A faithful and modernized continuation of the legendary Subterranean Wilderness by Melonslise, transforming Minecraft’s stone caves into living, diverse underground ecosystems, updated for newer versions of Minecraft.
Features
Cave Biomes
Explore the cave biomes shown in the Gallery tab, each with its own unique environment and atmosphere.
Speleothems

Frozen Speleothem & Icicle

Hanging Roots

Dirt & Deepslate Stairs and Slabs

Patches

Pebbles & Coal Shard

Menu in-game

The mod is made to work well with most exploration and worldgen packs like Biomes O' Plenty or Terralith. Even so, I recommend trying it in a new world.
If you always wanted the "Cave Update" from Mojang... now you have one :)
Original mod page: Subterranean Wilderness - Minecraft Mods - CurseForge
All Versions
+ Add Version- added underwater generation for SubWild cave features
- improved compatibility with modded biomes
- added a global toggle for SubWild ores and generation settings for cave features (leaves, speleothems, foxfire mushrooms, puddles)
- fixed ore tags (dirt/tuff) and foxfire naming
- renamed Lush Cave to Jungle Cave
- foxfire mushrooms are now compostable
- added in-game config settings
- mossy blocks can now be sheared to remove moss and drop vines
- added pickup sound for pebbles
- pebbles are now throwable
- subwild features no longer generate inside structures
- added coal shard pebble for deeper caves
- added crafting recipes for patches
- gravel patch can now drop flint
- added deepslate compability
- added pebble, sandstone and red sandtstone pebbles
- added new dirt and snow ores variants
- new foxfire texture
- fixed patches generating on surface and other bugs
- port to 1.20.1 forge
- the 3D root models were changed to 2D models and textures.
- added underwater generation for SubWild cave features
- improved compatibility with modded biomes
- added a global toggle for SubWild ores and generation settings for cave features (leaves, speleothems, foxfire mushrooms, puddles)
- fixed ore tags (dirt/tuff) and foxfire naming
- renamed Lush Cave to Jungle Cave
- foxfire mushrooms are now compostable
- added in-game config settings
- mossy blocks can now be sheared to remove moss and drop vines
- added pickup sound for pebbles
- pebbles are now throwable
- subwild features no longer generate inside structures
- added coal shard pebble for deeper caves
- added crafting recipes for patches
- gravel patch can now drop flint
- added deepslate compability
- added pebble, sandstone and red sandtstone pebbles
- added new dirt and snow ores variants
- new foxfire texture
- fixed patches generating on surface and other bugs
- port to 1.20.1 forge
- the 3D root models were changed to 2D models and textures.
- added in-game config settings
- mossy blocks can now be sheared to remove moss and drop vines
- added pickup sound for pebbles
- pebbles are now throwable
- subwild features no longer generate inside structures
- added coal shard pebble for deeper caves
- added crafting recipes for patches
- gravel patch can now drop flint
- added deepslate compability
- added pebble, sandstone and red sandtstone pebbles
- added new dirt and snow ores variants
- new foxfire texture
- fixed patches generating on surface and other bugs
- port to 1.20.1 forge
- the 3D root models were changed to 2D models and textures.
- subwild features no longer generate inside structures
- added coal shard pebble for deeper caves
- added crafting recipes for patches
- gravel patch can now drop flint
- added deepslate compability
- added pebble, sandstone and red sandtstone pebbles
- added new dirt and snow ores variants
- new foxfire texture
- fixed patches generating on surface and other bugs
- port to 1.20.1 forge
- the 3D root models were changed to 2D models and textures.
- added deepslate compability
- added pebble, sandstone and red sandtstone pebbles
- added new dirt and snow ores variants
- new foxfire texture
- fixed patches generating on surface and other bugs
- port to 1.20.1 forge
- the 3D root models were changed to 2D models and textures.
- port to 1.20.1 forge
- the 3D root models were changed to 2D models and textures.