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Sully's Mod

Sully's Mod

by uraneptus • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

Cover

Requires Blueprint

https://i.imgur.com/fN4UrzH.png

📘About:

Sully’s Mod started out a few years ago when I decided to try and make a mod. I couldn’t think of a name and called it the first name that came to my head as a placeholder “Sully”, the name stuck and now people think my name is actually Sully.
Back then it was made with MCreator and combined with the fact that I back then didn’t have a good understanding of vanilla feel, it became more limited each version. I decided to completely revamp the mod, completely dumping the MCreator version and getting a coding team (Uraneptus and MiteBeMana).
With each feature I try to think it out as well as I can, making sure the feature is well-balanced, feels fun to play with and overall just feels like something new. It tries it’s best to feel like a Minecraft update full of random features. The mod is planned to have features for every player, explorers, builders and redstone engineers.

https://i.imgur.com/fN4UrzH.png

📝Current Features:

[Disclaimer the mod is currently in it's beta so many features are not yet implemented, check out this doc if you want to know more about the planned features: Planned]

• Jade

• Jade Flinger Totem

• Jade Shield

• Jade Horse Armor

• Copper Buttons

• Laternfish

• Tortoise

• Tortoise Shell

• Bouldering Zombie

• Jungle Spider

• Petrified Tree & Amber

• Artifacts

• Piranha & Throwing Knife

• Selection System

If you want to know more about the indiviudal features, check our wiki out: Sully's Mod Wiki

https://i.imgur.com/fN4UrzH.png

💼 Dev team:

Sully: Art, Animations, Game Design, Sound Design [Twitter]

Uraneptus: Code, Additional Sound Design, Mod Icon/Banner, Documentation [Twitter]

MiteBeMana: Code, Additional Game Design [Twitter]

KekeCreations: Code [Twitter]

A full list of all Contributors can be found here: Credits Page

https://i.imgur.com/fN4UrzH.png

📋FAQ:

"What is planned for the remake?"

  • Here is a doc with all of the planned concepts that are done: Google Doc
    There is more to come though!

"Why are you remaking the mod?"

  • Check this twitter thread out: Twitter

"For which minecraft version will the mod be remade?"

  • 1.20.1+ A backport is currently not planned!

"When will you update to [insert mc version] ?"

  • We will eventually, but we can't give you an ETA!

"How does this feature work? / Why doesn't [...] work?"

  • Please read the wiki before asking questions like this, if you haven't found your answer there, feel free to ask in our discord server!

**https://i.imgur.com/fN4UrzH.png

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.20.1
Forge
5h ago 1
1.20.1
Forge
5h ago 1
1.20.1
Forge
5h ago 1
1.20.1
Forge
5h ago 1
1.20.1
Forge
5h ago 1
1.20.1
Forge Neoforge
5h ago 1
1.20.1
Forge Neoforge
5h ago 1
1.20.1
Forge Neoforge
5h ago 1
1.20.1
Forge Neoforge
5h ago 1
1.19.2
Forge
5h ago 1
1.20.1
Forge Neoforge
5h ago 1
1.19.2
Forge
5h ago 1
1.19.2
Forge
5h ago 1
1.19.2
Forge
5h ago 1
1.19.2
Forge
5h ago 1
1.19.2
Forge
5h ago 1
1.19.x
Forge
5h ago 1
1.18.2
Forge
5h ago 1
1.19.x
Forge
5h ago 1
1.18.2
Forge
5h ago 1
1.18.2
Forge
5h ago 1
1.18.2
Forge
5h ago 1
1.18.2
Forge
5h ago 1
1.18.2
Forge
5h ago 1
> ## Changes/Updates:
> - Updated ru_ru @AnchorMcLovin
> - Updated de_de
> - Slightly increased the chance of spawning trash in suspicious gravel
>
> ## Fixes:
> - Fixed spawn modification configs not working by switching to double
> - Fixed suspicious gravel loot not spawning
[3.3.0-beta] 3.3.0-beta by uraneptus on Oct 13, 2026
Download
  • You need at least blueprint version 7.1.0!** <br>
  • This version changes several mod features and the mod's config!** <br>
  • This will be the last version of Sully's Mod for 1.20.1!**

