Supercharge your servers' performance, without breaking grinders.
Many people (rightly so) advise against using mob stackers because of their impact on gameplay for a minuscule performance gain. StackMob offers the flexibility your server needs so you can target the worst lag offenders, without ruining the fun for everyone else.
Features:
- Supports Paper 1.21.11+
- Ability to blacklist certain spawn reasons, entity types or worlds to prevent stacking
- Ability to only stack mobs if they have moved.
- Hidable nametag - nametag only appears when the player is in close proximity or when blocks aren't in the way
- Supports entity renaming - the nametag does not get overridden to display the stack size, rather packets are used to have a second tag.
- Support for all entity traits (sheep colours, age, love mode etc)
- Configurable entity event behaviours. (i.e. when a sheep is sheared you can decide whether each sheep is sheared individually or they all get sheared at once.)
- Ability to disable stacks from targeting players.
- Multiple death methods - different ways to decrease entity stack size. Chose from single die, all entities die, random amount die or an amount dependent on damage caused get removed.
- Multiplication of drops, experience points and player stats on stack death. -'Wait to stack' feature. Allows a brief period of time after initial spawn before stacking is enabled. This means that mob grinders do not get broken as entities don't merge in mid-air.
- Support for plugins such as MythicMobs, Citizens, MyPet, Jobs, ClearLagg, McMMO and WorldGuard (a custom 'entity-stacking' flag to be used in regions)
- Flexible Configuration! Most configuration options can be customised for specific entity types.
Found a bug or have a suggestion? Post it on the Issue Tracker
Discord support server: https://discord.gg/fz9xzuB
All Versions
+ Add Version- Allow plugin to enable on 26.2
- Fix biome specific eggs not being multiplied
- Fix that disabling line-of-sight config option prevents stacking completely
Add snowman derp trait
Add StackDropItemEvent ([#308](https://github.com/ploppyperson/StackMob-5/pull/308))
There are also reported issues on Purpur. Please report if this is also occuring for you.
Fix folia support
- "Armor stand" name tags are now displayed using display entities. This means that ProtocolLib is no longer required. But as a result:
- Support has been dropped for Spigot. It became impossible to support components as display names on Spigot platforms. In theory a leagcy version could be made for spigot if people deeply desire that.
- The plugin only supports 1.20.4+ also as a result of the above.
- Improve animal splitting behavour when dying entities
- Fix bees stacking when emerging from hives
- Remove debug message
- Add temporary? fix for issue where mobs killed in one hit with fire aspect weapons would drop raw meats rather than cooked meats
- Revert to Java 17 (should fix errors for people on 1.19.x etc)
- Support for 1.20.6 (yes, I am aware 1.21 did just get released)
- Support for Folia has been added
- Add ability to disable knockback
Also there is now a timeout for check-location to hopefully prevent situations where entities can stack but can't because they are stuck.
(yes it took a while for this update, I am very good at procrastination)