (Upgradable to 11) Android 14 A10 Incompatible / A06 Compatible

☕ Platforms Compatibility

Current compatibility status. | Platforms | Driver | Status | | :--- | :--- | :--- | | Every Pc | Any | ✓ Full Support | | Pojav/Zalith & Other Mobile Launcher /w Iris & Sodium | Zink | ✓ Full Support | | Pojav/Zalith & Other Mobile Launcher /w Iris & Sodium | Virgl | ✓ Stable| | Pojav/Zalith & Other Mobile Launcher /w Iris & Sodium | MobileGlues | ✓ WIP/Testing RC0.1 |


📌Future plans

  • Distant Horizon support
  • Improvement on water (in progress)
  • Improve the look, feels and atmosphere of shader. (Always will)
  • Dimensions shader.
  • Biome specific atmosphere.

📈 Project Status

[I] In progress [R] Ready but did not release yet [B] Im on the break [D] Done (Released)

[T] Temporary discontinued

Spoiler

Notes

  • More customizable

Progress - 30/Sat/May/2026

  • Added new settings (atmos)
  • Sky changed
  • Maybe moon will be back

Progress - 3/Wed/June/2026

  • Decided to restart my progress on this shader to version 0.1 due to performance issues.
  • More functions = more performance overload.

Progress - 21/Sun/June/2026

Daytime

  • Atmosphere improvements

📝 Author's Note

For optifine: Is currently untested. (and appear to be very broken on old versions of minecraft). It is best to use mc versions with official support of Iris & Sodium for best compatibility and stability.

Shader is still in alpha stage. Bugs can be reported via SSRE Telegram

See progress (Via GitHub)

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.1.x 1.21.x 1.20.x
Iris
1d ago 1
26.1.x 1.21.x 1.20.x
Iris
1d ago 1
26.1.x 1.21.x 1.20.x
Iris
1d ago 1
26.1.x 1.21.x 1.20.x
Iris
1d ago 1
  • [T]** Can toggle on/of at shaderpack setting.

  • [C]** Choosable at shaderpack setting.

  • [E]** Experimental function, might not work properly / Unoptimized.

![Sunset](https://cdn.modrinth.com/data/cached_images/d02090fffccbd7a4ee4607e503b647dece4238b4.png)

# SSRERC v0.3 | Experimental

## Terrains, Sky & Elements

  • Sky**

  • Improved Sky Gradients. [E]
  • ​Procedural Stars is still gone (Unfortunately, I did not finish the sky yet).
  • Sun is back, moon? not yet. : ( [E]

  • Water**

  • Improved water system. (Dynamic color)
  • 2 new water wave types. [C]

  • Terrain**

  • Sunlight reflections on Terrains. (using fresnel) [T]
  • Terrain lightings improvement.

  • Atmosphere**

  • 2 new fog types [C]

## Post-Processings

  • Simple sunglow. [T]

### Notes

  • Fully experimental version, some of the settings might drop fps.
[T] Can toggle on/of at shaderpack setting.
[C] Choosable at shaderpack setting.
[E] Experimental function, might not work properly / Unoptimized.

<iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/lMJhlMfsojg" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>

# SSRERC v0.2 | Improvements

## Terrains, Sky & Elements

  • Improved sky. [E]
  • Procedural Stars is gone (will be back in the next update once I finished the sky).
  • Basic water reflections.

## Post-Processings

  • No updates.
  • _[T] Can toggle on/off at shaderpack setting._**

  • _[E] Experimental function, might not work properly / Unoptimized._**

# SSRERC v0.1 | Massive Changes

### ​Terrains, Sky & Elements
  • ​Standard & Half Lambert: Can choose between both. [T]

  • ​Sky & Time Cycle: Improved colors.

  • ​Procedural Stars [T]

  • ​Weather now work [E]

  • ​Lighting Fixes: Basic fixes on Torch, Emissive Block & Entities. (No Dynamic Block Colors Yet)

## ​Post-Processing

  • ​Film-Grains
  • ​Optimized Ditherings
  • ​Bloom [E] [T]

<img width="1600" height="720" alt="Screenshot_20260421-021517_Zalith Launcher" src="https://github.com/user-attachments/assets/9130660a-03c8-4e3c-9094-72e2adfc8e24" />
<img width="1600" height="720" alt="Screenshot_20260421-021546_Zalith Launcher" src="https://github.com/user-attachments/assets/17269ca5-b0c3-44fc-bec2-2a9e6c513a3e" />
<img width="1600" height="720" alt="Screenshot_20260421-021652_Zalith Launcher" src="https://github.com/user-attachments/assets/dad12602-ef91-4a5f-b92e-8b6577f9d0b1" />

# Scripty Shader Re-coded Edition ![SSRE](https://cdn.modrinth.com/data/cached_images/435b34eae4759337906bbb0fa223fabb36c72262_0.webp)
  • shader Developed to be compatible for low end PC & mobile (Pojav, Zalith, Etc,,, & any PC)**

_Reuploaded due to lack of license in released zip file._

> Compatible with Iris, Optifine & Sodium. Mc 1.8 - Mc 26.1.1.

### Features :
  • Simple shadow (Dot shading / 0% Performance impact)
  • Time cycle color
  • Sky gradient cycle color

### Bugs:
  • Torch and glow objects won't emit a single lights.
  • Weathers won't work.
  • Caves and dark area get a bright during day time.

![Cherry Grove Evening](https://cdn.modrinth.com/data/cached_images/41f81792e5e212569eef35ead5d7a117ce52ee98_0.webp)

![Forest Morning](https://cdn.modrinth.com/data/cached_images/f918fb3df1abd417027c9ac2d604f02f9e42b7b2_0.webp)

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