> ## Changes/Updates:
> - Amber has been rewritten to be more stable. This also changes some amber behaviors, please check the wiki for more information.
> - Primitive knife is now tagged as forge:tools/knives
> - Several artifacts can now be placed on the ground
> - Artifact flowers can now be placed in a flower pot
> - Some artifacts can now be recycled (furnace, composter, crafting table)
> - Nametags can now be found inside the artifact gravel patches
> - Some broken artifacts can now be repaired
> - Gem Lanterns are now enabled by default
> - The configs for replacing some vanilla mobs with sullysmod variants is now percentage instead of a simple true/false
> - Carnivore behavior on the piranha or wolves now heal the entity slightly
> - You no longer get the jade block notification on world load
> - The jade shield now has a new model
> - Sully's Mod now has a dedicated creative tab and doesn't sort the items into vanilla's tabs anymore. This can be configured in the config
> - Updated ru_ru @anchor_kotvanov
> - Updated uk_ua @unroman
>
> ## Additions:
> - Added bug meat, a rare drop from cave critters and some other mobs.
> - Added new sounds for some jade blocks and the jade shield @JadenXgamer
> - Added several new artifacts
> - Added a new ancient skull
> - Added some new paintings
> - Added a new skeleton variant: The Mauled
> - Added ko_kr @sunbatheproductions
>
> ## Fixes:
> - Ribbed skull can now be obtained
> - Make advancement for collecting all skulls completable
> - Piglins now try to pick up the golden goblet and golden belt buckle
> - Items on the itemstand now keep their previous state and don't reset enchantments or durability
> - A workaround has been added to prevent some items from not showing up in creative if quark was loaded
> - Fixed some stone cutter inconsistencies
> - Fixed some tag and loot table issues with petrified blocks
> - The throwing knife now rotates in the correct direction
> - Copper buttons are now tagged as pickaxe mineable
> - The rendered hitbox for ancient skulls is now the correct size
> - Botania's mana burst is now also blacklisted for bouncing off jade
> - Jungle Spider now drops spider eyes and string is affected by looting
> - Submerging mobs in amber no longer prevents entity shadows globally
> - Baby tortoise now has the correct size again
> - Fixed a duplication bug when using "Carry On"
> - Fixed crashes when using the Sounds mod
> - Throwing knives can no loner hit endermen
> - Fix a startup crash @evanbones
> - Death whistle now plays the same sound for all players
> - Fix missing texture particles when shift-polishing
> - Fix a deadlock on worldload when using dynamic resources in modern fix
[3.2.1-beta] Sully's Mod by uraneptus on Oct 13, 2026
Download
# Changelog version 3.2.1-beta for 1.20.1:
> ## Changes/Updates:
> - update zh_cn translation thanks to @0Starocean0
> - rarity for artifacts can now be accessed by kubejs. The identifier is sullysmod:ancient
> - change color values for artifact rarity and artifact description
> - change artifact spawn rates slightly
> - item stands can now display block items
> - item stands no longer display armor items as their models, and instead render the item model
> - item stands now use the item's rarity color for rendering the item name
>
> ## Additions:
> - add quark chest textures
>
> ## Fixes:
> - fix missing translation for petrified sign, hanging sign and amber fluid
> - fix server crash on startup
> - fix crash with amber
> - fix entities flickering through all variant textures added by quark when the entity is in amber
> - fix entities thinking they're in amber when picked up with carry on
> - fix some recipe advancements
> - fix potions being disabled by our selection system by default
> - fix not all amber blocks being able to fill cauldron
[3.2.0-beta] 3.2.0-beta by uraneptus on Oct 13, 2026
Download
# Changelog version 3.2.0-beta for 1.20.1:
### IMPORTANT: This version removes the compat features we had and removes several jade blocks. Please back up your worlds.
### Attention modpack creators: This version changes the registry names of several jade blocks/items. Custom data files will break!!
### Also, this version is still not compatible with NeoForge!!! - NeoForge compat will come with 1.21

