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Steam 'n' Rails Neoforge

Steam 'n' Rails Neoforge

by PoppyBlossom • Downloads: 0 • Followers: 0
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Description

Create: Steam 'n' Rails 1.21.1 brings all the amazing features of Create: Steam 'n' Rails to the newer Minecraft version of 1.21.1!

This project is an unofficial fork of the Create: Steam 'n' Rails Repository.

Important!

The alpha version of this mod contains the newest features from upstream Steam 'n Rails version 1.7; however, it may potentially contain game-breaking bugs. Back up your world before attempting the alpha version.

Compatability

This mod only actively supports the newest version of Create.

Development

To help us improve this mod, you can report any problems you encounter to our issue tracker in our Official Github Repository

Please refrain from reporting any issues related to this mod on the official Create: Steam 'n' Rails Repository

More Info

Feel free to use this mod in your modpacks with atribution!

All Versions

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## What's Changed

## New Contributors

## What's Changed

## New Contributors

# What's Change
  • Fixed startup crash with newest version of create 6.0.10
# What's Changed
## Features
## What's Changed

## New Contributors

## What's Changed

### Fixes
> **Note:** This fix only applies to buffers placed after updating.

### Features & Improvements

### Bug Reports & Visual Fixes

## New Contributors

## Full Changelog
[Compare v0.1.0...v0.2.0](https://github.com/Porters-of-Railways/Railway-1.21.1/compare/v0.1.0...v0.2.0)
## What's Changed


# Steam 'n' Rails 0.2.0-beta - Changelog

# What Changed
## Features & Enhancements
  • Added unofficial port marker tag to saved data for potential future compatibility (#230, #222)
  • Fixed station limit checkbox positioning (#199)

## Bug Fixes
  • Tracks & Compats:** Fixed the inability to craft Biomes O' Plenty tracks and restored other wood/track compatibilities (#236, #212)(Woods from other mods are still a work in progress). Fixed broken recipes for Phantom Tracks (#204).
  • Replaced** internal wrapper tags with standard c: convention tags for better multi-mod compatibility (#215).
  • Fluids:** Fixed the liquid fuel system not properly recognizing registered fluids (#228, #209).
  • Rendering & Models:** Fixed NullPointerException in CopycatHeadstockModel when used alongside NeoContinuity (#231, #219). Fixed IndexOutOfBoundsException in SpriteCopyingBakedModel (#229). Fixed Boilers turning invisible when next to a full block (#220, #213).
  • Conductors:** Resolved conductor remote possession desync and logout cleanup issues (#214). Fixed special conductor cap names not changing the model (#205, #198).
  • Doors:** Fixed Door "Open Mode" failing to actually lock the door (#218, #217). Fixed missing localization texts for door mode selection (#224).
  • Gameplay & Interactions:** Fixed the "Remote Lens" not working properly (#227). Fixed the inability to select the double axle standard type on narrow tracks (#210). Fixed issues where the wrench couldn't interact with train stations without automatically creating or disassembling the train (#202).
  • Visuals:** Fixed invisible bogies failing to render properly (#200).

## Crash Fixes
  • Server Stability:** Removed duplicate conductor DefaultAttributes registration, which previously caused dedicated servers to crash on startup (#216, #208).
  • Fixed generic "Index 1 out of bounds for length 1" crashes (#221).
  • Fixed general endless loading screen and failure to start errors (#211, #206).

_The issues can be found in our [GitHub Repository](https://github.com/Porters-of-Railways/Railway-1.21.1)_
## What's New!
### Recent Changes
### Blocks & Bogies Compatibility Update

We’re happy to announce that compatibility between "Create: Blocks & Bogies" and Railway 1.21.1 has been fully restored! After addressing the issues, the SNR compatibility code that was removed during the 1.21.1 port of Blocks & Bogies has been reinstated. Key mixin issues, caused by changes in NeoForge 1.21.1, have also been fixed to ensure everything runs smoothly.

A new feature has been added, allowing bidirectional menu switching between Blocks & Bogies and Railway bogey menus, making it easier to use both mods together. While Blocks & Bogies remains fully functional as a standalone mod, it now works seamlessly with Railway 1.21.1.
When you play, ensure you are using the latest version of Blocks & Bogies, so that the changes from the [Blocks & Bogies PR #31](https://github.com/WeidosOddities/Blocks-And-Bogies/pull/31) work properly.

  • Thank you to everyone who has reported new issues and helped with the debugging process!**
# Release Notes - v0.1.0-rc
## Bug Fixes

### High Priority Fixes
  • Fixed fuel tank crashes with mechanical pumps (#117)
  • Fixed game crashes on startup with Create 6.0.8+ (#114, #127)
  • Fixed smokestack smoke toggle not working (#129)
  • Fixed conductor whistle not functioning (#108)

### Visual Fixes
  • Fixed smokestack particles rendering incorrectly (#94)
  • Fixed conductor whistle flag rendering (#132)
  • Fixed radiator fan not rendering/spinning (#137)

### Other Information
After extensive testing, we've found that Blocks & Bogies is currently incompatible with Steam 'N' Rails Neoforge. While compatibility *might* improve in later updates, for now, B&B is being marked as incompatible. That said, you can still use B&B at your own risk, and during testing, we have reported success with no issues, but others have been experiencing various problems. If you encounter problems and B&B is in your mod list, try testing in a fresh world without it to confirm whether it's the cause. If you're able to get both mods working together, great! Just be aware that some train and bogey features may break unexpectedly.



## Installation
  • Minecraft Version:** 1.21.1
  • Mod Loader:** NeoForge
  • Required Dependencies:** Create 6.0.8+

## Thank You
Thank you to everyone who has reported bugs and supported the development of this port. Your feedback is very helpful as we continue to improve!
Ported Steam 'n' Rails to 1.21.1!
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