This mod modifies the way the Fishing Rod bug works so it's easier to use.
In Vanilla Minecraft you can teleport anywhere by building an Ender Pearl Stasis Chamber on a Chunk Border, you do this by placing a Fishing Rod on a Pressure Plate and then unload that Chunk. This way the server doesn't know you still have a Fishing Bobber attached to your Fishing Rod and now you can use that Fishing Rod at anytime to refresh it causing the Stasis Chamber to activate.
The problem with this is that if you leave and rejoin the bobber is immediately despawned. This mod fixes that by manually keeping the pressure plate activated when clicked on with a Fishing Rod instead of using the Bobber. This way you can store the Fishing Rod anywhere, leave and rejoin as much as you like and when you use the Fishing Rod again it will always activate.
This mod has one config option:
- Damage taken on Fishing Rod pull: The amount of damage a Fishing Rod should take after it's pulled. Defaults to 1.
Looking for a fun place to play Minecraft and try out some of my mods? Come hang out on the El Basurero SMP!
- IP:
play.ebsmp.com - Recommended Version: 26.2 (other versions work too!)
- Bedrock Edition: Supported
- Bonus: Test out most of my server-side mods live in-game!
For more info check the docs!
All Versions
+ Add VersionChangelog:
- Bobber now stays visible for a small time period.
- Added a config option for setting how much damage the fishing rod takes. (DACL required)
Bug fixes:
- Can now place blocks above activated pressure plates.
- Placeholders removed so they can no longer take on armor.
- Placeholders removed so they can no longer be pushed by liquids/explosions.
- Placeholders removed so they can no longer accidentally be left behind when a pressure plate is destroyed.
To remove any old broken placeholders from previous versions of this mods, run this command:
/kill @e[type=armor_stand, nbt={components:{"minecraft:custom_data":{isPlaceholder:true}}}]