> ## Changes/Updates:
> - Removed some Jade Blocks
> - Renamed all remaining Jade Blocks/Items
> - Updated Jade and Lanternfish textures
> - Updated the builtin mob_retextures pack. (now includes skeleton horse and spider)
> - Several language files were updated
> - Removed geckolib as a dependency
>
> ## Additions:
> - **Added Selection System:**
> - _Almost all features can be enabled or disabled through our config now. Please reload the game after changing the config!_
> - **Added Amber:**
> - _Amber is found in Petrified Trees and can be used to trap entities or items inside when heated up._
> - _When amber is broken it drops rough amber, which can be used to craft several decoration blocks. These blocks can also be heated up, but you cannot freeze entities inside them._
> - _When amber is heated up, it will spawn amber particles, which can be collected in a cauldron. When the cauldron is full, you can take the fluid out with a bucket and place it in the world._
> - _As long as the amber fluid is not being heated it will slowly start to turn into the normal amber blocks (the ones that can be used to trap mobs)_
> - **Added Petrified Trees:**
> - _They spawn underground together with patches of amber._
> - _They can only be mined and stripped with a pickaxe and suspicious gravel can be found around it, which can contain several items one of which is a petrifed sapling._
> - _This sapling can only be placed on gravel and can grow without light._
> - _The wood can be crafted into their wood variants, but you cannot craft a boat with it._
> - something echoes from up here
> - **Added Piranha:**
> - _The Piranha is a new fish spawning in Jungles and Mangrove Swamps._
> - _It attacks in groups and is only aggressive to small mobs and mobs that were hurt (only organic mobs count). Additionally, it can attack boats._
> - _When the piranha kills a mob that would drop meat, the meat is consumed and only the other loot will drop._
> - _Zombies that are killed by the piranha will turn into skeletons._
> - _When killed it can sometimes drop a piranha tooth, which can be crafted into throwing knifes._
> - **Added Throwing knife:**
> - _The throwing knife is a new stackable weapon that can be thrown. It deals extra damage to any mob that is currently in the air._
> - **Added Tortoise Workstations:**
> - _It is now possible to place a crafting table or a jukebox on top of a tortoise or a tortoise shell._
> - **Added Item Stand:**
> - _Can be used to display items in your world. It is similar to an armor stand. When looking at an item stand it will also display the name of the item it's holding._
> - **Added Artifacts:**
> - _Artifacts can be found all around the world buried in suspicious gravel._
> - _Different artifacts have different rarities_
> - _They can be collected and displayed, or they can be sold the Wandering Trader for a good amount of emeralds._
> - _We also added several advancements for collecting the artifacts._
> - **Added Ancient Skulls:**
> - _Ancient Skulls are a specific type of artifact. They are big skulls of partly extinct animals which can be worn._
> - _Some skulls can be placed on a note block to make the note block play a sound of this animal._
> - _Ancient Skulls count as Skeleton heads so they reduce detection range for skeletons._
> - **Added Gem Lanterns: (experimental)**
> - _Gem Lanterns are lantern blocks made from gems like diamonds or emeralds. They are purely for decoration._
> - _This feature is currently disabled by default and needs to be enabled in the config to use. Please tell us if you like this feature._
> - Added config option to make wolves consume the meat that would drop when they kill an entity (disabled by default)
> - something watches from below
> - Added a new music disc called 'Sunken Past' which can drop from the Elder Guardian
> - Added a bunch of new paintings. (Some were made in a community event)
> - Added the ability to brew resistance potions with a Tortoise Scute
> - Added sound for clicking copper buttons
> - Added Dev and Contributor Capes as part of MosaicCosmetics
>
> ## Fixes:
> - Fixed projectile impact actions being processed when hitting a Flinger Totem (e.g. egg spawns chicken, splash potions splash)
> - Fixed Crash with the Bouldering Zombie Spawner
> - Fixed Jade not being tagged as gemstone
> - Fixed Bouldering Zombie not rendering armor or items
> - Fixed Bouldering Zombie spawning on mushroom island
> - Fixed audio files
(Not compatible with Neoforge)
  • Fixed several Jade related problems. This includes a problem where arrows would get stuck inside jade on forge versions above 47.1.3

  • Removed Bouldering Zombie spawns from Deep Dark & Mushroom biomes
IMPORTANT: This file removes every mod compat we had. This is only for us devs. I don't suggest using this file!
NOTE: I recommend using a forge versions below 47.1.3

  • Fixed empty space in lang file

  • Fixed Spawn eggs not being sorted alphabetically

  • Fixed lanternfish items placement in creative tab

  • Fixed NullPointerException when getting the Tortoise Shell owner

  • Fixed conflict between Flinger Totem and Mana Spreader from Botania

  • Fixed crash on server startup
  • Changes/Updates:**
  • Tweaked Lanternfish Spawning to be more balanced
  • Dynamic Velocity Config is now in Common Config
  • Tortoise Shell can now disable shields
  • Tortoise Shell can now stun Ravager when Ravager isn't stunned or roaring.
  • Tortoise Shell now gains 20 more spin ticks when bouncing off Jade and plays the jade bouncing sound
  • Tortoise Shell can now be shot out of a dispenser
  • Tortoise Shell Spin Ticks have been increased to 22
  • Lanternfish can now glow when using shaders

  • Additions:**
  • Added Bouldering Zombie *(more info in the wiki)*
  • Added Config to disable Zombie spawning in deepslate layers (enabled by default)
  • Added built-in resource pack that changes vanilla zombie textures (disabled by default)
  • Added Jungle Spider *(more info in the wiki)*
  • Added Config to disable Spider spawning in jungle (disabled by default)
  • Added option to delay Flinger Totem behavior using honey *(more info in the wiki)*
  • Added new Damage Source for Tortoise Shell
  • Added Config to disable the "polishable" tooltip
  • Added Tortoise Shell advancement for hitting an entity
  • Added Tortoise Shell challenge advancement for hitting a Ravager
  • Added Jade Horse Armor *(more info in the wiki)*
  • Added es_mx - @cerealconjugo

  • Fixes:**
  • Fixed Tortoise walking animation
  • Fixed Tortoise Shell bouncing off blocks only rarely
  • Fixed Tortoise Shell getting stuck when bouncing
  • Fixed Tortoise Shell not moving on hit if a block was next to it.
  • Fixed Tortoise Shell phasing through entities, causing more damage
  • Fixed Tortoise Shell movement behavior when sprinting
  • Fixed Tortoise Shell not damaging the player when using a shield or blocking
  • Fixed Tortoise Shell hitbox problems
  • Fixed directionally inconsistent Tortoise Shell bouncing behaviour
  • Fixes:**
  • Fixed a bug where players could not join servers
  • Changes/Updates:**
  • Removed particles around grindstone when holding a polishable item

  • Additions:**
  • All polishable items have an item tooltip now, which marks them as polishable
  • Added particles when polishing an item

  • Fixes:**
  • Fixed a bug where players could not join servers
[3.0.0] Sully's Mod 3.0.0-beta by uraneptus on Oct 13, 2026
Download
  • Changes/Updates:**
  • Ported to 1.20.1 (Forge 47.1.0)
  • Ported to geckolib 4
  • Ported to Blueprint 7.0.0
  • Updated Mod Banner
  • Removed particles around grindstone when holding a polishable item
  • Jade shield is now created using a jade upgrade template and a polished jade item in the smithing table

  • Additions:**
  • Added jade upgrade smithing template (can be found in jungle temples)
  • All polishable items have an item tooltip now, which marks them as polishable
  • Added particles when polishing an item
  • Changes/Updates:**
  • Changed grindstone polishing recipe format [!This will break compat recipes!]
  • Updated zh_cn - @ChuijkYahus
  • Updated Texture of Smoothed Rough Jade Block

  • Additions:**
  • Added KeKeCreations to mod credits
  • Added possibility to use Tags for polishing recipe ingredients
  • Added additional recipe to craft Jade Flinger Totem

  • Fixes:**
  • Fixed Tortoise Shell bugs
  • Fixed Tortoise Shell item position
  • Changes/Updates:**
  • Updated ja_jp - @m0ffless
  • Updated uk_ua - @unroman
  • Updated zh_cn - @ChuijkYahus
  • Update pl_pl - @jogurciQ
  • Jade Shield durability is now 400
  • Changed stack size of cave_chum_bucket to 16
  • Tweaked Lanternfish LightAvoidingGoal

  • Additions:**
  • Tortoise now drops 2 Tortoise scutes when growing up
  • Added Tortoise Shell (crafted with Tortoise scutes)
  • Added ability to stand on Tortoise back when hiding
  • Added various polishing recipes for other mods - @Numerosityy

  • Fixes:**
  • Fixed Jade Shield not reducing durability
This mod requires [Blueprint](https://www.curseforge.com/minecraft/mc-mods/blueprint) (at least version 6.0.4 or higher) & [Geckolib](https://www.curseforge.com/minecraft/mc-mods/geckolib) as dependencies

  • Changes/Updates:**
  • Updated zh_CN translation - @ChuijkYahus

  • Fixes:**
  • Hotfix* Cave Chum bucket wouldn't return bucket
This mod requires [Blueprint](https://www.curseforge.com/minecraft/mc-mods/blueprint) (at least version 6.0.4 or higher) & [Geckolib](https://www.curseforge.com/minecraft/mc-mods/geckolib) as dependencies

  • Changes/Updates:**
  • Changed Lanternfish Entity & Item Textures
  • Changed many Jade Textures
  • Changed Ricochet Particle Textures
  • Changed Ricochet Particle direction to be defined by the block's face rather than the Player's looking direction
  • Changed Lanternfish Spawning (Check out the Wiki for more info)
  • Changed name raw_lanternfish to lanternfish
  • Tweaked Jade Shield a bit
  • Updated Mod Icon
  • Updated uk_UA - @unroman

  • Additions:**
  • Added Farmer's Delight compat (Lanternfish Slices, Lanternfish Roll, Cave Chum Bucket)
  • Added Jade Shield to the forge:tools/shields tag
  • Added Tortoise Egg to the crow_foodstuffs and raccoon_foodstuffs tag in Alex's Mobs - @gohkenytp
  • Added zh_CN translation - @ChuijkYahus
  • Added pt-BR translation - @Feranogame

  • Fixes:**
  • Fixed the Jade Shield tooltip
  • Fixed naming string for sullysmod.jei.grindstone_polishing.info -@Feranogame
Updates/Changes:

Added:
  • Jade Shield [The bouncing is subject to change, feel free to give us feedback]
  • Added Tortoise to the passive_land_animals tag in Alex's Mobs - @gohkenytp
  • Added Lanternfish to the giant_squid_targets tag in Alex's Mobs - @gohkenytp
  • Added he_IL translation - @gohkenytp
  • Added jp_JP translation - @gohkenytp
  • Added uk_UA translation - @unroman
  • Added pl_PL translation - @jogurciQ

Fixed:
  • Fixed a bug where the glowing spots on the lanternfish would disappear when using a shader
  • Fixed an error that would make the mod not load on servers
This mod requires [Blueprint](https://www.curseforge.com/minecraft/mc-mods/blueprint) (at least version 6.0.4 or higher) & [Geckolib](https://www.curseforge.com/minecraft/mc-mods/geckolib) as dependencies and at least Forge version 42.0.0

  • Added Russian Translation thanks to BardinTheDwarf
  • Fixed a few translation mistakes
  • Updated German translation
  • Removed a debug line in the code which caused log spam
  • Added the Music Disc "scour" by LudoCrypt, which can be found in jungle temples
  • Added Polishing Recipes for Polished Vanilla Block variants and Jade Block variants
  • Fixed Create compat recipe allowing for infinite Nuggets of Experience
  • Added correct Jade Ore tags
This mod requires [Blueprint](https://www.curseforge.com/minecraft/mc-mods/blueprint) & [Geckolib](https://www.curseforge.com/minecraft/mc-mods/geckolib) as dependencies and at least Forge version 40.1.0

  • Backported the scour music disc from 1.19, alongside most polishing recipes.
  • Fixed Translation issues involving blocks made of Polished Small Jade Bricks.
  • Fixed Grindstone Polishing causing the item count to be stated in the console when polishing.
  • Fixed Create compat recipe allowing for infinite Nuggets of Experience.
  • Fixed Jade Ores not being tagged correctly.
This mod requires [Blueprint](https://www.curseforge.com/minecraft/mc-mods/blueprint) (at least version 6.0.4 or higher) & [Geckolib](https://www.curseforge.com/minecraft/mc-mods/geckolib) as dependencies and at least Forge version 41.1.0

  • Removed Common Config Entries in favor of the databased alternative
  • Ore generation & Entity spawning is now defined in a json file
  • Added Biome Tags for Jade generation, Tortoise spawning and Lanternfish spawning
  • Fixed Lanternfish spawning in the End
  • Recipes are now sorted by their Recipe Category
  • Jade Ricochets and Jade Flinger Totems now trigger Sculk Sensors correctly
  • Jade Flinger Totems now play a sound when shooting a projectile
  • Added Rough Jade Block and Polished Jade Block to the forge:storage_blocks tag

Remember that this is a beta, features might change in the future and bugs are likely to occur.
If you find a bug or have a suggestion feel free to open an issue [here!](https://github.com/Uraneptus/Sullys-Mod/issues)
This mod requires [Blueprint](https://www.curseforge.com/minecraft/mc-mods/blueprint) & [Geckolib](https://www.curseforge.com/minecraft/mc-mods/geckolib) as dependencies and at least Forge version 40.1.0

  • Jade Ore now generates with air exposure
  • Jade Ore variants and Rough Jade Block can now be used in [Create's](https://modrinth.com/mod/create) Crusher
  • Added smelting recipes for Jade Ore variants
  • Renamed recipe for Smoothed Rough Jade
  • Fixed naming of Smoothed Rough Jade

Remember that this is a beta, features might change in the future and bugs are likely to occur.
If you find a bug or have a suggestion feel free to open an issue [here!](https://github.com/Uraneptus/Sullys-Mod/issues)
This mod requires [Blueprint](https://www.curseforge.com/minecraft/mc-mods/blueprint) & [Geckolib](https://www.curseforge.com/minecraft/mc-mods/geckolib) as dependencies and at least Forge version 40.1.0

Fixes:
  • Tortoise now plays a sound when emerging
  • Glowing spots on the lanternfish now work properly with the glowing effect
  • Jade Ore now properly generates

Remember that this is a beta, features might change in the future and bugs are likely to occur.
If you find a bug or have a suggestion feel free to open an issue [here!](https://github.com/Uraneptus/Sullys-Mod/issues)
This mod requires [Blueprint](https://www.curseforge.com/minecraft/mc-mods/blueprint) & [Geckolib](https://www.curseforge.com/minecraft/mc-mods/geckolib) as dependencies and at least Forge version 40.1.0

Additions:
  • Added Pirate Speak translation.

Changes:
  • Changed Jade Grindset advancement description to be more informative.

Remember that this is a beta, features might change in the future and bugs are likely to occur.
If you find a bug or have a suggestion feel free to open an issue [here!](https://github.com/Uraneptus/Sullys-Mod/issues)
This mod requires [Blueprint](https://www.curseforge.com/minecraft/mc-mods/blueprint) & [Geckolib](https://www.curseforge.com/minecraft/mc-mods/geckolib) as dependencies and at least Forge version 40.1.0

Additions:
  • Lanternfish to the fishing loot table if player is below y 16.
  • Lanternfish items are now in the forge fish tags.
  • JEI integration for polishing using a grindstone.
  • Particles that spawn around the grindstone if the player is holding something that can be polished.
  • A config for options related to worldgen and mob spawning.
  • A config for if the particles around the Grindstone should be enabled.
  • Create's Sandpaper can now polish Rough Jade as well if Create is loaded.
  • Support for Catalogue and Configured.
  • Vertical variants for all slabs if Quark is loaded.
  • Advancements for obtaining Rough Jade and for obtaining Polished Jade.
  • Added experimental feature: Dynamic velocity for the bounce mechanic.
  • A config to enable the experimental dynamic velocity.

Changes:
  • Changed Jade bounce physics.
  • Made the front of Jade Flinger Totems bouncy.
  • Grindstone Polishing is now data-driven, with it's recipe type being "sullysmod:grindstone_polishing".
  • Players no longer have to sneak to polish jade.
  • When sneaking while polishing the whole stack will be polished.
  • Changed all names with Raw Jade to Rough Jade.
  • Changed all names with Jade to Polished Jade.

Fixes:
  • Lanternfish can now only spawn below y 16.
  • Fixed Arrow of Bad Luck being untranslated.
  • Fixed Tortoises and Copper Golems being leashable.
  • Fixed z-fighting on the Lanternfish.
  • Fixed stuttering on the Tortoise walking animation.

Remember that this is a beta, features might change in the future and bugs are likely to occur.
If you find a bug or have a suggestion feel free to open an issue [here!](https://github.com/Uraneptus/Sullys-Mod/issues)
First beta of the Sully's Mod rewrite </br>
[Disclaimer: This mod requires [Blueprint]( https://www.curseforge.com/minecraft/mc-mods/blueprint) & [Geckolib](https://www.curseforge.com/minecraft/mc-mods/geckolib) as dependencies and at least Forge version 40.1.0] </br>

This version adds:
  • Copper Buttons
  • Jade
  • Potion of Badluck
  • Tortoise
  • Lanternfish </br>

More about each feature can be found in our [Wiki](https://github.com/Uraneptus/Sullys-Mod/wiki) </br>

Remember that this is a beta, features might change in the future and bugs are likely to occur. </br>
If you find a bug or have a suggestion feel free to open an issue here: [Issues Page](https://github.com/Uraneptus/Sullys-Mod/issues) </br>
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